Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 09:49:52 Player: Kate+Gabe4evr Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (2007) 2007 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 4251 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 285 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 145/160 System Corruption 0% Temperature Danger (486) Movement Walking (105) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Heavy Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg VSS Leg Hacking Suite Improved Medium Laser Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Heavy Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg VSS Leg Hacking Suite Improved Medium Laser Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 56 | 6 1 10 18 21 Power 8 | 1 . . 2 5 Engine 4 | 1 . . 2 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 22 | 2 . 6 6 8 Treads . | . . . . . Leg 22 | 2 . 6 6 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 3 2 Device 1 | . 1 . . . Storage 2 | 1 . 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 18 | 2 . 3 7 6 Energy Gun 7 | 1 . 1 3 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 2 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 16 | . . . 9 7 Power 4 | . . . 1 3 Propulsion 7 | . . . 5 2 Utility 5 | . . . 3 2 Weapon . | . . . . . Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 93 100 97 96 Engine 8 | . 14 11 10 1 Core 2 | . . . . 8 Leg 40 | . 28 44 42 43 Device 3 | . 7 11 1 . Storage 11 | . 14 11 11 11 Processor 3 | . . . 8 1 Protection 2 | . . . . 7 Energy Gun 12 | . 14 11 10 13 Ballistic Gun 10 | . 14 11 10 8 Naked Turns . | . . . . . Heaviest Build 26 | 11 12 20 21 26 Greatest Support 52 | 20 20 52 52 49 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 10 | 2 7 10 10 10 Average Carried 8 | 1 4 8 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 7 10 10 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1160 | 193 140 199 309 319 Remotely . | . . . . . Salvage Created 2085 | . 197 370 895 623 Parts 134 | . 11 26 61 36 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 50 | . 4 10 18 18 Guns 50 | . 4 10 18 18 Classes Destroyed 9 | . 2 3 3 1 Builder 1 | . . . 1 . Hauler 3 | . . 1 2 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 14 | . . 5 3 6 Grunt 25 | . 4 2 9 10 Sentry 9 | . . 3 6 . Specialist 2 | . . . . 2 Best Kill Streak 5 | . 2 5 4 4 Combat Bots Only 5 | . 2 5 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 338 | . 20 64 99 155 Missed 99 | . 8 20 26 45 Damage Taken 2848 | . 162 514 929 1243 Core 456 | . 53 57 137 209 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 78 . . . Volleys Fired 165 | . 21 33 54 57 Largest 2 | . 2 2 2 2 Hottest 121 | . 60 88 88 121 Shots Fired 323 | . 40 66 108 109 Gun 323 | . 40 66 108 109 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 148 | . 21 33 54 40 Thermal 175 | . 19 33 54 69 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 8 12 12 Robot Miss Streak 7 | . 7 3 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 10 | . . . 5 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 203 | . 22 43 76 62 Core Hits 79 | . 12 14 31 22 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . . 5 Burn 3 | . . . . 3 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3524 | . 255 640 1334 1295 Guns 3503 | . 255 626 1327 1295 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . 14 7 . Kinetic 1472 | . 123 334 547 468 Thermal 2031 | . 132 292 780 827 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 474 | . 27 19 357 474 Average Temperature 110 | . 13 3 78 147 Received Heat Transfer 1140 | . 90 150 399 501 Effects 9 | . . . 2 7 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 4 | . . . 2 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 3 1 Heat Transferred 4163 | . 300 681 1517 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 946 | . 202 294 344 946 Initial 223 | . . . 58 223 Average 280 | . 117 143 216 556 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 43 | 100 82 67 42 . Level 1 38 | . 17 32 57 38 Level 2 8 | . . . . 29 Level 3 9 | . . . . 32 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 9 17 26 31 Peak Tracking Total 7 | . 3 6 7 7 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 2 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 7 | . 1 2 2 2 Terminals 6 | . 1 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . 1 2 2 2 Successful 5 | . 1 2 1 1 Failed 2 | . . . 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . . 2 1 . Terminals 6 | . 1 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 2 . 1 Emergency Access Points 1 | . . . . 1 Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . . 4 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 84 | . . . . 84 Highest-Rated Ally 21 | . . . . 21 Total Orders . | . . . . . Ally Attacks 43 | . . . . 43 Total Damage 940 | . . . . 940 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2341 | 64 407 445 730 695 Spaces Moved 1356 | 48 273 256 377 402 Core 5 | 5 . . . . Treads . | . . . . . Legs 1351 | 43 273 256 377 402 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 115 | 112 120 120 120 106 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 45 31 58 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 6 | . . . 3 3 Melee . | . . . . . Projectile 6 | . . . 3 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1766 | 55 312 328 510 561 Wait 76 | . 11 20 28 17 Move 1352 | 47 272 255 376 402 Hop . | . . . . . Pick Up 24 | 2 6 3 11 2 Fast Attach 12 | 6 1 . 1 4 Attach 15 | . . 2 8 5 Detach 2 | . . . . 2 Swap 29 | . . 8 9 12 Drop 21 | . 1 6 5 9 Fire 165 | . 21 33 54 57 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire 47 | . . . . 47 Trap . | . . . . . Miscellaneous 17 | . . . 17 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: [*Rec] / Gar) -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 350 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 903 | -9/Materials | Discovered new exit (range 12) 917 | -9/Materials | Entered Storage 1282 | -9/Storage | Discovered new exit (range 4) 1554 | -9/Storage | Build established: Scavenger-Mutant 1646 | -9/Storage | Identified exit to Garrison 1647 | -9/Storage | Entered Garrison 1665 | -9/Garrison | Triggered checkpoint 1715 | -9/Garrison | Triggered checkpoint 1718 | -9/Garrison | Core integrity fell below 50% 1785 | -9/Garrison | Lost 5 parts (2p2n1u) 1855 | -9/Garrison | Garrison Relay disabled 1905 | -9/Garrison | Triggered checkpoint 1907 | -9/Garrison | Triggered checkpoint 2035 | -9/Garrison | Garrison Relay disabled 2095 | -9/Garrison | Triggered checkpoint 2138 | -9/Garrison | Core integrity fell below 20% 2251 | -9/Garrison | Triggered checkpoint 2259 | -9/Garrison | Triggered checkpoint 2307 | -9/Garrison | Discovered new exit (range 10) 2321 | -9/Garrison | Triggered checkpoint 2342 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02180_ S-10 Pest destroyed. 02193_ Acquired 29 matter. 02199_ Acquired Gauss Rifle. 02226_ Acquired Lgt. Armor Plating. 02232_ Acquired 10 matter. 02251_ Beams of light sweep through the air. An alarm sounds. 02262_ Connecting with Garrison Terminal... >>Access(Emergency) Found 37 emergency access points. Map updated. 02287_ Triggered Alarm Trap. 02287_ An alarm sounds. 02288_ Connecting with Garrison Terminal... 02307_ EXIT=FOUND 02330_ G-34 Mercenary suffers critical hit (Burn). 02333_ G-34 Mercenary heat damages Aluminum Leg, Ion Engine, Sml. Laser, Aluminum Leg. 02334_ Destroyed Heat Sink. 02335_ G-34 Mercenary overheating. 02340_ Power failure, Lgt. Nuclear Core shutdown. 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