Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 21:39:03 Player: arkn Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2782) 2782 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 7636 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 265 Entered DSFs 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Improved Transmission Jammer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core VSS Leg VSS Leg VSS Leg VSS Leg Cargo Storage Unit Improved Signal Interpreter Seismic Detector Targeting Computer Hardened Medium Armor Plating Heavy EM Shotgun Lightning Gun Heavy Battle Rifle Bore Cannon Bore Cannon EMP Blaster Rocket Launcher Heavy Hammer [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 1 6 20 13 11 2 . 5 24 Power 14 | . 2 4 1 4 . . 1 2 Engine 7 | . 2 4 . 1 . . . . Core 7 | . . . 1 3 . . 1 2 Reactor . | . . . . . . . . . Propulsion 26 | . 1 11 6 . . . 4 4 Treads 6 | . . . 6 . . . . . Leg 16 | . 1 11 . . . . 4 . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 1 | . . . . . . . . 1 Utility 15 | 1 2 1 2 1 1 . . 7 Device 8 | 1 . . 2 1 1 . . 3 Storage 1 | . 1 . . . . . . . Processor 3 | . . 1 . . . . . 2 Hackware . | . . . . . . . . . Protection 3 | . 1 . . . . . . 2 Artifact . | . . . . . . . . . Weapon 27 | . 1 4 4 6 1 . . 11 Energy Gun 8 | . . 1 2 3 . . . 2 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 2 | . . 1 . . . . . 1 Ballistic Cannon 10 | . 1 1 1 2 1 . . 4 Launcher 4 | . . . . . . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 40 | . . 3 . 1 . . 16 20 Power 5 | . . . . . . . 3 2 Propulsion 12 | . . . . . . . 8 4 Utility 9 | . . 1 . . . . 2 6 Weapon 14 | . . 2 . 1 . . 3 8 Highest Loss Streak 13 | . . 2 . 1 . . 13 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 97 100 100 100 63 64 Engine 7 | . 14 11 4 1 7 7 4 . Core 2 | . . . 4 13 7 7 4 2 Treads 6 | . . . 17 30 30 30 16 . Leg 22 | . 28 44 18 . . . 1 . Hover 1 | . . . . . . . . 6 Device 7 | . 9 . 16 15 15 15 7 6 Storage 9 | . 14 11 9 7 7 7 7 6 Processor 8 | . . 8 9 7 7 7 7 19 Protection 2 | . 4 2 . . . . . 3 Energy Gun 7 | . 14 5 4 20 7 7 2 3 Energy Cannon 1 | . . 3 4 . . . . . Ballistic Gun 1 | . 2 1 . . . . . 2 Ballistic Cannon 9 | . 11 11 6 1 9 15 9 8 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 12 58 59 57 75 76 76 76 76 Greatest Support 86 | 20 20 48 86 86 86 86 86 18 Greatest Overweight (x) 24 | . 2 1 1 . . . 13 24 Average Overweight (x) 1 | . . 1 . . . . 2 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 10 20 20 20 20 20 20 19 Most Carried 20 | 7 14 20 20 20 20 20 20 14 Average Carried 14 | 6 9 18 19 19 19 20 18 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 20 20 19 20 20 15 4 Class Distribution -------------------- 67% | Mutant 14% | Scavenger-Mutant 14% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 1816 | 229 163 479 223 . 196 . 70 456 Remotely . | . . . . . . . . . Salvage Created 3392 | 170 498 1257 536 188 . . 174 569 Parts 206 | 10 41 78 29 13 . . 7 28 Haulers Intercepted 7 | . 1 3 3 . . . . . Recyclers Shooed 3 | . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 64 | . 13 23 10 3 . . 5 10 Guns 20 | . 5 9 2 2 . . 1 1 Cannons 34 | . 8 11 5 1 . . 3 6 AOE 10 | . . 3 3 . . . 1 3 Classes Destroyed 15 | 2 5 3 2 1 . . 1 1 Worker 3 | . 1 1 . . . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 4 | 3 . . . . . . . 1 Hauler 7 | . 1 3 3 . . . . . Recycler 6 | 1 . 3 . . . . . 2 Operator 2 | . . . 2 . . . . . Watcher 7 | . 2 4 . . . . . 1 Swarmer 14 | . 3 4 3 . . . . 4 Grunt 26 | . 10 10 1 . . . 2 3 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 14 | . . 7 5 2 . . . . Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . 1 . . . 1 2 Programmer 2 | . . . . 1 . . . 1 Best Kill Streak 8 | 2 5 6 3 1 . . 