Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 14:10:25 Player: AnotherZach Result: Destroyed by HJ-4HX(R) with Subdweller Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (2932) 2932 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5657 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 234/240 System Corruption 0% Temperature Cool (3) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Armored Scrap Engine Huge Storage Unit > --- WEAPON (3) ------- Field Laser Greatsword > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Structural Scanner Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Light Armor Plating Insulated Plating Improved Medium Laser Field Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Greatsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit > --- WEAPON ----------- Field Laser Greatsword > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Structural Scanner Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Light Armor Plating Insulated Plating Improved Medium Laser Field Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Greatsword [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 82 | 7 13 6 44 11 1 Power 6 | 1 . 1 4 . . Engine 4 | 1 . 1 2 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 25 | 2 2 2 14 5 . Treads 7 | . 2 . 1 4 . Leg 7 | 2 . . 5 . . Wheel 11 | . . 2 8 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 . 10 1 1 Device 7 | 1 2 . 3 . 1 Storage 5 | 1 2 . 2 . . Processor 3 | . . . 3 . . Hackware 1 | . . . 1 . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 33 | 2 7 3 16 5 . Energy Gun 14 | 2 5 . 5 2 . Energy Cannon 4 | . . . 4 . . Ballistic Gun 9 | . . 3 5 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . 2 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 3 1 Parts Lost 22 | . . 3 17 2 . Power 3 | . . 1 2 . . Propulsion 11 | . . 2 8 1 . Utility 2 | . . . 2 . . Weapon 6 | . . . 5 1 . Highest Loss Streak 5 | . . 2 5 2 . To Critical Strikes . | . . . . . . Average Backups 17 | 3 16 18 19 20 19 Power 1 | . 1 2 1 1 . Propulsion 2 | 2 3 2 1 2 . Utility 6 | . 5 6 7 7 8 Weapon 6 | . 4 7 6 9 9 Tool/Special . | . . . . . . Unused Backups 29 | . 8 . 10 1 10 Power 2 | . . . 2 . . Propulsion 2 | . 1 . 1 . . Utility 15 | . 4 . 5 . 6 Weapon 8 | . 3 . 1 1 3 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 94 | . 98 99 93 89 79 Engine 9 | . 14 14 5 9 4 Core 1 | . . . 2 . 4 Treads 10 | . 21 5 . 22 31 Leg 4 | . 6 . 5 . . Wheel 15 | . . 21 27 13 . Device 9 | . 13 14 8 . 5 Storage 11 | . 14 14 9 9 9 Processor 4 | . . . 8 3 . Protection 1 | . . . . 14 6 Energy Gun 11 | . 24 2 7 7 9 Energy Cannon 4 | . . . 9 . . Ballistic Gun 6 | . . 23 6 1 . Launcher 1 | . 2 1 . . . Slashing Weapon 1 | . . . . 8 9 Peak Build Rating 43 | 9 13 13 29 32 43 Average Rating 19 | 6 10 12 23 29 37 On Entrance 15 | . 9 13 13 28 30 Avg Prop Armor Cover (%) 9 | . . . 9 9 . Naked Turns . | . . . . . . Heaviest Build 111 | 14 52 52 105 111 111 Greatest Support 80 | 20 40 40 46 80 80 Greatest Overweight (x) 5 | 1 1 2 5 5 1 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 20 | 7 17 20 21 25 25 Most Carried 25 | 8 20 20 25 25 21 Average Carried 18 | 3 16 19 19 21 19 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 8 20 19 25 21 19 Scrap Engine Consumption 5 | . . . . . 5 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Gunner 15% | Scavenger-Mutant 4% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 2040 | 269 179 329 1138 125 . Remotely . | . . . . . . Salvage Created 3884 | 153 521 302 2530 378 . Parts 211 | 9 41 29 115 17 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 4 | 1 . