Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.24 @ 23:33:48

Player: LU-1G1

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (12)      60
Value Destroyed (289)      289
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 549

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     289/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (6)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
  Light Treads
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
  Light Assault Rifle
>       --- INVENTORY (8) ----
        Ion Engine
  Light Treads
  Light Treads
  Light Treads
  Light Treads
  Light Treads
        Huge Storage Unit
        Propulsion Shielding

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Heat Sink
     Small Storage Unit
>          --- WEAPON -----------
     Small Laser
           Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
           Huge Storage Unit
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 7   6   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 3    | 2   1   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 1    | .   1   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 3   3   
    Energy Gun             4    | 2   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
  Corrupted Parts          1    | .   1   
    System Corruption      1    | .   1   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      4    | .   4   
Average Slot Usage (%)     89   | .   89  
  Engine                   13   | .   13  
  Treads                   27   | .   27  
  Device                   6    | .   6   
  Storage                  14   | .   14  
  Energy Gun               17   | .   17  
  Ballistic Gun            8    | .   8   
Naked Turns                .    | .   .   
Heaviest Build             15   | 11  15  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  3    | 3   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 6   8   
  Average Carried          6    | 3   7   
  Final Capacity           8    | 8   8   
  Final Carried            8    | 6   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           400  | 216 184 
  Remotely                 .    | .   .   
Salvage Created            414  | .   414 
  Parts                    25   | .   25  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  9    | .   9   
  Guns                     9    | .   9   
Classes Destroyed          5    | .   5   
  Worker                   1    | .   1   
  Builder                  1    | .   1   
  Hauler                   1    | .   1   
  Swarmer                  2    | .   2   
  Grunt                    7    | .   7   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               987  | .    987  
  Core                     257  | .    257  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              66   | .    66   
  Largest                  2    | .    2    
  Hottest                  80   | .    80   
Shots Fired                109  | .    109  
  Gun                      109  | .    109  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  48   | .    48   
  Thermal                  40   | .    40   
  Explosive                .    | .    .    
  Electromagnetic          21   | .    21   
  Robot Hit Streak         13   | .    13   
  Robot Miss Streak        3    | .    3    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           76   | .    76   
  Core Hits                22   | .    22   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Corrupt                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1009 | .    1009 
  Guns                     893  | .    893  
  Cannons                  .    | .    .    
  Explosions               110  | .    110  
  Melee                    .    | .    .    
  Ramming                  6    | .    6    
  Kinetic                  394  | .    394  
  Thermal                  298  | .    298  
  Explosive                110  | .    110  
  Electromagnetic          201  | .    201  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            97   | .    97   
  Projectiles              .    | .    .    
  Explosions               97   | .    97   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      73   | .    73   
  Shots                    1    | .    1    
  Rammed                   3    | .    3    
Targets Rammed             3    | .    3    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        132  | .    132  
  Average Temperature      50   | .    50   
  Received Heat Transfer   456  | .    456  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         700  | .    700  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             257  | .   257 
  Initial                  .    | .   .   
  Average                  118  | .   136 
Maximum Alert Level        1    | .   1   
  Low Security (%)         75   | 100 71  
  Level 1                  24   | .   28  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              24   | .   24  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        5    | .   5   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               1    | .   1   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   3    | .   3   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               614  | 83  531 
Spaces Moved               221  | 44  177 
  Core                     12   | 12  .   
  Treads                   209  | 32  177 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            158  | 153 160 
  Slowest Speed            200  | 200 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       20   | 5   36  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .   1   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          34   | .   34  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      34   | .   34  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      373  | 56  317 
  Wait                     50   | .   50  
  Move                     220  | 43  177 
  Hop                      .    | .   .   
  Pick Up                  15   | 6   9   
  Fast Attach              10   | 6   4   
  Attach                   2    | .   2   
  Detach                   .    | .   .   
  Swap                     1    | 1   .   
  Drop                     6    | .   6   
  Fire                     66   | .   66  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    3    | .   3   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   19 | -11/Scrapyard | Discovered new exit (range 16)
   84 | -11/Scrapyard | Entered Materials
   99 | -10/Materials | Discovered new exit (range 16)
  315 | -10/Materials | Build established: Mutant
  411 | -10/Materials | Core integrity fell below 50%
  453 | -10/Materials | Lost 3 parts (1p1n1w)
  580 | -10/Materials | Core integrity fell below 20%
  615 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00532_ Acquired 41 matter.
00541_ Connecting with Recycling Unit...
>>Force(Tunnel)
DISCOVERED[-6/Hub_04(d)]
00541_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching
  Investigation squad.
00560_ W-16 Scout sends out distress signal.
00566_ S-10 Pest destroyed.
00566_ Door malfunctions.
00567_ EM Pulse Gun destroyed.
00569_ S-10 Pest destroyed.
00579_ G-34 Mercenary destroyed.
00589_ EM Pulse Gun destroyed.
00589_ Slammed into G-34 Mercenary. <x2>
00594_ Acquired Corrupted Lgt. Assault Rifle.
00594_ Integrated Corrupted Lgt. Assault Rifle (+1).
00594_ Complication: System interference.
00594_ Imp. Heat Sink temporarily disabled.
00600_ Lgt. Treads destroyed.
00607_ Imp. Heat Sink destroyed.

