Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 09:23:21 Player: Kotyk77 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (4998) 4998 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9898 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 192/300 Energy 24/100 System Corruption 22% Temperature Cool (0) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Antigrav System > --- UTILITY (9) ------ Advanced Heat Sink Structural Scanner Advanced Targeting Computer Improved Target Analyzer Heavy Reactive Plating Improved Hacking Suite > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Makeshift Transmission Jammer Improved Medium Armor Plating Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Variable Charge Gun KE Penetrator Spear > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Micro Fission Core Armored Huge Wheel Armored Huge Wheel Advanced Signal Interpreter Heavy Reactive Plating Point Defense System Makeshift Hacking Suite Improved Hacking Suite KE Penetrator Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 7 | . . 2 1 1 2 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 139 | 7 2 15 34 5 20 7 15 34 Power 20 | 1 1 2 3 1 5 . 1 6 Engine 8 | 1 1 2 1 . 3 . . . Core 10 | . . . 2 1 1 . 1 5 Reactor 2 | . . . . . 1 . . 1 Propulsion 44 | 2 . 8 14 1 7 1 5 6 Treads . | . . . . . . . . . Leg 32 | . . 6 14 1 4 . 3 4 Wheel 9 | 2 . 2 . . 3 . 2 . Hover 2 | . . . . . . . . 2 Flight 1 | . . . . . . 1 . . Utility 52 | 2 1 3 11 3 6 3 7 16 Device 21 | 1 . . 2 1 1 2 6 8 Storage 4 | 1 1 . 1 . 1 . . . Processor 8 | . . 1 1 1 2 . . 3 Hackware 5 | . . . 1 . . 1 . 3 Protection 14 | . . 2 6 1 2 . 1 2 Artifact . | . . . . . . . . . Weapon 23 | 2 . 2 6 . 2 3 2 6 Energy Gun 4 | 2 . . 1 . . . . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 11 | . . 1 2 . 2 1 . 5 Ballistic Cannon 2 | . . . 2 . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 1 1 . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . Parts Lost 51 | . . 1 9 . 11 1 12 17 Power 7 | . . . 1 . 2 . 1 3 Propulsion 15 | . . 1 3 . 4 1 2 4 Utility 24 | . . . 5 . 4 . 7 8 Weapon 5 | . . . . . 1 . 2 2 Highest Loss Streak 9 | . . 1 4 . 4 1 9 8 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 2 7 14 14 14 14 13 13 12 Power 2 | . 1 2 3 4 3 2 1 2 Propulsion 2 | 1 2 2 1 2 2 3 4 3 Utility 3 | . 1 3 4 4 3 2 2 4 Weapon 4 | . 2 5 4 4 4 5 5 2 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 1 7 3 4 . . 7 Power 5 | . . . 1 2 2 . . . Propulsion 5 | . . . 1 1 1 . . 2 Utility 3 | . . . . . . . . 3 Weapon 9 | . . 1 5 . 1 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 96 99 97 98 92 85 Engine 2 | . 14 11 1 . 3 6 . . Core 4 | . . . 7 7 2 . 5 3 Leg 16 | . . 14 21 30 24 . 21 10 Wheel 5 | . 28 6 4 . 1 24 2 4 Device 16 | . 14 11 7 15 17 16 27 18 Storage 7 | . 14 11 9 7 8 9 6 4 Processor 9 | . . . 12 14 13 13 6 10 Hackware 1 | . . . 4 . . 4 . 1 Protection 9 | . . 21 10 7 11 7 5 7 Energy Gun 1 | . 28 6 . . . . . 2 Ballistic Gun 5 | . . 4 5 7 5 4 1 6 Slashing Weapon 4 | . . 10 9 7 6 6 2 . Piercing Weapon 1 | . . . . . . . 3 4 Peak Build Rating 84 | 9 9 23 31 37 57 56 62 84 Average Rating 47 | 4 9 20 26 35 49 53 58 72 On Entrance 30 | . 9 9 21 29 37 48 56 62 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 13 28 50 52 39 58 64 57 97 Greatest Support 80 | 32 32 32 41 52 58 56 65 80 Greatest Overweight (x) 22 | . . 16 4 . 