Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:03:24 Player: H3-RMN Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (64) 320 Value Destroyed (1601) 1601 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2707) 2707 TOTAL SCORE: 13268 Bonus ------- High Alert Combat Kills 107 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 158/300 Energy 86/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Advanced Actuator Array Plasma Cutter Force Lance Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer EM Disruption Field Authchip [Propulsion] Authchip [Device] Authchip [Weapon] System Guard > --- WEAPON ----------- Railgun > --- INVENTORY -------- Field Propulsion Array Impulse Thruster Array Relay Coupler [Programmer] Advanced Component Analysis Suite Improved Trap Extractor Hacking Drone Bay Plasma Cutter Makeshift Sword [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Slots Evolved 18 | . . 2 2 2 . . . . 2 . 2 2 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . Utility 13 | . . 1 1 1 . . . . 2 . 1 2 1 . . . 2 . 2 . Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 120 | 5 7 28 14 2 2 3 1 5 3 3 7 5 8 5 . 9 1 7 2 3 Power 9 | 1 . 2 2 . 1 . . . . . 1 . 1 . . . 1 . . . Engine 7 | 1 . 2 2 . 1 . . . . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 25 | 2 1 6 4 1 . . . . 2 . 2 . 3 2 . . . 2 . . Treads 10 | 1 1 5 1 . . . . . . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 3 1 . . . . 2 . 2 . 3 2 . . . . . . Utility 48 | 1 2 7 4 1 1 1 1 1 1 2 3 4 3 1 . 9 . 5 1 . Device 12 | . . 1 1 . . . 1 . . . 3 2 2 1 . . . 1 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . . 1 1 . . . . . . . . 2 1 . Hackware 18 | . . . 2 . . . . . . 2 . 2 1 . . 9 . 2 . . Protection 10 | . 1 6 . 1 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 4 13 4 . . 2 . 4 . 1 1 1 1 2 . . . . 1 3 Energy Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 2 . . . . . . . . . . . . . . . . . 3 Ballistic Gun 21 | . 4 9 4 . . 2 . . . . . 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . 2 . . 1 . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . . . . . . . . . . 1 . . . Parts Lost 45 | . 2 8 2 . . 1 . 2 . 2 3 3 4 10 1 3 . 1 3 . Power 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . Propulsion 13 | . 1 2 . . . . . 1 . 1 . . 2 3 1 . . . 2 . Utility 23 | . . 4 1 . . 1 . . . 1 1 2 1 7 . 3 . 1 1 . Weapon 6 | . 1 2 . . . . . 1 . . 2 . . . . . . . . . Highest Loss Streak 7 | . 1 2 1 . . 1 . 2 . 2 3 3 4 7 4 2 . 1 3 . To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Average Slot Usage (%) 77 | . 95 95 84 82 87 94 100 95 62 73 67 68 69 49 19 20 39 39 13 6 Engine 6 | . 14 11 8 . 3 7 7 6 . . . . 1 . . . . . . . Treads 5 | . 14 12 13 . . . . . . . . . . . . . . 1 6 . Wheel 3 | . 12 7 . . . . . . . . . . . . . . . . . . Flight 10 | . . . 12 30 30 30 30 28 16 22 17 15 13 7 4 . . . . . Device 4 | . . . . 7 7 7 7 4 . . 5 17 19 12 . . . 1 . . Storage 7 | . 14 11 9 7 7 7 7 7 6 6 5 5 4 2 . . . . . . Processor 6 | . . . 2 7 7 7 7 10 20 20 17 15 14 13 9 5 4 7 2 . Hackware 5 | . . . 3 7 7 7 7 7 6 13 13 9 10 7 4 14 34 28 4 2 Protection 8 | . 13 19 11 5 7 6 7 7 6 2 . . . . . . . . . . Ballistic Gun 15 | . 22 30 14 15 15 17 23 16 . . . 2 1 2 . . . . . . Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 39 | 12 20 34 34 15 18 19 20 20 15 20 18 19 20 21 . . . 3 6 39 Greatest Support 60 | 20 20 40 60 20 20 20 20 20 21 21 23 23 31 23 8 3 3 3 3 3 Greatest Overweight (x) 12 | 1 1 6 6 . . . . . . . . . . 1 . . . . 1 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 Most Carried 10 | 4 9 10 10 9 9 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 8 | 2 7 8 9 7 7 8 9 9 10 9 9 9 9 7 5 5 5 4 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 9 10 10 7 8 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Sprinter 19% | Tank 9% | Scavenger-Tank 7% | Infiltrator-Mutant 4% | Infiltrator-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -3/Garrison Mutant | -3/Research Mutant | -3/Garrison Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Matter Collected 1563 | 211 157 607 157 . 