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 68 | . 10 12 39 7 . Melee 7 | . . . . 7 . Guns 28 | . 5 6 17 . . Cannons 8 | . . . 8 . . AOE 24 | . 5 6 13 . . Classes Destroyed 16 | 2 6 2 5 1 . Worker 9 | . . . 9 . . Builder 8 | . 3 . 5 . . Tunneler 4 | 3 . . 1 . . Hauler 4 | . 1 . 3 . . Recycler 7 | 1 1 . 5 . . Mechanic 1 | . . . 1 . . Operator 3 | . 1 . 2 . . Watcher 6 | . 2 . 4 . . Swarmer 16 | . 6 4 6 . . Grunt 29 | . 4 . 22 3 . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 11 | . . . 8 3 . Hunter 1 | . . . . 1 . Artisan 2 | . . 2 . . . Subdweller 8 | . . 8 . . . Best Kill Streak 12 | 4 4 6 12 3 . Combat Bots Only 11 | . 3 6 11 3 . Max Kills in Single Turn 4 | 1 3 2 4 1 . Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 316 | . 18 79 173 45 1 Missed 87 | . 6 30 44 7 . Hits 229 | . 12 49 129 38 1 Melee 6 | . . . 6 . . Projectile 223 | . 12 49 123 38 1 Critical Strikes 8 | . . 1 6 1 . Damage Taken 4239 | . 178 947 2512 577 25 Core 783 | . 23 186 489 60 25 Absorbed by Shields . | . . . . . . Ignored by Resistances 70 | . . . 38 32 . Regen/Repaired (Parts) 40 | . 10 . 30 . . Core Remaining (%) 58 | 100 . 16 . . . Volleys Fired 199 | 8 23 43 125 . . Largest 3 | 2 2 2 3 . . Hottest 213 | 80 130 88 213 . . Shots Fired 458 | 16 44 83 315 . . Gun 312 | 16 39 70 187 . . Cannon 116 | . . . 116 . . Launcher 30 | . 5 13 12 . . Special . | . . . . . . Kinetic 172 | . . 61 111 . . Thermal 214 | 8 5 9 192 . . Explosive 30 | . 5 13 12 . . Electromagnetic 42 | 8 34 . . . . Robot Hit Streak 21 | 5 7 21 11 . . Robot Miss Streak 7 | 1 5 3 7 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 318 | 12 22 64 205 15 . Core Hits 168 | 5 18 24 112 9 . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 1 2 5 . Meltdown 1 | . . . 1 . . Destroy 1 | . . 1 . . . Blast 1 | . . . 1 . . Sever 5 | . . . . 5 . Melee Attacks 20 | . . . . 18 2 Impact . | . . . . . . Slashing 20 | . . . . 18 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8634 | 138 838 1588 5302 768 . Guns 3317 | 138 354 733 2092 . . Cannons 1694 | . . . 1694 . . Explosions 2842 | . 471 855 1516 . . Melee 768 | . . . . 768 . Ramming 13 | . 13 . . . . Kinetic 1862 | . . 657 1205 . . Thermal 2960 | 74 105 76 2705 . . Explosive 2515 | . 431 855 1229 . . Electromagnetic 516 | 64 289 . 163 . . Impact . | . . . . . . Slashing 768 | . . . . 768 . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 3 9 . . . Message Errors 4 | . . 4 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 3 | . . 3 . . . Data Loss (minor) 3 | . 3 . . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 104 | . 3 . 87 14 . Projectiles 39 | . . . 39 . . Explosions 51 | . 3 . 48 . . Melee 14 | . . . . 14 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 524 | . 83 49 392 . . Shots 19 | . 3 2 14 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 375 | 90 138 170 375 22 . Average Temperature 64 | 40 32 25 74 10 . Received Heat Transfer 1320 | . 6 117 918 279 . Effects 5 | . . . 5 . . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 5 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 9 | . . 1 8 . . Heat Transferred 5579 | 175 198 185 5021 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 2 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 65 | 100 100 . 31 86 100 Level 1 18 | . . . 34 13 . Level 2 16 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 485 | 10 125 . 485 217 6 Initial 131 | . . . 35 131 6 Average 157 | 1 33 . 276 126 . Influence Increases 2114 | 20 392 140 1324 236 2 Destroy 0b10 Robot/C 1200 | . 