Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:45:57

Player: Cheeriohz

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (39)      195
Value Destroyed (537)      537
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (-4)                 -4
              TOTAL SCORE: 1168

 Bonus
-------
Follower Combat Kills      7
Friendly Fire              -11

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
    Large Storage Unit
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (15) ---
          Ion Engine
    Light Treads
    Light Treads
          Wheel
  Compact Wheel
   Medium Storage Unit
          Structural Scanner
          Machine Analyzer
          Hacking Suite
          Particle Gun
    Light Assault Rifle
     Mini Grenade Launcher
     Mini Grenade Launcher
     Mini Grenade Launcher
          Flail

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
          Wheel
>         --- UTILITY ----------
    Large Storage Unit
          Seismic Detector
>         --- WEAPON -----------
    Small Laser
     Mini Grenade Launcher
>         --- INVENTORY --------
          Ion Engine
    Light Treads
    Light Treads
          Wheel
  Compact Wheel
   Medium Storage Unit
          Machine Analyzer
          Seismic Detector
          Hacking Suite
    Small Laser
          Particle Gun
    Light Assault Rifle
     Mini Grenade Launcher
     Mini Grenade Launcher
          Flail
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 2   14  3   
  Power                    3    | .   3   .   
    Engine                 3    | .   3   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | .   4   1   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | .   4   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   3   .   
    Device                 3    | 2   1   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   4   2   
    Energy Gun             3    | .   2   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   1   6   
  Power                    2    | .   1   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  98  
  Engine                   13   | .   13  14  
  Leg                      6    | .   8   .   
  Wheel                    21   | .   19  27  
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Energy Gun               21   | .   18  27  
  Ballistic Gun            6    | .   9   .   
Naked Turns                .    | .   .   .   
Heaviest Build             28   | 12  28  28  
  Greatest Support         26   | 20  26  20  
  Greatest Overweight (x)  8    | .   1   8   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         11   | 8   11  15  
  Most Carried             15   | 8   15  15  
  Average Carried          11   | 6   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 8   15  15  

 Class Distribution 
--------------------
 53% | Scavenger-Mutant
 46% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           672  | 316 306 50  
  Remotely                 82   | 82  .   .   
Salvage Created            1022 | 109 807 106 
  Parts                    92   | 18  65  9   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  16   | .   12  4   
  Guns                     14   | .   12  2   
  AOE                      2    | .   .   2   
Classes Destroyed          9    | 2   7   .   
  Builder                  5    | .   3   2   
  Tunneler                 7    | 5   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | 1   2   .   
  Mechanic                 1    | .   1   .   
  Operator                 4    | .   4   .   
  Watcher                  1    | .   1   .   
  Swarmer                  9    | .   5   4   
  Grunt                    7    | .   7   .   
Best Kill Streak           5    | 3   5   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   2    | 2   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        92   | .    72   20   
  Missed                   20   | .    18   2    
Damage Taken               993  | .    507  486  
  Core                     268  | .    92   176  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              118  | 24   79   15   
  Largest                  2    | 2    2    2    
  Hottest                  80   | 40   80   80   
Shots Fired                221  | 48   146  27   
  Gun                      219  | 48   146  25   
  Cannon                   .    | .    .    .    
  Launcher                 2    | .    .    2    
  Special                  .    | .    .    .    
  Kinetic                  134  | 48   86   .    
  Thermal                  85   | .    60   25   
  Explosive                2    | .    .    2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | 6    9    3    
  Robot Miss Streak        5    | 4    5    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           126  | 25   90   11   
  Core Hits                64   | 8    47   9    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1551 | 279  1051 221  
  Guns                     1466 | 279  1051 136  
  Cannons                  .    | .    .    .    
  Explosions               85   | .    .    85   
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  819  | 279  540  .    
  Thermal                  647  | .    511  136  
  Explosive                85   | .    .    85   
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      13   | .    .    13   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        120  | .    120  72   
  Average Temperature      29   | .    30   24   
  Received Heat Transfer   150  | .    150  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1425 | .    1125 300  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             256  | 30  256 223 
  Initial                  53   | .   19  53  
  Average                  124  | 17  132 142 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         85   | 100 77  97  
  Level 1                  14   | .   22  2   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            4    | .   4   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           6    | .   5   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   27  9   
  Peak Tracking Total      6    | .   6   5   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   6   .   
  Successful               4    | .   4   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Record                   1    | .   1   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               8    | .   .   8   
  Total Damage             82   | .   .   82  
  Kills                    2    | .   .   2   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1460 | 136 937 387 
Spaces Moved               960  | 52  651 257 
  Core                     1    | .   .   1   
  Treads                   .    | .   .   .   
  Legs                     181  | 52  129 .   
  Wheels                   778  | .   522 256 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            90   | 120 90  95  
  Average Speed            100  | 120 99  96  
  Slowest Speed            450  | 120 120 450 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       47   | 3   88  52  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          18   | .   .   18  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      18   | .   .   18  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1257 | 82  805 370 
  Wait                     133  | 3   38  92  
  Move                     958  | 51  650 257 
  Hop                      .    | .   .   .   
  Pick Up                  12   | 1   10  1   
  Fast Attach              6    | 2   4   .   
  Attach                   1    | .   1   .   
  Detach                   2    | 1   1   .   
  Swap                     12   | .   9   3   
  Drop                     15   | .   13  2   
  Fire                     118  | 24  79  15  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
  137 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  426 | -10/Materials | Discovered new exit (range 14)
  571 | -10/Materials | Discovered new exit (range 6)
  637 | -10/Materials | Discovered new exit (range 12)
  661 | -10/Materials | Discovered new exit (range 14)
 1025 | -10/Materials | Build established: Scavenger-Mutant
 1074 | -10/Materials | Entered Mines
 1123 | -10/Mines     | Assembled infested the area
 1312 | -10/Mines     | Discovered new exit (range 9)
 1358 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1454 | -10/Mines     | Core integrity fell below 50%
 1458 | -10/Mines     | Core integrity fell below 20%
 1461 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01397_ U-05 Engineer lays Concrete. <x2>
01399_ U-05 Engineer builds a Wall.
01400_ K-01 Serf collects debris.
01408_ Dropped Wheel.
01411_ Acquired 10 matter.
01440_ S-10 Pest destroyed.
01440_ Switching to secondary target: S-10 Pest.
01443_ S-10 Pest destroyed.
01443_ S-10 Pest suffers critical hit (Burn).
01443_ S-10 Pest destroyed.
01448_ GX-57H(g) destroyed.
01453_ Wheel destroyed.
01454_ The unstable cave ceiling collapses. <x2>
01455_ Sml. Laser destroyed.
01456_ The unstable cave ceiling collapses. <x2>
01457_ Seismic Detector destroyed.
01457_ Wheel destroyed.
01459_ The unstable cave ceiling collapses.
01460_ Ion Engine destroyed.
01460_ Sml. Laser destroyed.

 Map 
-----
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| ####  #???#   ????????????????????????????????     |
|       #???#   ????????????????????????????????     |
| ####  #?######????????????????????????????????     |
| ####  ##   ##?????????????????????????????????     |
| #           ##????????????????????????????????     |
|       |      #????????????????????????????????     |
|              #????????????????????????????????     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HugeMissileBrace
  Manual?         0
Play Time         00:11:33
  Cumulative      156.7 hours
  Start           2024.04.27 @ 21:36:26
  End             2024.04.27 @ 21:45:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          137
  Rogue           137
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             57
Gallery%          74
Achievement%      56
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a8576f0d-14bc-46cc-a51a-5b8152e85e35