Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:56:36 Player: BigMaxPorter Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2631) 2631 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 5889 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 76/100 System Corruption 9% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Gauss Cannon Great Maul > --- INVENTORY (5) ---- Machine Analyzer Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Beamcaster Gauss Cannon > --- INVENTORY -------- Machine Analyzer Terrain Scan Processor Target Analyzer Heavy Assault Rifle Autogun Rocket Launcher Improved Grenade Launcher Great Maul [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 123 | 5 7 13 15 20 36 18 9 Power 15 | 1 . 1 . 4 7 2 . Engine 9 | 1 . 1 . 1 5 1 . Core 6 | . . . . 3 2 1 . Reactor . | . . . . . . . . Propulsion 36 | 2 4 6 6 8 10 . . Treads . | . . . . . . . . Leg 19 | 2 4 3 4 3 3 . . Wheel 11 | . . . 2 2 7 . . Hover . | . . . . . . . . Flight 6 | . . 3 . 3 . . . Utility 22 | . 3 3 5 3 5 1 2 Device 2 | . . . 1 1 . . . Storage 2 | . 1 1 . . . . . Processor 6 | . 1 . . . 3 . 2 Hackware . | . . . . . . . . Protection 12 | . 1 2 4 2 2 1 . Artifact . | . . . . . . . . Weapon 50 | 2 . 3 4 5 14 15 7 Energy Gun 17 | 2 . 1 1 2 7 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . 1 2 2 2 5 1 Ballistic Cannon 4 | . . . . 1 1 1 1 Launcher 9 | . . . . . 3 4 2 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . 1 1 . 1 2 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 33 | . . 3 5 1 6 6 12 Power 6 | . . 1 . . 1 3 1 Propulsion 9 | . . . 3 1 2 . 3 Utility 9 | . . 1 2 . 3 . 3 Weapon 9 | . . 1 . . . 3 5 Highest Loss Streak 12 | . . 3 4 1 2 3 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 85 94 93 93 84 89 64 Engine 8 | . 14 8 11 8 7 8 . Core 4 | . . . . 9 5 4 4 Leg 14 | . 28 25 25 14 9 . . Wheel 7 | . . . 1 6 8 23 14 Device 4 | . . . 2 16 3 . . Storage 7 | . 4 10 11 9 7 7 6 Processor 8 | . 8 11 7 . 9 15 15 Protection 7 | . 1 10 9 10 8 6 3 Energy Gun 13 | . 28 13 11 12 13 10 5 Ballistic Gun 4 | . . 5 9 4 3 3 4 Ballistic Cannon 2 | . . . . 1 4 4 1 Naked Turns . | . . . . . . . . Heaviest Build 47 | 7 11 28 35 41 46 47 35 Greatest Support 64 | 20 26 39 39 49 64 60 60 Greatest Overweight (x) 13 | 1 . 5 3 13 12 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 10 10 9 Most Carried 10 | 4 5 10 10 10 10 9 8 Average Carried 8 | 2 4 6 9 9 9 6 6 Final Capacity 10 | 5 5 10 10 10 10 10 5 Final Carried 10 | 4 5 10 7 10 9 8 1 Class Distribution -------------------- 43% | Mutant 23% | Gunner 16% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2135 | 210 110 150 185 261 803 350 66 Remotely . | . . . . . . . . Salvage Created 2988 | . 280 312 211 236 1043 507 399 Parts 122 | . 12 13 11 9 51 7 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 34 | . . . . . . 18 16 Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 62 | . 6 8 7 5 16 9 11 Melee 5 | . . 2 2 . . 1 . Guns 34 | . 6 5 4 4 8 3 4 Cannons 6 | . . . . 1 3 . 2 AOE 14 | . . . . . 5 4 5 Classes Destroyed 11 | . 1 2 2 1 5 . . Worker 3 | . . . . . 3 . . Builder 1 | . . . . . 1 . . Recycler 3 | . . . . . 3 . . Watcher 1 | . . . . . 1 . . Swarmer 10 | . . . 3 . . 3 4 Grunt 31 | . 6 6 2 1 10 4 2 Brawler 4 | . . . 1 . . . 3 Duelist 4 | . . 1 . . . 1 2 Sentry 9 | . . 1 1 2 4 1 . Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . . 2 . . Decomposer 1 | . . . . . . . 1 Best Kill Streak 11 | . 2 3 3 1 5 3 11 Combat Bots Only 11 | . 2 3 3 1 4 3 11 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 2 2 Melee 1 | . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 556 | . 32 74 67 42 197 65 79 Missed 161 | . 9 20 13 8 69 17 25 Damage Taken 5466 | . 294 685 690 360 1409 851 1177 Core 1087 | . 77 107 125 55 196 117 410 Absorbed by Shields 149 | . . . . 135 14 . . Redirected to Shielding 103 | . . 52 . 7 44 . . Core Remaining (%) 75 | 100 69 . 