Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 07:45:27 Player: Somberlain Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2323) 2323 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 6700 Bonus ------- High Alert Combat Kills 227 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 7/300 Energy 69/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite Hacking Suite System Shield Relay Coupler [Grunt] (35) > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (15) --- Improved Signal Interpreter Weapon Cycler Weapon Cycler Improved Shield Generator Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (32) Relay Coupler [Sentry] (34) Relay Coupler [Specialist] (25) Flak Gun Flak Gun Gauss Cannon Gauss Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Kinecellerator Improved Medium Armor Plating System Shield Authchip [R/Combat] Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Cannon Improved Datajack Mace [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 73 | 6 . 7 15 24 15 3 3 Power 9 | 1 . 1 2 3 2 . . Engine 6 | 1 . 1 2 2 . . . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 3 8 3 . . Treads . | . . . . . . . . Leg 16 | 2 . . 3 8 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 . 1 5 7 4 . 1 Device 5 | . . . 2 2 1 . . Storage 3 | 1 . . 1 1 . . . Processor 3 | . . 1 2 . . . . Hackware 6 | . . . . 4 1 . 1 Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 29 | 2 . 5 5 6 6 3 2 Energy Gun 5 | 2 . 1 1 . . . 1 Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 8 | . . 4 . . 3 1 . Ballistic Cannon 9 | . . . . 6 1 2 . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 22 | . . . 3 5 9 4 1 Power 6 | . . . 1 2 2 1 . Propulsion 9 | . . . 1 2 3 3 . Utility 3 | . . . 1 . 2 . . Weapon 4 | . . . . 1 2 . 1 Highest Loss Streak 4 | . . . 2 3 4 4 1 To Critical Strikes . | . . . . . . . . Average Backups 10 | . . 3 6 11 13 14 14 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . 2 7 9 8 Weapon 5 | . . 2 5 6 4 4 5 Tool/Special . | . . . . . . . . Unused Backups 26 | . . . 2 6 9 . 9 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 14 | . . . . 3 3 . 8 Weapon 12 | . . . 2 3 6 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 85 97 95 92 88 98 54 Engine 4 | . 14 14 10 6 . . . Core 3 | . . . . 1 6 8 . Leg 21 | . 28 28 21 24 18 26 . Device 3 | . . . 10 5 1 . . Storage 9 | . 14 14 11 9 9 9 9 Processor 6 | . . 11 19 8 . . . Hackware 19 | . . . . 19 31 36 36 Energy Cannon 4 | . . . 16 6 . . . Ballistic Gun 5 | . . 24 5 . 4 5 9 Ballistic Cannon 5 | . . . . 8 9 4 . Impact Weapon 2 | . . . . 2 4 7 . Peak Build Rating 37 | 6 6 10 17 34 37 32 25 Average Rating 24 | 4 6 9 15 26 31 29 22 On Entrance 15 | . 6 6 10 17 34 30 22 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 12 18 26 40 44 39 24 Greatest Support 49 | 20 20 20 20 49 49 30 3 Greatest Overweight (x) 9 | . . . 1 2 9 7 7 Average Overweight (x) . | . . . . . 1 1 6 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 Average Capacity 12 | 6 8 8 9 13 15 15 15 Most Carried 15 | . . 4 9 15 15 15 15 Average Carried 11 | . . 3 6 11 14 14 14 Final Capacity 15 | 8 8 8 10 15 15 15 15 Final Carried 15 | . . 4 9 15 15 15 13 Class Distribution -------------------- 64% | Hacker-Mutant 20% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Matter Collected 2278 | 207 53 70 280 758 839 71 . Remotely . | . . . . . . . . Salvage Created 2337 | . 93 51 763 805 548 77 . Parts 142 | . 12 5 44 45 29 7 . Haulers Intercepted 7 | . . . 4 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Combat Hostiles Destroyed 65 | . 6 3 13 16 24 3 . Melee 1 | . . . . . 1 . . Guns 22 | . 6 3 8 . 5 . . Cannons 39 | . . . 5 16 16 2 . AOE 2 | . . . . . 2 . . Classes Destroyed 12 | . 1 . 6 4 1 . . Worker 2 | . . . 1 . . 1 . Builder 3 | . . . . 2 . 1 . Tunneler 1 | . . . . 1 . . . Hauler 7 | . . . 4 3 . . . Recycler 3 | . . . . 3 . . . Operator 1 | . . . 1 . . . . Watcher 4 | . . . 1 2 1 . . Swarmer 25 | . 