Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.10.29 @ 22:09:19 Player: ApolliniaD Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (3119) 3119 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 9152 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -519 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 1000/100 System Corruption 0% Temperature Cool (0) Location -7/Deep Caves Parts ------- Power (1) Propulsion (4) Flying Fortress v7 Utility (17) High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Core Analyzer Advanced Weapon Cycler Experimental Utility Shielding 8R-AWN's Armor/TH Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Weapon (4) AWS/EX-DEC Railgun 8R-AWN's Boregun Inventory (12) Latent Energy Streamer Datajack Peak State ------------ Power (None) Propulsion Flying Fortress v7 Utility High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Core Analyzer Advanced Weapon Cycler Experimental Utility Shielding 8R-AWN's Armor/TH Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Weapon AWS/EX-DEC Railgun 8R-AWN's Boregun Inventory Latent Energy Streamer Datajack [Rating: 167] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility EX Chip 1 Device ECM Suite Storage Large Storage Unit Processor Advanced Core Analyzer Hackware EX Chip 1 Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/EX-DEC Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 19 | . 19 . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . Utility 15 | . 15 . . . . . . . . . . . . . Weapon 2 | . 2 . . . . . . . . . . . . . Parts Attached 79 | 6 14 1 5 9 30 . 3 . . 7 . . 4 . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 9 | 2 4 1 . 1 1 . . . . . . . . . Treads 8 | 2 4 1 . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . Utility 43 | 2 4 . 1 6 17 . 3 . . 6 . . 4 . Device 4 | . 1 . . . 1 . 1 . . 1 . . . . Storage 4 | 1 1 . . . 2 . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 . . . . Hackware 21 | . . . 1 . 11 . 2 . . 3 . . 4 . Protection 12 | 1 2 . . 6 2 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 6 . 4 2 12 . . . . 1 . . . . Energy Gun 3 | . 1 . . . 2 . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . Ballistic Gun 15 | 2 3 . 4 1 4 . . . . 1 . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 9 | . . . . 3 6 . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . . . 3 4 . . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Highest Loss Streak 4 | . . . . 1 4 . . . . . . . . . Average Slot Usage (%) 59 | . 42 46 47 62 56 69 72 73 73 75 76 76 76 76 Treads 9 | . 12 15 15 15 9 . . . . . . . . . Flight 1 | . . . . . . 3 3 3 3 3 3 3 3 3 Device 4 | . 2 3 3 3 2 3 6 7 7 8 11 11 11 11 Storage 2 | . 3 3 3 3 2 3 3 3 3 3 3 3 3 3 Processor 1 | . . . . . . 3 3 3 3 4 7 7 7 7 Hackware 12 | . . . . . 11 42 42 42 42 37 30 30 30 30 Protection 11 | . 7 7 7 23 15 3 3 3 3 4 7 7 7 7 Energy Gun 1 | . . . . . . 3 3 3 3 3 3 3 3 3 Ballistic Gun 8 | . 7 7 9 14 8 3 3 3 3 6 7 7 7 7 Ballistic Cannon 1 | . 5 7 4 . . . . . . . . . . . Naked Turns 34 | . . . . . 34 . . . . . . . . . Heaviest Build 75 | 13 29 29 33 57 72 66 67 67 67 75 75 75 75 75 Greatest Support 84 | 40 80 80 80 80 84 84 84 84 84 84 84 84 84 84 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 8 14 10 10 10 18 12 12 12 12 12 12 12 12 12 Average Capacity 10 | 6 9 10 10 10 9 12 12 12 12 12 12 12 12 12 Most Carried 7 | 3 2 1 4 5 7 4 4 3 3 3 2 2 2 2 Average Carried 2 | 1 . . 1 4 4 4 3 3 2 2 2 2 2 2 Final Capacity 12 | . . . . . . . . . . . . . . 12 Final Carried 2 | . . . . . . . . . . . . . . 