Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 16:50:39 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1794) 1794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4054 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 338/550 Matter 277/300 Energy 263/265 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer > --- WEAPON (3) ------- EM Pulse Cannon > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Wheel Improved Heat Sink Compact Matter Pod (150) Improved Terrain Scanner Seismic Detector Hacking Suite Recalibrator Powered Cannon Heavy Assault Rifle Gauss Rifle Light Cannon Light Cannon Light Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Machine Analyzer Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Battle Cannon Slug Cannon > --- INVENTORY -------- Wheel Improved Heat Sink Compact Matter Pod Improved Terrain Scanner Seismic Detector Hacking Suite Recalibrator EM Pulse Gun EM Pulse Gun EM Pulse Cannon EM Pulse Cannon Powered Cannon Light Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Makeshift Axe [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 3 . Weapon 1 | . . . 1 . Parts Attached 35 | 6 4 9 14 2 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 3 1 Treads 7 | 2 . 2 2 1 Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 5 . Device 5 | . 1 1 3 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 2 6 4 1 Energy Gun 3 | 1 . 2 . . Energy Cannon 4 | . . . 3 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 5 | . 2 3 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . 1 1 System Corruption 2 | . . . 1 1 Parts Lost 22 | . . 4 11 7 Power 2 | . . . 2 . Propulsion 6 | . . 2 2 2 Utility 4 | . . . 2 2 Weapon 10 | . . 2 5 3 Highest Loss Streak 6 | . . 2 6 5 To Critical Strikes . | . . . . . Average Backups 16 | 1 11 18 17 17 Power . | . 1 1 . . Propulsion 3 | . 2 3 2 2 Utility 4 | . 2 5 5 6 Weapon 8 | . 5 9 9 7 Tool/Special . | . . . . . Unused Backups 14 | . 1 . . 13 Power 2 | . 1 . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 90 99 90 87 Engine 13 | . 14 14 8 9 Treads 25 | . 28 27 12 10 Wheel 1 | . . . 5 6 Device 12 | . 5 14 17 12 Storage 13 | . 14 14 9 9 Processor 1 | . . . 8 9 Energy Gun 1 | . 3 . 1 15 Energy Cannon 1 | . . . 7 9 Ballistic Gun 2 | . 8 . 2 . Ballistic Cannon 21 | . 15 27 10 . Peak Build Rating 29 | 6 11 16 29 25 Average Rating 13 | 4 8 11 24 22 On Entrance 11 | . 6 11 15 24 Naked Turns . | . . . . . Heaviest Build 68 | 13 54 56 68 62 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . 1 1 6 6 Average Overweight (x) 1 | . . 1 4 5 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 Most Carried 20 | 3 17 20 20 19 Average Carried 17 | 1 11 19 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 3 17 19 19 17 Class Distribution -------------------- 82% | Mutant 7% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1731 | 224 299 579 629 . Remotely . | . . . . . Salvage Created 1806 | . 584 263 583 376 Parts 102 | . 34 11 36 21 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 43 | . 11 13 12 7 Guns 7 | . 3 . 2 2 Cannons 34 | . 8 13 9 4 AOE 1 | . . . . 1 Classes Destroyed 12 | . 6 3 3 . Worker 2 | . 2 . . . Tunneler 1 | . . . 1 . Hauler 2 | . 2 . . . Mechanic 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 5 | . 1 4 . . Grunt 18 | . 10 . 3 5 Duelist 1 | . . . 1 . Sentry 7 | . . 1 4 2 Hunter 4 | . . . 4 . Artisan 2 | . . 2 . . Subdweller 8 | . . 8 . . Best Kill Streak 7 | . 3 3 7 3 Combat Bots Only 7 | . 3 3 7 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 281 | . 38 84 114 45 Missed 86 | . 12 24 36 14 Hits 195 | . 26 60 78 31 Melee 2 | . . . 2 . Projectile 193 | . 26 60 76 31 Critical Strikes 1 | . . . 1 . Damage Taken 2910 | . 295 914 1227 474 Core 460 | . 78 170 154 58 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . . . . Volleys Fired 207 | . 50 81 54 22 Largest 3 | . 2 2 3 3 Hottest 143 | . 70 73 126 143 Shots Fired 378 | . 100 150 82 46 Gun 115 | . 53 12 16 34 Cannon 263 | . 47 138 66 12 Launcher . | . . . . . Special . | . . . . . Kinetic 258 | . 82 138 38 . Thermal 18 | . 18 . . . Explosive . | . . . . . Electromagnetic 102 | . . 