Cogmind - Beta 11 X1 --- EXPLORER MODE // 2021.02.03 @ 17:24:00 Player: Luigi Panache Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (77) 385 Value Destroyed (2904) 2904 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (1915) 1915 TOTAL SCORE: 15664 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 93 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Antimissile System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Energy Well Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Maneuvering Thrusters Antimissile System Hacking Suite System Shield > --- WEAPON ----------- Makeshift Spear Makeshift Spear Makeshift Spear > --- INVENTORY -------- Terrabomb Tactical Quantum Warhead [Rating: 100] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Lightning Gun Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Slots Evolved 17 | . 1 . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . 1 . . . 2 2 . . . . 2 . . . . . . . . . 2 . 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 132 | 2 7 2 1 1 27 26 2 . . 4 3 4 2 . 2 5 1 . 5 4 3 4 9 10 . 8 Power 9 | . . . . 1 1 2 . . . . . . . . . 2 . . . . . . 1 2 . . Engine 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . . . . 8 8 . . . . 2 . . . . 2 . . . . 3 . 2 2 . 4 Treads 13 | 2 . . . . 7 4 . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 4 . . . . 2 . . . . 2 . . . . 3 . 2 2 . . Utility 50 | . 5 . 1 . 7 11 2 . . 1 1 2 2 . . 1 1 . 4 2 . 2 4 2 . 2 Device 19 | . . . . . 3 4 2 . . 1 . . 1 . . 1 . . 2 . . 1 3 . . 1 Storage 8 | . 2 . 1 . . 2 . . . . . . . . . . . . 2 . . . . 1 . . Processor 11 | . 2 . . . . 2 . . . . . 2 1 . . . 1 . . 2 . . . 1 . . Hackware 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Protection 9 | . 1 . . . 3 3 . . . . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | . 2 2 . . 11 5 . . . 3 . 2 . . 2 . . . 1 2 . 2 2 4 . 2 Energy Gun 9 | . 2 . . . 6 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 2 3 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 2 . . 3 . . . . 2 . . . . 1 . . . . 1 . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . 2 . . 1 . . . 1 1 . 1 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . . . . . . 1 . 3 . . . 1 2 . 4 Parts Lost 38 | . . . . . 2 . . . . . . 1 . . 1 2 . 1 . . . 4 7 8 3 9 Power 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Propulsion 11 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 4 . 3 Utility 18 | . . . . . 1 . . . . . . 1 . . 1 1 . . . . . 2 4 3 1 4 Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 Highest Loss Streak 8 | . . . . . 1 . . . . . . 1 . . 1 1 . 1 . . . 3 4 8 3 8 Average Slot Usage (%) 89 | . 99 100 100 100 95 91 85 85 85 85 74 89 100 100 94 90 88 90 93 100 80 83 58 62 28 25 Engine 6 | . 12 12 12 12 8 6 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 9 2 6 4 . Treads 14 | . 25 25 25 25 24 19 . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 1 21 21 21 21 17 18 18 18 18 21 22 22 22 22 10 10 8 7 . . Device 8 | . . . . . 8 14 21 21 21 21 18 13 18 12 12 9 11 11 11 11 10 9 7 9 . 1 Storage 8 | . 12 12 12 12 8 7 7 7 7 7 6 6 6 6 6 5 5 5 6 11 10 10 6 3 . . Processor 10 | . 11 12 12 12 2 8 7 7 7 7 6 12 12 18 18 16 16 22 22 22 20 20 14 15 16 10 Hackware 4 | . . . . . 5 7 7 7 7 7 6 12 12 12 7 5 5 5 5 5 5 5 4 7 4 4 Protection 8 | . 12 12 12 12 13 6 7 7 7 7 6 6 6 6 6 3 . . . . . 4 . . . . Energy Gun 8 | . 14 18 . . 17 11 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 9 . . . 1 6 . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 6 25 25 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 6 12 12 12 11 11 11 14 16 15 14 13 9 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 20 50 53 53 53 70 124 20 20 20 24 20 21 22 21 21 27 23 23 25 25 25 32 27 33 7 21 Greatest Support 85 | 40 40 40 40 40 63 66 21 21 21 24 24 24 24 24 24 31 31 31 31 31 35 35 38 30 3 85 Greatest Overweight (x) 20 | . 1 1 1 1 20 2 . . . 1 . . . . . . . . . . 1 . . 2 2 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 24 | 9 19 19 19 19 19 24 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 4 4 4 Average Capacity 14 | 9 16 19 19 19 19 21 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 5 4 4 4 Most Carried 24 | 7 19 19 19 19 19 24 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 6 4 4 4 Average Carried 14 | 7 13 18 18 19 18 21 6 7 7 6 6 7 7 7 7 6 7 7 7 7 7 7 4 3 4 2 Final Capacity 19 | 9 19 19 19 19 19 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 4 4 4 4 Final Carried 19 | 7 19 19 19 19 18 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 4 4 4 1 Class Distribution -------------------- 48% | Hacker-Mutant 22% | Hacker-Sprinter 19% | Hacker-Tank 4% | Derelict-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Matter Collected 2279 | 220 133 . 300 1 439 405 20 . . 33 70 45 20 . 62 40 10 . . 26 76 . . 111 . 268 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2867 | . 238 49 . 15 1140 902 43 . . 36 . . . . 73 82 . . . 22 . . . 153 . 114 Parts 135 | . 21 2 . 3 44 37 1 . . 6 . . . . 2 2 . . . . . . . 8 . 9 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Combat Hostiles Destroyed 62 | . 6 5 . 3 22 13 1 . . 2 . . . . 1 1 . . . 2 . . . 3 . 3 Melee 4 | . . . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 . . Guns 28 | . 6 . . . 12 10 . . . . . . . . . . . . . . . . . . . . AOE 24 | . . 5 . 3 7 . . . . 2 . . . . . . . . . 2 . . . 2 . 3 Classes Destroyed 13 | . 3 2 . . 5 1 . . . . . . . . 1 . . . . . . . . . . 1 Worker 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Builder 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . Swarmer 16 | . 6 . . 3 2 . . . . 2 . . . . . . . . . 2 . . . 1 . . Grunt 20 | . . 1 . . 13 5 1 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . 4 5 . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 . 3 5 3 1 . . 2 . . . . 1 1 . . . 2 . . . 2 . 9 Combat Bots Only 5 | . 2 5 . 3 5 4 1 . . 2 . . . . 1 1 . . . 2 . . . 2 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 2 1 1 . . 2 . . . . 1 1 . . . 2 . . . 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 2 . . . . 2 . . . . . . . . . 2 . . . 2 . 1 Melee 1 | . . . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Damage Taken 7466 | . 95 142 . 13 827 555 . 61 . 71 179 127 . . 37 132 . 180 . 45 32 585 388 988 330 2679 Core 2543 | . 17 21 . 4 66 24 . 40 . 40 75 18 . . 11 16 . 39 . 13 . 189 96 417 210 1247 Absorbed by Shields 35 | . . . . . 27 . . . . . . . . . . 8 . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 83 88 . . . . 85 . . . . 87 . . . . 93 . 83 . 60 . . Volleys Fired 135 | . 26 8 . 1 55 28 . . . 5 . . . . 3 . . . . 2 . 3 . 1 . 3 Largest 3 | . 2 2 . 2 3 3 . . . 1 . . . . 1 . . . . 1 . 1 . 1 . 1 Hottest 165 | . 80 63 . 63 165 165 . . . 36 . . . . 39 . . . . 39 . 35 . 20 . 20 Shots Fired 287 | . 52 16 . 2 127 73 . . . 5 . . . . 3 . . . . 2 . 3 . 1 . 3 Gun 244 | . 52 . . . 116 73 . . . . . . . . . . . . . . . 3 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 43 | . . 16 . 2 11 . . . . 5 . . . . 3 . . . . 2 . . . 1 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . 21 . . . 