61 34 10 56 . . 113 . 130 . . 2 . 25 . . Remotely 10 | . . . . . . . . . . . . . 10 . . . . . . . Salvage Created 1998 | . 322 1033 250 . . . . 64 . . 161 . 168 . . . . . . . Parts 136 | . 18 75 14 . . . . 10 . . 13 . 6 . . . . . . . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Combat Hostiles Destroyed 52 | . 9 29 4 . . . . 4 . . 6 . . . . . . . . . Melee 7 | . . . . . . . . 1 . . 6 . . . . . . . . . Guns 40 | . 9 29 2 . . . . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . Classes Destroyed 9 | . 2 4 2 . . . . 1 . . . . . . . . . . . . Worker 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Operator 5 | . . 3 2 . . . . . . . . . . . . . . . . . Swarmer 30 | . 3 14 4 . . . . 3 . . 6 . . . . . . . . . Grunt 16 | . 6 10 . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | . 3 15 6 . . . . 4 . . 6 . 1 . . . . . . . Combat Bots Only 15 | . 3 15 4 . . . . 4 . . 6 . . . . . . . . . Max Kills in Single Turn 3 | . 1 2 2 . . . . 3 . . 1 . 1 . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Hostile Shots Fired 818 | . 53 146 68 . . 30 . 33 . 7 34 46 23 105 14 21 . 37 120 81 Missed 309 | . 17 30 23 . . 17 . 14 . 3 19 29 8 46 5 12 . 10 50 26 Damage Taken 9540 | . 413 1196 447 . . 151 . 300 . 144 237 618 305 1150 170 194 . 1419 1600 1196 Core 4340 | . 47 127 65 . . 38 . 29 . . 86 356 110 535 148 142 . 1056 673 928 Absorbed by Shields 66 | . . . . . . . . . . . . . . 66 . . . . . . Ignored by Resistances 18 | . . . . . . . . . . . 6 12 . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . . . 36 . . . . . . . . . . . Core Remaining (%) 74 | 100 81 68 88 . . . . 90 . 100 91 69 . . . 28 . 27 . . Volleys Fired 140 | . 32 76 12 . . . . 4 . . . . . 13 . . . . . 3 Largest 3 | . 2 3 3 . . . . 1 . . . . . 1 . . . . . 2 Hottest 240 | . 60 80 159 . . . . 33 . . . . . 35 . . . . . 240 Shots Fired 329 | . 63 209 36 . . . . 4 . . . . . 13 . . . . . 4 Gun 304 | . 63 209 19 . . . . . . . . . . 13 . . . . . . Cannon 21 | . . . 17 . . . . . . . . . . . . . . . . 4 Launcher 4 | . . . . . . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 276 | . 58 186 19 . . . . . . . . . . 13 . . . . . . Thermal 44 | . . 23 17 . . . . . . . . . . . . . . . . 4 Explosive 4 | . . . . . . . . 4 . . . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 7 11 3 . . . . 1 . . . . . 3 . . . . . 4 Robot Miss Streak 9 | . 4 5 9 . . . . 2 . . . . . 1 . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 7 | . 2 5 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 197 | . 44 123 9 . . . . 3 . . 7 . 2 6 . . . . . 3 Core Hits 111 | . 21 56 8 . . . . 7 . . 6 . 2 5 2 . . . 3 1 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 2 1 1 . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . 2 1 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 21 | . . . . . . . . 2 . . 14 . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 3 . 5 . . . . . . . Piercing 13 | . . . . . . . . 2 . . 11 . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3239 | . 349 1481 224 . . . . 356 . . 237 . 136 239 15 . . . 63 139 Guns 2149 | . 349 1481 80 . . . . . . . . . . 239 . . . . . . Cannons 270 | . . . 144 . . . . . . . . . . . . . . . . 126 Explosions 273 | . . . . . . . . 273 . . . . . . . . . . . . Melee 456 | . . . . . . . . 83 . . 237 . 136 . . . . . . . Ramming 91 | . . . . . . . . . . . . . . . 15 . . . 63 13 Kinetic 1950 | . 301 1330 80 . . . . . . . . . . 239 . . . . . . Thermal 421 | . . 151 144 . . . . . . . . . . . . . . . . 126 Explosive 273 | . . . . . . . . 273 . . . . . . . . . . . . Electromagnetic 48 | . 48 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . . 99 . 136 . . . . . . . Piercing 221 | . . . . . . . . 83 . . 138 . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . 1 6 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . . . . . . . . . . . . . . 13 Projectiles 13 | . . . . . . . . . . . . . . . . . . . . 13 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . . . . . . 6 . . . 28 5 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 24 | . . . . . . . . . . . . . . . 4 . . . 14 6 Targets Rammed 24 | . . . . . . . . . . . . . . . 4 . . . 14 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 172 264 520 . . 18 . 20 . . . 14 10 25 . . . . . 109 Average Temperature 92 | . 44 77 219 . . 11 . 10 . . . 7 10 25 . . . . . 52 Received Heat Transfer 1274 | . 192 201 81 . . 78 . 36 . . 9 91 75 282 94 9 . . 27 99 Effects 6 | . . 3 3 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 720 | . . 350 259 . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Peak Influence 604 | . 220 604 442 214 . . . . 56 39 236 390 264 434 263 217 134 104 146 189 Initial 243 | . . 92 228 200 . . . . 56 39 9 115 191 197 243 197 119 104 56 92 Average 274 | . 110 424 320 210 . . . . 56 28 156 229 237 341 257 201 127 103 94 159 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . 1 1 1 2 1 1 . . . . Low Security (%) 36 | 100 95 11 . . . . . . 100 100 57 52 1 1 . 54 100 100 100 100 Level 1 39 | . 4 21 95 100 . . . . . . 42 47 98 90 100 45 . . . . Level 2 23 | . . 67 4 . . . . . . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 3 2 . . . . . . . . 2 4 . 1 . . 1 3 . Investigation 8 | . 1 . 2 . . . . . . . . 1 3 . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . 3 . . . . . . . . . 1 1 . 1 . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Distress Signals 6 | . 1 2 2 . . . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 12 35 19 . 1 10 . 8 . 1 12 16 11 22 4 4 . 6 24 23 Peak Tracking Total 25 | . 4 6 12 . 2 10 . 8 . 1 7 13 10 15 4 7 . 5 21 25 Tactical Retreats 21 | . 1 2 1 . . 3 . . . . 1 4 . 4 . 3 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Traps Triggered 8 | . 2 . . . . . . . . 1 . 2 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Machines Disabled 2 | . . . . . . . . . . . . . . 2 . . . . . . Max in Single Turn 2 | . . . . . . . . . . . . . . 2 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Machines Accessed 30 | . 1 3 3 1 1 . 1 . 2 . 5 2 6 . 1 . 1 . 2 1 Terminals 16 | . 1 2 2 1 . . . . 1 . 2 . 4 . . . 1 . 1 1 Fabricators 4 | . . . . . . . . . . . 1 2 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . Total Hacks 81 | . 3 8 14 2 1 . 5 . 3 . 15 5 16 . 1 . 2 . 3 3 Successful 45 | . . 6 8 1 1 . 5 . 3 . 7 3 7 . 1 . 1 . 1 1 Failed 36 | . 3 2 6 1 . . . . . . 8 2 9 . . . 1 . 2 2 Catastrophic 10 | . 1 . 2 . . . . . . . 3 1 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 3 4 8 . . . . . . . 6 3 1 . . . . . . . Terminals 42 | . 3 6 10 2 . . . . 1 . 5 . 8 . . . 2 . 2 3 Fabricators 14 | . . . . . . . . . . . 3 5 6 . . . . . . . Repair Stations 6 | . . . . . . . . . 2 . 4 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers 6 | . . 2 4 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . 1 . . . 1 . Terminal Hacks 21 | . . 4 4 1 1 . 5 . 1 . 2 . 1 . . . 1 . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematic 11 | . . 2 2 . . . 5 . . . 1 . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 1 5 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Build 3 | . . . . . . . . . . . . 1 2 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . . . . . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . Unlock Access 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 5 | . . . . . . . . . . . 3 2 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 3 2 . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabnet 2 | . . . . . . . . . . . 1 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 3 3 1 . . . . 1 . 4 2 6 . 1 . . . 2 1 Full Trace Events 7 | . . . 2 . . . . . . . . . 3 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 14 | . . 3 4 . . . 5 . . . 1 . 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . 32 . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . Time 60 | . . . . . . . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Used RIF Installer 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . . . . . . Attached 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 4 4 4 4 1 1 . . Autooverrided 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Total Allies 4 | . . . . . . . . . . . . 3 . 1 . . . . . . Largest Group 2 | . . . . . . . . . . . . 2 . 1 . . . . . . Highest-Rated Group 54 | . . . . . . . . . . . . 54 . 47 . . . . . . Highest-Rated Ally 54 | . . . . . . . . . . . . 54 . 47 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 3 . 1 . . . . . . Total Damage 62 | . . . . . . . . . . . . 23 . 39 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 1 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Turns Passed 3580 | 53 256 976 261 41 66 181 267 171 89 31 152 168 228 239 17 83 34 70 128 69 Spaces Moved 4891 | 46 116 440 347 67 223 378 878 313 84 67 354 377 287 328 29 136 63 75 215 68 Core 563 | 1 . 1 . . . . . . . . . . . . 4 136 63 75 215 68 Treads 267 | 1 60 151 55 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 388 | 44 56 288 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3673 | . . . 292 67 223 378 878 313 84 67 354 377 287 328 25 . . . . . Fastest Speed 26 | 50 95 115 29 26 26 26 26 26 27 27 26 30 30 37 40 50 50 50 50 50 Average Speed 46 | 92 128 143 52 27 27 26 26 26 28 27 29 30 31 38 41 50 50 50 50 67 Slowest Speed 650 | 160 160 350 455 29 29 26 26 29 29 29 30 30 37 120 50 50 50 50 100 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . 5 . . 5 . 3 . 1 8 9 7 15 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 26 46 38 2 55 67 81 59 2 82 14 14 9 54 3 30 3 88 14 22 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . . 1 . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . . . . 1 7 3 5 . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . 1 . 3 . . . . . . . Terrain Destroyed 105 | . . . . . . . . 30 . . 1 . 3 70 . . . . . 1 Melee 4 | . . . . . . . . . . . 1 . 3 . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 AOE 100 | . . . . . . . . 30 . . . . . 70 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Gar Res Gar Res DSF Acc Gar Total 5851 | 54 170 648 395 89 226 454 917 393 146 78 374 421 412 404 33 145 64 109 234 85 Wait 554 | . 9 72 3 20 . 73 29 66 60 3 1 45 108 42 . 1 . 15 2 5 Move 4782 | 45 115 439 338 66 222 367 877 307 83 64 337 361 274 304 29 135 62 74 215 68 Hop 38 | . . . 3 . . 5 . 2 . 1 8 6 6 7 . . . . . . Pick Up 65 | 4 6 14 9 . 1 4 5 . . 4 3 3 5 3 . . . 4 . . Fast Attach 58 | 5 3 6 6 . 1 1 . 3 3 2 4 2 3 1 . 9 1 4 1 3 Attach 40 | . 2 10 4 2 1 1 . 2 . 1 3 3 2 5 . . . 3 1 . Detach 8 | . . . 2 . 1 . . 2 . . 1 . . 1 . . . . 1 . Swap 23 | . 2 12 4 . . 1 1 . . . . . 3 . . . . . . . Drop 72 | . 1 19 14 1 . 2 5 5 . 3 3 1 6 2 . . 1 9 . . Fire 140 | . 32 76 12 . . . . 4 . . . . . 13 . . . . . 3 Melee 21 | . . . . . . . . 2 . . 14 . 5 . . . . . . . Ram 24 | . . . . . . . . . . . . . . . 4 . . . 14 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . 23 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison -2/Research -2/DSF -1/Access -1/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 579 | -9/Materials | Destroyed 15 combat bots 920 | -9/Materials | Build established: Tank 1246 | -9/Materials | Discovered new exit (range 9) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -8/Materials | Discovered new exit (range 10) 1412 | -8/Materials | Build established: Scavenger-Tank 1466 | -8/Materials | Identified exit to Storage 1528 | -8/Materials | Discovered new exit (range 19) 1547 | -8/Materials | Entered Factory 1547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -7/Factory | Identified exit to Lower Caves 1588 | -7/Factory | Entered Lower Caves 1622 | -7/Lower Caves | Encountered a Warlord checkpoint 1650 | -7/Lower Caves | Discovered new exit (range 16) 