Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 03:48:08 Player: rz Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (6257) 6257 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 14895 Bonus ------- High Alert Combat Kills 393 Cogmind --------- Core Integrity 0/1450 Matter 281/300 Energy 95/100 System Corruption 2% Temperature Cool (11) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Field Propulsion Array > --- UTILITY (4) ------ (None) > --- WEAPON (14) ------ (None) > --- INVENTORY (5) ---- Quantum Reactor Field Propulsion Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Targeting Computer Advanced Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Railgun Railgun Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Treads Matter Compressor Graphene Brace [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . 1 . . 1 . . . . Weapon 12 | . . 2 2 . 2 . . 2 1 . . 1 . . 2 . Parts Attached 92 | 6 3 6 11 10 10 2 . 10 8 3 . 3 . . 13 7 Power 12 | 1 . 1 . 2 . . . 2 2 . . 1 . . 2 1 Engine 5 | 1 . 1 . 1 . . . 1 1 . . . . . . . Core 4 | . . . . 1 . . . 1 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 1 Propulsion 17 | 2 . 1 3 . 3 . . 1 . . . 1 . . 2 4 Treads 12 | 2 . 1 3 . 3 . . . . . . 1 . . 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 4 Utility 21 | 2 . 1 2 3 2 1 . . 2 . . 1 . . 6 1 Device 14 | 1 . . 2 2 1 1 . . 2 . . 1 . . 3 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . 1 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 1 3 3 6 5 5 1 . 7 4 3 . . . . 3 1 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 35 | 1 1 3 6 3 4 1 . 6 4 3 . . . . 3 . Ballistic Cannon 3 | . . . . . 1 . . 1 . . . . . . . 1 Launcher 2 | . 1 . . 1 . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 . . . . . . . . . . 4 1 Parts Lost 43 | . 1 2 1 2 1 . . 4 2 3 . . . . 22 5 Power 3 | . . 1 . 1 . . . . . . . . . . 1 . Propulsion 6 | . . 1 . . . . . . . 1 . . . . 1 3 Utility 9 | . 1 . 1 . . . . 1 . . . . . . 4 2 Weapon 25 | . . . . 1 1 . . 3 2 2 . . . . 16 . Highest Loss Streak 5 | . 1 1 1 1 1 . . 4 1 2 . . . . 5 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 2 Average Backups 4 | . 4 7 6 4 4 5 5 4 4 3 4 3 3 3 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 1 2 1 2 2 1 1 . . . 1 1 . 1 Utility 1 | . 1 2 2 . 3 2 2 2 1 . 1 1 1 1 1 . Weapon 1 | . 2 3 3 1 . 1 1 . 2 2 3 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 1 5 . 2 . . 1 . . . 1 . . . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . 2 Utility 7 | . . 1 2 . 2 . . 1 . . . . . . . 1 Weapon 3 | . . . 2 . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 93 99 99 99 100 100 96 91 98 100 91 94 94 61 7 Engine 2 | . 14 10 9 7 . . . 4 4 . . . . . . . Core 3 | . . . . 1 7 7 7 1 . 5 5 5 5 5 1 . Treads 11 | . 28 21 18 18 15 15 15 9 11 11 11 6 5 5 3 . Device 8 | . 7 . 10 11 6 7 7 5 5 11 11 13 15 15 10 4 Storage 1 | . 14 11 6 . . . . . . . . . . . . . Processor 4 | . . . . . 6 7 7 6 5 5 5 5 5 5 4 . Ballistic Gun 54 | . 21 43 53 53 59 61 61 64 61 62 64 61 63 63 34 . Peak Build Rating 103 | 6 7 11 28 36 51 52 52 64 64 72 72 87 87 87 103 34 Average Rating 53 | 4 6 9 24 26 43 51 52 61 59 69 72 82 87 87 74 22 On Entrance 44 | . 6 6 11 22 32 51 52 52 51 64 72 72 87 87 87 11 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 51 | . . . . . . . . . . . . . . . 51 . Heaviest Build 86 | 12 15 21 30 29 40 38 38 56 57 64 64 64 62 62 86 5 Greatest Support 70 | 40 40 40 40 40 56 56 56 56 50 50 50 70 70 70 70 15 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 5 5 5 5 5 5 5 4 5 4 4 5 5 Average Carried 4 | . 