7 24 . . . . . . . . . . . . . . . 3 . . . . Thermal 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 41 | . . 16 . 2 11 . . . . 3 . . . . 3 . . . . 2 . . . 1 . 3 Electromagnetic 170 | . 10 . . . 109 49 . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 45 | . 21 14 . 15 24 45 . . . . . . . . . . . . . 4 . . . . . 3 Robot Miss Streak 3 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 238 | . 41 12 . 1 94 65 2 . . 1 . . . . 4 5 . 1 . 2 . . . 7 . 3 Core Hits 154 | . 12 11 . 3 58 33 1 . . 5 . . . . 2 2 . . . 2 . . . 4 . 21 Critical Hits 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 37 | . . . . . . . 3 . . 1 2 . . . 8 5 1 2 . . . 1 . 12 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . 3 . . 1 2 . . . 3 4 1 1 . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . 5 1 . 1 . . . 1 . 12 2 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . Damage Inflicted 8545 | . 503 492 . 134 2651 1395 82 . . 292 . . . . 135 180 . 50 . 314 . . . 486 11 1820 Guns 3202 | . 503 . . . 1432 1267 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4427 | . . 492 . 134 1210 115 . . . 241 . . . . . . . . . 314 . . . 162 . 1759 Melee 822 | . . . . . . . 82 . . 51 . . . . 135 180 . 50 . . . . . 324 . . Ramming 94 | . . . . . 9 13 . . . . . . . . . . . . . . . . . . 11 61 Kinetic 593 | . 177 . . . 75 341 . . . . . . . . . . . . . . . . . . . . Thermal 706 | . 240 . . . 351 115 . . . . . . . . . . . . . . . . . . . . Explosive 3934 | . . 492 . 134 859 . . . . 214 . . . . . . . . . 314 . . . 162 . 1759 Electromagnetic 2396 | . 86 . . . 1357 926 . . . 27 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 394 | . . . . . . . 82 . . 51 . . . . 65 146 . 50 . . . . . . . . Piercing 428 | . . . . . . . . . . . . . . . 70 34 . . . . . . . 324 . . Highest Corruption 8 | . . . . . 2 2 2 . . . 1 1 1 1 1 . . . . . . . . 1 . 8 Average Corruption 1 | . . . . . 1 1 1 . . . 1 1 1 1 1 . . . . . . . . 1 . 3 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . 7 3 . . . . . . . . . . . . . . . . . . . 2 Message Errors 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . 25 . . . 5 36 . . 43 . . . . . . . . . 42 . 12 . 31 . 25 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 152 | . . 25 . . . 5 . . . 43 . . . . . . . . . 42 . 12 . . . 25 Melee 67 | . . . . . . . 36 . . . . . . . . . . . . . . . . 31 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . 63 . . 73 11 . . . . . . . . . . . . . . . 43 . . 5 97 Shots 9 | . . 3 . . 2 1 . . . . . . . . . . . . . . . 1 . . . 2 Rammed 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 26 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 1 20 Kicked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 135 72 . 12 462 246 . 2 . . 2 . . . . 3 . . . 4 . 5 . . . . Average Temperature 75 | . 29 30 . 8 105 72 . 2 . . 2 . . . . 2 . . . 4 . 5 . . . . Received Heat Transfer 1035 | . . 36 . . 243 267 . 27 . . 36 30 . . 18 24 . . . 12 9 45 45 . 36 207 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . 1 . . . 17 11 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1253 | . 703 . . . 450 100 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Peak Influence 651 | . 140 54 . 70 295 173 . . . . 651 . . . . 167 . . . . 93 124 161 220 92 474 Initial 92 | . . 13 . . 19 58 . . . . 31 . . . . 26 . . . . 33 33 36 67 92 3 Average 70 | . 52 14 . 7 127 59 . . . . 85 . . . . 50 . . . . 58 80 66 166 66 133 Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . 2 Low Security (%) 95 | 100 100 100 . 100 85 100 . . . . 93 . . . . 