Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 15:27:59 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1752) 1752 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6302 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 180/550 Matter 169/300 Energy 100/100 System Corruption 20% Temperature Warm (125) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (20) --- Light Ion Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Medium Treads Medium Treads Medium Treads Faulty Experimental Sensor Array Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Guided Plasma Cannon Heavy Assault Rifle Autogun Shotgun Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Medium Treads Compact Wheel Experimental Sensor Array Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Beamcaster Guided Plasma Cannon Heavy Assault Rifle Autogun Shotgun Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 34 | 7 . . 6 4 . 1 6 3 7 Power 4 | 1 . . . 1 . . . . 2 Engine 2 | 1 . . . 1 . . . . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 8 | 2 . . 1 2 . . . . 3 Treads 8 | 2 . . 1 2 . . . . 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | 2 . . 2 . . 1 3 1 1 Device 3 | 1 . . . . . 1 1 . . Storage 3 | 1 . . 1 . . . . . 1 Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . . 3 1 . . 3 2 1 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 1 . . 3 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 9 | . . . . . . 2 . 2 5 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 1 Utility 3 | . . . . . . 1 . 1 1 Weapon 3 | . . . . . . 1 . . 2 Highest Loss Streak 5 | . . . . . . 2 . 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 7 7 12 17 20 19 16 19 19 Power 1 | . 1 1 1 1 2 2 2 2 2 Propulsion 3 | 1 2 2 3 4 5 5 4 3 3 Utility 4 | . 2 2 3 5 5 4 3 6 6 Weapon 5 | 1 2 2 4 5 6 6 6 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . . . 1 1 . . 1 16 Power 3 | . . . . . . . . . 3 Propulsion 5 | . . . . 1 . . . . 4 Utility 7 | . . . . . 1 . . 1 5 Weapon 3 | . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 99 | . 100 100 97 100 100 96 98 99 99 Engine 8 | . 14 14 11 11 11 11 9 9 . Core 1 | . . . . . . . . . 8 Treads 25 | . 28 28 22 22 22 22 27 26 26 Device 7 | . 14 14 11 11 11 9 8 5 . Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 6 | . . . . . . . 8 12 17 Protection 8 | . . . 8 11 11 11 9 9 9 Ballistic Gun 29 | . 28 28 32 33 33 31 27 26 26 Peak Build Rating 33 | 8 7 8 15 18 18 18 27 28 33 Average Rating 20 | 5 7 7 13 16 18 17 21 26 32 On Entrance 14 | . 7 7 8 15 18 18 17 27 25 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 15 15 15 59 62 62 62 64 62 62 Greatest Support 68 | 40 40 40 40 40 40 40 60 60 68 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 18 20 20 20 20 20 20 Most Carried 20 | 8 7 8 17 20 20 20 19 20 20 Average Carried 16 | 3 7 7 12 17 19 19 16 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 7 7 8 16 20 20 18 19 19 19 Class Distribution -------------------- 42% | Scavenger-Gunner 15% | Scavenger-Tank 14% | Tank 12% | Mutant 8% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1579 | 342 . 54 145 184 . 126 163 167 398 Remotely . | . . . . . . . . . . Salvage Created 1844 | 144 . 94 384 63 . 126 215 214 604 Parts 138 | 13 . 6 27 10 . 6 16 19 41 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 41 | . . 2 6 4 . 3 5 9 12 Guns 38 | . . 2 6 4 . 3 5 6 12 AOE 3 | . . . . . . . . 3 . Classes Destroyed 12 | 2 . 1 1 1 . 1 2 1 3 Worker 3 | . . . . . . . 3 . . Builder 1 | . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 15 | . . . . 4 . . 