Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:00:32 Player: Kinga Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (756) 756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 3146 Bonus ------- Follower Combat Kills 154 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Targeting Computer Assault Cannon Heavy Rocket Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Medium Treads Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Assault Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Targeting Computer Heavy Rocket Launcher Self-destruct Interrupter [Rating: 29] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 35 | 8 8 9 . 8 2 Power 5 | 1 2 1 . 1 . Engine 4 | 1 1 1 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 2 2 Treads 7 | 2 . 4 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . 2 1 Utility 9 | 2 3 2 . 2 . Device 2 | 1 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 4 | . 1 2 . 1 . Artifact . | . . . . . . Weapon 11 | 3 3 2 . 3 . Energy Gun 7 | 2 3 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . 2 . . . System Corruption 16 | . . 16 . . . Parts Lost 11 | . 2 5 . . 4 Power 3 | . 1 1 . . 1 Propulsion 6 | . . 3 . . 3 Utility 2 | . 1 1 . . . Weapon . | . . . . . . Highest Loss Streak 4 | . 2 2 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 99 81 88 79 82 Engine 10 | . 10 5 11 11 10 Core 1 | . 3 1 . . . Treads 18 | . 28 30 33 8 8 Flight 9 | . . . . 16 22 Device 2 | . 8 3 . . . Storage 6 | . 14 11 11 2 . Hackware 4 | . . . . 8 11 Protection 9 | . 5 7 11 11 11 Energy Gun 13 | . 28 22 22 5 . Ballistic Cannon 4 | . . . . 8 9 Piercing Weapon 4 | . . . . 7 11 Naked Turns . | . . . . . . Heaviest Build 39 | 14 30 39 39 39 16 Greatest Support 83 | 40 40 83 60 60 30 Greatest Overweight (x) 2 | . . 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 9 | 7 11 15 15 7 5 Most Carried 15 | 5 15 15 15 15 5 Average Carried 7 | 3 8 14 14 6 3 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 5 15 14 15 3 4 Class Distribution -------------------- 40% | Derelict-Mutant 37% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 570 | 280 79 35 56 100 20 Remotely . | . . . . . . Salvage Created 963 | 44 349 477 93 . . Parts 57 | 4 20 29 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 1 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 9 9 2 . . Guns 18 | . 8 8 2 . . AOE 1 | . . 1 . . . Classes Destroyed 9 | 1 4 3 1 . . Worker 2 | . . 2 . . . Tunneler 2 | 2 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 2 | . 2 . . . . Grunt 14 | . 7 6 1 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | 2 2 8 2 . . Combat Bots Only 7 | . 2 7 2 . . Max Kills in Single Turn 2 | 1 2 2 1 . . Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 211 | . 78 73 4 . 56 Missed 47 | . 17 17 . . 13 Damage Taken 2298 | . 736 711 85 . 766 Core 587 | . 185 91 . . 311 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 26 . . . . Volleys Fired 69 | 3 40 22 4 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 90 100 100 90 . . Shots Fired 138 | 6 80 44 8 . . Gun 138 | 6 80 44 8 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 104 | 6 80 18 . . . Explosive . | . . . . . . Electromagnetic 34 | . . 26 8 . . Robot Hit Streak 15 | 4 15 7 3 . . Robot Miss Streak 4 | . 3 3 4 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 97 | 4 50 34 6 . 3 Core Hits 49 | 2 20 24 3 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 1 1 . . . Burn 3 | 1 1 1 . . . Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing 8 | . . . . . 8 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1591 | 49 665 664 94 . 119 Guns 1308 | 49 665 502 92 . . Cannons . | . . . . . . Explosions 152 | . . 152 . . . Melee 119 | . . . . . 119 Ramming 12 | . . 10 2 . . Kinetic . | . . . . . . Thermal 1005 | 49 665 291 . . . Explosive . | . . . . . . Electromagnetic 455 | . . 363 92 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 119 | . . . . . 119 Highest Corruption 16 | . 4 16 16 16 . Average Corruption 12 | . 3 10 16 16 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 2 1 12 3 . Message Errors 8 | . . 1 7 . . Matter Fused 5 | . 1 . 3 1 . Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 2 1 . . Targets Rammed 3 | . . 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 469 | 90 469 308 189 190 2 Average Temperature 131 | 48 154 119 105 102 1 Received Heat Transfer 786 | . 396 321 63 . 6 Effects 4 | . 3 1 . . . Shutdowns 2 | . 2 . . . . Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 9 | 1 3 2 3 . . Heat Transferred 2763 | 210 1822 731 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 288 | 10 167 288 193 . . Initial 112 | . 6 46 112 . . Average 97 | 3 78 130 145 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 77 100 . . Level 1 4 | . . 22 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 14 14 3 . 7 Peak Tracking Total 9 | . 