100 . . . . 100 100 100 77 100 71 Level 1 3 | . . . . . 14 . . . . . 5 . . . . . . . . . . . . 22 . 7 Level 2 . | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 6 4 . . . . 1 . . . . . . . . . 1 . 1 1 3 8 Investigation 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 3 Extermination 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Distress Signals 12 | . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 1 . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 13 9 . 3 43 16 1 10 . 3 18 4 . . 3 9 . 3 . 9 5 16 8 16 7 27 Peak Tracking Total 19 | . 3 8 . 3 5 2 1 6 . 2 15 4 . . 2 5 . 3 . 6 6 13 7 10 7 19 Tactical Retreats 22 | . . 3 . . 4 2 . . . 1 3 . . . . 1 . . . 1 . 1 3 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Traps Triggered 11 | . 1 . . . 3 4 . . . . 1 . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 1 1 2 . . . . . . . . . . 2 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Machines Disabled 13 | . . 1 . . 3 . . . . . . . . . . . 1 . . . . 2 . 2 . 4 Max in Single Turn 3 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 3 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Machines Accessed 47 | . 6 . 1 . 7 5 . . . . 2 1 . 4 . 2 2 . 1 . 1 6 2 1 2 4 Terminals 27 | . 6 . . . 5 1 . . . . . . . . . 1 1 . . . 1 6 1 1 2 2 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Total Hacks 148 | . 26 . 1 . 26 14 . . . . 5 1 . 31 . 6 2 . 1 . 1 11 3 3 8 9 Successful 110 | . 18 . 1 . 19 11 . . . . 4 1 . 31 . 4 2 . 1 . 1 10 1 1 3 2 Failed 38 | . 8 . . . 7 3 . . . . 1 . . . . 2 . . . . . 1 2 2 5 7 Catastrophic 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 18 . . . 13 6 . . . . 1 . . . . 3 . . 1 . . 6 . . 8 1 Terminals 82 | . 26 . . . 19 4 . . . . . . . . . 4 1 . . . 1 11 2 3 8 3 Fabricators 10 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . 3 Repair Stations 9 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 3 Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 76 | . 15 . 1 . 10 1 . . . . . 1 . 31 . 2 2 . 1 . 1 7 . 1 3 . Record 14 | . . . 1 . . . . . . . . . . 11 . . 2 . . . . . . . . . Part Schematic 13 | . 3 . . . . 1 . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . . . . 3 . . . . . . . 3 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 Scan Component 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 3 . . . 2 3 . . . . . . . . . . . . . . . 3 . . . . Terminals 9 | . 3 . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 8 | . 3 . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 6 3 . . . . 2 . . . . 2 . . . . . 5 1 1 2 4 Full Trace Events 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 3 . . . 3 1 . . . . . . . 9 . . . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Matter 972 | . . . . . . 336 . . . . 219 . . . . . . . . . . . . . . 417 Time 300 | . . . . . . 168 . . . . 58 . . . . . . . . . . . . . . 74 Total Part Build Rating 11 | . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 68 | . . . . . . . . . . . 30 . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Total Allies 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Highest-Rated Group 95 | . . . . . . . . . . . . . . . 95 . . . . . . 38 . . . . Highest-Rated Ally 95 | . . . . . . . . . . . . . . . 95 . . . . . . 38 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . . . 17 . . . . . . 3 . . . . Total Damage 746 | . . . . . . . . . . . . . . . 655 . . . . . . 91 . . . . Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Robot Analysis Total 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 3 1 . 