2 Class Distribution -------------------- 34% | Tank 25% | Scavenger-Tank 16% | Wizard-Skirmisher 11% | Wizard-Mutant 7% | Scavenger-Mutant 4% | Wizard-Gunner Dominant Class ---------------- Tank | -10/Materials Tank | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Wizard-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Gunner | -7/Waste Wizard-Mutant | -7/Factory Wizard-Skirmisher | -7/Lower Caves Wizard-Skirmisher | -7/Lower Caves Wizard-Skirmisher | -7/Zion Wizard-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 43 | 33 . . . . 10 . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6038 | . 414 106 964 361 336 60 593 . 1140 403 70 468 963 160 Parts 368 | . 24 10 64 19 51 2 37 . 29 24 2 21 75 10 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 80 | . 6 . 17 8 6 3 10 . 4 5 1 9 5 6 Guns 69 | . 5 . 14 8 1 3 10 . 4 5 . 9 4 6 Cannons 4 | . 1 . 3 . . . . . . . . . . . AOE 5 | . . . . . 5 . . . . . . . . . Classes Destroyed 20 | . 5 3 4 1 3 . . . 1 1 1 1 . . Worker 5 | . . 2 . 2 . . . . . 1 . . . . Builder 3 | . . 1 . . . . 1 . . 1 . . . . Tunneler 4 | . . 2 1 1 . . . . . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . Recycler 5 | . 3 . 1 . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 5 | . . . 2 . . . 1 . . 2 . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 6 | . 2 . 3 . . . 1 . . . . . . . Swarmer 22 | . 4 . 5 2 . 3 3 . . 2 . 3 . . Grunt 19 | . 2 . 6 2 . . 6 . . . . 3 . . Duelist 2 | . . . 1 . . . . . . . . 1 . . Sentry 11 | . . . 5 2 . . 1 . . 2 . 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . 4 . . . . . Zionite 33 | . . . . . 6 . . . . . . . 27 . Z-Technician 4 | . . . . . . . . . . . . . . 4 Assembled 13 | . . . . . 7 . . . . . . . . 6 Thug 1 | . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . 1 . 1 . Best Kill Streak 29 | . 5 2 6 2 5 3 11 . 2 3 1 5 29 6 Combat Bots Only 6 | . 4 . 4 2 5 3 5 . 2 2 1 5 2 6 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 2 . 2 2 1 2 3 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 . 1 Exploded 2 | . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 2 . . . . . . . 1 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Damage Taken 2774 | 3 161 . 175 403 1649 27 12 . . 47 11 7 248 31 Core 604 | 3 23 . 18 9 526 . 5 . . 9 . . 11 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . . . 62 45 . . . . . . . Volleys Fired 312 | . 24 6 42 23 38 6 41 . 21 29 6 13 53 10 Largest 4 | . 4 4 4 4 4 1 1 . 1 2 2 2 2 2 Hottest 116 | . 110 110 116 92 99 30 30 . 30 65 65 65 65 65 Shots Fired 834 | . 85 24 150 92 77 6 41 . 70 60 16 39 143 31 Gun 736 | . 61 12 116 92 49 6 41 . 70 60 16 39 143 31 Cannon 83 | . 24 12 34 . 13 . . . . . . . . . Launcher 15 | . . . . . 15 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 673 | . 73 24 150 92 44 6 41 . 21 58 12 26 106 20 Thermal 12 | . 12 . . . . . . . . . . . . . Explosive 15 | . . . . . 15 . . . . . . . . . Electromagnetic 134 | . . . . . 18 . . . 49 2 4 13 37 11 Robot Hit Streak 66 | . 34 12 51 60 31 6 27 . 36 19 20 32 66 11 Robot Miss Streak 3 | . 1 1 2 2 1 1 3 . 1 3 . 3 2 2 Penetration Max 2 | . . . . . . . 2 . 1 1 . 1 1 . Secondary Targets 13 | . 3 . . 4 1 . . . . . . 1 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . 1 1 1 Autonomous 121 | . . . . . 5 . . . 49 2 4 13 37 11 Shots Hit Robots 651 | . 67 17 106 71 74 5 34 . 67 39 8 33 114 16 Core Hits 290 | 1 21 7 38 26 49 3 21 . 12 19 2 19 60 12 Critical Hits 68 | . . 1 1 . 1 1 22 . 8 5 . 5 20 4 Critical Kills 20 | . . . 1 . . . 9 . 2 2 . 2 3 1 Critical Parts Destroyed 33 | . . 1 . . . 1 11 . 2 3 . 2 11 2 Melee Attacks 9 | . . . . . 9 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10616 | 6 640 181 1566 971 1323 98 745 . 