1 3 2 22 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 14 Most Carried 15 | 4 9 15 15 15 15 15 15 15 Average Carried 14 | 2 7 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 9 15 15 15 12 15 15 . Class Distribution -------------------- 55% | Mutant 26% | Scavenger-Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2935 | 229 51 186 651 74 310 157 465 812 Remotely . | . . . . . . . . . Salvage Created 5986 | 19 32 586 1748 118 821 126 629 1907 Parts 298 | 2 2 31 83 6 34 10 16 114 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 9 13 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 104 | . 3 10 34 1 11 4 15 26 Melee 55 | . . 10 27 . 6 . 6 6 Guns 36 | . 3 . 6 1 5 4 2 15 Cannons 1 | . . . 1 . . . . . AOE 12 | . . . . . . . 7 5 Classes Destroyed 14 | 1 1 5 4 . 1 . 2 . Worker 6 | . . . 3 . . . . 3 Builder 4 | . . . 2 . 1 . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 7 | . . 1 . . 2 . . 4 Operator 4 | . . 1 2 . . . . 1 Watcher 9 | . . 2 4 2 . . . 1 Swarmer 25 | . 3 . 8 . 3 3 3 5 Grunt 48 | . . 8 19 1 4 . 9 7 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 12 | . . 2 6 . 1 . 1 2 Hunter 5 | . . . 1 . 1 . . 3 Programmer 12 | . . . . . 2 1 . 9 Best Kill Streak 13 | 1 3 3 13 3 4 3 6 8 Combat Bots Only 13 | . 3 3 13 1 4 3 6 7 Max Kills in Single Turn 5 | 1 1 1 1 1 1 1 3 5 Gunslinging 1 | . . . . . . . . 1 Exploded 4 | . . . . . . . 3 4 Melee 1 | . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 817 | . 10 54 184 13 178 19 96 263 Missed 228 | . 2 12 39 3 56 6 31 79 Hits 589 | . 8 42 145 10 122 13 65 184 Melee 19 | . . . . . . . 19 . Projectile 570 | . 8 42 145 10 122 13 46 184 Critical Strikes 29 | . . 1 6 1 2 . 4 15 Damage Taken 10085 | . 64 518 1787 114 1865 189 1492 4056 Core 1646 | . 36 39 193 . 236 34 108 1000 Absorbed by Shields 300 | . . . 236 44 20 . . . Ignored by Resistances 69 | . . . . . . . . 69 Regen/Repaired (Parts) 72 | . . . 72 . . . . . Core Remaining (%) 82 | 100 85 90 64 100 . . 55 . Volleys Fired 229 | 1 7 12 56 6 9 19 40 79 Largest 2 | 2 2 1 1 1 1 1 1 2 Hottest 258 | 100 100 50 40 25 28 80 43 258 Shots Fired 292 | 2 14 12 56 6 9 19 42 132 Gun 258 | 2 14 12 41 6 9 13 32 129 Cannon 21 | . . . 15 . . 6 . . Launcher 13 | . . . . . . . 10 3 Special . | . . . . . . . . . Kinetic 219 | . . 9 56 6 9 13 32 94 Thermal 60 | 2 14 3 . . . 6 . 35 Explosive 13 | . . . . . . . 10 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 2 5 2 9 5 4 6 8 11 Robot Miss Streak 8 | . 7 5 5 1 1 1 8 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 367 | 2 4 28 126 10 44 10 41 102 Core Hits 186 | 1 3 13 55 4 19 5 23 63 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 1 . 4 Critical Strikes 25 | . 1 2 8 . 2 1 4 7 Burn 1 | . 1 . . . . . . . Destroy 6 | . . . . . . 1 . 5 Sever 16 | . . 2 8 . 2 . 4 . Impale 2 | . . . . . . . . 2 Melee Attacks 294 | . . 35 127 10 45 2 25 50 Impact . | . . . . . . . . . Slashing 242 | . . 35 127 10 45 2 23 . Piercing 52 | . . . . . . . 2 50 Sneak Attacks 32 | . . 4 13 . 6 . . 9 Combat Hostiles 3 | . . 1 . . . . . 2 Follow-up Attacks 3 | . . . 3 . . . . . Damage Inflicted 13186 | 25 50 1076 4126 266 1488 208 2135 3812 Guns 3561 | 25 50 68 538 107 134 208 258 2173 Cannons 131 | . . . 131 . . . . . Explosions 1671 | . . . . . . . 1088 583 Melee 7823 | . . 1008 3457 159 1354 . 789 1056 Ramming . | . . . . . . . . . Kinetic 2896 | . . 56 669 107 134 208 258 1464 Thermal 796 | 25 50 12 . . . . . 709 Explosive 1671 | . . . . . . . 1088 583 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 6767 | . . 1008 3457 159 1354 . 789 . Piercing 1056 | . . . . . . . . 1056 Highest Corruption 22 | . . . . . 2 4 4 22 Average Corruption 6 | . . . . . 1 3 4 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 129 | . . . . . 10 11 36 72 Message Errors 37 | . . . . . 3 2 13 19 Matter Fused 21 | . . . . . 