3 3 5 Cutter 3 | . . . . . . . . 3 . Grunt 14 | . . 2 3 . . 2 . 3 4 Duelist 1 | . . . . . . 1 . . . Sentry 5 | . . . 3 . . . . . 2 Hunter 3 | . . . . . . . 2 . 1 Best Kill Streak 5 | 2 . 1 3 4 . 3 4 3 5 Combat Bots Only 5 | . . 1 2 4 . 3 2 3 5 Max Kills in Single Turn 2 | 1 . 1 1 2 . 1 2 2 2 Gunslinging 1 | . . . . 1 . . . 1 1 Exploded 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 186 | . . 25 26 13 . 24 26 33 39 Missed 45 | . . 6 5 1 . 3 7 13 10 Hits 141 | . . 19 21 12 . 21 19 20 29 Melee 3 | . . . . . . 2 . 1 . Projectile 138 | . . 19 21 12 . 19 19 19 29 Critical Strikes 3 | . . 1 . . . . . 1 1 Damage Taken 2846 | . . 256 280 86 . 358 188 373 1305 Core 468 | . . 12 34 6 . 46 19 31 320 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 . 95 . . . 78 . . . Volleys Fired 119 | 12 . 14 18 5 . 10 8 15 37 Largest 3 | 2 . 2 3 3 . 3 3 3 3 Hottest 100 | 40 . 40 66 66 . 69 74 86 100 Shots Fired 316 | 24 . 28 54 15 . 24 24 45 102 Gun 309 | 24 . 28 54 15 . 24 24 42 98 Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . . 3 . Special 4 | . . . . . . . . . 4 Kinetic 309 | 24 . 28 54 15 . 24 24 42 98 Thermal 4 | . . . . . . . . . 4 Explosive 3 | . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 5 . 7 9 5 . 8 11 20 13 Robot Miss Streak 3 | 3 . 3 2 2 . 3 2 3 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 9 | . . . 1 2 . 2 . 2 2 Max Gunslinging Chain 2 | . . . 1 1 . 1 . 2 1 Shots Hit Robots 181 | 15 . 20 32 9 . 20 16 23 46 Core Hits 89 | 6 . 5 13 4 . 8 13 12 28 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Critical Strikes 3 | . . 1 . . . 1 . 1 . Destroy 3 | . . 1 . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3011 | 200 . 234 450 136 . 323 239 584 845 Guns 2802 | 200 . 234 450 136 . 323 239 389 831 Cannons . | . . . . . . . . . . Explosions 195 | . . . . . . . . 195 . Melee . | . . . . . . . . . . Ramming 14 | . . . . . . . . . 14 Kinetic 2802 | 200 . 234 450 136 . 323 239 389 831 Thermal . | . . . . . . . . . . Explosive 195 | . . . . . . . . 195 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 20 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . . . 12 Message Errors 1 | . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . 94 . Shots 2 | . . . . . . . . 2 . Rammed 4 | . . . . . . 1 . . 3 Targets Rammed 4 | . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . . 27 114 36 . 228 24 45 181 Average Temperature 45 | . . 10 31 14 . 126 9 17 52 Received Heat Transfer 639 | . . 162 99 . . 171 . 126 81 Effects 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 71 | 100 100 100 100 100 . 100 100 24 56 Level 1 28 | . . . . . . . . 75 43 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 371 | 10 . 40 46 90 . 40 112 371 318 Initial 180 | . . . . . . . 7 54 180 Average 116 | 1 . 5 11 23 . 17 29 268 198 Influence Increases 1278 | 25 . 50 156 90 . 70 164 337 386 Destroy 0b10 Robot/C 820 | . . 40 120 80 . 60 100 180 240 Destroy 0b10 Robot/NC 65 | 25 . . 5 . . . 15 . 20 Destroy Leader 162 | . . 10 30 10 . 10 30 10 62 Successful Hack 32 | . . . . . . . 4 28 . Disable Machine 15 | . . . . . . . . . 15 Anti-Garrison Action 100 | . . . . . . . . 100 . Destroy Structure 24 | . . . 1 . . . . 19 4 Lose Combat Pursuer 60 | . . . . . . . 15 . 45 Influence Decreases 1064 | 25 . 50 156 90 . 50 100 50 543 Entered New Map 234 | . . . . . . . 13 30 191 Time Decay 750 | 25 . 50 156 90 . 40 87 . 302 Lost Part 80 | . . . . . . 10 . 20 50 Squads Dispatched 5 | . 1 . . . . . 1 . 3 Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . . . 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 1 2 10 5 . 