513 825 193 739 2383 433 Guns 9155 | . 462 96 1261 971 579 98 745 . 513 799 193 739 2266 433 Cannons 602 | . 178 85 305 . 34 . . . . . . . . . Explosions 793 | . . . . . 650 . . . . 26 . . 117 . Melee . | . . . . . . . . . . . . . . . Ramming 66 | 6 . . . . 60 . . . . . . . . . Kinetic 8027 | . 491 181 1566 971 475 98 745 . 439 751 82 454 1639 135 Thermal 274 | . 149 . . . 8 . . . . . . . 117 . Explosive 642 | . . . . . 642 . . . . . . . . . Electromagnetic 1607 | . . . . . 138 . . . 74 74 111 285 627 298 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 14 | . . . . . 14 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 12 | . . . . . 12 . . . . . . . . . Melee 2 | . . . . . 2 . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | 3 . . . . 45 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed 18 | 2 . . . . 16 . . . . . . . . . Targets Rammed 18 | 2 . . . . 16 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 66 | . 66 42 39 51 60 9 6 . 3 10 10 10 10 10 Average Temperature 14 | . 25 27 16 25 18 6 6 . 3 7 6 6 6 7 Received Heat Transfer 207 | . 66 . 90 51 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . Parts Fried 7 | . . . . . 1 . . . . 1 2 1 2 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . Heat Transferred 556 | . 444 . . . 12 . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 400 | . 201 20 30 . . . 1 . 15 400 . . . . Average Influence 14 | . 64 12 . . . . . . . . . . . . Maximum Alert Level 2 | . 1 . . . . . . . . 2 . . . . Low Security (%) 97 | . . . . . . . . . . . . . . . Level 1 2 | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . 2 . . . 1 . . 1 . . . . Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 3 | . . . 2 . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 4 | . 1 . 2 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 10 . 30 8 36 3 14 . 6 9 1 8 32 5 Peak Tracking Total 7 | . 4 . 5 2 7 3 3 . 2 2 1 3 4 2 Tactical Retreats 10 | . . . . . 9 . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 12 | . 6 . 1 . . . . 1 . 4 . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 17 | . . . 1 . 6 . 2 . . 3 1 . 2 2 Max in Single Turn 1 | . . . 1 . 1 . 1 . . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 13 | . 3 . 1 . 1 1 1 . . 6 . . . . Terminals 8 | . 2 . 1 . . 1 . . . 4 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 59 | . 15 . 5 . 1 1 3 . . 34 . . . . Successful 50 | . 9 . 4 . 1 1 3 . . 32 . . . . Failed 9 | . 6 . 1 . . . . . . 2 . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 7 . 3 . 1 1 . . . 20 . . 5 . Terminals 31 | . 7 . 5 . . 1 . . . 18 . . . . Fabricators 13 | . . . . . . . . . . 13 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 8 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . Terminal Hacks 18 | . 2 . 3 . 1 1 . . . 11 . . . . Part Schematic 5 | . . . . . . . . . . 5 . . . . Prototype ID Bank 2 | . . . 1 . . . . . . 1 . . . . Level Access Points 2 | . . . . . . 1 . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 11 . . . . Load Schematic 5 | . . . . . . . . . . 5 . . . . Build 6 | . . . . . . . . . . 6 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 6 . . . . . . . . . . . . . Retrieve Components 6 | . 6 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 2 . 2 . . . . . . 20 . . . . Terminals 7 | . 1 . 1 . . . . . . 5 . . . . Track 2 | . 1 . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Disrupt 2 | . . . . . . . . . . 2 . . . . Operators 2 | . . . 1 . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . 1 . . . 1 . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 5 . . . . Parts Built 6 | . . . . . . . . . . 