2 8 Combat Bots Only 5 | . 3 4 3 1 . . 2 5 Max Kills in Single Turn 3 | 1 1 2 2 1 . . 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Damage Taken 7144 | . 367 766 429 476 59 . 1683 3364 Core 1343 | . 28 79 15 22 16 . 331 852 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 185 | . . . . . 141 . 44 . Core Remaining (%) 82 | 100 88 80 97 . . . 47 . Volleys Fired 211 | 19 28 66 26 17 1 1 13 40 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 165 | 60 79 95 95 165 151 151 151 165 Shots Fired 439 | 38 56 131 52 42 3 3 31 83 Gun 199 | 38 31 52 17 34 1 1 7 18 Cannon 239 | . 25 79 35 8 2 2 24 64 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 257 | 19 28 75 26 8 2 2 24 73 Thermal . | . . . . . . . . . Explosive 1 | . . . . . . . . 1 Electromagnetic 181 | 19 28 56 26 34 1 1 7 9 Robot Hit Streak 16 | 5 11 12 16 7 2 . 10 6 Robot Miss Streak 6 | 3 3 4 3 3 1 . 4 6 Penetration Max 2 | . . . . . . . . 2 Secondary Targets . | . . . . . . . . . Shots Hit Robots 254 | 15 34 76 36 28 2 . 18 45 Core Hits 145 | 7 23 38 20 10 1 . 8 38 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . . 10 Critical Strikes 23 | 1 . 1 4 2 . . 2 13 Destroy 13 | . . . . . . . . 13 Blast 7 | . . 1 4 1 . . 1 . Corrupt 3 | 1 . . . 1 . . 1 . Melee Attacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6063 | 213 607 1595 818 381 53 32 432 1932 Guns 1591 | 204 273 415 221 205 . . 97 176 Cannons 3452 | . 319 912 492 176 53 32 335 1133 Explosions 970 | . . 257 105 . . . . 608 Melee . | . . . . . . . . . Ramming 50 | 9 15 11 . . . . . 15 Kinetic 3236 | 74 325 730 318 176 53 32 335 1193 Thermal 362 | . . 257 105 . . . . . Explosive 608 | . . . . . . . . 608 Electromagnetic 1807 | 130 267 597 395 205 . . 97 116 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 2 . . 4 4 4 4 9 Average Corruption 4 | . 1 . . 3 4 4 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . 8 . . 2 4 2 1 27 Message Errors 9 | . 3 . . 1 . 1 . 4 Matter Fused 10 | . 3 . . . . . . 7 Heat Flow Errors 4 | . . . . . 1 . . 3 Energy Discharges 6 | . . . . . 1 1 1 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 6 | . 1 . . . . . . 5 Data Loss (major) 4 | . 1 . . 1 1 . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . 31 1 . . . . 9 Projectiles 10 | . . . 1 . . . . 9 Explosions 31 | . . 31 . . . . . . Melee . | . . . . . . . . . Knockbacks 28 | . 5 2 1 1 . 1 3 15 Impact 1 | . 1 . . . . . . . Kinetic 27 | . 4 2 1 1 . 1 3 15 Secondary . | . . . . . . . . . Self-Inflicted Damage 110 | . . 43 39 . . . . 28 Shots 4 | . . 2 1 . . . . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 11 | 2 4 2 . . . . . 3 Kicked 8 | 2 4 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | 60 162 178 153 407 210 9 13 322 Average Temperature 66 | 31 59 52 43 179 84 6 10 87 Received Heat Transfer 1346 | . 153 240 180 36 9 . 63 665 Effects 1 | . . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | 1 2 2 2 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 400 | . . 350 50 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 5 2 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Peak Influence 444 | 20 259 444 368 184 109 68 146 276 Initial 148 | . 13 73 148 74 64 62 47 31 Average 143 | 11 77 234 222 100 71 62 89 36 Maximum Alert Level 2 | . 1 2 1 . . . . 1 Low Security (%) 69 | 100 88 43 45 100 100 100 100 94 Level 1 27 | . 11 49 54 . . . . 5 Level 2 2 | . . 7 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 4 3 1 1 . . 2 6 Investigation 5 | . 1 2 1 . . . . 1 Extermination 3 | . . . . 1 . . . 2 Reinforcement 7 | . 3 1 . . . . 2 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 13 | . 1 7 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 20 35 16 3 6 . 7 33 Peak Tracking Total 8 | . 