1 1 . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . . . . 1 4 3 4 2 4 Traps 9 | . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . 1 Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 2 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Turns Passed 8213 | 9 1066 744 466 190 1076 1733 199 58 169 177 205 97 66 28 322 155 70 144 152 95 70 272 192 173 77 208 Spaces Moved 8163 | 5 441 274 179 72 379 745 287 198 567 474 369 314 190 95 374 303 230 498 509 297 173 240 450 250 56 194 Core 152 | . . . . . 1 . . . . . . . . . . . . . . . . . . 23 56 72 Treads 1835 | 3 441 274 179 72 378 488 . . . . . . . . . . . . . . . . . . . . Legs 124 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 122 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6052 | . . . . . . 257 287 198 567 474 369 314 190 95 374 303 230 498 509 297 173 240 450 227 . . Fastest Speed 26 | 120 160 260 260 260 160 29 29 29 29 29 29 29 29 29 29 26 28 28 28 28 28 37 37 35 50 50 Average Speed 79 | 144 216 260 260 260 208 181 29 29 29 29 29 29 29 29 29 26 28 28 28 28 36 37 38 50 128 79 Slowest Speed 1050 | 160 260 260 260 260 1050 360 29 29 29 99 29 29 29 29 29 28 28 28 28 28 120 40 40 150 150 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 2 . 1 9 . . . . 4 . . . 2 3 4 5 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 77 53 54 23 48 16 46 44 80 56 14 54 46 79 55 11 42 79 67 53 9 47 11 43 3 38 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 9 | . . . 1 . . . . . 5 1 . . . 1 . . . 1 . . . . . . . . Known Exits Taken 26 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 3 . 2 2 . 1 2 . 1 . 1 . . 2 . . . . . . Spaces Dug 24 | . . . . . . . . . . . 2 . . . 20 . . 1 . . . . . . 1 . Terrain Destroyed 511 | . . 101 . 17 89 5 . . . 3 2 . . . 57 . . 1 . 26 . 34 . 32 1 143 Melee 7 | . . . . . . . . . . . 2 . . . 3 . . 1 . . . . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 504 | . . 101 . 17 89 5 . . . 3 . . . . 54 . . . . 26 . 34 . 32 . 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Qua Res Tes Total 9569 | 6 501 292 182 74 560 1091 397 195 570 505 455 317 200 94 579 369 232 499 516 302 179 412 461 284 58 239 Wait 932 | . 8 5 . . 61 223 103 . 4 19 88 . 5 . 194 38 . . . . . 169 . 4 . 11 Move 8078 | 4 440 273 178 71 378 744 286 194 566 471 350 313 189 94 373 294 229 497 508 292 166 231 440 247 56 194 Hop 29 | . . . . . . . . 1 . 1 9 . . . . 4 . . . 2 3 4 4 1 . . Pick Up 61 | . 14 2 1 . 9 21 1 . . . 1 . 1 . 1 4 . . . . 1 . 4 1 . . Fast Attach 61 | . 2 . . . 10 5 2 . . 1 2 4 2 . . 1 2 . 5 2 3 2 7 5 . 6 Attach 28 | . 1 . . . 3 10 . . . 2 . . . . . 3 . . . . . . 2 5 . 2 Detach 22 | . 2 . . . 5 6 . . . 2 . . 1 . . . . . . 2 . . . 4 . . Swap 46 | 2 4 2 1 1 14 11 . . . 1 1 . . . 2 1 . . . 2 . 2 . 2 . . Drop 102 | . 4 2 2 1 22 41 2 . . 2 2 . 2 . 1 3 . . 3 . 6 . 4 4 . 1 Fire 135 | . 26 8 . 1 55 28 . . . 5 . . . . 3 . . . . 2 . 3 . 1 . 3 Melee 31 | . . . . . . . 3 . . 1 2 . . . 5 4 1 2 . . . 1 . 10 2 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Crush 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension -3/Research -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Utility x1 192 | -10/Materials | Identified exit to Materials 192 | -10/Materials | Discovered exit to Materials (range 13) 313 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Hacker-Mutant 811 | -10/Materials | Discovered exit to Materials (range 14) 1076 | -10/Materials | Entered Mines 1120 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1123 | -10/Mines | Discovered