6 . . . . Matter 1116 | . . . . . . . . . . 1116 . . . . Time 192 | . . . . . . . . . . 192 . . . . Total Part Build Rating 33 | . . . . . . . . . . 33 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 9 | . . 3 . 2 . . . . 1 3 . . . . Largest Group 3 | . . 3 2 2 . . . . 1 3 . . . . Highest-Rated Group 93 | . . 40 24 41 . . . . 31 93 . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . 31 31 . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . Ally Attacks 34 | . . . 24 3 . . . . 7 . . . . . Total Damage 480 | . . . 288 43 . . . . 149 . . . . . Kills 5 | . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 6626 | 77 832 528 746 1158 1284 65 172 21 97 551 126 142 657 170 Spaces Moved 5838 | 54 461 318 368 639 1187 99 213 41 127 749 225 173 890 294 Core 237 | 20 . . . . 217 . . . . . . . . . Treads 2275 | 34 461 318 368 639 455 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3326 | . . . . . 515 99 213 41 127 749 225 173 890 294 Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 50 50 50 50 50 50 Average Speed 92 | 119 160 160 160 160 92 50 50 50 50 50 50 50 50 50 Slowest Speed 180 | 160 180 160 160 160 160 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 2 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 68 68 40 95 81 35 29 3 72 21 48 47 81 64 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . . 3 . Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 76 | . . . . . 30 1 9 . 1 7 12 6 6 4 Melee . | . . . . . . . . . . . . . . . Projectile 46 | . . . . . 1 1 9 . 1 7 12 6 5 4 AOE 30 | . . . . . 29 . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 6554 | 64 504 325 426 713 1307 107 256 41 149 885 229 211 1033 304 Wait 250 | . 2 . 3 41 4 3 . . . 84 . 26 87 . Move 5820 | 53 460 317 367 638 1186 98 212 41 126 745 222 172 889 294 Hop 2 | . . . . . . . . . . 1 1 . . . Pick Up 13 | 3 . . 4 . 5 . . . 1 . . . . . Fast Attach 53 | 6 10 . 5 6 23 . . . . 3 . . . . Attach 7 | . 3 . . . 2 . 1 . . 1 . . . . Detach 3 | . . . 1 . 2 . . . . . . . . . Swap 19 | . 1 1 . 3 5 . 2 . . 3 . . 4 . Drop 31 | . 4 1 4 1 17 . . . 1 3 . . . . Fire 312 | . 24 6 42 23 38 6 41 . 21 29 6 13 53 10 Melee 9 | . . . . . 9 . . . . . . . . . Ram 18 | 2 . . . . 16 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 12) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 19 slots: Propulsion x2, Utility x15, Weapon x2 289 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Discovered exit to Materials (range 16) 302 | -10/Materials | Build established: Tank 515 | -10/Materials | Identified exit to Mines 809 | -10/Materials | Discovered exit to Materials (range 12) 910 | -10/Materials | Entered Mines 1315 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1396 | -10/Mines | Learned Materials interactive machine intel 1413 | -10/Mines | Discovered exit to Materials (range 12) 1438 | -10/Mines | Entered Materials 1438 | -9/Materials | Accompanied by 2 allies 1439 | -9/Materials | Loaded intel: 18 interactive machine locations 1464 | -9/Materials | Identified exit to Mines 1754 | -9/Materials | Identified exit to Materials 1754 | -9/Materials | Discovered exit to Materials (range 15) 2092 | -9/Materials | Discovered exit to Materials (range 13) 2184 | -9/Materials | Entered Mines 2207 | -9/Mines | Discovered exit to Materials (range 7) 2326 | -9/Mines | Assembled infested the area 2641 | -9/Mines | Learned Materials trap positions 2644 | -9/Mines | Discovered exit to Materials (range 9) 2722 | -9/Mines | Build established: Scavenger-Tank 3335 | -9/Mines | Identified exit to Exiles 3335 | -9/Mines | Discovered exit to Exiles (range 5) 3342 | -9/Mines | Entered Exiles 3384 | -9/Exiles | Met 8R-AWN 3416 | -9/Exiles | Met EX-HEX 3476 | -9/Exiles | Met EX-BIN 3524 | -9/Exiles | Aligned with FarCom system 3526 | -9/Exiles | Given EX-Vault access code 3567 | -9/Exiles | Met EX-DEC 3903 | -9/Exiles | Attacked by the Exiles 3942 | -9/Exiles | Destroyed 8R-AWN 3981 | -9/Exiles | Found 8R-AWN's Armor/TH 3984 | -9/Exiles | Found 8R-AWN's Boregun 4216 | -9/Exiles | Destroyed EX-DEC 4221 | -9/Exiles | Lost 4 parts (2u2w) 4231 | -9/Exiles | Destroyed EX-BIN 4270 | -9/Exiles | Found AWS/EX-DEC 4351 | -9/Exiles | Opened EX-Vault 4354 | -9/Exiles | Found Flying Fortress v7 4357 | -9/Exiles | Found Latent Energy Streamer 4419 | -9/Exiles | Found Deploy-a-Sentry 4620 | -9/Exiles | Identified exit to Mines 4620 | -9/Exiles | Discovered exit to Mines (range 14) 4626 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Latent Energy Streamer, Deploy-a-Sentry 4626 | -9/Exiles | Entered Mines 4691 | -8/Mines | Entered Materials 4692 | -8/Materials | Loaded intel: 26 trap records 4692 | -8/Materials | Core integrity fell below 50% 4818 | -8/Materials | Identified exit to Factory 4818 | -8/Materials | Discovered exit to Factory (range 6) 4863 | -8/Materials | Entered Factory 4864 | -7/Factory | Core integrity fell below 50% 4884 | -7/Factory | Sucked down chute 4884 | -7/Factory | Entered Waste 4885 | -7/Waste | Met a frightened Derelict 4886 | -7/Waste | DAS Turret deployed 4890 | -7/Waste | Spotted C-40 Crusher 4892 | -7/Waste | Spotted C-40 Crusher 4908 | -7/Waste | Destroyed C-40 Crusher 4913 | -7/Waste | Spotted C-40 Crusher 4918 | -7/Waste | Destroyed C-40 Crusher 4937 | -7/Waste | Spotted C-40 Crusher 4940 | -7/Waste | Destroyed C-40 Crusher 4946 | -7/Waste | Spotted C-40 Crusher 4952 | -7/Waste | Destroyed C-40 Crusher 4957 | -7/Waste | Spotted C-40 Crusher 4963 | -7/Waste | Identified exit to Factory 4963 | -7/Waste | Discovered exit to Factory (range 16) 4981 | -7/Waste | Entered Factory 5045 | -7/Factory | Identified exit to Lower Caves 5093 | -7/Factory | Identified exit to Factory 5308 | -7/Factory | Fabricated Exp. Utility Shielding (x1) 5314 | -7/Factory | Fabricated Exp. Terrain Scanner (x1) 5319 | -7/Factory | Fabricated Exp. Terrain Scan Processor (x1) 5345 | -7/Factory | Fabricated Adv. System Shield (x1) 5371 | -7/Factory | Fabricated Adv. System Shield (x1) 5383 | -7/Factory | Local fabrication network quarantined 5397 | -7/Factory | Fabricated Adv. System Shield (x1) 5418 | -7/Factory | Build established: Wizard-Mutant 5428 | -7/Factory | Allied Derelicts emerged from ambush trap array 5532 | -7/Factory | Entered Lower Caves 5580 | -7/Lower Caves | Encountered a Warlord checkpoint 5599 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5644 | -7/Lower Caves | Identified exit to Lower Caves 5644 | -7/Lower Caves | Discovered exit to Lower Caves (range 30) 5658 | -7/Lower Caves | Entered another Lower Caves area 5661 | -7/Lower Caves | Discovered exit to Factory (range 15) 5664 | -7/Lower Caves | Encountered a Warlord checkpoint 5673 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5695 | -7/Lower Caves | Spotted B-75 Beast 5705 | -7/Lower Caves | Destroyed B-75 Beast 5739 | -7/Lower Caves | Identified exit to Zion 5739 | -7/Lower Caves | Discovered exit to Zion (range 29) 5800 | -7/Lower Caves | Entered Zion 5813 | -7/Zion | Identified exit to Proximity Caves 5813 | -7/Zion | Discovered exit to Proximity Caves (range 23) 5836 | -7/Zion | Build established: Wizard-Skirmisher 5853 | -7/Zion | Learned location of