6 3 3 3 8 2 . Grunt 24 | . . . 7 8 9 . . Duelist 1 | . . . . 1 . . . Sentry 10 | . . . 3 4 2 1 . Programmer 5 | . . . . . 5 . . Best Kill Streak 9 | . 3 6 9 6 6 2 . Combat Bots Only 6 | . 3 6 5 4 6 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Hostile Shots Fired 514 | . 28 24 77 101 201 72 11 Missed 141 | . 9 4 18 25 59 25 1 Hits 373 | . 19 20 59 76 142 47 10 Melee 5 | . . . . 5 . . . Projectile 368 | . 19 20 59 71 142 47 10 Critical Strikes 10 | . . . . 4 5 1 . Damage Taken 4477 | . 164 166 536 1146 1759 555 151 Core 785 | . 44 53 127 149 303 48 61 Absorbed by Shields 218 | . . . 109 . 109 . . Regen/Repaired (Parts) 73 | . . . . 73 . . . Core Remaining (%) 76 | 100 . 61 68 . . . . Volleys Fired 198 | . 9 8 48 73 55 5 . Largest 2 | . 2 2 2 2 2 2 . Hottest 136 | . 80 80 136 136 74 80 . Shots Fired 391 | . 18 16 96 143 109 9 . Gun 124 | . 18 16 50 . 39 1 . Cannon 263 | . . . 46 143 66 8 . Launcher 4 | . . . . . 4 . . Special . | . . . . . . . . Kinetic 262 | . . . 50 98 105 9 . Thermal 125 | . 18 16 46 45 . . . Explosive 4 | . . . . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 4 4 7 11 10 2 . Robot Miss Streak 9 | . 3 2 4 9 9 3 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 1 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . Shots Hit Robots 292 | . 10 11 52 121 89 9 . Core Hits 204 | . 6 3 23 78 92 2 . Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 5 | . . . 1 1 1 2 . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . 1 . . . . Blast 1 | . . . . . . 1 . Smash 2 | . . . . . 1 1 . Melee Attacks 37 | . . . 5 4 21 7 . Impact 37 | . . . 5 4 21 7 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 3 . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5837 | . 122 122 1044 1974 2261 314 . Guns 1514 | . 122 122 506 . 764 . . Cannons 3374 | . . . 536 1762 963 113 . Explosions 500 | . . . . . 500 . . Melee 444 | . . . . 209 34 201 . Ramming 5 | . . . 2 3 . . . Kinetic 3450 | . . . 506 1104 1727 113 . Thermal 1438 | . 122 122 536 658 . . . Explosive 500 | . . . . . 500 . . Electromagnetic . | . . . . . . . . Impact 444 | . . . . 209 34 201 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 8 8 8 Average Corruption 5 | . . . . . 5 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . 27 7 3 Message Errors 6 | . . . . . 6 . . Matter Fused 7 | . . . . . 4 2 1 Heat Flow Errors 5 | . . . . . 4 . 1 Energy Discharges 4 | . . . . . 2 1 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . 7 . . Data Loss (major) 6 | . . . . . 4 2 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 135 | . . . 2 33 . 100 . Projectiles 20 | . . . 2 8 . 10 . Explosions . | . . . . . . . . Melee 115 | . . . . 25 . 90 . Knockbacks 65 | . . . . 41 23 1 . Impact 2 | . . . . 1 . 1 . Kinetic 61 | . . . . 39 22 . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . 1 2 . . . Kicked 3 | . . . 1 2 . . . Crushed . | . . . . . . . . Highest Temperature 245 | . 72 144 186 243 245 15 94 Average Temperature 51 | . 37 73 56 55 45 7 47 Received Heat Transfer 1244 | . . . 215 477 345 153 54 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 6 | . . . . 2 2 2 . Impact Corruptions 6 | . . . . 1 . 5 . Robots Melted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 2 2 . . . Heat Transferred 2696 | . 275 275 962 1184 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Maximum Alert Level 4 | . . . . . 4 2 1 Low Security (%) 60 | 100 100 100 100 100 15 . 57 Level 1 11 | . . . . . 25 . 42 Level 2 11 | . . . . . 15 100 . Level 3 16 | . . . . . 39 . . Level 4 1 | . . . . . 3 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1131 | . 115 104 142 116 1131 556 213 Initial 551 | . . 44 . . 27 551 213 Average 282 | . 56 26 42 45 567 528 197 Influence Increases 2420 | . 155 70 403 468 1194 125 5 Destroy 0b10 Robot/C 1300 | . 120 60 260 320 480 60 . Destroy 0b10 Robot/NC 105 | . . . 35 55 5 10 . Destroy Leader 200 | . 20 10 70 80 10 10 . Trap Triggered on 0b10 20 | . . . . . 20 . . Successful Hack 87 | . 