4 7 6 4 4 4 5 4 4 3 4 4 4 4 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 5 5 5 5 5 4 5 4 4 4 4 4 3 3 Class Distribution -------------------- 51% | Scavenger-Executioner 31% | Executioner 7% | Mutant 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Executioner | -8/Materials Scavenger-Executioner | -8/Storage Scavenger-Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 7748 | 260 117 267 318 535 1122 179 15 1442 336 778 . . 60 . 2274 45 Remotely 105 | . . . . 105 . . . . . . . . . . . . Salvage Created 9039 | 109 231 754 409 512 1238 144 . 1332 336 562 . . . . 3412 . Parts 433 | 9 10 38 28 25 49 9 . 66 23 16 . . . . 160 . Haulers Intercepted 9 | . 1 2 . 1 1 . . . . . . . . . 4 . Recyclers Shooed 9 | . . 2 2 . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 6 . . . 16 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 111 | . 4 13 7 7 16 2 . 14 3 8 . . . . 37 . Guns 110 | . 3 13 7 7 16 2 . 14 3 8 . . . . 37 . AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 3 2 2 2 5 2 . . . . . . . . . . Worker 14 | . . . . 1 2 . . 2 . . . . . . 9 . Builder 8 | . . . 1 . . . . . 1 . . . . . 6 . Tunneler 4 | 2 . . . . . . . . . . . . . . 2 . Hauler 9 | . 1 2 . 1 1 . . . . . . . . . 4 . Recycler 20 | 1 1 2 . 1 3 . . 4 1 . . . . . 7 . Operator 3 | . . . . . 1 . . 1 . . . . . . 1 . Watcher 4 | . . . . . 2 . . 1 . . . . . . 1 . Swarmer 27 | . 2 3 . . . . . 3 . . . . . . 19 . Grunt 36 | . 2 8 2 3 11 . . . . 5 . . . . 5 . Brawler 3 | . . 1 . . . . . . . 1 . . . . 1 . Duelist 2 | . . . . . 1 . . . . 1 . . . . . . Sentry 18 | . . 1 3 3 . . . 6 1 1 . . . . 3 . Specialist 4 | . . . 2 . . . . 2 . . . . . . . . Hunter 6 | . . . . 1 1 . . . 2 . . . . . 2 . Programmer 12 | . . . . . 2 . . 3 . . . . . . 7 . Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 2 2 5 4 3 4 1 . 5 3 5 . . . . 15 . Combat Bots Only 6 | . 2 5 3 3 3 1 . 4 2 5 . . . . 6 . Max Kills in Single Turn 4 | 1 2 1 1 1 3 1 . 2 1 1 . . . . 4 . Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 840 | . 67 57 27 19 53 11 . 120 22 29 . . . . 303 132 Missed 280 | . 25 11 9 5 14 2 . 45 4 5 . . . . 101 59 Hits 560 | . 42 46 18 14 39 9 . 75 18 24 . . . . 202 73 Melee 3 | . . 1 . . 1 . . . . . . . . . 1 . Projectile 557 | . 42 45 18 14 38 9 . 75 18 24 . . . . 201 73 Critical Strikes 21 | . . 1 1 1 2 . . 1 1 3 . . . . 8 3 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 9746 | . 340 487 372 218 630 236 . 845 226 475 . . . . 3954 1963 Core 2883 | . 69 83 65 15 74 . . 108 22 . . . . . 970 1477 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . . . . . . . . . 40 . Core Remaining (%) 81 | 100 72 79 . 85 . . 89 87 . . 97 . . 100 25 . Volleys Fired 334 | 29 37 56 13 26 33 6 . 31 7 12 . . 2 . 82 . Largest 13 | 1 2 4 6 6 8 8 . 10 11 11 . . 2 . 13 . Hottest 376 | 20 100 80 147 151 227 214 . 272 286 301 . . 70 . 376 . Shots Fired 1755 | 29 55 217 77 130 260 41 . 287 67 126 . . 4 . 462 . Gun 1730 | 29 53 217 77 130 259 41 . 286 67 126 . . 4 . 441 . Cannon 23 | . . . . . 1 . . 1 . . . . . . 21 . Launcher 1 | . 1 . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 1753 | 29 53 217 77 130 260 41 . 287 67 126 . . 4 . 462 . Thermal 1 | . 1 . . . . . . . . . . . . . . . Explosive 1 | . 1 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 5 10 12 9 11 18 18 . 27 13 7 . . . . 26 . Robot Miss Streak 8 | 3 6 3 2 4 4 2 . 8 2 4 . . . . 4 . Penetration Max 2 | . . . 1 1 1 . . . . . . . . . 2 . Secondary Targets 19 | . 1 3 1 . 5 . . 1 . 4 . . . . 4 . Max Gunslinging Chain 2 | . 1 1 1 . 2 . . 1 . 1 . . . . 1 . Shots Hit Robots 989 | 17 30 129 48 79 143 30 . 137 44 70 . . . . 262 . Core Hits 385 | 6 12 49 18 20 48 9 . 51 15 24 . . . . 133 . Critical Kills 7 | . . . . . 