Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 00:26:43 Player: puppuppit Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (298) 1490 Value Destroyed (7536) 7536 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2442) 2442 TOTAL SCORE: 14868 Bonus ------- High Alert Combat Kills 1972 Follower Combat Kills 7 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 15/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Heavy Assault Rifle High-powered Shotgun AWS/Gauss Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I Combat Airjet Combat Airjet Surge Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Surge Thruster Surge Thruster Surge Thruster Advanced Heat Sink Hardened Medium Armor Plating Hardlight Generator Improved Assault Rifle Improved Assault Rifle Bore Cannon [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . Utility 1 | . . . . . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 203 | 6 17 1 28 8 4 12 29 64 34 Power 25 | 1 1 . 3 . . 6 3 8 3 Engine 14 | 1 1 . 2 . . 5 . 4 1 Core 11 | . . . 1 . . 1 3 4 2 Reactor . | . . . . . . . . . . Propulsion 75 | 2 10 . 19 5 1 3 8 14 13 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 29 | 2 10 . 13 3 . 1 . . . Hover 18 | . . . 5 2 1 2 7 1 . Flight 28 | . . . 1 . . . 1 13 13 Utility 24 | 1 2 . 3 . . . 6 6 6 Device 3 | . . . . . . . 1 2 . Storage 5 | 1 1 . 2 . . . . . 1 Processor 3 | . 1 . 1 . . . 1 . . Hackware 2 | . . . . . . . 2 . . Protection 11 | . . . . . . . 2 4 5 Artifact . | . . . . . . . . . . Weapon 79 | 2 4 1 3 3 3 3 12 36 12 Energy Gun . | . . . . . . . . . . Energy Cannon 8 | . . . . . . . . 8 . Ballistic Gun 54 | 2 4 1 3 1 3 3 8 19 10 Ballistic Cannon 10 | . . . . 1 . . . 8 1 Launcher 6 | . . . . 1 . . 4 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 30 | . . . 1 . . 3 9 7 10 Power 3 | . . . . . . . 2 1 . Propulsion 23 | . . . 1 . . 3 5 5 9 Utility 2 | . . . . . . . . 1 1 Weapon 2 | . . . . . . . 2 . . Highest Loss Streak 5 | . . . 1 . . 2 5 2 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 92 100 95 98 99 98 82 88 95 Engine 7 | . 14 14 8 . . 9 5 1 6 Core 2 | . . . . 11 11 1 1 7 2 Wheel 14 | . 28 28 31 28 . . 1 . . Hover 13 | . . . 9 14 43 43 30 13 . Flight 10 | . . . 1 . . . 1 30 43 Device 1 | . . . . . . . 2 3 9 Storage 10 | . 14 14 11 11 11 11 9 9 8 Processor 6 | . 7 14 11 11 11 11 2 . . Hackware 2 | . . . . . . . 10 11 . Protection 1 | . . . . . . . . 3 8 Ballistic Gun 19 | . 27 28 21 14 21 21 15 7 16 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 10 21 19 21 27 25 25 38 26 29 Greatest Support 46 | 26 32 20 40 30 36 36 46 36 29 Greatest Overweight (x) 3 | . . . 3 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 10 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 10 10 9 10 5 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 11% | Scavenger-Sprinter 9% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 6113 | 254 884 136 1133 456 40 515 830 1019 846 Remotely . | . . . . . . . . . . Salvage Created 10003 | . 1204 618 2230 718 . 822 1520 1402 1489 Parts 702 | . 97 20 185 51 . 69 105 78 97 Haulers Intercepted 13 | . 2 . 6 . . . 2 . 3 Recyclers Shooed 15 | . 1 6 1 4 . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 150 | . 11 2 27 6 . 15 28 38 23 Melee 2 | . . . . . . . . 2 . Guns 124 | . 11 2 27 1 . 15 21 29 18 Cannons 7 | . . . . . . . . 7 . AOE 17 | . . . . 5 . . 7 . 5 Classes Destroyed 17 | . 8 1 2 1 . 1 1 1 2 Worker 56 | . 13 . 21 7 . 5 6 . 