1654 | -7/Lower Caves | Entered another Lower Caves area 1685 | -7/Lower Caves | Discovered new exit (range 9) 1725 | -7/Lower Caves | Build established: Scavenger-Sprinter 1742 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1810 | -7/Lower Caves | Learned location of Extension (-5) 1831 | -7/Lower Caves | Discovered new exit (range 11) 1835 | -7/Lower Caves | Entered Zion 1845 | -7/Zion | Given the Hacking Drone Bay 1845 | -7/Zion | Found Prototype Device 1848 | -7/Zion | Discovered new exit (range 13) 1852 | -7/Zion | Learned location of Warlord (-5) 1909 | -7/Zion | Learned location of 1 exit from Factory 1912 | -7/Zion | Identified exit to Deep Caves 1918 | -7/Zion | Learned Factory fabricator intel 1921 | -7/Zion | Identified Hacking Drone Bay 2054 | -7/Zion | Given A8's code to call for help 2069 | -7/Zion | Found Relay Coupler [Programmer] 2072 | -7/Zion | Found Relay Coupler [Programmer] 2102 | -7/Zion | Entered Proximity Caves 2226 | -6/Proximity Caves | Learned Factory emergency access door positions 2270 | -6/Proximity Caves | Discovered new exit (range 13) 2273 | -6/Proximity Caves | Entered Factory 2273 | -6/Factory | Evolved 2 slots: Utility x2 2274 | -6/Factory | Identified exit to Factory 2276 | -6/Factory | Loaded intel: 6 fabricator locations 2345 | -6/Factory | Repaired Imp. VTOL Module 2362 | -6/Factory | Identified exit to DSF 2362 | -6/Factory | Entered DSF 2383 | -6/DSF | Additional patrols routed to DSF 2387 | -6/DSF | Discovered exit to Factory (range 14) 2393 | -6/DSF | Entered Factory 2393 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2490 | -5/Factory | Spotted B-75 Beast 2503 | -5/Factory | Lost 3 parts (1u2w) 2542 | -5/Factory | Discovered new exit (range 9) 2544 | -5/Factory | Identified exit to Factory 2545 | -5/Factory | Entered another Factory area 2545 | -4/Factory | Evolved 2 slots: Utility x2 2657 | -4/Factory | Lost 3 parts (1p2u) 2661 | -4/Factory | Discovered new exit (range 8) 2663 | -4/Factory | Identified exit to Research 2674 | -4/Factory | Fabricated E-15 Imp? 2713 | -4/Factory | Entered Research 2713 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2801 | -3/Research | Fabricated Q-thruster? 2873 | -3/Research | Fabricated Q-thruster (x2) 2941 | -3/Research | Identified exit to Garrison 2941 | -3/Research | Entered Garrison 2970 | -3/Garrison | Lost 4 parts (1p2n1u) 2972 | -3/Garrison | Phase Generator disabled 2991 | -3/Garrison | Garrison Relay disabled 3040 | -3/Garrison | Triggered checkpoint 3072 | -3/Garrison | Triggered checkpoint 3072 | -3/Garrison | Spotted B-86 Titan 3074 | -3/Garrison | Local machine network offline 3126 | -3/Garrison | Discovered new exit (range 10) 3129 | -3/Garrison | Identified exit to Research 3129 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3141 | -3/Garrison | Lost 7 parts (3n4u) 3169 | -3/Garrison | Installed Relay Interface Framework 3176 | -3/Garrison | Discovered exit to Research (range 8) 3180 | -3/Garrison | Entered Research 3193 | -3/Research | Core integrity fell below 50% 3197 | -3/Research | Identified exit to Garrison 3197 | -3/Research | Entered Garrison 3204 | -3/Garrison | Expanded RIF knowledge: Command Fork 3221 | -3/Garrison | Lost 4 parts (1n3u) 3222 | -3/Garrison | Spotted B-86 Titan 3232 | -3/Garrison | Triggered checkpoint 3243 | -3/Garrison | Discovered new exit (range 10) 3247 | -3/Garrison | Identified exit to Research 3280 | -3/Garrison | Entered Research 3280 | -2/Research | Evolved 2 slots: Utility x2 3293 | -2/Research | Spotted B-90 Cyclops 3314 | -2/Research | Identified exit to DSF 3314 | -2/Research | Entered DSF 3336 | -2/DSF | Additional patrols routed to DSF 3367 | -2/DSF | Core integrity fell below 50% 3377 | -2/DSF | Discovered new exit (range 16) 3384 | -2/DSF | Entered Access 3384 | -1/Access | Evolved 2 slots: Utility x2 3393 | -1/Access | Build established: Mutant 3442 | -1/Access | Energy Cycler disabled 3512 | -1/Access | Identified exit to Garrison 3512 | -1/Access | Entered Garrison 3531 | -1/Garrison | Lost 3 parts (2n1u) 3557 | -1/Garrison | Released all parts (4) 3559 | -1/Garrison | Core integrity fell below 50% 3572 | -1/Garrison | Core integrity fell below 20% 3578 | -1/Garrison | Spotted B-99 Colossus 3580 | -1/Garrison | Triggered checkpoint 3581 | -1/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03557_ Released Enh. Nova Cannon. 