Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 16:02:39 Player: Autumn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (136) 136 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3669 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 891/1000 Matter 77/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Hovering (106) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array Gyrokinetic Inverter > --- UTILITY (4) ------ Improved Cooling System Small Storage Unit Medium Storage Unit Visual Processing Unit > --- WEAPON (5) ------- Heavy Flak Cannon Mass Driver Mass Driver > --- INVENTORY (10) --- Energy Filter EM Pulse Gun High-powered Shock Rifle Tesla Rifle Medium Laser Subdweller Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Small Storage Unit Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Flak Cannon Mass Driver Mass Driver Grenade Launcher > --- INVENTORY -------- Energy Filter EM Pulse Gun High-powered Shock Rifle Tesla Rifle Medium Laser Subdweller Beam Cannon Assault Rifle [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Parts Attached 18 | 6 1 . 2 1 8 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 1 | . . . . . 1 Utility 4 | 1 1 . . . 2 Device 1 | . . . . . 1 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 2 . 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . . . 4 . 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 4 | . . . 4 . 2 To Critical Strikes . | . . . . . . Average Backups 4 | 2 2 3 4 4 5 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | 1 1 2 3 4 5 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 60 | . 94 100 69 56 37 Engine 10 | . 14 14 6 13 4 Leg 7 | . 28 28 13 . . Hover 1 | . . . . . 5 Storage 11 | . 14 14 14 14 7 Processor 10 | . 8 14 14 14 5 Energy Gun 10 | . 14 14 17 14 1 Ballistic Gun 3 | . 14 14 1 . . Ballistic Cannon 1 | . . . . . 4 Peak Build Rating 45 | 6 8 8 8 5 45 Average Rating 9 | 4 7 8 5 4 20 On Entrance 5 | . 6 8 8 4 5 Naked Turns . | . . . . . . Heaviest Build 49 | 11 11 11 11 10 49 Greatest Support 31 | 20 20 20 20 3 31 Greatest Overweight (x) 3 | . . . 2 3 3 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 Most Carried 8 | 4 3 4 5 5 8 Average Carried 4 | 2 2 3 4 4 5 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 7 | 2 2 4 5 4 7 Class Distribution -------------------- 89% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 320 | 223 25 44 28 . . Remotely . | . . . . . . Salvage Created 103 | . 53 . 50 . . Parts 9 | . 4 . 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 4 | . 2 . 2 . . Guns 3 | . 2 . 1 . . AOE 1 | . . . 1 . . Classes Destroyed 3 | . 2 . 1 . . Watcher 1 | . 1 . . . . Swarmer 2 | . 2 . . . . Subdweller 2 | . . . 2 . . Best Kill Streak 2 | . 2 . 2 . . Combat Bots Only 2 | . 2 . 2 . . Max Kills in Single Turn 1 | . 1 . 1 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 91 | . 37 . 9 . 45 Missed 30 | . 16 . 3 . 11 Hits 61 | . 21 . 6 . 34 Projectile 61 | . 21 . 6 . 34 Critical Strikes 1 | . . . . . 1 Damage Taken 1345 | . 227 . 450 . 668 Core 226 | . 53 . 64 . 109 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 20 | . 9 . 6 . 5 Largest 4 | . 2 . 2 . 4 Hottest 168 | . 60 . 90 . 168 Shots Fired 47 | . 18 . 12 . 17 Gun 27 | . 18 . 9 . . Cannon 14 | . . . . . 14 Launcher 6 | . . . 3 . 3 Special . | . . . . . . Kinetic 24 | . 9 . 1 . 14 Thermal 17 | . 9 . 8 . . Explosive 6 | . . . 3 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 2 . 8 . 2 Robot Miss Streak 8 | . 3 . 1 . 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 20 | . 6 . 8 . 6 Core Hits 16 | . 3 . 5 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 585 | 5 78 10 239 . 253 Guns 136 | . 78 . 58 . . Cannons 168 | . . . . . 168 Explosions 266 | . . . 181 . 85 Melee . | . . . . . . Ramming 15 | 5 . 10 . . . Kinetic 224 | . 56 . . . 168 Thermal 80 | . 22 . 58 . . Explosive 266 | . . . 181 . 85 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 . Average Corruption 7 | . . . 7 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . . . 47 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 3 | 1 . 2 . . . Kicked 3 | 1 . 2 . . . Crushed . | . . . . . . Highest Temperature 30 | . 18 . . . 