4 Builder 31 | . 6 . 9 4 . 1 6 . 5 Tunneler 13 | . 2 1 3 2 . 5 . . . Hauler 13 | . 2 . 6 . . . 2 . 3 Recycler 27 | . 4 7 3 6 . 3 2 . 2 Mechanic 1 | . . . . . . . . . 1 Operator 3 | . . . 2 . . . 1 . . Watcher 11 | . 2 . 4 . . . 4 . 1 Swarmer 33 | . 6 . 7 . . 9 . 11 . Cutter 5 | . . . . . . . 5 . . Saboteur 4 | . . . . . . . . 4 . Grunt 64 | . 5 . 11 . . 5 18 14 11 Brawler 5 | . . . 1 . . . . 2 2 Duelist 3 | . . . . . . 1 . . 2 Sentry 29 | . . 2 8 . . . 5 7 7 Hunter 1 | . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . Best Kill Streak 11 | . 6 3 8 11 . 5 10 6 7 Combat Bots Only 8 | . 3 2 4 5 . 4 8 6 5 Max Kills in Single Turn 4 | . 2 1 2 4 . 2 3 1 4 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 4 | . . . . 4 . . 2 . 4 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 541 | . 65 . 69 8 . 73 125 117 84 Missed 180 | . 16 . 16 2 . 26 45 50 25 Damage Taken 4873 | . 554 . 615 114 . 524 1255 811 1000 Core 909 | . 108 . 146 15 . 87 180 208 165 Absorbed by Shields 63 | . . . . . . . 40 23 . Redirected to Shielding 19 | . . . . . . . . 19 . Regen/Repaired (Parts) 467 | . 41 . 119 . . . 128 . 179 Core Remaining (%) 64 | 100 . 56 . . . 38 . . . Volleys Fired 643 | . 97 20 143 38 . 70 97 76 102 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 80 | . 46 46 46 80 . 46 56 77 56 Shots Fired 1323 | . 194 40 286 76 . 140 202 182 203 Gun 1219 | . 194 40 286 41 . 140 188 130 200 Cannon 85 | . . . . 33 . . . 52 . Launcher 19 | . . . . 2 . . 14 . 3 Special . | . . . . . . . . . . Kinetic 1283 | . 194 40 286 74 . 140 188 161 200 Thermal . | . . . . . . . . . . Explosive 19 | . . . . 2 . . 14 . 3 Electromagnetic 21 | . . . . . . . . 21 . Robot Hit Streak 20 | . 13 13 19 14 . 20 12 19 10 Robot Miss Streak 7 | . 5 2 5 2 . 3 7 4 7 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 8 | . 2 . 1 . . 2 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 Autonomous 95 | . . . . . . . 12 83 . Shots Hit Robots 888 | . 117 31 198 49 . 99 133 117 144 Core Hits 447 | . 54 16 95 28 . 39 90 48 77 Critical Kills 11 | . 1 1 1 2 . . 1 4 1 Critical Parts Destroyed 9 | . 1 . 1 3 . 1 1 2 . Critical Strikes 20 | . 2 1 2 5 . 1 2 6 1 Destroy 20 | . 2 1 2 5 . 1 2 6 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17077 | . 1591 513 3117 1043 . 1509 3506 2715 3083 Guns 14061 | . 1591 513 3117 596 . 1509 2114 2386 2235 Cannons 603 | . . . . 274 . . . 329 . Explosions 2413 | . . . . 173 . . 1392 . 848 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 14505 | . 1591 513 3117 870 . 1509 2114 2556 2235 Thermal . | . . . . . . . . . . Explosive 2413 | . . . . 173 . . 1392 . 848 Electromagnetic 159 | . . . . . . . . 159 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 5 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . 6 10 7 Message Errors 7 | . . . . . . . 1 5 1 Matter Fused 5 | . . . . . . . 4 1 . Heat Flow Errors 5 | . . . . . . . . 2 3 Energy Discharges 4 | . . . . . . . 1 1 2 Parts Fused 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 115 | . . . . 6 . . 48 4 57 Projectiles 4 | . . . . . . . . 4 . Explosions 111 | . . . . 6 . . 48 . 57 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . 5 . . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 106 | . . . . 30 . . 13 63 . Shots 3 | . . . . 1 . . 1 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 256 | . 18 10 1 96 . 3 18 125 256 Average Temperature 26 | . 7 7 1 30 . 2 5 24 87 Received Heat Transfer 1824 | . 150 . 