1 1 . . . 1 . . . . 4 . Critical Parts Destroyed 13 | . . 2 . 3 . . . 1 . . . . . . 7 . Critical Strikes 22 | . . 2 . 3 1 1 . 1 . 1 . . . . 13 . Destroy 20 | . . 2 . 3 1 1 . 1 . 1 . . . . 11 . Blast 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20163 | 159 396 1021 795 1153 2453 623 . 2852 726 1385 . . . . 8600 . Guns 19452 | 159 285 1021 795 1153 2424 623 . 2852 726 1385 . . . . 8029 . Cannons 186 | . . . . . 29 . . . . . . . . . 157 . Explosions 525 | . 111 . . . . . . . . . . . . . 414 . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 19638 | 159 285 1021 795 1153 2453 623 . 2852 726 1385 . . . . 8186 . Thermal . | . . . . . . . . . . . . . . . . . Explosive 525 | . 111 . . . . . . . . . . . . . 414 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 . . . . . . . . . . 14 2 Average Corruption 3 | . . . 1 1 . . . . . . . . . . 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 24 | . . . 1 7 . . . . . . . . . . 14 2 Message Errors 5 | . . . . 1 . . . . . . . . . . 4 . Matter Fused 3 | . . . . 1 . . . . . . . . . . 1 1 Heat Flow Errors 3 | . . . . 1 . . . . . . . . . . 2 . Energy Discharges 6 | . . . . 3 . . . . . . . . . . 3 . Parts Fused 2 | . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 134 | . . . . . . . . 87 . . . . . . 47 . Projectiles 27 | . . . . . . . . . . . . . . . 27 . Explosions 107 | . . . . . . . . 87 . . . . . . 20 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . . 93 . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 617 | . 20 261 369 391 431 336 . 617 452 479 . . . . 420 . Average Temperature 151 | . 8 92 159 135 160 168 . 196 197 192 . . . . 133 . Received Heat Transfer 1305 | . 54 186 63 81 234 36 . 174 36 252 . . . . 144 45 Effects 23 | . . 2 1 2 2 . . 9 4 1 . . . . 2 . Shutdowns 4 | . . . . . 1 . . 2 . 1 . . . . . . Energy Bleed 8 | . . 1 . 1 1 . . 3 . . . . . . 2 . Interference 4 | . . 1 . . . . . . 3 . . . . . . . Short Circuit 2 | . . . 1 . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 3 . Total Turns 22 | . . . . . . . . . . . . . . . 22 . Longest Duration 9 | . . . . . . . . . . . . . . . 9 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 3 | . . 1 . . . . . . . . . . . . 3 2 Low Security (%) 85 | 100 100 76 100 100 100 . . 100 100 . . 100 . . 43 . Level 1 3 | . . 23 . . . . . . . . . . . . 8 . Level 2 8 | . . . . . . . . . . . . . . . 29 100 Level 3 2 | . . . . . . . . . . . . . . . 18 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 827 | 10 67 232 132 98 145 . . 194 87 . . . . . 827 583 Initial 453 | . . 11 93 46 29 . . . 87 . . . . . . 453 Average 110 | 2 31 89 74 51 43 . . 38 36 . . . . . 354 471 Influence Increases 4072 | 15 127 459 189 275 454 30 . 567 94 170 . . . . 1377 315 Destroy 0b10 Robot/C 2200 | . 80 260 140 140 320 20 . 280 60 160 . . . . 740 . Destroy 0b10 Robot/NC 310 | 15 10 20 5 15 45 . . 40 10 . . . . . 150 . Destroy Leader 516 | . 12 44 40 52 66 10 . 112 20 10 . . . . 150 . Successful Hack 7 | . . . . 7 . . . . . . . . . . . . Disable Machine 225 | . 15 . . 60 . . . 90 . . . . . . 60 . Destroy Structure 169 | . 10 . 4 1 8 . . 30 4 . . . . . 112 . Partial Spotted 60 | . . 30 . . . . . . . . . . . . 15 15 Lose Combat Pursuer 585 | . . 105 . . 15 . . 15 . . . . . . 150 300 Influence Decreases 3504 | 15 100 263 300 321 387 163 . 388 270 173 . . . . 570 554 Entered New Map 747 | . . 16 130 66 37 50 . . 92 2 . . . . . 354 Time Decay 2338 | 15 90 227 160 236 340 113 . 348 168 141 . . . . 350 150 Lost Part 419 | . 10 20 10 19 10 . . 40 10 30 . . . . 220 50 Squads Dispatched 28 | . 1 1 1 1 4 . . 5 1 . . 1 . . 9 4 Investigation 2 | . . . . 