03558_ Slammed into S-43 Plague. 03559_ Slammed into Y-72 Warden. 03559_ Destabilizing: System corrupted (+1). 03560_ Slug penetrates Wall. 03560_ Garrison Terminal disabled. 03560_ Slammed into G-73 Enforcer. 03561_ Destabilizing: System corrupted (+2). 03564_ Slammed into P-80 Master. 03564_ P-80 Master knocked back. 03565_ Slammed into P-80 Master. 03568_ System corrupted: Energy discharge (-15). 03571_ Penetrated by Slug. 03579_ Knocked back. 03579_ Slug penetrates Wall. 03580_ Critical hit (Burn: +37). 03580_ Penetrated by Slug. 03580_ Beams of light sweep through the air. An alarm sounds. 03581_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????#]] ## ##### #???? | | ??????????????????????###### #???# ###+######???? | | ???????????????????????????# #???# ##???????????? | | ???????????????????????????# #???# #???????????? | | ???????????????????????????# #???# ##???????????? | | ???????????????????????????# ##### #????????????? | | ???????????????????????????# +????????????? | | ???????????????????????????#+##### #????????????? | | ???????????????????????????# ????# #????????????? | | ???????????????????????????#?????# #????????????? | | ?????????????????????????????????# #????????????? | | ??????????????????????######+##### ##########++?? | | ??????????????????????# | | +??+???+??????????????+ | | ??????????????????????# ######### ##########++?? | | ??????????????????????# h????????# #????????????? | | ??????????????????????# ????????# #????????????? | | ??????????????????????#h ????????# #????????????? | | ????????????????????/?# ????????# #????????????? | | ??????????????????????# ????????# #????????????? | | ???????????## ##""""## ##??????# #????????????? | | ???????????# ######## #????????????? | | ???????????+ % #????????????? | | ???????????# +?????+??????? | | ???????????????## ## ###########????????????? | | ????????????????#????#; @#??????????????????????? | | ?????????????? gg ?????????????????????? | | ???????????" g BB Y#????????????????????? | | ???????????" g BB g Y ???????????????????? | | ???????????" g gg ###??????????????????? | | ???????????? ## ## ###????????????????????? | | ???????????? ???# ?# g#??????+???????????????? | | ??????????????? ?? ??????????????????????? | | ?????????????? ??? ??????????????????????? | | ????????????? ??? #??+???????????????????? | | ?????????????+###"???## #???????????????????????? | | ??????????????????????# ????????????????????????? | | ???????????????????+??# /??????+????????????????? | | ??????????????????????# ????????????????????????? | | ????+?????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????+????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 300 Resistance: EM 25 Evasion (%) 64 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 103 Authchip Count 9 Trap Extractor Capacity 6 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Field Propulsion Array | -5/Factory | Hacked Q-thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -4/Factory | Preloaded Q-thruster | x2 | -3/Research | Authchip Q-thruster | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorMinesnifferSheargun Manual? 0 Play Time 01:06:10 Cumulative 696.3 hours Start 2024.04.10 @ 16:53:40 End 2024.04.10 @ 18:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 255 Adventurer 3 Explorer 25 Win Type - Total 16 Types 10/3/1/1/0/1/0/0/0 Lore% 91 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94bfa38e-501b-4985-a229-fcc4c4f92e48