Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 15:31:31 Player: Ez3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (1787) 1787 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5102 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 79/100 System Corruption 21% Temperature Cool (9) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved Utility Shielding Shock Absorption System > --- WEAPON ----------- Shock Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Advanced Weight Redist. System Targeting Computer Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Trap Extractor Heavy Particle Cannon Rocket Launcher Rocket Launcher Heavy Mace [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 2 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 53 | 10 7 4 5 17 3 1 6 Power 8 | 1 1 . 1 2 1 . 2 Engine 6 | 1 1 . 1 2 1 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 14 | 3 . . 2 5 . . 4 Treads . | . . . . . . . . Leg 3 | . . . 2 1 . . . Wheel 10 | 3 . . . 4 . . 3 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 13 | 3 1 3 1 3 1 1 . Device 5 | 2 . 1 1 . 1 . . Storage 2 | 1 1 . . . . . . Processor 4 | . . 2 . 1 . 1 . Hackware . | . . . . . . . . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 18 | 3 5 1 1 7 1 . . Energy Gun 5 | 1 . . . 3 1 . . Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 3 | 1 2 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . 1 . . 3 . . . Special Weapon 2 | 1 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . Parts Lost 36 | . . 3 7 14 . . 12 Power 7 | . . . 1 2 . . 4 Propulsion 12 | . . . 3 4 . . 5 Utility 5 | . . 2 . 1 . . 2 Weapon 12 | . . 1 3 7 . . 1 Highest Loss Streak 12 | . . 2 4 11 . . 12 To Critical Strikes . | . . . . . . . . Average Backups 10 | 6 9 12 8 11 10 12 13 Power 1 | . 1 1 1 1 2 2 1 Propulsion 2 | 3 4 3 1 . 1 1 2 Utility 3 | . . 1 . 5 5 5 5 Weapon 3 | 1 2 3 2 3 2 4 3 Tool/Special . | . . . . . . . . Unused Backups 19 | . 4 1 . 8 . . 6 Power 1 | . 1 . . . . . . Propulsion 2 | . 1 1 . . . . . Utility 10 | . . . . 5 . . 5 Weapon 5 | . 2 . . 2 . . 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 90 | . 99 89 90 88 94 100 80 Engine 11 | . 14 11 11 8 15 15 14 Leg 5 | . . . 6 14 . . . Wheel 15 | . 28 22 14 2 23 23 16 Device 5 | . 14 8 3 1 2 7 2 Storage 10 | . 14 11 11 9 7 7 6 Processor 17 | . . 14 22 24 15 22 22 Protection 4 | . . . . 10 15 7 6 Energy Gun 2 | . . . . 6 8 2 . Energy Cannon 1 | . . 6 6 . 6 . . Ballistic Gun 8 | . 20 7 7 6 . . . Launcher 4 | . 4 6 . 3 . 12 9 Peak Build Rating 39 | 9 15 15 14 25 34 39 36 Average Rating 18 | 7 13 13 13 21 29 35 29 On Entrance 18 | . 9 13 14 14 25 34 36 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 10 | . . . . . . . 10 Heaviest Build 52 | 12 34 35 35 41 52 50 49 Greatest Support 35 | 32 32 32 32 35 30 30 30 Greatest Overweight (x) 12 | 3 1 1 2 12 1 1 10 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 14 Most Carried 15 | 8 12 14 11 15 12 14 15 Average Carried 10 | 6 9 12 8 11 10 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 14 | 8 12 11 4 11 12 14 . Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1555 | 345 66 296 236 519 . . 93 Remotely . | . . . . . . . . Salvage Created 2426 | 186 66 555 224 994 . 401 . Parts 148 | 13 9 42 11 71 . 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 60 | . 3 18 8 29 . 2 . Guns 30 | . 3 6 2 19 . . . Cannons 15 | . . 8 5 2 . . . AOE 14 | . . 4 . 8 . 2 . Classes Destroyed 14 | 3 2 3 1 4 . 1 . Worker 6 | 2 . 1 . 3 . . . Builder 2 | . . . . 