1 . . . . . . . . . . . 1 Extermination 11 | . . . . . 3 . . 3 1 . . 1 . . 2 1 Reinforcement 9 | . 1 1 1 . 1 . . 1 . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 1 . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 16 | . 2 1 . 1 1 . . 3 . . . . . . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 217 | . 7 22 11 11 24 2 . 25 3 8 . . . . 65 39 Peak Tracking Total 18 | . 5 7 5 3 4 1 . 4 2 5 . . . . 9 18 Tactical Retreats 23 | . . 5 . . 1 . . 1 . . . . . . 7 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 6 | . . 2 1 1 1 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 16 | . 1 . . 4 . 1 . 6 . . . . . . 4 . Max in Single Turn 4 | . 1 . . 1 . 1 . 4 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 15 | . 1 . 2 4 2 1 . 1 . 2 . 1 . . . 1 Terminals 6 | . 1 . . 3 . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 1 2 . . 1 . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 23 | . 4 . 3 5 3 1 . 2 . 2 . 1 . . . 2 Successful 11 | . . . 3 2 2 1 . 1 . 2 . . . . . . Failed 12 | . 4 . . 3 1 . . 1 . . . 1 . . . 2 Catastrophic 4 | . . . . 1 . . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . 4 . . . . . . . . . . . . . . 2 Terminals 11 | . 4 . . 4 . . . . . 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 1 3 . . 2 . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . 2 . 1 . . . 2 . . . . . . Record 1 | . . . . . . . . . . 1 . . . . . . Open Door 4 | . . . . 2 . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 2 . . 1 . . . . . . . . Retrieve Components 4 | . . . 1 . 2 . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 2 2 . . 1 . 1 . 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 1 . 1 . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 169 | 19 109 . . . . . . . . . . . . . 1 40 Optics 1 | . . . . . . . . . . . . . . . 1 . Sensors 40 | . . . . . . . . . . . . . . . . 40 Seismic 128 | 19 109 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 9771 | 124 209 536 329 523 1577 807 132 1609 421 934 33 318 800 44 1067 308 Spaces Moved 5389 | 42 72 222 163 237 906 493 83 789 171 377 15 180 497 28 482 632 Core 335 | 4 . . . . . . . . . . . . . . 170 161 Treads 4307 | 38 72 222 163 237 906 493 83 513 171 377 15 180 497 28 312 . Legs . | . . . . . . . . . . . . . . . . . Wheels 276 | . . . . . . . . 276 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 471 | . . . . . . . . . . . . . . . . 471 Fastest Speed 40 | 50 160 160 160 160 152 160 160 115 152 232 232 160 160 160 50 40 Average Speed 154 | 149 160 160 160 160 157 160 160 171 223 232 232 172 160 160 146 45 Slowest Speed 240 | 160 160 160 160 160 160 160 160 232 232 232 232 232 160 160 240 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . 9 Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 23 27 24 39 29 72 19 28 5 55 8 5 62 9 22 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . . 3 1 . . 2 . . 3 . . . Spaces Dug 10 | . . . . . . . . 2 . . . . 8 . . . Terrain Destroyed 145 | . 10 . 2 . 9 1 . 31 2 19 . . 8 . 63 . Melee . | . . . . . . . . . . . . . . . . . Projectile 72 | . . . 2 . 7 1 . 9 . 19 . . 8 . 26 . AOE 67 | . 10 . . . . . . 22 . . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Total 6301 | 77 119 308 217 338 1002 504 82 1005 200 412 14 188 498 27 667 643 Wait 367 | . . 13 8 51 32 . . 155 9 16 . . . . 78 5 Move 5356 | 41 71 221 162 236 905 492 82 788 170 376 14 179 496 27 481 615 Hop 8 | . . . . . . . . . . . . . . . . 8 Pick Up 49 | 1 8 5 9 1 5 1 . 6 1 3 . 1 . . 4 4 Fast Attach 62 | 6 . 6 2 10 7 . . 7 6 1 . 3 . . 10 4 Attach 28 | . 1 3 3 3 2 . . 3 1 3 . 1 . . 5 3 Detach 5 | . . . . 2 1 . . . . . . . . . 1 1 Swap 25 | . 