222 20 . 162 643 213 414 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1964 | . 259 146 705 436 . 400 972 1964 1421 Initial 957 | . . 79 7 274 . . 109 535 957 Average 546 | . 131 100 432 351 . 237 466 1226 1134 Maximum Alert Level 5 | . 1 . 3 2 . 2 3 5 4 Low Security (%) 25 | 100 76 100 14 . . 16 8 . . Level 1 24 | . 23 . 23 75 . 82 35 . . Level 2 21 | . . . 58 24 . 1 37 12 . Level 3 12 | . . . 3 . . . 18 32 36 Level 4 11 | . . . . . . . . 29 63 Level 5 3 | . . . . . . . . 25 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 2 . 3 . . . 11 . 10 Investigation 11 | . 2 . 2 . . . 3 . 4 Extermination . | . . . . . . . . . . Reinforcement 10 | . . . 1 . . . 7 . 2 Assault 2 | . . . . . . . . . 2 Garrison 3 | . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 1 . 3 . . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 18 1 36 8 . 16 43 39 49 Peak Tracking Total 9 | . 3 1 4 9 . 4 6 7 8 Tactical Retreats 16 | . 3 . 1 1 . 2 4 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 2 . . . . . . 6 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . 4 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 24 | . 3 . 2 . . 1 3 11 4 Max in Single Turn 3 | . 1 . 1 . . 1 1 1 3 Garrison Relay 6 | . . . . . . . . 6 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 42 | . 8 1 8 1 5 . 7 4 8 Terminals 24 | . 6 1 4 1 . . 4 4 4 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 . 2 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 173 | . 34 3 23 4 50 . 25 6 28 Successful 117 | . 17 3 18 1 50 . 12 3 13 Failed 53 | . 16 . 5 3 . . 12 3 14 Catastrophic 7 | . 3 . . . . . 2 1 1 Database Lockouts 3 | . 1 . . . . . 1 . 1 Manual 53 | . 11 2 10 5 1 . 17 . 7 Terminals 84 | . 27 3 12 4 . . 19 6 13 Fabricators . | . . . . . . . . . . Repair Stations 19 | . 4 . 4 . . . 2 . 9 Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 14 | . . . 7 . . . 3 . 4 Garrison Access 3 | . . . . . . . 1 . 2 Terminal Hacks 87 | . 12 3 7 1 50 . 7 3 4 Record 51 | . 1 . 1 . 49 . . . . Robot Analysis 13 | . 2 2 5 1 . . 2 . 1 Prototype ID Bank 4 | . 3 . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 . 1 Garrison Index 1 | . . . . . . . 1 . . Unreport Threat 2 | . 1 . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Zone Layout 4 | . 2 . . . . . 1 . 1 Garrison Registry 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . 4 . 4 . . . 2 . 4 Scan Component 7 | . 2 . 2 . . . 1 . 2 Repair 7 | . 2 . 2 . . . 1 . 2 Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 13 | . . . 7 . . . 2 . 4 Insert Component 6 | . . . 3 . . . 1 . 2 Analyze 7 | . . . 4 . . . 1 . 2 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 7 1 7 1 . . 5 2 7 Full Trace Events 22 | . 6 1 4 1 . . 4 1 5 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 2 . 2 . . . 1 . 2 Time 234 | . 58 . 77 . . . 51 . 48 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 1 . 2 Part Schematics Acquired 5 | . . . 3 . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 27 | . . . . . . . . 27 . Machine Destruction 27 | . . . . . . . . 27 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 1 . . . . . 2 . Largest Group 2 | . . 1 1 . . . . 2 . Highest-Rated Group 56 | . . 31 31 . . . . 56 . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . 3 . . . . 10 . Total Damage 231 | . . . 42 . . . . 189 . Kills 2 | . . . 1 . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 13 | . 2 2 5 1 . . 