Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 08:16:20 Player: Trantor Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1409) 1409 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 2969 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 74 Friendly Fire -154 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Small Laser Heavy Hammer > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Improved Treads Cooling System High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Improved Light Armor Plating Hardlight Generator Hardlight Generator Shield Generator High-powered Tractor Beam Bomb Drone Bay (16/16) Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Cooling System High-capacity Matter Pod Visual Processing Unit Sensor Array Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Shield Generator High-powered Tractor Beam Bomb Drone Bay Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 49 | . 14 5 30 Power 5 | . 2 1 2 Engine 5 | . 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 18 | . 4 2 12 Treads 5 | . . . 5 Leg . | . . . . Wheel 13 | . 4 2 7 Hover . | . . . . Flight . | . . . . Utility 11 | . 4 2 5 Device 5 | . 2 1 2 Storage 3 | . 2 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | . 4 . 11 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 7 | . 1 . 6 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 90 100 96 Engine 12 | . 14 14 9 Treads 4 | . . . 11 Wheel 24 | . 25 28 19 Device 8 | . 5 11 9 Storage 12 | . 14 14 11 Processor 4 | . . 2 11 Energy Gun 9 | . 14 14 1 Ballistic Gun 15 | . 14 14 18 Naked Turns . | . . . . Heaviest Build 48 | 11 48 29 39 Greatest Support 32 | 20 32 20 28 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | . 20 15 15 Average Capacity 15 | . 16 15 15 Most Carried 20 | . 20 15 15 Average Carried 14 | . 14 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1786 | 200 505 84 997 Remotely . | . . . . Salvage Created 2253 | . 433 35 1785 Parts 139 | . 38 7 94 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 38 | . 12 1 25 Melee 1 | . . . 1 Guns 29 | . 7 1 21 AOE 7 | . 5 . 2 Classes Destroyed 10 | . 6 . 4 Worker 8 | . 3 1 4 Builder 1 | . . . 1 Hauler 5 | . 2 . 3 Recycler 6 | . . . 6 Operator 1 | . 1 . . Watcher 4 | . 1 . 3 Swarmer 8 | . 6 1 1 Grunt 22 | . 6 . 16 Duelist 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 8 | . 8 1 7 Combat Bots Only 7 | . 7 1 3 Max Kills in Single Turn 4 | . 4 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2097 | . 164 70 1863 Core 434 | . 26 6 402 Absorbed by Shields 260 | . . . 260 Core Remaining (%) 93 | 100 . 87 . Volleys Fired 159 | . 34 5 120 Largest 2 | . 2 2 2 Hottest 80 | . 60 60 80 Shots Fired 294 | . 61 8 225 Gun 284 | . 57 8 219 Cannon . | . . . . Launcher 10 | . 4 . 6 Special . | . . . . Kinetic 242 | . 30 2 210 Thermal 42 | . 27 6 9 Explosive 10 | . 4 . 6 Electromagnetic . | . . . . Robot Hit Streak 21 | . 10 2 21 Robot Miss Streak 5 | . 2 1 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 212 | . 40 4 168 Core Hits 101 | . 30 2 69 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . . . 5 Destroy 1 | . . . 1 Smash 4 | . . . 4 Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4044 | . 872 47 3125 Guns 2780 | . 517 47 2216 Cannons . | . . . . Explosions 823 | . 355 . 468 Melee 441 | . . . 441 Ramming . | . . . . Kinetic 2453 | . 301 14 2138 Thermal 543 | . 216 33 294 Explosive 607 | . 355 . 252 Electromagnetic . | . . . . Impact 441 | . . . 441 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 6 16 . Message Errors 6 | . 2 4 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . 1 . . Data Loss (minor) 4 | . 2 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 207 | . . . 207 Projectiles . | . . . . Explosions 61 | . . . 61 Melee 146 | . . . 146 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 207 | . . . 207 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 18 257 20 Average Temperature 26 | . 13 86 5 Received Heat Transfer 717 | . 42 18 657 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1000 | . 500 75 425 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 514 | . 250 69 514 Initial 9 | . . 9 . Average 135 | . 96 30 248 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 71 | . 84 100 38 Level 1 18 | . 15 . 35 Level 2 9 | . . . 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 25 6 38 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed 4 | . . 4 . Triggered 2 | . . 2 . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 17 | . 8 1 8 Terminals 14 | . 7 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 59 | . 28 1 30 Successful 37 | . 13 1 23 Failed 21 | . 14 . 7 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 24 | . 13 . 11 Terminals 46 | . 27 . 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 11 | . . . 11 Garrison Access . | . . . . Terminal Hacks 17 | . 9 1 7 Part Schematic 2 | . 1 . 1 Prototype ID Bank 5 | . 3 . 2 Open Door 1 | . . 1 . Level Access Points 1 | . . . 1 Unreport Threat 5 | . 2 . 3 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 11 | . . . 11 Insert Component 6 | . . . 