2 1 6 12 Heat Flow Errors 16 | . . . . . 2 1 4 9 Energy Discharges 14 | . . . . . . 4 4 6 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 3 | . . . . . . . 1 2 Data Loss (minor) 13 | . . . . . 2 . 3 8 Data Loss (major) 8 | . . . . . 1 1 1 5 Misfires 5 | . . . . . . . 2 3 Alerts 4 | . . . . . . 2 2 . Misdirections 2 | . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . 4 Overload Shots 9 | . . . . . . . . 9 Effects 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 680 | . . 100 171 . 140 . 69 200 Projectiles . | . . . . . . . . . Explosions 60 | . . . . . . . 58 2 Melee 620 | . . 100 171 . 140 . 11 198 Knockbacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . 25 140 Shots 3 | . . . . . . . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 447 | 39 156 26 40 8 192 185 255 447 Average Temperature 76 | 24 66 12 10 3 69 66 75 126 Received Heat Transfer 2239 | . . 297 813 73 432 . 318 306 Effects 2 | . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . . . . . . 3 Heat Transferred 1275 | 74 222 37 . . . . . 942 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 79 | 100 100 100 38 100 100 . . 90 Level 1 20 | . . . 61 . . . . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 388 | 5 75 100 388 129 100 . . 332 Initial 129 | . 3 5 31 129 . . . . Average 106 | . 38 30 221 52 20 . . 95 Influence Increases 3269 | 5 85 386 1077 37 288 100 415 876 Destroy 0b10 Robot/C 2080 | . 60 200 680 20 220 80 300 520 Destroy 0b10 Robot/NC 160 | 5 . 20 60 10 15 . . 50 Destroy Leader 470 | . 10 54 160 4 50 20 40 132 Successful Hack 27 | . . 18 9 . . . . . Disable Machine 30 | . . . 15 . . . . 15 Destroy Structure 112 | . . 4 18 3 3 . . 84 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 375 | . 15 90 135 . . . 75 60 Influence Decreases 2990 | . 75 326 867 322 280 74 449 597 Entered New Map 223 | . 2 10 44 156 . 4 7 . Time Decay 2162 | . 73 306 592 166 196 70 348 411 Lost Part 439 | . . 10 81 . 84 . 94 170 Lost Ally 16 | . . . . . . . . 16 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 25 | . . 2 6 2 2 . . 13 Investigation 6 | . . 1 4 1 . . . . Extermination 8 | . . . . 1 2 . . 5 Reinforcement 8 | . . 1 2 . . . . 5 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 7 | . 1 1 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 167 | . 6 21 54 7 16 4 19 40 Peak Tracking Total 14 | . 4 4 14 3 4 3 6 6 Tactical Retreats 18 | . 1 6 4 . . . 5 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 8 | . . . 1 . 2 . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 2 | . . . 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 22 | . 1 5 11 1 3 . 1 . Terminals 15 | . 1 4 8 . 2 . . . Fabricators 2 | . . . . 1 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 53 | . 3 15 28 2 4 . 1 . Successful 29 | . 1 10 15 . 2 . 1 . Failed 24 | . 2 5 13 2 2 . . . Catastrophic 5 | . . 1 2 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 3 7 11 . . . . . Terminals 38 | . 3 11 22 . 2 . . . Fabricators 4 | . . . . 2 2 . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . 4 3 . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 11 | . . 4 6 . . . 1 . Robot Analysis 3 | . . 2 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . . 1 1 . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . 4 3 . . . . . Insert Component 4 | . . 2 2 . . . . . Analyze 3 | . . 2 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 6 | . 1 2 3 . . . . . Terminals 6 | . 1 2 3 . . . . . Botnet 6 | . 1 2 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 5 10 1 3 . . . Full Trace Events 9 | . 