Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 12:35:20 Player: Floof Enjoyer Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (450) 450 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1815 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Power Shielding > --- WEAPON (2) ------- Small Laser Hammer > --- INVENTORY (5) ---- Tractor Beam Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Power Shielding Tractor Beam Beam Rifle Hammer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 5 . 17 17 . Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 6 . Treads 3 | . . 2 1 . Leg 7 | 2 . . 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . . 7 4 . Device 5 | . . 4 1 . Storage 1 | . . . 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 14 | 2 . 7 5 . Energy Gun 8 | 1 . 4 3 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 3 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 4 | . . 4 . . Parts Lost 24 | . . 11 12 1 Power 2 | . . 1 1 . Propulsion 8 | . . 2 5 1 Utility 5 | . . 3 2 . Weapon 9 | . . 5 4 . Highest Loss Streak 9 | . . 9 6 1 To Critical Strikes . | . . . . . Average Backups 3 | 1 1 3 4 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 71 84 69 85 Engine 9 | . 14 13 3 11 Treads 17 | . . 18 19 . Leg 7 | . 28 7 4 30 Device 5 | . . 6 5 11 Processor 3 | . . 2 4 . Protection 10 | . . 10 10 11 Energy Gun 8 | . 14 7 8 11 Ballistic Gun 11 | . 14 18 4 . Impact Weapon 3 | . . . 6 11 Peak Build Rating 17 | 5 5 15 17 8 Average Rating 9 | 3 5 9 9 7 On Entrance 6 | . 5 5 14 8 Avg Prop Armor Cover (%) 11 | . . 8 13 . Naked Turns 15 | . . 15 . . Heaviest Build 18 | 7 7 18 18 10 Greatest Support 60 | 20 20 40 60 30 Greatest Overweight (x) 2 | . . 2 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 1 5 5 2 Average Carried 3 | 1 1 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 1 5 2 2 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 756 | 250 . 271 235 . Remotely . | . . . . . Salvage Created 782 | . . 298 484 . Parts 29 | . . 7 22 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 24 | . . 15 9 . Melee 3 | . . . 3 . Guns 20 | . . 15 5 . Classes Destroyed 6 | . . 3 3 . Worker 1 | . . 1 . . Recycler 1 | . . . 1 . Grunt 7 | . . 2 5 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 13 | . . 13 . . Best Kill Streak 6 | . . 6 2 . Combat Bots Only 6 | . . 6 2 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 213 | . . 66 129 18 Missed 53 | . . 16 32 5 Hits 160 | . . 50 97 13 Melee 28 | . . 13 12 3 Projectile 132 | . . 37 85 10 AOE 3 | . . 3 . . Critical Strikes 3 | . . . 3 . Part Disruptions 2 | . . 2 . . Damage Taken 2720 | . . 1080 1426 214 Core 600 | . . 189 352 59 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . 3 3 Core Remaining (%) 62 | 100 . 24 . . Volleys Fired 115 | . . 62 45 8 Largest 2 | . . 2 2 1 Hottest 131 | . . 89 131 40 Shots Fired 183 | . . 109 66 8 Gun 183 | . . 109 66 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . . 54 35 . Thermal 71 | . . 32 31 8 Explosive . | . . . . . Electromagnetic 23 | . . 23 . . Robot Hit Streak 11 | . . 6 11 4 Robot Miss Streak 5 | . . 4 5 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 124 | . . 60 59 5 Core Hits 45 | . . 31 11 3 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | . . 1 5 . Burn 3 | . . 1 2 . Smash 3 | . . . 3 . Melee Attacks 9 | . . . 9 . Impact 9 | . . . 9 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1941 | . . 813 1071 57 Guns 1755 | . . 809 889 57 Cannons . | . . . . . Explosions . | . . . . . Melee 182 | . . . 182 . Ramming 4 | . . 4 . . Kinetic 944 | . . 359 585 . Thermal 663 | . . 302 304 57 Explosive . | . . . . . Electromagnetic 148 | . . 148 . . Impact 182 | . . . 182 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 14 . . Message Errors 3 | . . 3 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 4 | . . 4 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 32 . Projectiles . | . . . . . Explosions . | . . . . . Melee 32 | . . . 