6 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 . 5 Terminals 8 | . 3 . 5 Botnet 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 1 . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders 1 | . . 1 . AID 1 | . . 1 . Ally Attacks 22 | . . 6 16 Total Damage 229 | . . 66 163 Kills 5 | . . 2 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3822 | . 1263 1098 1461 Spaces Moved 2962 | 1 1028 1026 907 Core . | . . . . Treads 10 | . . . 10 Legs 84 | 1 83 . . Wheels 2868 | . 945 1026 897 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 95 95 Average Speed 102 | 120 108 95 106 Slowest Speed 240 | 120 120 95 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 2 99 99 79 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 76 | . 21 . 55 Melee . | . . . . Projectile . | . . . . AOE 76 | . 21 . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 3445 | . 1125 1145 1175 Wait 167 | . 7 98 62 Move 2959 | . 1027 1025 907 Hop . | . . . . Pick Up 41 | . 25 2 14 Fast Attach 10 | . 4 . 6 Attach 5 | . . . 5 Detach 2 | . 1 . 1 Swap 34 | . 10 5 19 Drop 50 | . 17 6 27 Fire 159 | . 34 5 120 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . 4 . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 597 | -10/Materials | Central database locked down 697 | -10/Materials | Destroyed 7 combat bots 718 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Discovered new exit (range 11) 1115 | -10/Materials | Discovered new exit (range 16) 1264 | -10/Materials | Entered Mines 1279 | -10/Mines | Found a hidden stash of uninstalled traps 1384 | -10/Mines | Discovered new exit (range 14) 1492 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1559 | -10/Mines | Build established: Scavenger-Mutant 1620 | -10/Mines | Discovered new exit (range 6) 1727 | -10/Mines | Learned location of Zion (-6) 1734 | -10/Mines | Learned 4 Materials zone layouts 1762 | -10/Mines | Found the Drone Emporium 1769 | -10/Mines | Found Prototype Device 2156 | -10/Mines | Identified exit to Materials 2362 | -10/Mines | Entered Materials 2362 | -9/Materials | Accompanied by 2 allies 2362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -9/Materials | Identified exit to Materials 2917 | -9/Materials | Discovered new exit (range 15) 2934 | -9/Materials | Identified exit to Mines 3086 | -9/Materials | Core integrity fell below 50% 3198 | -9/Materials | Discovered exit to Materials (range 14) 3560 | -9/Materials | Core integrity fell below 20% 3577 | -9/Materials | Discovered exit to Materials (range 9) 3607 | -9/Materials | Build established: Mutant 3712 | -9/Materials | Lost 3 parts (1p1n1w) 3748 | -9/Materials | Identified Bomb Drone Bay 3823 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Scanalyze Scanning: Imp. Light Armor Plating... Schematic downloaded. >>Insert(Shield Generator) Scanning Shield Generator... Ready to analyze. >>Scanalyze Scanning: Shield Generator... Schematic downloaded. >>Insert(Imp. Treads) Scanning Imp. Treads... Ready to analyze. 03759_ R-06 Scavenger collects Aluminum Leg. 03762_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 03775_ R-06 Scavenger destroyed. 03787_ U-05 Engineer lays Concrete. 03814_ Y-45 Defender suffers critical hit (Smash). 03814_ Destroyed Lgt. Treads. 03814_ Y-45 Defender system corrupted by crushing effect. 03822_ Y-45 Defender suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????##############???????????????????????????????? | | ##??# #???????????????????????????????? | | #??# """ #???????????????????????????????? | | #### """ == ##??????????????????????????????? | | + # """ == ! #??????????????????????????????? | | # # =% #???????????????????????????????? | | # ###+#############?????##?????????????????????? | | # !/ ###### #?????????????????????? | | # !/ + @Y#??????????######?????? | | + "" "" # """ #?????????? #?????? | | # "Y """ # """ #?????????? #?????? | | ## "" """ # """ #?????????? #?????? | | # ! # """ #?????????? ##????? | | # !* # """ #?????????? #????? | | =%! %%! + #??????????"" ##????? | | # ##+###### *= # """ #??????????"" #?????? | | # # [##=[% # """ #??????????"" #?????? | | ### ### ######## ""? #?????????? #?????? | | ??# #?# "" #??????# "??????????????############ | | ??# #?# """ #??????# "?????????????? | | ### #?# S" #??????# ?????????????? | | # #?# #???????###?????????????? | | # #?########????????????????????????############ | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ###=#????????????????????????????????????????????? | | !%%*#????????????????????????????????????????????? | | ###+##???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ "#???????????????????????????????????????????? | | T#???????????????????????????????????????????? | | "#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hardlight Generator | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderMassLauncher Manual? 0 Play Time 00:52:37 Cumulative 246.4 hours Start 2023.09.29 @ 19:42:22 End 2023.09.30 @ 08:16:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 91 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c74b98-de40-4d75-bfcd-834a7d18398b