1 2 5 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 10 | . . . . . . . 2 8 EXPLORE 7 | . . . . . . . 1 6 RETURN 3 | . . . . . . . 1 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 5894 | 4 187 882 68 382 974 433 937 2027 Optics 1853 | . . . . 382 974 433 64 . Sensors 1210 | . . . . 359 851 . . . Terrain 1141 | 4 187 882 68 . . . . . Structural 142 | . . . . . . . . 142 Seismic 2754 | . . . . . . . 873 1881 Jamming 2223 | . . . . . 454 . . 1769 Robot Analysis Total 3 | . . 2 1 . . . . . Derelict Logs Recovered 5 | . . . . . . 2 3 . Drone Launches 7 | . . . . . . . 1 6 Drone Recoveries 4 | . . . . . . . 1 3 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 8601 | 76 187 882 1883 383 974 433 1434 2349 Spaces Moved 4637 | 59 143 338 1044 261 572 335 703 1182 Core 14 | 2 . 3 . . . . . 9 Treads . | . . . . . . . . . Legs 2955 | . . 182 874 261 540 . 574 524 Wheels 1549 | 57 143 153 170 . 32 335 129 530 Hover 119 | . . . . . . . . 119 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 108 120 110 95 108 56 Average Speed 127 | 98 100 200 124 120 126 105 113 130 Slowest Speed 1150 | 100 100 850 400 120 190 145 260 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 38 | 5 29 31 71 8 16 64 98 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 4 . Spaces Dug 41 | . . 4 10 3 3 3 2 16 Terrain Destroyed 184 | . . 4 17 3 3 3 111 43 Melee 40 | . . 4 10 3 3 2 2 16 Projectile 15 | . . . 7 . . 1 . 7 AOE 129 | . . . . . . . 109 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 6661 | 71 173 470 1420 315 771 395 1265 1781 Wait 1142 | 1 17 54 100 26 98 18 463 365 Move 4629 | 58 142 337 1043 260 571 334 702 1182 Hop . | . . . . . . . . . Pick Up 82 | 4 4 7 23 4 7 5 8 20 Fast Attach 72 | 7 . 7 9 1 8 5 11 24 Attach 36 | . . . 8 2 7 1 5 13 Detach 5 | . . . 1 . 1 . . 3 Swap 71 | . 2 8 24 2 14 4 4 13 Drop 106 | . 1 10 34 4 11 7 7 32 Fire 229 | 1 7 12 56 6 9 19 40 79 Melee 289 | . . 35 122 10 45 2 25 50 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 10) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 860 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Identified exit to Materials 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -8/Materials | Lost 4 parts (1p2n1u) 1537 | -8/Materials | Destroyed 13 combat bots 1894 | -8/Materials | Build established: Scavenger-Mutant 1911 | -8/Materials | Repaired Arm. Wheel 2488 | -8/Materials | Build established: Mutant 2577 | -8/Materials | Discovered new exit (range 15) 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3372 | -7/Factory | Discovered new exit (range 3) 3412 | -7/Factory | Entered another Factory area 3412 | -6/Factory | Evolved 2 slots: Utility x2 3786 | -6/Factory | Lost 3 parts (1n1u1w) 4188 | -6/Factory | Spotted B-75 Beast 4296 | -6/Factory | Lost 4 parts (2p1n1u) 4350 | -6/Factory | Lost 4 parts (2n2u) 4376 | -6/Factory | Discovered new exit (range 6) 4386 | -6/Factory | Entered Lower Caves 4424 | -6/Lower Caves | Found DCF Scrap (11 items) 4453 | -6/Lower Caves | Learned location of Extension (-4) 4577 | -6/Lower Caves | Encountered a Warlord checkpoint 4639 | -6/Lower Caves | Spotted B-75 Beast 4806 | -6/Lower Caves | Discovered new exit (range 7) 4819 | -6/Lower Caves | Entered another Lower Caves area 4914 | -6/Lower Caves | Lost 9 parts (1p2n5u1w) 4926 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5461 | -6/Lower Caves | Discovered new exit (range 27) 5670 | -6/Lower Caves | Build established: Derelict-Mutant 5676 | -6/Lower Caves | Discovered new exit (range 126) 5982 | -6/Lower Caves | Learned Factory security intel 6253 | -6/Lower Caves | Entered Factory 6253 