32 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 203 | . . 203 42 . Average Temperature 51 | . . 59 11 . Received Heat Transfer 793 | . . 256 477 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . 1 2 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1781 | . . 817 839 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . . 30 60 13 Initial 13 | . . . . 13 Average 6 | . . 1 14 9 Influence Increases 322 | . . 72 250 . Destroy 0b10 Robot/C 220 | . . 40 180 . Destroy 0b10 Robot/NC 10 | . . 5 5 . Destroy Leader 60 | . . 10 50 . Disable Machine 15 | . . . 15 . Destroy Structure 2 | . . 2 . . Partial Spotted 15 | . . 15 . . Influence Decreases 322 | . . 72 216 34 Entered New Map 21 | . . . . 21 Time Decay 221 | . . 42 169 10 Lost Part 80 | . . 30 47 3 Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . . 19 15 3 Peak Tracking Total 7 | . . 3 7 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 219 | . . 219 . . Structural 219 | . . 219 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1649 | 58 52 833 677 29 Spaces Moved 872 | 48 44 445 324 11 Core 59 | 14 . 35 10 . Treads 555 | . . 271 284 . Legs 258 | 34 44 139 30 11 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 120 Average Speed 141 | 99 120 140 153 120 Slowest Speed 190 | 120 120 190 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 15 79 22 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1087 | 58 43 549 418 19 Wait 6 | . . . 6 . Move 868 | 47 43 444 323 11 Hop . | . . . . . Pick Up 37 | 6 . 20 11 . Fast Attach 5 | . . 1 4 . Attach 33 | 5 . 15 13 . Detach . | . . . . . Swap 6 | . . 2 4 . Drop 7 | . . 4 3 . Fire 115 | . . 62 45 8 Melee 9 | . . . 9 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 111 | -10/Materials | Entered Mines 167 | -10/Mines | Assembled infested the area 339 | -10/Mines | Build established: Mutant 361 | -10/Mines | Core integrity fell below 50% 373 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 399 | -10/Mines | Lost 9 parts (1p2n2u4w) 581 | -10/Mines | Learned 4 Materials zone layouts 588 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 688 | -10/Mines | Build established: Scavenger-Mutant 919 | -10/Mines | Discovered new exit (range 6) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Propulsion x2 945 | -9/Materials | Identified exit to Mines 945 | -9/Materials | Identified exit to Materials 1192 | -9/Materials | Lost 5 parts (1p1n1u2w) 1546 | -9/Materials | Core integrity fell below 50% 1566 | -9/Materials | Core integrity fell below 20% 1592 | -9/Materials | Lost 6 parts (4n1u1w) 1621 | -9/Materials | Entered Mines 1640 | -9/Mines | Learned Materials trap positions 1650 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01577_ K-01 Serf collects debris. 01578_ Acquired Aluminum Leg. 01581_ Acquired 10 matter. 01581_ K-01 Serf collects debris. 01584_ Acquired Sml. Laser. 01585_ K-01 Serf collects debris. 01586_ Acquired 10 matter. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01622_ C-30 ARC bursts open, deploying its payload. 01622_ L-31 Rogue unfolds itself. 01622_ G-34 Mercenary unfolds itself. 01640_ Acquired derelict log, extracted data. Data stored: Materials trap records. 01642_ K-01 Serf collects debris. 01648_ Aluminum Leg destroyed. 01648_ K-01 Serf collects debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????#########????????? | | ?????????????????????????????# #????????? | | ????????????? ????????????#### """ #????????? | | ???????????? ?????????# """ #????????? | | ?????????? ??????# """ #????????? | | ?????????? k ##### g#"%" #????????? | | ?????????? @l #########????????? | | ?????????? g #????????????????? | | ?????????? k ##############????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed TimingSwarmWand Manual? 0 Play Time 00:11:36 Cumulative 49.0 hours Start 2026.08.21 @ 12:23:55 End 2026.08.21 @ 12:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e636a168-08a9-484a-9baf-04d34f6a7b83