2 . . . Tunneler 4 | 4 . . . . . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . 1 . . . Watcher 3 | . 2 . . 1 . . . Swarmer 26 | . 3 8 . 15 . . . Grunt 25 | . . 8 6 11 . . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Sentry 2 | . . 1 . 1 . . . Hunter 1 | . . . . 1 . . . Compactor 2 | . . . . . . 2 . Assembled 2 | . . . 2 . . . . Best Kill Streak 8 | 4 3 8 3 6 . 2 . Combat Bots Only 8 | . 3 8 3 4 . 2 . Max Kills in Single Turn 4 | 1 1 2 1 4 . 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 368 | . 10 56 28 149 . . 125 Missed 108 | . 1 21 5 39 . . 42 Hits 260 | . 9 35 23 110 . . 83 Melee 5 | . . . 5 . . . . Projectile 255 | . 9 35 18 110 . . 83 Critical Strikes 3 | . . . . . . . 3 Actively Blocked 1 | . . . . . . . 1 Damage Taken 3642 | . 78 327 351 1553 . . 1333 Core 1185 | . 14 65 56 344 . . 706 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 159 | . . . . 60 . . 99 Core Remaining (%) 75 | 100 94 . 69 37 . . . Volleys Fired 178 | 15 7 33 37 76 . 10 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 130 | 60 53 86 130 95 . 66 . Shots Fired 292 | 29 8 51 60 125 . 19 . Gun 180 | 29 7 22 20 102 . . . Cannon 63 | . . 22 32 9 . . . Launcher 41 | . 1 7 . 14 . 19 . Special 8 | . . . 8 . . . . Kinetic 162 | 15 7 22 46 72 . . . Thermal 22 | 14 . . 8 . . . . Explosive 32 | . 1 7 . 5 . 19 . Electromagnetic 76 | . . 22 6 48 . . . Robot Hit Streak 30 | 4 9 15 30 18 . 7 . Robot Miss Streak 4 | 2 . 3 1 4 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 188 | 18 13 33 29 81 . 14 . Core Hits 113 | 8 7 24 12 53 . 7 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks 14 | . 7 3 4 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . 7 3 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5343 | 219 133 863 467 1929 . 1696 36 Guns 1645 | 219 72 202 145 1007 . . . Cannons 772 | . . 369 316 87 . . . Explosions 2884 | . 61 292 . 835 . 1696 . Melee . | . . . . . . . . Ramming 42 | . . . 6 . . . 36 Kinetic 1479 | 143 72 202 324 738 . . . Thermal 354 | 76 . 60 . 218 . . . Explosive 2346 | . 61 232 . 357 . 1696 . Electromagnetic 1122 | . . 369 137 616 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . 1 . 5 . . 17 21 Average Corruption 8 | . 1 . 4 . . 11 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . 4 . 7 . . 8 12 Message Errors 8 | . . . 3 . . 2 3 Matter Fused 4 | . 1 . . . . 1 2 Heat Flow Errors 4 | . 2 . . . . . 2 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 6 | . 1 . 2 . . 2 1 Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Misdirections 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . 19 . 15 . . . Projectiles 19 | . . 19 . . . . . Explosions 15 | . . . . 15 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . . 3 36 . . 16 Shots 2 | . . . . 2 . . . Rammed 9 | . . . 1 . . . 8 Targets Rammed 9 | . . . 1 . . . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 265 | . 265 78 42 72 . . 231 Average Temperature 36 | . 117 27 13 24 . . 101 Received Heat Transfer 999 | . 6 54 129 333 . . 477 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 6 | . . 2 2 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 625 | 175 . 50 . 400 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 89 | 100 100 61 100 79 100 100 100 Level 1 10 | . . 38 . 20 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 380 | 15 100 345 131 380 158 59 45 Initial 158 | . . 18 131 1 158 44 8 Average 73 | 2 14 185 52 116 146 39 4 Influence Increases 1830 | 35 134 547 147 884 . 