2 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7279 | 43 1121 527 1569 385 250 591 876 1085 832 Spaces Moved 6925 | 39 850 570 973 332 399 573 646 1460 1083 Core 8 | 5 . . . . . . . . 3 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2378 | 34 850 570 666 258 . . . . . Hover 2455 | . . . 307 74 399 573 646 456 . Flight 2084 | . . . . . . . . 1004 1080 Fastest Speed 25 | 50 80 80 52 66 59 59 53 25 26 Average Speed 62 | 85 84 80 101 77 59 59 64 39 27 Slowest Speed 255 | 100 100 80 255 155 66 71 77 107 114 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 4 75 94 75 72 88 92 41 88 52 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 308 | . . . . 45 . . 71 181 11 Melee . | . . . . . . . . . . Projectile 42 | . . . . 25 . . 5 12 . AOE 266 | . . . . 20 . . 66 169 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 8708 | 45 1068 603 1285 384 414 686 914 1883 1426 Wait 649 | . 70 2 99 . . 16 115 188 159 Move 6890 | 38 849 569 972 331 398 572 646 1459 1056 Hop 13 | . . . . . . . . . 13 Pick Up 84 | 1 16 3 11 . 4 6 11 12 20 Fast Attach 79 | 6 3 . 9 3 3 2 14 31 8 Attach 50 | . . . 3 . 1 5 7 23 11 Detach 37 | . . . 3 . 1 . 5 19 9 Swap 74 | . 14 1 16 5 . 5 8 10 15 Drop 156 | . 19 4 29 7 7 10 11 36 33 Fire 643 | . 97 20 143 38 . 70 97 76 102 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 29 . Rewire . | . . . . . . . . . . Trap 4 | . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 541 | -10/Materials | Central database locked down 614 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Repaired Hvy. Assault Rifle 683 | -10/Materials | Repaired Wheel 844 | -10/Materials | Discovered new exit (range 17) 980 | -10/Materials | Identified exit to Mines 1165 | -10/Materials | Entered Mines 1166 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1214 | -10/Mines | Learned location of 1 exit from Materials 1317 | -10/Mines | Discovered new exit (range 10) 1386 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1424 | -10/Mines | Found a hidden stash of uninstalled traps 1468 | -10/Mines | Discovered new exit (range 7) 1470 | -10/Mines | Received a Mining Laser from a helpful Derelict 1474 | -10/Mines | Build established: Scavenger-Mutant 1692 | -10/Mines | Entered Materials 1692 | -9/Materials | Accompanied by 1 ally 1692 | -9/Materials | Evolved 2 slots: Propulsion x2 1693 | -9/Materials | Identified exit to Mines 1869 | -9/Materials | Repaired Hover Unit 2037 | -9/Materials | Build established: Mutant 2045 | -9/Materials | Discovered new exit (range 9) 2206 | -9/Materials | Discovered new exit (range 12) 2235 | -9/Materials | Discovered exit to Mines (range 12) 2368 | -9/Materials | Build established: Scavenger-Mutant 2398 | -9/Materials | Repaired Imp. Assault Rifle 2580 | -9/Materials | Discovered new exit (range 16) 3261 | -9/Materials | Entered Mines 3293 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3365 | -9/Mines | Discovered new exit (range 16) 3541 | -9/Mines | Assembled infested the area 3553 | -9/Mines | Met 8R-AWN 3643 | -9/Mines | Discovered new exit (range 5) 3646 | -9/Mines | Entered Exiles 3664 | -9/Exiles | Welcomed by 8R-AWN 3674 | -9/Exiles | Met EX-HEX 3692 | -9/Exiles | Met EX-BIN 3700 | -9/Exiles | Aligned with FarCom system 3701 | -9/Exiles | Given EX-Vault access code 3726 | -9/Exiles | Opened EX-Vault 3731 | -9/Exiles | Found AWS/Gauss 3760 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3777 | -9/Exiles | Met EX-DEC 3782 | -9/Exiles | Learned location of Zion (-6) 