30 Average Temperature 13 | . 9 . . . 17 Received Heat Transfer 258 | . 48 . 39 . 171 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 187 | . 50 . 137 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 40 | . 40 11 . . 38 Initial 11 | . . 11 . . . Average 3 | . 5 1 . . 4 Influence Increases 125 | . 47 . . . 78 Destroy 0b10 Robot/C 40 | . 40 . . . . Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 2 | . 2 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 48 | . . . . . 48 Influence Decreases 107 | . 17 30 . . 60 Entered New Map 19 | . . 19 . . . Time Decay 68 | . 17 11 . . 40 Lost Part 20 | . . . . . 20 Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 10 . 2 . 7 Peak Tracking Total 6 | . 6 . 2 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 4 . 9 . Successful 11 | . . 2 . 9 . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 2 . 9 . Record 11 | . . 2 . 9 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 1312 | . 91 130 146 550 395 Optics 1312 | . 91 130 146 550 395 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 1439 | 76 142 130 146 550 395 Spaces Moved 941 | 56 95 105 90 277 318 Core 414 | 8 . . 56 277 73 Treads . | . . . . . . Legs 282 | 48 95 105 34 . . Wheels . | . . . . . . Hover 245 | . . . . . 245 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 61 Average Speed 141 | 110 120 120 138 198 112 Slowest Speed 200 | 120 120 120 150 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 17 | 4 23 26 10 34 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . 11 . 24 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 31 | . . . 11 . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 1004 | 70 105 108 98 277 346 Wait . | . . . . . . Move 936 | 55 94 104 89 276 318 Hop . | . . . . . . Pick Up 23 | 8 1 2 1 . 11 Fast Attach . | . . . . . . Attach 17 | 6 1 . . 1 9 Detach 2 | . . . . . 2 Swap 2 | . . . 2 . . Drop 1 | . . . . . 1 Fire 20 | . 9 . 6 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | 1 . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 18) 187 | -10/Materials | Discovered new exit (range 12) 219 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 324 | -10/Mines | Assembled infested the area 327 | -10/Mines | Discovered new exit (range 15) 349 | -10/Mines | Entered Subcaves 350 | -10/Subcaves | Approached by a straggling Scientist 412 | -10/Subcaves | Crushed by falling debris 443 | -10/Subcaves | Lost 4 parts (1p2n1w) 483 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 495 | -10/Subcaves | Entered Scraptown 501 | -7/Scraptown | System corruption cleaned by C-Scrubber 837 | -7/Scraptown | Visited UFD Registry 871 | -7/Scraptown | Visited TADAMA 1037 | -7/Scraptown | Discovered new exit (range 3) 1045 | -7/Scraptown | Entered Factory 1045 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x2, Weapon x3 1440 | -5/Factory | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Acquired Energy Filter. K-01 Serf collects debris. K-01 Serf cleans the Manufacturing Mainframe. Acquired Hvy. Flak Cannon. K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Q. Slug penetrates G-50 Soldier. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. G-50 Soldier knocked back. Slug penetrates Wall. Slug penetrates G-50 Soldier. Grenade Launcher destroyed. G-50 Soldier knocked back. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. K-01 Serf collects debris. 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"" | | ????????????????""" #?????????????? # | | ?????????????????"" ###### #?????????????? # | | ????????????????? ?????# #?????????????? #### | | ?????????????????"" ?????# #?????????????? #??? | | ??????????????????" ?????? #??????????????# #??? | | ???????????????????????????? ??????????????? ???? | | ???????????????????????????? ???????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????"???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Unlikely Earthworm Challenges ------------ None Game ------ Seed ImpulseUtilityPropulsion Manual? 0 Play Time 00:14:01 Cumulative 4.3 hours Start 2025.09.29 @ 11:05:47 End 2025.09.29 @ 16:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5073be7-c091-4134-abd9-7d7df3215aa5