4 5 5 1 3 . 3 8 Tactical Retreats 9 | . . 2 3 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 6 | . 3 . 2 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled 11 | . 1 2 3 . . . 1 4 Max in Single Turn 3 | . 1 1 1 . . . 1 3 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 15 | . 5 3 4 . . 1 . 2 Terminals 11 | . 4 3 3 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 10 7 12 . . 1 . 4 Successful 13 | . 3 4 4 . . 1 . 1 Failed 21 | . 7 3 8 . . . . 3 Catastrophic 6 | . 3 1 . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 14 | . 3 5 6 . . . . . Terminals 25 | . 8 7 9 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 7 | . 2 . 3 . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 2 4 3 . . 1 . . Record 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Terminal Index 3 | . 1 1 1 . . . . . Zone Layout 5 | . 1 2 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 2 4 . . . . 2 Full Trace Events 4 | . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Total Allies 18 | . . . . . 18 . . . Largest Group 18 | . . . . . 18 9 9 . Highest-Rated Group 444 | . . . . . 444 272 272 . Highest-Rated Ally 35 | . . . . . 35 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 153 | . . . . . 144 . 9 . Total Damage 5309 | . . . . . 4744 . 565 . Kills 17 | . . . . . 14 . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 7988 | 112 1623 2506 1326 382 303 131 181 1424 Spaces Moved 2913 | 45 616 903 500 206 180 79 51 333 Core 53 | . . . . . . . 9 44 Treads 781 | . . . 277 206 180 79 39 . Legs 1790 | 45 616 903 223 . . . 3 . Wheels . | . . . . . . . . . Hover 289 | . . . . . . . . 289 Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 180 145 148 148 148 148 176 Average Speed 191 | 120 157 185 161 148 148 148 279 371 Slowest Speed 1250 | 120 260 190 180 148 148 148 700 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 83 76 49 7 83 2 92 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . . 2 1 . . 1 . . Terrain Destroyed 87 | . 2 30 15 . . 1 . 39 Melee 1 | . . . 1 . . . . . Projectile 26 | . 2 8 3 . . 1 . 12 AOE 60 | . . 22 11 . . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Total 4931 | 68 1220 1609 974 251 216 91 69 433 Wait 1614 | 1 540 592 407 6 26 12 1 29 Move 2906 | 44 615 902 499 206 179 78 50 333 Hop . | . . . . . . . . . Pick Up 53 | 1 15 13 13 5 4 . . 2 Fast Attach 13 | 1 1 . 2 1 . . . 8 Attach 31 | . . 6 2 3 . . 5 15 Detach 2 | . . . . . . . . 2 Swap 38 | . 5 14 9 7 2 . . 1 Drop 51 | . 12 14 15 6 4 . . . Fire 211 | 19 28 66 26 17 1 1 13 40 Melee 1 | . . . 1 . . . . . Ram 3 | . . . . . . . . 3 Kick 8 | 2 4 2 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 113 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 372 | -10/Materials | Discovered new exit (range 7) 1075 | -10/Materials | Discovered new exit (range 6) 1474 | -10/Materials | Discovered new exit (range 16) 1736 | -10/Materials | Entered another Materials area 1736 | -9/Materials | Evolved 2 slots: Propulsion x2 1911 | -9/Materials | Discovered new exit (range 8) 2102 | -9/Materials | Build established: Scavenger-Mutant 2993 | -9/Materials | Discovered new exit (range 14) 3264 | -9/Materials | Build established: Mutant 3409 | -9/Materials | Discovered new exit (range 12) 4242 | -9/Materials | Entered another Materials area 4242 | -8/Materials | Evolved 2 slots: Utility x2 4745 | -8/Materials | Discovered new exit (range 3) 4941 | -8/Materials | Discovered new exit (range 16) 5519 | -8/Materials | Discovered new exit (range 11) 5568 | -8/Materials | Entered Factory 5568 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5646 | -7/Factory | Discovered new exit (range 14) 5895 | -7/Factory | Build established: Gunner 5950 | -7/Factory | Sucked down chute 5950 | -7/Factory | Entered Waste 6057 | -7/Waste | Warlord forces began an assault 6160 | -7/Waste | Spotted C-40 Crusher 6164 | -7/Waste | Allies destroyed C-40 Crusher 6167 | -7/Waste | Spotted C-40 Crusher 6170 | -7/Waste | Spotted C-40 Crusher 6171 | -7/Waste | Allies destroyed C-40 Crusher 6175 | -7/Waste | Allies destroyed C-40 Crusher 6182 | -7/Waste | Spotted C-40 Crusher 6184 | -7/Waste | Allies destroyed C-40 Crusher 6203 | -7/Waste | Spotted C-40 Crusher 6207 | -7/Waste | Spotted C-40 Crusher 6211 | -7/Waste | Allies destroyed C-40 Crusher 6217 | -7/Waste | Allies destroyed C-40 Crusher 6234 | -7/Waste | Discovered new exit (range 12) 6253 | -7/Waste | Entered Factory 6253 | -7/Factory | Accompanied by 9 allies 6369 | -7/Factory | Identified exit to DSF 6384 | -7/Factory | Entered DSF 6384 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 6384 | -7/DSF | Accompanied by 9 allies 6402 | -7/DSF | Additional patrols routed to DSF 6481 | -7/DSF | Discovered new exit (range 14) 6484 | -7/DSF | Lost 3 parts (1n1u1w) 6538 | -7/DSF | Lost 13 parts (3p7n1u2w) 6553 | -7/DSF | Core integrity fell below 50% 6565 | -7/DSF | Entered Factory 6565 | -6/Factory | Evolved 2 slots: Utility x2 7371 | -6/Factory | Build established: Mutant 7755 | -6/Factory | Build established: Scavenger-Gunner 7864 | -6/Factory | Garrison activated, responded to threat 7867 | -6/Factory | Lost 3 parts (2u1w) 7965 | -6/Factory | Core integrity fell below 50% 7983 | -6/Factory | Core integrity fell below 20% 7989 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07966_ Subcomponent Replicator disabled. 07966_ U-05 Engineer lays Concrete. 07967_ Targeting Computer destroyed. 07967_ U-05 Engineer lays Concrete. 07969_ U-05 Engineer destroyed. 07971_ U-05 Engineer lays Concrete. 07972_ Acquired Lgt. Nuclear Core. 07972_ Critical hit (Burn: +50). 07973_ U-05 Engineer builds a Wall. 07974_ T-07 Excavator destroyed. 07975_ Lgt. Nuclear Core destroyed. 07977_ U-05 Engineer lays Concrete. 07978_ U-05 Engineer builds a Wall. 07981_ R-10 Processor collects Welding Torch. 07983_ U-05 Engineer builds a Wall. 07983_ Rocket Launcher destroyed. 07984_ Acquired 28 matter. 07987_ U-05 Engineer builds a Door. 07988_ Hcp. Storage Unit destroyed. 07988_ Critical hit (Burn: +50). 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""" p ###?????? | | ?????????? # """ %=##########*= | | ?????????? g ! [%uu Y %%= = | | ???????????? # """""% @*%;######%|%==% [% | | ???????????????# """""! = ## #??# = %% | | ???????????????? """ #?##??# # # #? | | ???????????????? #?????# # """ #??? | | ???????????????# #?????# # """ #??? | | ???????????????#######s######?????# #?""" #??? | | ????????????????????? ???????????# #?? #??? | | ???????????????????? ""???????????# #??? "??????? | | ???????????????????" ""??########## #???% "??????? | | ???????????????????" """ # #???? ??????? | | ?????????????????? ?? + [%#????? ??????? | | ?????????????????????????# %% ########### #? | | ?????????????????????????# % "" | | ???????????? ??????????# % % "" | | ?????????? ?????????##%= % | | ###??????# ?????????##!%! | | #??????# ????? %%==%*! """"""""" | | #??????# ??????#####[######## % | | #??????# #?????????# #??????# | | #??????# #?????????# #??????# ##+## | | #??????# ###########/######### #???? | | #??????+ # # # #???? | | #??????# # """ """ # """" # #???? | | #??????# # """ """ + """" # #???? | | ########## # """ """ # """" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedSchematicTerrabomb Manual? 0 Play Time 01:12:18 Cumulative 61.9 hours Start 2023.12.14 @ 20:00:44 End 2023.12.14 @ 21:39:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 951a56f3-6f39-4d34-bde4-159a227e210a