4 9 3 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 3 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 10 5 . . . Successful 8 | . 6 2 . . . Failed 7 | . 4 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 10 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . 4 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 4 Highest-Rated Group 192 | . . . 40 192 82 Highest-Rated Ally 42 | . . . 16 42 42 Total Orders . | . . . . . . Ally Attacks 66 | . . . 21 . 45 Total Damage 623 | . . . 206 . 417 Kills 8 | . . . 1 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2824 | 120 652 281 296 1085 390 Spaces Moved 1737 | 61 301 118 174 813 270 Core 4 | 3 . . . . 1 Treads 1003 | 58 301 118 174 167 185 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 730 | . . . . 646 84 Fastest Speed 32 | 50 160 160 160 117 32 Average Speed 139 | 154 160 164 160 125 127 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 53 14 48 67 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 3 3 Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1994 | 77 394 160 183 879 301 Wait 90 | . 29 . 4 40 17 Move 1732 | 60 300 117 173 812 270 Hop . | . . . . . . Pick Up 26 | 5 11 3 1 5 1 Fast Attach 22 | 8 2 7 . 3 2 Attach 4 | . 2 . . 2 . Detach 2 | . 1 . . . 1 Swap 9 | . 4 2 . 3 . Drop 29 | 1 5 7 . 14 2 Fire 69 | 3 40 22 4 . . Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 2 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 12) 584 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Discovered new exit (range 10) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Propulsion x2 972 | -9/Materials | Discovered new exit (range 10) 1045 | -9/Materials | Destroyed 7 combat bots 1049 | -9/Materials | System corruption reached 10% 1054 | -9/Materials | Entered Mines 1087 | -9/Mines | Learned location of Zion (-7) 1113 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1280 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1335 | -9/Mines | Build established: Scavenger-Mutant 1338 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1350 | -9/Mines | Entered Zion 1350 | -7/Zion | Accompanied by 3 allies 1428 | -7/Zion | System corruption cleaned by Quarantine Array 1685 | -7/Zion | Found CR-A16's Pointy Stick 1771 | -7/Zion | Given A8's code to call for help 1864 | -7/Zion | Imprinted 1866 | -7/Zion | Declared Zion's savior 1922 | -7/Zion | Build established: Derelict-Mutant 2361 | -7/Zion | Discovered new exit (range 12) 2435 | -7/Zion | Entered Proximity Caves 2435 | -6/Proximity Caves | Accompanied by 4 allies 2715 | -6/Proximity Caves | Spotter reported a threat 2803 | -6/Proximity Caves | Core integrity fell below 50% 2820 | -6/Proximity Caves | Core integrity fell below 20% 2825 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Lgt. Nuclear Core fries itself beyond repair. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Flight Unit destroyed. Mak. Power Source destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Flight Unit destroyed. Slug penetrates Wall. Penetrated by Slug. VTOL Module destroyed. Destroyed Phase Shifter. Penetrated by Slug. H-66 Slayer destroyed. Penetrated by Slug. Lgt. Fission Core fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????? | | # # #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???? ?????? ???????????????????????????????????? | | ###?? ?????? #??????????????????????????????????? | | ##? ?????# #??????????????????????????????????? | | #? ????## #??????????????????????????????????? | | # #? ????# ##?????????????????????????????????? | | #??? ????# #?????????????????????????????????? | | "#??? ???## ???###????????????????????????????? | | #??# #?## #??## ##???????????????????????????? | | #??# #?# ##?# ##??????????????????????????? | | #??# #?# #?# ##?????????????????????????? | | #??# ### #?## ##????????????????????????? | | #### ## ### #????????????????????????? | | ## ## ## #????????????????????????? | | # ## ## #??###???????????????????? | | ## #?# #???????????????????? | | ## #? #????????????????????? | | ###### ##! ##???????????????????? | | # #????## ### Mg%=[ #???????????????????? | | ## #?????# ##?# g=@ h #???????????????????? | | ?## #?????## ###??# [ #???????????????????? | | ??###??????######???# ????????????????? | | ????????????????????#### ?????????????? | | ???????????????????????## #??????????? | | ????????????????????????####### #???????????? | | ????????????????????????????????# #???????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????? ##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Robot Respite The One Challenges ------------ None Game ------ Seed ArchitectTransportDrive Manual? 0 Play Time 00:28:33 Cumulative 6.9 hours Start 2024.04.03 @ 17:34:20 End 2024.04.03 @ 18:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9305ad27-5227-4af6-9d64-1c5ab99a4767