15 . . 13 46 8 5 Disable Machine 90 | . . . 15 . 60 15 . Anti-Garrison Action 400 | . . . . . 400 . . Destroy Structure 98 | . . . 8 . 83 7 . Lose Combat Pursuer 120 | . . . 15 . 90 15 . Influence Decreases 2252 | . 40 185 403 426 105 750 343 Entered New Map 959 | . . 71 . . 15 580 293 Time Decay 1007 | . 40 114 307 376 . 130 40 Lost Part 215 | . . . 25 50 90 40 10 Purge Threat 71 | . . . 71 . . . . Squads Dispatched 4 | . . . 1 1 . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Distress Signals 6 | . . . 1 3 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 7 3 21 24 33 8 3 Peak Tracking Total 9 | . 4 2 7 5 9 7 3 Tactical Retreats 4 | . . . 1 . 2 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Traps Triggered 5 | . . . . 1 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . 2 . . Traps Extracted . | . . . . . . . . Installed 4 | . . . . . 4 . . Triggered 2 | . . . . . 2 . . Most Traps Carried 4 | . . . . . 4 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Disabled 6 | . . . 1 . 4 1 . Max in Single Turn 1 | . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Accessed 21 | . 2 . 3 10 3 2 1 Terminals 15 | . 2 . 2 6 3 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 73 | . 4 . 8 37 6 17 1 Successful 38 | . 2 . 3 18 5 9 1 Failed 34 | . 2 . 5 18 1 8 . Catastrophic 8 | . 2 . 2 3 . 1 . Database Lockouts 1 | . . . . 1 . . . Manual 43 | . 4 . 5 20 2 11 1 Terminals 47 | . 4 . 5 20 6 11 1 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units 9 | . . . 3 . . 6 . Scanalyzers 11 | . . . . 11 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 17 | . 2 . 1 5 5 3 1 Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 2 | . . . . . 1 1 . Garrison Index 2 | . . . . 1 . 1 . Unreport Threat 1 | . . . 1 . . . . Registered Components 4 | . 1 . . 2 . 1 . Registered Prototypes 1 | . . . . 1 . . . Garrison Registry 2 | . . . . . 2 . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 8 | . . . 2 . . 6 . Recycle Component 4 | . . . . . . 4 . Process 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 2 | . . . 2 . . . . Scanalyzer 9 | . . . . 9 . . . Insert Component 4 | . . . . 4 . . . Analyze 4 | . . . . 4 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 . 3 6 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled 4 | . . . . . . 4 . Recycled Matter 69 | . . . . . . 69 . Retrieved Matter 69 | . . . . . . 69 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Used RIF Installer 2 | . . . . . 2 . . Signal Jammer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Active Infowar (turns) 1129 | . . . 775 354 . . . T.N.C. 1129 | . . . 775 354 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Turns Passed 5697 | 61 89 502 1026 1318 2332 275 94 Spaces Moved 2902 | 47 49 355 483 723 1104 118 23 Core 136 | 5 . . . . 107 1 23 Treads . | . . . . . . . . Legs 2766 | 42 49 355 483 723 997 117 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 120 120 350 Average Speed 155 | 112 120 120 168 123 175 193 397 Slowest Speed 500 | 120 120 120 190 245 500 400 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 19 76 35 51 73 12 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 7 | . . . 5 . . 2 . Terrain Destroyed 29 | . . . 5 . 17 7 . Melee 7 | . . . 5 . . 2 . Projectile 6 | . . . . . 1 5 . AOE 16 | . . . . . 16 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total 3635 | 52 61 413 585 1003 1346 147 28 Wait 225 | . 4 36 17 107 61 . . Move 2895 | 46 48 354 482 722 1103 117 23 Hop . | . . . . . . . . Pick Up 70 | . . 5 8 24 25 8 . Fast Attach 34 | 6 . 1 6 14 6 . 1 Attach 12 | . . . . 5 4 1 2 Detach 9 | . . . 1 6 . 1 1 Swap 62 | . . 6 11 17 24 4 . Drop 66 | . . 3 6 29 23 4 1 Fire 198 | . 9 8 48 73 55 5 . Melee 37 | . . . 5 4 21 7 . Ram . | . . . . . . . . Kick 3 | . . . 1 2 . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . 20 . . Rewire . | . . . . . . . . Trap 4 | . . . . . 