2 1 6 1 5 3 . 5 2 . . . . . . . Drop 67 | . . 3 14 8 12 2 . 10 4 1 . 4 . . 6 3 Fire 334 | 29 37 56 13 26 33 6 . 31 7 12 . . 2 . 82 . Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Weapon x2 823 | -9/Materials | Discovered new exit (range 16) 863 | -9/Materials | Build established: Tank 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Weapon x2 1165 | -8/Materials | Build established: Scavenger-Executioner 1182 | -8/Materials | Discovered new exit (range 7) 1199 | -8/Materials | Discovered new exit (range 15) 1199 | -8/Materials | Entered Storage 1660 | -8/Storage | Discovered new exit (range 16) 1668 | -8/Storage | Met 01-MTF 1722 | -8/Storage | Entered Factory 1722 | -7/Factory | Accompanied by 1 ally (01-MTF) 1722 | -7/Factory | Evolved 2 slots: Weapon x2 1725 | -7/Factory | 01-MTF left 2994 | -7/Factory | Build established: Executioner 3286 | -7/Factory | Discovered new exit (range 8) 3299 | -7/Factory | Entered Lower Caves 3320 | -7/Lower Caves | Spotted B-75 Beast 3331 | -7/Lower Caves | Destroyed B-75 Beast 3531 | -7/Lower Caves | Encountered a Warlord checkpoint 3881 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3935 | -7/Lower Caves | Learned Factory garrison access intel 4100 | -7/Lower Caves | Discovered new exit (range 5) 4106 | -7/Lower Caves | Entered another Lower Caves area 4226 | -7/Lower Caves | Discovered new exit (range 5) 4238 | -7/Lower Caves | Entered Factory 4238 | -6/Factory | Evolved 2 slots: Weapon x2 4239 | -6/Factory | Loaded intel: 3 garrison access locations 5751 | -6/Factory | Discovered new exit (range 15) 5752 | -6/Factory | Garrison activated, responded to threat 5791 | -6/Factory | Lost 4 parts (1u3w) 5847 | -6/Factory | Entered another Factory area 5847 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6107 | -5/Factory | Build established: Scavenger-Executioner 6254 | -5/Factory | Discovered new exit (range 6) 6268 | -5/Factory | Entered Upper Caves 6461 | -5/Upper Caves | Learned Factory trap positions 6618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7176 | -5/Upper Caves | Discovered new exit (range 11) 7202 | -5/Upper Caves | Entered another Upper Caves area 7223 | -5/Upper Caves | Discovered new exit (range 6) 7235 | -5/Upper Caves | Entered Factory 7235 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7236 | -4/Factory | Loaded intel: 86 trap records 7540 | -4/Factory | Discovered new exit (range 8) 7553 | -4/Factory | Entered Upper Caves 7558 | -4/Upper Caves | Identified exit to Upper Caves 8353 | -4/Upper Caves | Entered another Upper Caves area 8377 | -4/Upper Caves | Discovered new exit (range 11) 8397 | -4/Upper Caves | Entered Research 8397 | -3/Research | Evolved 2 slots: Weapon x2 8440 | -3/Research | Found Prototype Device 8447 | -3/Research | Identified Adv. Kinecellerator 8454 | -3/Research | Found Prototype Processor 8454 | -3/Research | Identified Exp. Targeting Computer 8657 | -3/Research | Garrison activated, responded to threat 8772 | -3/Research | Garrison activated, responded to threat 8948 | -3/Research | Garrison activated, responded to threat 8976 | -3/Research | Lost 5 parts (5w) 9068 | -3/Research | Lost 4 parts (4w) 9252 | -3/Research | Found Exp. Targeting Computer 9357 | -3/Research | System corruption reached 10% 9378 | -3/Research | Released all parts (4) 9408 | -3/Research | Lost 5 parts (3u2w) 9436 | -3/Research | Core integrity fell below 50% 9460 | -3/Research | Discovered new exit (range 8) 9464 | -3/Research | Entered another Research area 9464 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9592 | -2/Research | Build established: Mutant 9613 | -2/Research | Spotted B-90 Cyclops 9727 | -2/Research | Core integrity fell below 50% 9746 | -2/Research | Core integrity fell below 20% 9766 | -2/Research | Discovered new exit (range 16) 9772 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09753_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09766_ Connecting with Terminal... 