38 45 Destroy 0b10 Robot/C 1120 | . 60 360 120 580 . . . Destroy 0b10 Robot/NC 85 | 35 10 5 . 35 . . . Destroy Leader 206 | . 14 60 10 122 . . . Successful Hack 4 | . . . . 4 . . . Disable Machine 120 | . 15 60 . 45 . . . Destroy Structure 145 | . 5 62 2 38 . 38 . Lose Combat Pursuer 150 | . 30 . 15 60 . . 45 Influence Decreases 1830 | 35 90 254 480 538 222 154 57 Entered New Map 515 | . . 26 206 3 192 84 4 Time Decay 1095 | 35 90 198 224 395 30 70 53 Lost Part 220 | . . 30 50 140 . . . Squads Dispatched 11 | . . 2 . 7 . . 2 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . 2 . 3 . . . Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 7 23 9 33 . 6 10 Peak Tracking Total 8 | . 5 5 3 6 . 4 8 Tactical Retreats 6 | . 1 . 2 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 8 | . 1 4 . 3 . . . Max in Single Turn 1 | . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . 1 2 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 9 | . 3 1 . 2 2 . 1 Terminals 5 | . 1 1 . 2 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 6 3 . 9 3 . 3 Successful 16 | . 3 3 . 6 1 . 3 Failed 8 | . 3 . . 3 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 4 3 . 9 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 1 . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 3 . 6 . . . Record 4 | . 1 1 . 2 . . . Alert Level 2 | . 1 . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 3 | . . 1 . 2 . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 Recycle Component 1 | . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Matter 2 | . . . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 2 1 . 1 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . 3 1 2 . . . . Non-combat 4 | . 3 1 . . . . . Combat 2 | . . . 2 . . . . Robot Hacks Applied 10 | . 5 3 2 . . . . parse_system 5 | . 2 1 2 . . . . no_distress 4 | . 3 1 . . . . . check_alert 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1111 | 117 722 272 . . . . . Sensors 266 | . . 266 . . . . . Terrain 870 | 104 722 44 . . . . . Seismic 13 | 13 . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3578 | 187 722 412 519 1119 64 149 406 Spaces Moved 2055 | 115 504 241 296 478 59 118 244 Core 42 | 20 . . . 8 . . 14 Treads . | . . . . . . . . Legs 428 | . . . 58 370 . . . Wheels 1585 | 95 504 241 238 100 59 118 230 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 105 95 95 95 50 Average Speed 124 | 102 104 113 126 176 95 95 104 Slowest Speed 650 | 200 115 115 190 650 95 95 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 58 23 41 36 2 78 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 205 | . 4 68 2 41 . 90 . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 203 | . 4 68 . 41 . 90 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2722 | 150 678 310 361 623 66 134 400 Wait 290 | . 130 12 9 11 1 2 125 Move 2049 | 114 503 240 295 477 59 117 244 Hop . | . . . . . . . . Pick Up 55 | 10 9 4 1 25 2 2 2 Fast Attach 18 | 6 1 . . 8 1 . 2 Attach 27 | 1 . 4 8 8 1 . 5 Detach 3 | . . . . . . . 3 Swap 37 | 3 9 6 6 8 2 3 . Drop 31 | 1 8 1 . 10 . . 11 Fire 178 | 15 7 33 37 76 . 10 . Melee 14 | . 7 3 4 . . . . Ram 9 | . . . 1 . . . 8 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 11 | . 