200 80 780 140 . Destroy 0b10 Robot/NC 210 | 20 40 . 150 . . Destroy Leader 290 | . 46 . 194 50 . Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 28 | . 23 . 5 . . Disable Machine 135 | . 30 . 75 30 . Destroy Structure 151 | . 53 . 95 1 2 Lose Combat Pursuer 90 | . . 60 15 15 . Influence Decreases 2113 | 20 375 89 1081 530 18 Entered New Map 233 | . . 9 33 180 11 Time Decay 1245 | 20 375 80 583 180 7 Lost Part 185 | . . . 165 20 . Purge Threat 450 | . . . 300 150 . Squads Dispatched 11 | . 1 . 10 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault 2 | . . . 2 . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 20 16 61 7 1 Peak Tracking Total 8 | . 5 6 8 4 . Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered 1 | . . . 1 . . Most Traps Carried 1 | . . 1 1 . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 11 | . 2 2 5 2 . Max in Single Turn 3 | . 1 1 3 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 19 | . 7 1 6 4 1 Terminals 12 | . 6 . 2 4 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 50 | . 23 3 17 5 2 Successful 30 | . 12 3 12 1 2 Failed 20 | . 11 . 5 4 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 24 | . 18 . 1 5 . Terminals 31 | . 21 . 5 5 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units 4 | . . . 4 . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 3 2 1 2 Record 3 | . . 3 . . . Robot Analysis 2 | . 2 . . . . Unreport Threat 3 | . . . 2 1 . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 8 . 1 . . Terminals 8 | . 8 . . . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 . 4 3 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 2 | . 1 . 1 . . Time 70 | . 32 . 38 . . Parts Recycled . | . . . . . . Recycled Matter 55 | . . . 55 . . Retrieved Matter 55 | . . . 55 . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 1093 | 37 849 . 207 . . Terrain 86 | 37 49 . . . . Structural 1007 | . 800 . 207 . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 4596 | 117 1350 624 1921 378 206 Spaces Moved 2320 | 65 598 411 1034 153 59 Core 6 | 6 . . . . . Treads 566 | . 401 32 1 73 59 Legs 393 | 59 197 . 137 . . Wheels 1355 | . . 379 896 80 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 80 100 240 Average Speed 143 | 115 197 120 112 171 240 Slowest Speed 400 | 120 240 240 400 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 93 27 65 28 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug 14 | . . . 11 1 2 Terrain Destroyed 240 | . 56 77 104 1 2 Melee 3 | . . . . 1 2 Projectile 7 | . . . 7 . . AOE 230 | . 56 77 97 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 3193 | 87 728 467 1551 237 123 Wait 383 | . 46 . 247 35 55 Move 2316 | 64 597 410 1034 152 59 Hop . | . . . . . . Pick Up 93 | 8 26 3 48 8 . Fast Attach 25 | 7 4 . 11 2 1 Attach 41 | . 3 3 26 8 1 Detach 4 | . 1 . 2 1 . Swap 40 | . 8 7 22 3 . Drop 70 | . 19 1 35 10 5 Fire 199 | 8 23 43 125 . . Melee 20 | . . . . 18 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 9) 696 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Learned 4 Subcaves zone layouts 778 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Repaired Hvy. EM Pulse Gun 826 | -10/Materials | Learned location of 2 exits from Subcaves 837 | -10/Materials | Identified exit to Subcaves 848 | -10/Materials | Learned location of 2 exits from Subcaves 869 | -10/Materials | Identified exit to Materials 1468 | -10/Materials | Entered Subcaves 1469 | -10/Subcaves | Identified exit to Recycling 1469 | -10/Subcaves | Identified exit to Materials 1749 | -10/Subcaves | Core integrity fell below 50% 1803 | -10/Subcaves | Visited Clippyterm 