09766_ Current location identified: Research 09766_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 09766_ EXIT=FOUND 09767_ System corrupted: Exp. Coolant Injector fused. 09767_ Critical hit (Destroy). 09767_ Field Propulsion Array destroyed. 09768_ Terminal disabled. 09768_ Slug penetrates Terminal. 09768_ Penetrated by Slug. 09771_ Slug penetrates H-88 Terminator. 09771_ Slug penetrates Wall. 09771_ Penetrated by Slug. 09771_ Critical hit (Destroy). 09771_ Exp. Coolant Injector destroyed. 09771_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# #????????????????????????????????????# """ | | ### #####????????????????????????????????# | | +??????????????????????????????# | | ##############??????????????????????????????# | | ?# ! ??????????????????????????????????######### | | ?# ???????????????????????????????????# | | ?# ???????????????????????????????????? | | ## ? ???????????????????????????????????????"""" | | ## ? ???????????????????????????????????????"S"" | | ###/##/##????????????????????????????????????? "" | | +????????????????????????????????????? ? | | ###"## ##???????????????????????????????????? !??? | | ## # #????????????? ?????????????????????????? | | ## # #?????? ????? #????????????????????????? | | ?# # #????? ?????? #????????????????????????? | | ?# # ######+#?????# #????????????????????????? | | ?# # #?????? ##???????????????????????? | | ?# # ##????? * ????????????????????????? | | ?# # #?????" ???????????????????# "? | | ?##### #?????"T ???????????????????# "" | | ?????# #????? ????????????????????+ | | ?#####/##"### ##????? ????????????????????# | | ?# #?# #??????# #????????????????????# | | ?# ### ###????# #??######????????????###### | | ?# # ###### ### #?????????????????? | | ?# # " s @ ##????????????????? | | ?# " " hYk R #?????????????? | | ?# # ss hh ### #?????????????? | | ?# """ # ##+####### #?????????????????? | | ?# """ ####### ??????######????????????###### | | ?# """ #?????? ??????????????????????? # | | ?##########?????# ]?????????????????????? # | | ????????????????# ?????????????????????? # """ | | ????????????????######????????????????????? # """ | | ??????????????????????????????????????????? # """ | | ??????????????????????????????????????????? # """ | | ??????????????????????????????????????????? # """ | | ????????????????????????????????????? ????# # """ | | ????????????????????????????????????? ????# # """ | | ????????????????????????????????????? ????# # | | ????????????????????????????????????# ????# #] | | ???????????????????????????? ??????# ????# ###### | | ???????????????????????????? ?????# ????# ###### | | ??????????????????????????####/###### ##??# ## | | ?????????????????????????? #??# + | | ????????????????????????? #??# ## | | ????????????????????????? #??# ## | | ????????????????????????? #??# ## | | ???????????????????????????# ####+###### | | ???????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 2 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed BoreCoolantPulseblaster Manual? 0 Play Time 01:15:07 Cumulative 70.8 hours Start 2026.07.04 @ 02:30:54 End 2026.07.04 @ 03:48:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 29 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4019a4a2-612f-4993-9f05-fb0bf255d88b