12 44 46 Robot Hit Streak 9 | . 8 9 7 6 Robot Miss Streak 8 | . 5 8 4 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 203 | . 57 73 46 27 Core Hits 86 | . 29 21 20 16 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 10 | . 5 4 1 . Burn 2 | . 2 . . . Destroy 2 | . . 2 . . Blast 6 | . 3 2 1 . Melee Attacks 5 | . . 5 . . Impact . | . . . . . Slashing 5 | . . 5 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4052 | . 831 1444 1081 696 Guns 725 | . 304 52 136 233 Cannons 3034 | . 527 1392 945 170 Explosions 293 | . . . . 293 Melee . | . . . . . Ramming . | . . . . . Kinetic 2534 | . 682 1392 460 . Thermal 442 | . 149 . . 293 Explosive . | . . . . . Electromagnetic 1076 | . . 52 621 403 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 4 1 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 45 | . . 45 . . Projectiles 45 | . . 45 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 3 8 2 . Impact . | . . . . . Kinetic 12 | . 2 8 2 . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 163 | . 158 . 163 75 Average Temperature 44 | . 48 . 42 35 Received Heat Transfer 846 | . 147 159 351 189 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 7 | . . 1 4 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 992 | . 592 . . 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 186 | . 110 . 153 186 Initial 11 | . . . . 11 Average 44 | . 35 . 50 94 Influence Increases 1089 | . 340 110 409 230 Destroy 0b10 Robot/C 700 | . 220 100 240 140 Destroy 0b10 Robot/NC 45 | . 40 . 5 . Destroy Leader 170 | . 50 10 90 20 Successful Hack 22 | . . . 8 14 Disable Machine 30 | . . . 15 15 Destroy Structure 17 | . . . 6 11 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . 30 . 30 30 Influence Decreases 918 | . 306 144 391 77 Entered New Map 24 | . . 17 . 7 Time Decay 707 | . 306 110 291 . Lost Part 187 | . . 17 100 70 Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 26 14 17 15 Peak Tracking Total 5 | . 4 2 4 5 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 5 | . . 1 3 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . . 1 4 1 Successful 4 | . . 1 2 1 Failed 2 | . . . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . . 1 1 1 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 4584 | . . 3540 846 198 Seismic 3770 | . . 3540 230 . Machine Analysis 1041 | . . . 843 198 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 6039 | 79 1364 3552 846 198 Spaces Moved 2332 | 46 549 1296 366 75 Core 6 | 6 . . . . Treads 1971 | 40 549 1296 81 5 Legs . | . . . . . Wheels 355 | . . . 285 70 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 155 155 Average Speed 219 | 145 208 240 183 173 Slowest Speed 320 | 160 240 240 250 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 83 70 29 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 6 | . . 4 2 . Terrain Destroyed 17 | . . 9 7 1 Melee . | . . . . . Projectile 16 | . . 9 7 . AOE 1 | . . . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2875 | 56 674 1578 462 105 Wait 240 | 1 54 176 6 3 Move 2328 | 45 548 1295 365 75 Hop . | . . . . . Pick Up 41 | 4 16 6 14 1 Fast Attach 8 | 5 1 . 1 1 Attach 23 | 1 1 4 14 3 Detach 1 | . . . 1 . Swap 17 | . 2 10 5 . Drop 5 | . 2 1 2 . Fire 207 | . 50 81 54 22 Melee 5 | . . 5 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 11) 952 | -10/Materials | Discovered new exit (range 13) 1325 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Discovered new exit (range 5) 1444 | -10/Materials | Entered Subcaves 1899 | -10/Subcaves | Disturbed a concealed Subdweller 1929 | -10/Subcaves | Core integrity fell below 50% 2005 | -10/Subcaves | Learned 4 Materials zone layouts 2277 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2609 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3082 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3212 | -10/Subcaves | Core integrity fell below 20% 3759 | -10/Subcaves | Visited 4L-MR0's lab 3786 | -10/Subcaves | Found Prototype Energy Cannon 4645 | -10/Subcaves | Ambushed by Subdweller buried in earth 4856 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 