exit to Materials (range 5) 1468 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1471 | -10/Mines | Identified exit to Exiles 1471 | -10/Mines | Discovered exit to Exiles (range 5) 1636 | -10/Mines | Assembled infested the area 1641 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1820 | -10/Mines | Entered Exiles 1906 | -10/Exiles | Met 8R-AWN 1940 | -10/Exiles | Met EX-HEX 2079 | -10/Exiles | Met EX-DEC 2124 | -10/Exiles | Learned location of Zion (-7) 2265 | -10/Exiles | Identified exit to Mines 2265 | -10/Exiles | Discovered exit to Mines (range 10) 2286 | -10/Exiles | Entered Mines 2453 | -9/Mines | Identified exit to Materials 2453 | -9/Mines | Discovered exit to Materials (range 6) 2476 | -9/Mines | Entered Materials 2476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2514 | -8/Materials | Identified exit to Storage 3025 | -8/Materials | Garrison activated, responded to threat 3046 | -8/Materials | Identified exit to Factory 3552 | -8/Materials | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Utility x2 3805 | -7/Factory | Identified exit to Lower Caves 3805 | -7/Factory | Discovered exit to Lower Caves (range 13) 3863 | -7/Factory | Garrison activated, responded to threat 4359 | -7/Factory | Build established: Hacker-Tank 4407 | -7/Factory | Identified exit to Factory 4407 | -7/Factory | Discovered exit to Factory (range 9) 5147 | -7/Factory | Fabricated Reaction Control System (x1) 5180 | -7/Factory | Fabricated Sml. Storage Unit (x1) 5285 | -7/Factory | Entered Lower Caves 5478 | -7/Lower Caves | Build established: Hacker-Sprinter 5482 | -7/Lower Caves | Identified exit to Lower Caves 5482 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 5484 | -7/Lower Caves | Entered another Lower Caves area 5536 | -7/Lower Caves | Identified exit to Zion 5536 | -7/Lower Caves | Discovered exit to Zion (range 14) 5542 | -7/Lower Caves | Entered Zion 5559 | -7/Zion | Learned location of Extension (-4) 5565 | -7/Zion | Identified exit to Proximity Caves 5565 | -7/Zion | Discovered exit to Proximity Caves (range 14) 5582 | -7/Zion | Learned location of Warlord (-5) 5598 | -7/Zion | Learned Factory stockpile data 5613 | -7/Zion | Given A8's code to call for help 5631 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5687 | -7/Zion | Learned location of Armory (-3) 5693 | -7/Zion | Learned location of Data Miner (-6) 5711 | -7/Zion | Entered Proximity Caves 5887 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5888 | -6/Proximity Caves | Entered Factory 5888 | -6/Factory | Evolved 2 slots: Utility x2 5889 | -6/Factory | Identified exit to Lower Caves 5922 | -6/Factory | Repaired Imp. VTOL Module 5943 | -6/Factory | Spotted B-75 Beast 6032 | -6/Factory | Fabricated Imp. VTOL Module (x1) 6090 | -6/Factory | Local fabrication network quarantined 6093 | -6/Factory | Entered Lower Caves 6122 | -6/Lower Caves | Spotted B-75 Beast 6172 | -6/Lower Caves | Learned Factory interactive machine intel 6187 | -6/Lower Caves | Identified exit to Lower Caves 6187 | -6/Lower Caves | Discovered exit to Lower Caves (range 18) 6190 | -6/Lower Caves | Entered another Lower Caves area 6192 | -6/Lower Caves | Encountered a Warlord checkpoint 6193 | -6/Lower Caves | Learned Factory garrison access intel 6248 | -6/Lower Caves | Identified exit to Data Miner 6248 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 6256 | -6/Lower Caves | Entered Data Miner 6256 | -6/Data Miner | Identified exit to Proximity Caves 6256 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 