Quarantine (-2) 5917 | -7/Zion | Identified exit to Deep Caves 5917 | -7/Zion | Discovered exit to Deep Caves (range 29) 5945 | -7/Zion | Learned Factory stockpile data 5970 | -7/Zion | Learned Factory terminal intel 6137 | -7/Zion | Attacked by Zionites 6258 | -7/Zion | Destroyed Imprinter 6261 | -7/Zion | Extracted access codes from Imprinter's data core 6283 | -7/Zion | Spotted T8-HCO(B) 6305 | -7/Zion | Destroyed T8-HCO(B) 6309 | -7/Zion | Spotted I2-SV6(B) 6318 | -7/Zion | Destroyed I2-SV6(B) 6447 | -7/Zion | Opened final containment barrier to the Deep Caves 6455 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6457 | -7/Zion | Entered Deep Caves 6490 | -7/Deep Caves | Z-Facility disabled 6520 | -7/Deep Caves | Identified exit to Proximity Caves 6520 | -7/Deep Caves | Discovered exit to Proximity Caves (range 29) 6627 | -7/Deep Caves | Self-destructed Last Messages --------------- 06539_ HV Slug penetrates as-09282. 06539_ as-09282 suffers critical hit. 06539_ Destroyed Asb. Hover Unit. 06541_ Slug penetrates as-09282. 06541_ as-09282 destroyed. 06545_ as-13145 destroyed. 06545_ Switching to secondary target: as-30013. 06545_ HV Slug penetrates as-30013. 06545_ as-30013 suffers critical hit. 06545_ as-30013 destroyed. 06545_ HV Slug penetrates Wall. 06556_ Slug penetrates Wall. 06556_ Slug penetrates as-53220. 06556_ as-53220 destroyed. 06556_ Machine disabled. 06556_ HV Slug penetrates Machine. 06559_ HV Slug penetrates Wall. 06561_ as-71457 destroyed. 06561_ HV Slug penetrates Wall. 06563_ as-60115 destroyed. Map ----- +----------------------------------------------------+ | """#"""? ######### ### " ###### | | """#""" ? ###### ## " ##### | | ""?#??" ! ######### # "% | | """#""? ### ##### | | ####?# ### ##### ### | | """" # = # ## ### | | ? = = ##### ## % ### | | # ### % #### | | ? # # #" ##### | | # * ### ###" ###### | | ? # = == * * ### ##### ####### | | # * ### ###### ######## | | # ### ###### ######## | | """"?# ! ### ###### ######## | | ####?# #### ## ##### | | """#""" = #### ### ###### ##### | | ""?#?"" !! ! #### ### ###### ##### | | """#""" gs! #### ###### ##### | | """#""" #### #### ###### ##### | | ??"#""" #### ##### ##### #### | | """### ? ! ! ######## ### | | """""" ? ######" % % | | """""" ? ! b ###### ###### | | """"?? ! h ### | | """"""""? ## "" | | """"?" g @ # """ | | """"""" ## " | | ?"?""" ## % | | """"""? #### ###### # | | "?""?" ? # # ##### ########## | | """""" ? #### ## ## ####### ## ########### | | """""??" ###### ## ############################# | | """?""" ??? ##### ############################# | | """?""??########################################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 12 Armor Coverage 1700 Resistance: KI 35 Resistance: TH 100 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 60 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 42 Item Schematics ----------------- Adv. Weapon Cycler | -8/Materials | Scanalyzed Exp. Utility Shielding | -7/Factory | Hacked Exp. Terrain Scan Processor | -7/Factory | Hacked Exp. Terrain Scanner | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Utility Shielding | x1 | -7/Factory Exp. Terrain Scanner | x1 | -7/Factory Exp. Terrain Scan Processor | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterMediumCoupler Manual? 0 Play Time 01:19:49 Cumulative 219.6 hours Start 2019.10.26 @ 10:59:02 End 2019.10.29 @ 22:09:19 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 167 Win Type - Total 30 Types 11/9/3/1/3/1/2 Lore% 92 Gallery% 92 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2c6c6e-2706-4d61-8a63-c02d6ea9d415