42 90 . . . Volleys Fired 156 | . 21 16 13 20 50 14 22 Largest 3 | . 2 2 2 2 3 3 2 Hottest 190 | . 80 85 98 118 165 190 108 Shots Fired 351 | . 42 32 25 40 137 38 37 Gun 284 | . 42 32 25 36 98 27 24 Cannon 51 | . . . . 4 34 6 7 Launcher 16 | . . . . . 5 5 6 Special . | . . . . . . . . Kinetic 137 | . . 14 12 17 66 10 18 Thermal 169 | . 42 18 13 23 49 12 12 Explosive 16 | . . . . . 5 5 6 Electromagnetic 29 | . . . . . 17 11 1 Robot Hit Streak 14 | . 10 13 5 12 14 4 13 Robot Miss Streak 9 | . 2 3 3 7 9 5 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 225 | . 29 26 20 26 70 29 25 Core Hits 137 | . 14 9 7 9 44 30 24 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 7 | . . 2 3 . . 1 1 Critical Strikes 18 | . . 2 6 1 5 2 2 Burn 6 | . . . 2 1 2 . 1 Destroy 1 | . . . . . 1 . . Blast 2 | . . . . . 1 1 . Corrupt 1 | . . . . . 1 . . Smash 8 | . . 2 4 . . 1 1 Melee Attacks 41 | . . 11 16 . 1 12 1 Impact 41 | . . 11 16 . 1 12 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6101 | . 335 481 409 453 2123 1202 1098 Guns 2700 | . 335 269 170 376 1125 245 180 Cannons 843 | . . . . 77 513 84 169 Explosions 1534 | . . . . . 482 391 661 Melee 1021 | . . 212 239 . . 482 88 Ramming 3 | . . . . . 3 . . Kinetic 1686 | . . 106 65 159 974 113 269 Thermal 1719 | . 335 163 105 294 628 131 63 Explosive 1351 | . . . . . 299 391 661 Electromagnetic 321 | . . . . . 219 85 17 Impact 1021 | . . 212 239 . . 482 88 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 1 . 5 5 9 Average Corruption 4 | . . . 1 . 4 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . 1 . 21 15 2 Message Errors 11 | . . . 1 . 5 5 . Matter Fused 9 | . . . . . 7 2 . Heat Flow Errors 5 | . . . . . 3 2 . Energy Discharges 4 | . . . . . 1 3 . Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . 1 1 . Misfires 2 | . . . . . 1 1 . Alerts 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . 1 1 1 Overload Shots . | . . . . . . . . Overflow Damage 473 | . . 48 70 . 31 223 101 Projectiles 20 | . . . . . 18 2 . Explosions 26 | . . . . . 13 . 13 Melee 427 | . . 48 70 . . 221 88 Knockbacks 9 | . . 1 1 . 4 2 1 Impact 3 | . . 1 1 . . 1 . Kinetic 6 | . . . . . 4 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . 98 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 626 | . 228 180 216 347 626 400 98 Average Temperature 137 | . 71 61 75 101 202 143 33 Received Heat Transfer 1740 | . 165 315 234 67 461 237 261 Effects 33 | . . . . 2 30 1 . Shutdowns 9 | . . . . 1 8 . . Energy Bleed 6 | . . . . . 5 1 . Interference 5 | . . . . . 5 . . Matter Decay 4 | . . . . . 4 . . Short Circuit 5 | . . . . 1 4 . . Damage (minor) 3 | . . . . . 3 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . 4 . . 2 1 1 Impact Corruptions 18 | . . 2 3 . . 11 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 1 . 1 4 1 . . Heat Transferred 3915 | . 750 371 370 666 1273 300 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 269 | . 202 245 215 115 269 . . Initial 95 | . . . 95 23 47 . . Average 103 | . 95 102 128 54 125 . . Maximum Alert Level 1 | . 1 1 1 . 1 . . Low Security (%) 85 | 100 81 83 56 100 91 . . Level 1 14 | . 18 16 43 . 8 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 2 . 1 7 . 1 Investigation 6 | . . 2 . 1 3 . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . 1 . . . 3 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 2 | . . 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 9 12 15 9 24 14 15 Peak Tracking Total 12 | . 3 5 6 2 4 5 12 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . 2 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 11 | . 2 2 . 3 4 . . Terminals 8 | . 2 2 . 2 2 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 10 9 . 13 10 . . Successful 22 | . 6 6 . 9 1 . . Failed 20 | . 4 3 . 4 9 . . Catastrophic 2 | . . 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 10 9 . 7 5 . . Fabricators 5 | . . . . . 