4860 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4866 | -10/Subcaves | Discovered new exit (range 15) 4996 | -10/Subcaves | Entered Materials 4996 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4997 | -8/Materials | Identified exit to Factory 5310 | -8/Materials | Lost 6 parts (1p2n2u1w) 5312 | -8/Materials | Destroyed 7 combat bots 5698 | -8/Materials | Build established: Scavenger-Mutant 5705 | -8/Materials | Lost 3 parts (3w) 5841 | -8/Materials | Identified exit to Garrison 5842 | -8/Materials | Entered Garrison 5888 | -8/Garrison | Discovered new exit (range 35) 5888 | -8/Garrison | Discovered new exit (range 40) 5888 | -8/Garrison | Discovered new exit (range 66) 5920 | -8/Garrison | Triggered checkpoint 5988 | -8/Garrison | Triggered checkpoint 6040 | -8/Garrison | Self-destructed Last Messages --------------- 05955_ Acquired Corrupted Lgt. Nuclear Core. 05975_ C-30 ARC bursts open, deploying its payload. 05975_ G-50 Soldier unfolds itself. 05975_ G-47 Trooper unfolds itself. 05978_ Chain reaction triggered in Lgt. Nuclear Core. 05978_ G-47 Trooper destroyed. 05982_ G-50 Soldier destroyed. 05988_ Beams of light sweep through the air. An alarm sounds. 05995_ Wheel destroyed. 05996_ Heat Sink fried. 05996_ Imp. Ion Engine fried. 05996_ Y-45 Defender destroyed. 05997_ EM Pulse Gun destroyed. 06015_ System corrupted: Matter fused (-8). 06021_ EM Pulse Cannon destroyed. 06024_ Lgt. Treads destroyed. 06025_ Y-45 Defender destroyed. 06036_ Acquired Corrupted Lgt. Treads. 06036_ Integrated Corrupted Lgt. Treads (+1). 06039_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ???### ###???????????????????# #???????# | | ###??# #?????????????????????# #?????###+ | | #??# #?????????????????????# #?????# | | #### #######???????????????##### #####?????# < | | #???????????????????# #?????????# | | #???????????????????# #?????????# # | | ############ #???????????????????# ########### # | | ???????????# #???????????????????# + # | | ???????##### #???????????????????##### ####### # | | ???????#" #???????????????????????# #?????# # | | ???????#"T"# #???????????????????????# #?????# # | | ???????##### #???????????????????????# #?????# # | | ?????####### ###########??????########+####### # | | ?????# [% #??????# ^^ # | | ?????# ##### %!= #??????# ^^ + | | ?????# #???#^^######## #??????# #####+##### #### | | ###### ##### ####???# #??????# #???# #???# #??# | | + + + ##### #??????# #???# #???# #??# | | ""########## ## ; #??????# ##### ##### #??# | | #????????# ## ##### #??????# + + #?## | | +##????????# ## #???# ######## ########### #?# | | #?????????# ## #???# ## ## #?????????# ###" | | #?????????# ## #??## ## ## ##????????# | | ########### ##+#### [%! #????????###### | | + [%= ############### | | ############ * *@ ; | | ???????????#########;%= ## ## ############### | | ??????????????????###== ## ## ###???????????? | | ??????????????????# [%= " #???????????? | | ??????????????????# ==* " #???????????? | | ???????????????####% %[ " #???????????? | | ###????????????# + ! " #???????##### | | #?#####??????# #### ## g##g ###???????#"""" | | !#?# #?######+#### ## g## ###########"!!! | | #+### ### ^^^ + | | + ^+ ^^^ + | | #+### ### ###+#### ###+### ## | | !#?# #?# #?# #??######""""## ##?# #?# ## | | #?#####?# #?# #???????# ## #??# ### ## | | ###???????# #?# #???????#+##### #??# + ## | | ########### ### ######### #???# #### ### ##"!!! | | + + #???# + #?# T#"""" | | ## ### ###########???# #### #?# ###### | | ?# < ##### ###?# #?????????????# #??# #?# #????? | | ?# #???# #???# #?????????????# ####+### ###### | | ?#####???# #???# #?????????????# | | ?????????# #???# #######???????# | | ?????????# #???# #???????####### ########+## | | ?????##### #???# ### #?????????????# ######## #? | | ?????#""#+ ###?# #?#####?????????????# ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSmartHammer Manual? 0 Play Time 00:20:26 Cumulative 325.8 hours Start 2025.06.19 @ 17:19:12 End 2025.06.20 @ 16:50:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 276 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2beed735-adf5-4b1f-96f8-58edd9ad012b