Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.01 @ 22:59:35 Player: Toastemeister Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (512) 512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1742 Bonus ------- None Cogmind --------- Core Integrity 124/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (4) ---- Advanced Beam Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Flight Unit > --- UTILITY ---------- Heat Sink Improved Signal Interpreter > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Hover Unit Small Laser Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 6 6 1 18 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads 3 | . . . 3 Leg . | . . . . Wheel 2 | 2 . . . Hover 3 | . 3 . . Flight 1 | . . . 1 Utility 5 | 1 1 . 3 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 2 1 9 Energy Gun 3 | 1 . . 2 Energy Cannon 3 | . 2 1 . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 75 | . 83 55 73 Engine 10 | . 14 11 9 Treads 6 | . . . 8 Wheel 1 | . 6 . . Hover 14 | . 21 22 12 Flight 4 | . . . 5 Device 5 | . . . 7 Processor 8 | . . . 10 Protection 2 | . 9 . . Energy Gun 1 | . 3 . . Energy Cannon 13 | . 21 22 11 Ballistic Gun 4 | . 3 . 5 Impact Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 16 | 10 16 11 14 Greatest Support 60 | 26 26 14 60 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | . 4 3 4 Average Carried 2 | . 1 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 3 | . 3 3 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 556 | 248 52 . 256 Remotely . | . . . . Salvage Created 635 | . 65 . 570 Parts 42 | . 7 . 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 15 | . 3 . 12 Guns 4 | . . . 4 Cannons 10 | . 3 . 7 Classes Destroyed 7 | . 2 . 5 Worker 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 5 | . 3 . 2 Grunt 2 | . . . 2 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 5 | . 4 . 5 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1359 | . 56 12 1291 Core 276 | . . . 276 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 58 | . 9 . 49 Largest 2 | . 2 . 2 Hottest 136 | . 136 . 136 Shots Fired 90 | . 18 . 72 Gun 30 | . . . 30 Cannon 60 | . 18 . 42 Launcher . | . . . . Special . | . . . . Kinetic 21 | . . . 21 Thermal 69 | . 18 . 51 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 40 | . 4 . 40 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 9 . 73 Core Hits 25 | . 4 . 21 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1386 | . 141 . 1245 Guns 395 | . . . 395 Cannons 673 | . 141 . 532 Explosions . | . . . . Melee 318 | . . . 318 Ramming . | . . . . Kinetic 308 | . . . 308 Thermal 760 | . 141 . 619 Explosive . | . . . . Electromagnetic . | . . . . Impact 318 | . . . 318 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions . | . . . . Melee 14 | . . . 14 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 682 | . 682 . 395 Average Temperature 205 | . 323 . 115 Received Heat Transfer 471 | . . . 471 Effects 15 | . 13 . 2 Shutdowns 4 | . 4 . . Energy Bleed 2 | . 1 . 1 Matter Decay 2 | . 2 . . Short Circuit 2 | . 2 . . Damage (minor) 2 | . 1 . 1 Damage (major) 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1421 | . 259 . 1162 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 322 | . 107 38 322 Average Influence 119 | . 44 38 149 Maximum Alert Level 1 | . . . 1 Low Security (%) 82 | 100 100 100 76 Level 1 17 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 2 19 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . . . 3 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 6 | . . . 6 Successful 4 | . . . 4 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 2 | . . . 2 Locate Traps 1 | . . . 1 Disarm Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 851 | 38 172 18 623 Spaces Moved 596 | 34 153 30 379 Core 8 | 3 . . 5 Treads 78 | . . . 78 Legs . | . . . . Wheels 63 | 31 32 . . Hover 447 | . 121 30 296 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 75 | 85 69 56 79 Slowest Speed 160 | 90 120 56 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 35 6 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 857 | 39 199 30 589 Wait 139 | . 23 . 116 Move 593 | 33 152 29 379 Hop . | . . . . Pick Up 10 | . 6 . 4 Fast Attach 17 | 6 . 1 10 Attach 3 | . 1 . 2 Detach . | . . . . Swap 11 | . 5 . 6 Drop 7 | . 3 . 4 Fire 58 | . 9 . 49 Melee 19 | . . . 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Propulsion x2 220 | -9/Materials | Discovered new exit (range 8) 229 | -9/Materials | Entered Storage 300 | -9/Storage | Build established: Mutant 660 | -9/Storage | Lost 7 parts (1p2n1u3w) 782 | -9/Storage | Core integrity fell below 50% 842 | -9/Storage | Lost 4 parts (1p1n1u1w) 852 | -9/Storage | Self-destructed Last Messages --------------- R-06 Scavenger collects Broken Imp. Hover Unit. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Faulty Imp. Assault Rifle. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Beam Rifle. IQ<57SSY|ZE>ZQUDJL=QA> =W4I Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Destroyed Beam Rifle. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Imp. Ion Engine destroyed. Acquired 52 matter. Lgt. Treads destroyed. Heat Sink destroyed. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Treads. System corrupted: Hvy. Hammer targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????" """ #??????? | | ????????????????????????????????????" """ #??????? | | ?????????????????????#########+##???" """ ##?????? | | ?????????????????????# # +??? ??????? | | ?????????????????????# # #???? =????????? | | ?????????????????????# + #???? ??????????? | | ?????????????????????# # #?###+##??????????? | | ?????????????????????# @ # ### % #####T#"???? | | ?????????????????????+ # "???? | | ?????????????????????# # "???? | | ?????????????????????############# #######"???? | | ??????????????????????############# ##??????????? | | ??????????????????????# # #???????????? | | ??????????????????????# """ + #???????????? | | ??????????????????????# """ # #???????????? | | ??????????????????????# /[ R" # #???????????? | | ??????????????????????# / """ # #???????????? | | ?????????????????????## [ # #????###?###? | | ?????????????????????# # #????# | | ?????????????????????#########+#### #????# | | ?????????????????????????????# #??# ##???# | | ???????????????????########### ### #??## """" | | ???????????????? #??# """" | | ???????????????? #???# """" | | ???????????????????############+## #???? | | ????????????????????????# ######?????? | | ????????????????????????# ##############+## | | ????????????????????????# + # | | ????????????????????????# #### ######## # | | ????????????????????????# """" #??# #??????# " | | ????????????????????????# """" #??# #??????# | | ????????????????????????# """" #??# #??????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerFireLaser Manual? 0 Play Time 00:20:54 Cumulative 6.4 hours Start 2020.07.01 @ 22:38:09 End 2020.07.01 @ 22:59:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e28641f3-dee2-4839-8919-5b162d63db3e