4 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Entered Mines 204 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 240 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 305 | -10/Mines | Build established: Mutant 543 | -10/Mines | Discovered new exit (range 7) 604 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Discovered new exit (range 8) 636 | -10/Mines | Learned location of Storage (-8) 639 | -10/Mines | Learned location of 1 exit from Materials 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Utility x2 654 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Build established: Scavenger-Mutant 1608 | -9/Materials | Discovered exit to Materials (range 5) 1679 | -9/Materials | Entered another Materials area 1679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1896 | -8/Materials | Central database locked down 2318 | -8/Materials | Lost 3 parts (1p1n1w) 2329 | -8/Materials | Build established: Hacker-Mutant 2663 | -8/Materials | Repaired Carbon-fiber Leg+ 2952 | -8/Materials | Discovered new exit (range 12) 2975 | -8/Materials | Identified exit to Garrison 2997 | -8/Materials | Entered Garrison 3229 | -8/Garrison | Triggered checkpoint 3451 | -8/Garrison | Triggered checkpoint 3681 | -8/Garrison | Discovered new exit (range 13) 3690 | -8/Garrison | Discovered new exit (range 13) 3690 | -8/Garrison | Discovered new exit (range 81) 3690 | -8/Garrison | Discovered new exit (range 107) 3690 | -8/Garrison | Discovered new exit (range 13) 3690 | -8/Garrison | Discovered new exit (range 81) 3690 | -8/Garrison | Discovered new exit (range 107) 3733 | -8/Garrison | Installed Relay Interface Framework 4036 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4297 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Triggered checkpoint 4327 | -8/Garrison | Core integrity fell below 50% 4583 | -8/Garrison | Lost 4 parts (1p2n1u) 5029 | -8/Garrison | Triggered checkpoint 5039 | -8/Garrison | Core integrity fell below 20% 5329 | -8/Garrison | Entered Materials 5544 | -8/Materials | Discovered new exit (range 12) 5604 | -8/Materials | Entered Storage 5634 | -8/Storage | Lost 4 parts (1p3n) 5698 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05583_ Aluminum Leg destroyed. 05584_ Acquired 8 matter. 05590_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 05591_ Lgt. Nuclear Core destroyed. 05593_ Aluminum Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 05624_ Connecting with Door Terminal... 05624_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 05631_ System corrupted: Heat flow error (+125). 05632_ Acquired Prototype Energy Gun. 05632_ Identified Imp. EM Shotgun. 05634_ Dropped Imp. EM Shotgun. 05672_ System corrupted: Energy discharge (-23). 05692_ System corrupted: Matter fused (-10). 05695_ Flak Gun destroyed. 05695_ Discarded System Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????###????????? | | ?????????????????????????? ????????? | | ?????????????????????????? #????????? | | ????????????????????????## #????????? | | ????????????????????????# T????????? | | ????????????????????????# #????????? | | ???????????????????????? #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????#@ #????????? | | ??????????#?????????????# #????????? | | ?????????? ####+#####gY #????????? | | ????????? Y #????????? | | ?????????# #####????? | | ?????????# ##][#????? | | ?????????? ########## ##][#????? | | ????????????????????????# ##][#????? | | ????????????????????????# ## ##???? | | ????????????????????????# # T#???? | | ????????????????????????# + ##???? | | ????????????????????????# #####????? | | ????????????????????????# #????????? | | ????????????????????????#####????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 33% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedNanofilamentsMatter Manual? 0 Play Time 00:51:22 Cumulative 52.6 hours Start 2026.09.02 @ 06:54:32 End 2026.09.02 @ 07:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bb27cc5-4ca8-4886-b3fa-8cbfd2f8456a