3 7 9 21 Peak Tracking Total 7 | . . 2 4 3 . 3 3 3 7 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . . . . . . . 1 7 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . . . 1 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 1 . 1 . 2 . 2 3 1 Terminals 7 | . 1 . 1 . . . 1 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 15 | . 4 . 1 . 2 . 2 5 1 Successful 5 | . . . . . 2 . 1 2 . Failed 10 | . 4 . 1 . . . 1 3 1 Catastrophic 3 | . 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 4 . 1 . 1 . 1 . 1 Terminals 12 | . 4 . 1 . . . 1 5 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 4 | . . . . . 2 . . 2 . Record 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . . . 1 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 2232 | 65 61 316 603 354 513 98 222 . . Seismic 2232 | 65 61 316 603 354 513 98 222 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 4380 | 182 61 316 603 354 513 125 497 1054 675 Spaces Moved 1778 | 83 39 171 229 138 214 34 188 370 312 Core 4 | 4 . . . . . . . . . Treads 1774 | 79 39 171 229 138 214 34 188 370 312 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 160 160 Average Speed 211 | 154 160 160 228 240 240 240 240 237 162 Slowest Speed 240 | 160 160 160 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 Cave-ins Triggered 4 | . . . . . . . . . 4 Exploration Rate (%) 29 | 5 14 57 20 43 60 9 22 40 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . 7 Terrain Destroyed 35 | . . . . . . . 1 27 7 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . . 1 4 6 AOE 23 | . . . . . . . . 23 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 2157 | 110 38 186 271 150 215 59 216 515 397 Wait 159 | . . 1 7 . . 13 7 110 21 Move 1768 | 82 38 170 228 137 213 33 187 368 312 Hop . | . . . . . . . . . . Pick Up 31 | 8 . 1 8 2 1 . 2 3 6 Fast Attach 10 | 7 . . 2 . . . . . 1 Attach 9 | . . . 1 . . 2 3 2 1 Detach . | . . . . . . . . . . Swap 23 | . . . 4 4 . . 6 2 7 Drop 20 | 1 . . 3 2 1 . 3 1 9 Fire 119 | 12 . 14 18 5 . 10 8 15 37 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . 1 . . 3 Escape Stasis 14 | . . . . . . . . 14 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 328 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 331 | -10/Mines | Found Prototype Device 377 | -10/Mines | Learned location of 1 exit from Materials 548 | -10/Mines | Discovered new exit (range 10) 560 | -10/Mines | Entered Materials 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 561 | -9/Materials | Identified exit to Materials 842 | -9/Materials | Discovered new exit (range 16) 984 | -9/Materials | Build established: Tank 1163 | -9/Materials | Entered Mines 1164 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1320 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1477 | -9/Mines | Assembled infested the area 1507 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -9/Mines | Discovered new exit (range 5) 1517 | -9/Mines | Entered Exiles 1575 | -9/Exiles | Met 8R-AWN 1618 | -9/Exiles | Met EX-HEX 1630 | -9/Exiles | Build established: Scavenger-Tank 1685 | -9/Exiles | Met EX-BIN 1712 | -9/Exiles | Aligned with FarCom system 1714 | -9/Exiles | Given EX-Vault access code 1769 | -9/Exiles | Opened EX-Vault 1787 | -9/Exiles | Found Gui. Plasma Cannon 1836 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1910 | -9/Exiles | Met EX-DEC 1937 | -9/Exiles | Learned location of Zion (-7) 2009 | -9/Exiles | Discovered new exit (range 10) 2030 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2030 | -9/Exiles | Entered Mines 2128 | -8/Mines | Discovered exit to Materials (range 8) 2155 | -8/Mines | Entered Materials 2155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -8/Materials | Build established: Scavenger-Skirmisher 2650 | -8/Materials | Identified exit to Garrison 2652 | -8/Materials | Entered Garrison 2789 | -8/Garrison | Build established: Scavenger-Gunner 2896 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Garrison Relay disabled 2990 | -8/Garrison | Garrison Relay disabled 3112 | -8/Garrison | Triggered checkpoint 3486 | -8/Garrison | Discovered new exit (range 10) 3507 | -8/Garrison | Discovered new exit (range 8) 3507 | -8/Garrison | Discovered new exit (range 90) 3507 | -8/Garrison | Discovered new exit (range 37) 3507 | -8/Garrison | Discovered new exit (range 65) 3601 | -8/Garrison | Installed Relay Interface Framework 3706 | -8/Garrison | Entered Materials 4253 | -8/Materials | Discovered new exit (range 16) 4341 | -8/Materials | Crushed by falling debris 4341 | -8/Materials | System corruption reached 10% 4356 | -8/Materials | Crushed by falling debris 4371 | -8/Materials | Crushed by falling debris 4371 | -8/Materials | Core integrity fell below 50% 4379 | -8/Materials | Crushed by falling debris 4381 | -8/Materials | Self-destructed Last Messages --------------- 04344_ Slug penetrates Earth. 04352_ System corrupted: Gauss Rifle jammed. 04355_ Slug penetrates Wall. 04356_ The unstable cave ceiling collapses. 04356_ Crushed by falling debris. 04362_ Slug penetrates Wall. 04369_ System corrupted: Heat flow error (+124). 04371_ The unstable cave ceiling collapses. 04371_ Crushed by falling debris. 04371_ Enh. Nuclear Core destroyed. 04371_ System corrupted by crushing effect (+2). 04371_ Slug penetrates Wall. 04379_ Wall collapses. 04379_ The unstable cave ceiling collapses. 04379_ Crushed by falling debris. 04379_ Gauss Rifle destroyed. 04379_ System corrupted by crushing effect (+2). 04379_ Lgt. Treads destroyed. 04379_ System corrupted by crushing effect (+4). 04380_ Y-45 Defender emerges from the garrison. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????# ########??????######????????????????? | | ?????????# < # ###??? #????????????????? | | ?????????# # ##### #????????????????? | | ?????????# + ## ##@ """Y #????????????????? | | ?????????# # !###### "G #????Y???????????? | | ?????????+ # #????? """ #????????????????? | | ?????????# # #?????? #????????????????? | | ?????????# ################+####???????????????? | | ?????????# Y ????????????? | | ?????????# ^ ????????????? | | ?????????# ########+###### ###????????????????? | | #######??# #???# #?????????????????????? | | ! ??# #???#"" """#?????????????????????? | | ?# #???#"" """#?????????????????????? | | ?# #???#"T """#?????????????????????? | | ? # #???#"" #?????????????????????? | | ??"" """ # #???#"" """#?????????????????????? | | ??"" """ + #???# """#?????????????????????? | | ??"" """ # #???# """??????????????????????? | | ? # #???# ???????????????????????? | | ########## ###########????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | """ """ #???????????????????????????? | | """ """ #???????????????????????????? | | """ """ ##???????????????????????????? | | ###### #????????????????????????????? | | #?????+#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeServoWand Manual? 0 Play Time 00:18:38 Cumulative 281.1 hours Start 2025.11.14 @ 15:09:14 End 2025.11.14 @ 15:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 603 Rogue 603 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: f952918c-0ee8-4193-868c-87ef880fa16a