6260 | -6/Data Miner | Met Data Miner 6271 | -6/Data Miner | Learned location of Section 7 (-3) 6271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6276 | -6/Data Miner | Received God Mode back door access code from Data Miner 6284 | -6/Data Miner | Entered Proximity Caves 6311 | -5/Proximity Caves | Escorted by Enhanced Grunt 6334 | -5/Proximity Caves | Spotted B-75 Beast 6414 | -5/Proximity Caves | Identified exit to Factory 6414 | -5/Proximity Caves | Discovered exit to Factory (range 13) 6606 | -5/Proximity Caves | Entered Factory 6606 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6607 | -5/Factory | Loaded intel: 45 interactive machine locations 6608 | -5/Factory | Loaded intel: 3 garrison access locations 6648 | -5/Factory | Repaired Adv. Weight Redist. System 6685 | -5/Factory | Identified exit to Upper Caves 6761 | -5/Factory | Entered Upper Caves 6802 | -5/Upper Caves | Learned Factory stockpile data 6817 | -5/Upper Caves | Identified exit to Upper Caves 6817 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 6827 | -5/Upper Caves | Found Alien Artifact 6827 | -5/Upper Caves | Identified Dimensional Node Initializer 6827 | -5/Upper Caves | Initialized slip node 6831 | -5/Upper Caves | Entered another Upper Caves area 6832 | -5/Upper Caves | Identified exit to Warlord 6899 | -5/Upper Caves | Learned 4 Factory zone layouts 6975 | -5/Upper Caves | Entered Warlord 7076 | -5/Warlord | Met Warlord 7079 | -5/Warlord | Opened Warlord's prototype stash 7083 | -5/Warlord | Found Prototype Device 7083 | -5/Warlord | Identified System Purifier 7085 | -5/Warlord | Warlord's base attacked by MAIN.C 7119 | -5/Warlord | Opened side exit 7125 | -5/Warlord | Identified exit to Proximity Caves 7125 | -5/Warlord | Discovered exit to Proximity Caves (range 10) 7127 | -5/Warlord | Entered Proximity Caves 7218 | -4/Proximity Caves | Identified exit to Factory 7218 | -4/Proximity Caves | Discovered exit to Factory (range 16) 7222 | -4/Proximity Caves | Entered Factory 7222 | -4/Factory | Evolved 2 slots: Utility x2 7291 | -4/Factory | Identified exit to Extension 7291 | -4/Factory | Discovered exit to Extension (range 5) 7292 | -4/Factory | Entered Extension 7311 | -4/Extension | Disrupted transfer network 7314 | -4/Extension | Energy Cycler disabled 7315 | -4/Extension | Rescued a captive Derelict 7537 | -4/Extension | Build established: Derelict-Mutant 7551 | -4/Extension | Spotted B-86 Titan 7553 | -4/Extension | Spotted B-86 Titan 7558 | -4/Extension | Identified exit to Research 7558 | -4/Extension | Discovered exit to Research (range 19) 7564 | -4/Extension | Entered Research 7564 | -3/Research | Evolved 2 slots: Utility x2 7595 | -3/Research | Lost 3 parts (1p1n1u) 7599 | -3/Research | Incoming investigation squad redirected 7640 | -3/Research | Lost 4 parts (1p1n2u) 7692 | -3/Research | Lost 3 parts (1p2u) 7696 | -3/Research | Found Antimissile System 7716 | -3/Research | Found Prototype Launcher 7716 | -3/Research | Identified Tactical Quantum Warhead 7752 | -3/Research | Identified exit to Quarantine 7752 | -3/Research | Discovered exit to Quarantine (range 6) 7756 | -3/Research | Entered Quarantine 7809 | -3/Quarantine | Found Alien Artifact 7809 | -3/Quarantine | Identified Terrabomb 7809 | -3/Quarantine | Used Terrabomb 7816 | -3/Quarantine | Found Terrabomb 7841 | -3/Quarantine | Garrison activated, responded to threat 7878 | -3/Quarantine | Found Alien Impact Weapon 7878 | -3/Quarantine | Identified Core Stripper 7880 | -3/Quarantine | Used Terrabomb 7895 | -3/Quarantine | Identified exit to Research 7927 | -3/Quarantine | Lost 8 parts (4n3u1w) 7929 | -3/Quarantine | Entered Research 7929 | -2/Research | Warlord forces began assault on 0b10 7929 | -2/Research | Evolved 2 slots: Utility x2 7983 | -2/Research | Identified exit to Testing 7983 | -2/Research | Identified exit to Access 8006 | -2/Research | Entered Testing 8036 | -2/Testing | Lost 3 parts (1p1u1w) 8043 | -2/Testing | Incoming investigation squad redirected 8088 | -2/Testing | Incoming investigation squad redirected 8152 | -2/Testing | Garrison activated, responded to threat 8172 | -2/Testing | Build established: Hacker-Mutant 8173 | -2/Testing | Core integrity fell below 50% 8201 | -2/Testing | Lost 8 parts (3n3u2w) 8209 | -2/Testing | Core integrity fell below 20% 8209 | -2/Testing | Scanned by Researcher 8214 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Investigation squad. 08199_ >> DECODED: Fusion Bomb Trap location. 08203_ Dark Matter Chamber disabled. 08208_ Slammed into G-73 Enforcer. 08208_ Penetrated by Slug. 08209_ C-65 Expert calls for reinforcements. 08209_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08209_ Held in stasis. 08209_ C-65 Expert is analyzing... 08209_ ALERT: Encountered unknown unique technology, formulating response. 08209_ Slug penetrates Dark Matter Chamber. 08211_ O-32 Director distress signal alerts nearby ally. 08212_ System Shield destroyed. 08212_ Slug penetrates Dark Matter Chamber. 08212_ Slug penetrates G-73 Enforcer. 08212_ G-73 Enforcer suffers critical hit. 08212_ Slug penetrates Wall. 08213_ Held in stasis. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ##############?????????????? | | ????????????????????# # p #?????????????? | | ???????####???####??# #"" g"""g""" #####?????????? | | ???#???# ???? #??# #"" g"""g""" """ #?????????? | | ???# ??# ???[ #### #"T@g""" """ """"#?????????? | | ???# ??# # #"" """ "" "F""#?????????? | | ???# ??# # #"" """ """ ""#?????????? | | ???# #?# """"" # h """ """ """#?????????? | | #### #?# """"" + # """h""" "" #?????????? | | ## ### """"" # # chgh #####?????????? | | # ?# # g #?????????????? | | # #### # ! g #?????????????? | | ! # ! #?????????????? | | ##g###########?????????????? | | #???????????????????????? | | ! #???????????????????????? | | == ##########+##+#???????????????????????? | | * =%! ?? ????????????????????????? | | | """""" ????"????????????????????????? | | """"????????????????????????????????? | | ! """?????????????????????????????????? | | ! ?????????????????????????????? | | *% ?????????????????????????????? | | ! ?????????????????????????????? | | ?????????????????????????????? | | ## #+######?????????????????????????????? | | ???????????????????????????????????? | | %= ??????????????????????????????????? | | "" ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Sml. Storage Unit | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Reaction Control System | x1 | -7/Factory | Preloaded Sml. Storage Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Terrabomb Core Stripper Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed SkeletonFortressChronowheel Manual? 0 Play Time 01:25:44 Cumulative 261.3 hours Start 2021.02.03 @ 15:57:09 End 2021.02.03 @ 17:24:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 261 Rogue 122 Adventurer 68 Explorer 71 Win Type - Total 18 Types 14/0/2/2/0/0/0/0/0 Lore% 75 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41f8355-bc57-40c6-90a4-923b3f4fd43b