1807 | -10/Subcaves | Learned Factory garrison access intel 1951 | -10/Subcaves | Core integrity fell below 20% 2092 | -10/Subcaves | Entered Materials 2092 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2236 | -8/Materials | Lost 5 parts (2n1u2w) 2439 | -8/Materials | Destroyed 11 combat bots 2440 | -8/Materials | Lost 3 parts (1p1n1w) 2467 | -8/Materials | Garrison activated, responded to threat 2500 | -8/Materials | Core integrity fell below 50% 2509 | -8/Materials | Lost 4 parts (2n2w) 2963 | -8/Materials | Discovered new exit (range 16) 3050 | -8/Materials | Discovered new exit (range 7) 3079 | -8/Materials | Build established: Scavenger-Gunner 3170 | -8/Materials | Repaired Field Laser 3173 | -8/Materials | Garrison activated, responded to threat 3292 | -8/Materials | First assault squad dispatched 3615 | -8/Materials | Lost 3 parts (1p1n1u) 3728 | -8/Materials | Core integrity fell below 20% 3800 | -8/Materials | Discovered new exit (range 10) 3812 | -8/Materials | Identified exit to Factory 4013 | -8/Materials | Entered Storage 4337 | -8/Storage | Build established: Scavenger-Mutant 4379 | -8/Storage | Used back door to open Recycling access 4379 | -8/Storage | Discovered exit to Recycling (range 5) 4391 | -8/Storage | Entered Recycling 4450 | -8/Recycling | Entered Scraplab 4460 | -8/Recycling | Found Prototype Device 4460 | -8/Recycling | Identified Scrap Engine 4597 | -8/Recycling | Destroyed by HJ-4HX(R) with Subdweller Machine Gun Last Messages --------------- 04453_ Dropped Reactive Plating. 04455_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Prototype Device integrity failing. 04460_ Acquired Prototype Device. 04460_ Identified Scrap Engine. 04472_ Scrap Engine consumes Reactive Plating. 04487_ Dropped Lgt. Deuterium Engine. 04497_ Dropped Lgt. Treads. 04497_ Dropped Wheel+. 04499_ Scrap Engine consumes Wheel+. 04501_ Scrap Engine consumes Lgt. Treads. 04504_ Scrap Engine consumes Lgt. Deuterium Engine. 04506_ Scrap Engine consumes Hrd. Medium Armor Plating. 04536_ Scrap Engine envelopes itself in armor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????######?????????? | | ??????????????????????????????# #?????????? | | ???????????????????????#####??# #??###????? | | ??????????????????????## #### #### ##???? | | ??????????????????????#; + " #???? | | ??????????????????????## #### ##### #???? | | ????????????????????#####@##??# #???# #???? | | ????????????????????# #???# #???# #???? | | ????????????????????# #???######???# #???? | | ????????????????????# #????????#####+####? | | ????????????????????# #????????#"" "#? | | ????????????????????# #????????#"& ""#? | | ????????????????????# ???????#" "#? | | ????????????????????# !!#??????#"" X"#? | | ???????????????????? !!#??????#"& "#? | | ??????????????????? ###??????#" ""#? | | ???????????????????R #????????#"X "#? | | ??????????????????####Y## #????????#" ###? | | ?????????????????????##?? #????????# "" #??? | | ?????????????????????????+#????????# """ ??? | | ???????????????????????????????????########??? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 80% | -10/Materials Field Laser | 62% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Greatsword | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialTripodTerrabomb Manual? 0 Play Time 00:42:08 Cumulative 773.9 hours Start 2026.02.28 @ 13:29:15 End 2026.02.28 @ 14:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 54 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1/0 Lore% 79 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b21b6e-e965-46a3-b736-452faa26d005