3807 | -9/Exiles | Visited The Gauntlet 3889 | -9/Exiles | Discovered new exit (range 11) 3896 | -9/Exiles | Left Exiles lab with AWS/Gauss 3896 | -9/Exiles | Entered Mines 4223 | -8/Mines | Core integrity fell below 50% 4478 | -8/Mines | Discovered new exit (range 15) 4483 | -8/Mines | Discovered new exit (range 8) 4487 | -8/Mines | Entered Materials 4487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4886 | -8/Materials | Central database locked down 4886 | -8/Materials | Identified exit to Factory 5088 | -8/Materials | Lost 5 parts (1p4n) 5150 | -8/Materials | Garrison activated, responded to threat 5161 | -8/Materials | Repaired Imp. Assault Rifle? 5247 | -8/Materials | Destroyed 8 combat bots 5334 | -8/Materials | Build established: Hacker-Mutant 5363 | -8/Materials | Identified exit to Garrison 5363 | -8/Materials | Entered Garrison 5384 | -8/Garrison | Triggered checkpoint 5427 | -8/Garrison | Garrison Relay disabled 5517 | -8/Garrison | Discovered new exit (range 14) 5631 | -8/Garrison | Phase Generator disabled 5731 | -8/Garrison | Garrison Relay disabled 5798 | -8/Garrison | Garrison Relay disabled 5826 | -8/Garrison | Triggered checkpoint 5888 | -8/Garrison | Discovered new exit (range 12) 5902 | -8/Garrison | Triggered checkpoint 5942 | -8/Garrison | Garrison Relay disabled 6032 | -8/Garrison | Core integrity fell below 50% 6076 | -8/Garrison | Triggered checkpoint 6207 | -8/Garrison | Discovered new exit (range 13) 6210 | -8/Garrison | Triggered checkpoint 6223 | -8/Garrison | Discovered new exit (range 25) 6223 | -8/Garrison | Discovered new exit (range 35) 6223 | -8/Garrison | Discovered new exit (range 73) 6230 | -8/Garrison | Garrison Relay disabled 6260 | -8/Garrison | Garrison Relay disabled 6293 | -8/Garrison | Rescued a captive Derelict 6293 | -8/Garrison | Rescued a captive Derelict 6342 | -8/Garrison | Triggered checkpoint 6448 | -8/Garrison | Entered Materials 6524 | -8/Materials | Repaired Med. Storage Unit 6735 | -8/Materials | Repaired Xenon Bombardment Thruster 7008 | -8/Materials | Central database locked down 7019 | -8/Materials | Garrison activated, responded to threat 7123 | -8/Materials | Identified exit to Garrison 7189 | -8/Materials | Core integrity fell below 20% 7248 | -8/Materials | First assault squad dispatched 7266 | -8/Materials | Garrison activated, responded to threat 7280 | -8/Materials | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 07273_ Nuclear Reactor explodes. 07273_ Destroyed Adv. Heat Sink. 07273_ G-50 Soldier destroyed. 07273_ Y-45 Defender destroyed. 07273_ G-47 Trooper destroyed. 07273_ Terminal disabled. 07275_ C-30 ARC bursts open, deploying its payload. 07275_ G-50 Soldier unfolds itself. 07275_ G-47 Trooper unfolds itself. 07275_ M-28 Smith unfolds itself. 07275_ Dropped Hvy. Assault Rifle. 07276_ Flight Unit destroyed. 07276_ Acquired Flight Unit. 07276_ Flight Unit destroyed. 07278_ Cesium-ion Thruster destroyed. 07279_ Dropped Med. Storage Unit. 07280_ Adv. Heat Sink destroyed. 07280_ Knocked back. 07280_ C-17 Slicer knocked back. 07280_ L-31 Rogue destroyed. 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""%[#############?# #??############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefArchitectMallet Manual? 0 Play Time 01:21:24 Cumulative 402.8 hours Start 2024.05.21 @ 23:07:52 End 2024.05.22 @ 00:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b5ddc99a-d3d3-4339-b851-1d5a9824992f