4 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 457 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Utility x2 1221 | -9/Materials | Destroyed 8 combat bots 1295 | -9/Materials | Discovered new exit (range 16) 1320 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Entered Mines 1334 | -9/Mines | Met a Derelict bent on vengeance 1384 | -9/Mines | Identified exit to Materials 1575 | -9/Mines | Excavation squad dispatched 1575 | -9/Mines | A large section of the Mines collapsed 1717 | -9/Mines | Lost 4 parts (1p2n1w) 1841 | -9/Mines | Entered Materials 1841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -8/Materials | Garrison activated, responded to threat 2673 | -8/Materials | Discovered new exit (range 14) 2731 | -8/Materials | Lost 11 parts (2p3n1u5w) 2736 | -8/Materials | Core integrity fell below 50% 2808 | -8/Materials | Garrison activated, responded to threat 2960 | -8/Materials | Entered Factory 2960 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3024 | -7/Factory | Sucked down chute 3024 | -7/Factory | Entered Waste 3039 | -7/Waste | EMP discharged 3039 | -7/Waste | System corruption reached 10% 3039 | -7/Waste | Spotted C-40 Crusher 3042 | -7/Waste | Spotted C-40 Crusher 3053 | -7/Waste | Spotted C-40 Crusher 3055 | -7/Waste | Destroyed C-40 Crusher 3068 | -7/Waste | Destroyed C-40 Crusher 3095 | -7/Waste | Spotted C-40 Crusher 3106 | -7/Waste | Spotted C-40 Crusher 3128 | -7/Waste | Spotted C-40 Crusher 3139 | -7/Waste | EMP discharged 3150 | -7/Waste | Discovered new exit (range 16) 3173 | -7/Waste | Entered Factory 3562 | -7/Factory | Core integrity fell below 50% 3571 | -7/Factory | Core integrity fell below 20% 3579 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03555_ Dropped Cld. Pulse Rifle. 03556_ Dropped Hvy. Mace. 03556_ Dropped Adv. Weight Redist. System. 03556_ Slug penetrates Subcomponent Replicator. 03557_ Imp. Utility Shielding destroyed. 03559_ Penetrated by Slug. 03559_ Adv. Target Analyzer destroyed. 03562_ Discarded Imp. Terrain Scan Processor. 03562_ Discarded Imp. Targeting Computer. 03562_ Penetrated by Slug. 03563_ Dropped Lrg. Storage Unit. 03565_ Lgt. Nuclear Core destroyed. 03567_ G-47 Trooper destroyed. 03568_ Acquired 93 matter. 03569_ Slammed into K-01 Serf. 03569_ K-01 Serf cleans the Fabricator. 03570_ Slammed into K-01 Serf. 03574_ Penetrated by Slug. 03574_ Critical hit (Burn: +37). 03575_ Acquired Wheel. 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"""!"" == =g//]!! # | | ???????????? ? !!! k!!! | | ???????????? ?? p / / | | ????????????????##### ##### ###### | | ????????????????????# ?####+##+###### " " | | ????????????????????#??# # "T" | | ???????????????????????# """""" # """ | | ???????????????????????# """""" # | | ???????????????????????# """""" # | | ?????????? ?????????# """""" # ###+#### | | ????????# ?????????# # #???? | | ????????# ?????????# # #?? | | ????????# #????????# # # | | ????????# #????????# !!! # + | | ????????+ +????????# "Y" !! # # | | ????????# #????????# """ ! # #?? | | ????????# #????????# # #???? | | ????????# #################/##### #?????? | | ????????# #??????? | | ????????# ######## | | ????????# | | ????????+ ######## | | ????????# #??????# | | ????????# ###+#############+##+####???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: EX 25 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 8 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hack The Planet Hydra Oops Power Corrupts That Tickles Troublemaker Challenges ------------ None Game ------ Seed NodeUtilityRedirector Manual? 0 Play Time 02:43:09 Cumulative 10.8 hours Start 2026.01.17 @ 01:38:50 End 2026.01.18 @ 15:31:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ef8422c0-2279-46d3-87b5-32803e04d18c