 Map 
-----
+----------------------------------------------------+
| ???????????#?????#   #??????????????#  """   #???? |
| ???????????#  ?? #    ??????????????#  """   #???? |
| ???????????# """ #   #??????"??"????#  """ ! #???? |
| ???????????+ """ #   #??????" !"| ??#    =![]#???? |
| ???????????# """ #=  ####+##"     "##    |[ [##### |
| ???????????# """ #                        !]%      |
| ???????????# """ +             <           ! =     |
| ???????????#     #       ?                         |
| ??????######     #    #????#       #####           |
| ???###     ###+###    ###################=         |
| ???#       !   !      +%=         #     # *%       |
| ####         #### #####=          #     +[[        |
|             ##??# #???# """" """"%+*    #  "T"     |
|  ""          #??# #???# """" """" #     #  """     |
|  "" #        #??#+###?# """" """" # """ ########## |
|  T"          ##     ??#           # """ #????????? |
|  ""           +  ?????#           # """ #????????? |
|  ""   [     ##????????######+############????????? |
|              #????????????#  ?         ??????????? |
|     #      ###????????????#  ?         #?????????? |
|     #     ##??????#########  ]]    ]]  #?????????? |
| ##+##   = #???###?#   """ # ?]]    ]]  #?????????? |
|     ##+#######    #   "T" #  ]]        #?????????? |
|                   #       #            #?????????? |
|                   #      %#            #?????????? |
|     ##+#######    #     =@#%           #?????????? |
| #  ##?????????#  ##  """!=s%*             ???????? |
| #  #??????????#  ##  """ g#=%             ???????? |
| +  #?????????##  ##  """  #   ####   ##??????????? |
| #  #??????????   ##       #?  #??????????????????? |
| #  #??????????#  ##     r #?  #??????????????????? |
| ####??????????#  ##/  [   #   #??????????????????? |
| #?????????????#  #######g##   #??????????????????? |
| #???????????###  #######      #??????????????????? |
| #???????????+           !     #??????????????????? |
| #???????????###  #######+###+#######?????????????? |
| #?????????????#  #???#             #?????????????? |
| ###############  #???#             #?????????????? |
| +                #???# " " """ """ #?????????????? |
| ##################???# "Y" """ """???????????????? |
| ?????????????????????# """ """ ""????????????????? |
| ?????????????????????#         ??????????????????? |
| ?????????????????????###########?????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MetafieldPoweredAutogun
  Manual?         0
Play Time         00:06:49
  Cumulative      443.2 hours
  Start           2022.01.24 @ 23:28:41
  End             2022.01.24 @ 23:33:48
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          433
  Rogue           218
  Adventurer      112
  Explorer        103
Win Type          -
  Total           29
  Types           21/0/5/2/0/0/0/1/0
Lore%             86
Gallery%          90
Achievement%      80
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          1
Fullscreen        2
Font              14/Smallcaps
Map View          72x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4527a4c5-c23d-464b-a322-7d1941af8fb5