5 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . 6 . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 6 6 . 3 . . . Record 6 | . 3 3 . . . . . Robot Analysis 1 | . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Maintenance Status 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . 6 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 2 . 3 4 . . Full Trace Events 8 | . . 2 . 3 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 4299 | 66 468 346 634 724 1319 587 155 Spaces Moved 2716 | 47 282 201 381 500 752 476 77 Core 14 | 3 . . . 3 3 . 5 Treads . | . . . . . . . . Legs 1448 | 44 282 145 318 334 325 . . Wheels 1170 | . . . 37 161 424 476 72 Hover . | . . . . . . . . Flight 84 | . . 56 26 2 . . . Fastest Speed 50 | 50 120 99 99 105 100 100 100 Average Speed 122 | 116 120 115 132 118 140 100 106 Slowest Speed 700 | 120 120 385 330 700 650 100 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 40 18 79 43 20 58 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 116 | . . . . 1 35 37 43 Melee 1 | . . . . . 1 . . Projectile 7 | . . . . 1 2 2 2 AOE 108 | . . . . . 32 35 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3272 | 55 373 260 456 598 895 524 111 Wait 128 | . 45 6 20 19 34 2 2 Move 2709 | 46 281 200 380 499 751 475 77 Hop . | . . . . . . . . Pick Up 52 | 4 8 9 4 17 7 3 . Fast Attach 45 | 5 3 4 5 9 17 2 . Attach 28 | . . 4 3 4 6 4 7 Detach 2 | . . 2 . . . . . Swap 50 | . 4 5 7 7 13 12 2 Drop 60 | . 11 3 8 23 15 . . Fire 156 | . 21 16 13 20 50 14 22 Melee 41 | . . 11 16 . 1 12 1 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -9/Materials | Lost 3 parts (1p1u1w) 869 | -9/Materials | Discovered new exit (range 7) 880 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Entered Mines 882 | -9/Mines | Learned location of Storage (-8) 993 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1171 | -9/Mines | Assembled infested the area 1275 | -9/Mines | Learned location of Zion (-6) 1345 | -9/Mines | Core integrity fell below 50% 1392 | -9/Mines | Lost 4 parts (2n2u) 1508 | -9/Mines | Discovered new exit (range 5) 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1704 | -8/Materials | Identified exit to Storage 2000 | -8/Materials | Build established: Scavenger-Mutant 2221 | -8/Materials | Discovered new exit (range 15) 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2996 | -7/Factory | Build established: Scavenger-Gunner 3322 | -7/Factory | Cargo convoy interrupted 3323 | -7/Factory | Build established: Gunner 3494 | -7/Factory | Discovered new exit (range 8) 3558 | -7/Factory | Entered Lower Caves 3746 | -7/Lower Caves | Lost 3 parts (1p2w) 3967 | -7/Lower Caves | Encountered a Warlord checkpoint 3989 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3994 | -7/Lower Caves | Identified exit to Lower Caves 4005 | -7/Lower Caves | Spotted B-75 Beast 4105 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4145 | -7/Lower Caves | Entered another Lower Caves area 4217 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4254 | -7/Lower Caves | Core integrity fell below 50% 4282 | -7/Lower Caves | Core integrity fell below 20% 4300 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04269_ G-47 Trooper suffers critical hit (Burn). 04269_ Penetrated by Slug. 04269_ Lightning Gun destroyed. 04281_ Corrupted Lgt. Treads fries itself beyond repair. 04281_ B-48 Gladiator destroyed. 04281_ Penetrated by Slug. 04282_ Critical hit (Burn: +37). 04284_ Penetrated by Slug. 04284_ Slug penetrates G-47 Trooper. 04284_ G-47 Trooper knocked back. 04287_ Mace fries itself beyond repair. 04287_ Penetrated by Slug. 04288_ G-47 Trooper destroyed. 04290_ Penetrated by Slug. 04290_ Hvy. Assault Rifle destroyed. 04294_ Penetrated by Slug. 04294_ Med. Storage Unit destroyed. 04297_ Penetrated by Slug. 04299_ Acquired 56 matter. 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