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6307 | -5/Factory | Found Hvy. Reactive Plating 7090 | -5/Factory | Build established: Scavenger-Mutant 7244 | -5/Factory | System corruption reached 10% 7652 | -5/Factory | Cargo convoy interrupted 7679 | -5/Factory | Crushed by falling debris 7997 | -5/Factory | Build established: Mutant 8150 | -5/Factory | Garrison activated, responded to threat 8417 | -5/Factory | Destroyed 7 combat bots 8421 | -5/Factory | Lost 5 parts (2n3u) 8502 | -5/Factory | Build established: Scavenger-Mutant 8538 | -5/Factory | Core integrity fell below 50% 8583 | -5/Factory | Lost 8 parts (2p1n3u2w) 8587 | -5/Factory | Core integrity fell below 20% 8602 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08552_ Imp. Titanium Leg destroyed. 08552_ Mak. Hacking Suite destroyed. 08553_ Acquired 9 matter. 08553_ Penetrated by Slug. 08553_ Slug penetrates G-50 Soldier. 08553_ Penetrated by Slug. 08554_ U-05 Engineer lays Concrete. 08562_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4M. 08562_ U-05 Engineer lays Concrete. 08565_ System corrupted: Matter fused (-6). 08580_ System corrupted: Matter fused (-5). 08586_ Penetrated by Slug. 08586_ Antigrav System destroyed. 08590_ Penetrated by Slug. 08590_ Slug penetrates Wall. 08593_ Penetrated by Slug. 08595_ Slug penetrates Wall. 08600_ System corrupted: Substantial component data lost. 08600_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | # """" ! #?????????????????????# """" """" #? | | # #?????????????????????# """" """" #? | | # #?????????????????????# """" """" #? | | # #?????????????????????# """" """" #? | | # #?????????????????????# """" """" #? | | # #?????????????????????# """" """" #? | | # #?????????????????????# #? | | + #####?????????????????# #? | | #######+#################???????##########+####### | | #??## #???????# | | #??## #???????# | | #??## ######### | | ##### # # """ """ | | # # """ """ | | ##### # # """ """ ##### | | #??## # # """ #???? | | #??## # # #???? | | #??## # # """ """ #???? | | #??## # # """ """ #???? | | #??## # # """ """ ##### | | #??## # # """ """ | | ##?## # # | | ##?## # # """ """ | | ##?## # # """ """ | | ##?## p # """%""" | | ##?## #@ # """%""" | | ##?## # # | | ##?## # # | | ##### # # ############ | | ##### ######### ^ #??????????? | | ! ^ #??????????? | | #??????????? | | * ^ #??????????? | | |% * #??????????? | | !*[ * #??????????? | | ###### # ############+###########??????????? | | " # ### ##?????????????? | | "" # ##### """ """" #??????????????? | | "" # # ### """" """" #??????????????? | | # """ """ * # ### """" """" #??????????????? | | # """ """ ##### """" """" #??????????????? | | "" # """ """ ##### """" """" #??????????????? | | "" # ##??# """" """" #??????????????? | | # """ """ ##??# """" """" #????????##+##?? | | # """ """ ##??# #????????# #?? | | ##### """ """ ##??# #????????# #?? | | ???## ##??# #????????# #?? | | ???## ##??# #????????# #?? | | ???##########+#####??##################???## ##? | | ???########## #####????#####????# ##### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 40 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 8 Target Analysis 6 Particle Charging 15 Force Boost 20 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Axe | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 28% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberThunderArticulator Manual? 0 Play Time 02:07:56 Cumulative 94.8 hours Start 2025.10.15 @ 15:00:42 End 2025.10.16 @ 09:23:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2003eaa-f931-4a2f-a238-efa5da505a6a