Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 17:33:40 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1267) 1267 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4252 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Terrain Scanner Light Armor Plating Flak Gun Heavy Machine Gun KE Penetrator Rocket Launcher Remote Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Axe > --- INVENTORY -------- Improved Terrain Scanner Light Armor Plating Gauss Rifle Flak Gun Rocket Launcher Remote Datajack Mining Laser Plasma Cutter [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 53 | 7 2 11 13 1 19 Power 11 | 1 . 3 4 . 3 Engine 9 | 1 . 3 3 . 2 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 3 1 1 4 Treads 4 | 2 . 1 . . 1 Leg 3 | . . . . . 3 Wheel 4 | . . 2 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 1 3 . 6 Device 7 | 1 1 . 2 . 3 Storage 2 | 1 . 1 . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 1 4 5 . 6 Energy Gun 10 | 2 1 3 4 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 1 . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 29 | . 1 2 6 . 20 Power 4 | . . 1 . . 3 Propulsion 8 | . . 1 2 . 5 Utility 8 | . 1 . 1 . 6 Weapon 9 | . . . 3 . 6 Highest Loss Streak 11 | . 1 1 4 . 11 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 7 6 9 8 Power . | . 1 . . . . Propulsion 1 | 1 2 1 . 1 . Utility 2 | . 2 2 2 4 2 Weapon 2 | 1 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 83 | . 100 86 80 77 75 Engine 6 | . 14 10 6 . . Core 2 | . . . 2 7 5 Treads 11 | . 28 16 9 . . Leg 2 | . . . . . 7 Wheel 7 | . . 5 11 16 7 Device 12 | . 14 11 16 15 9 Storage 9 | . 14 11 9 7 7 Processor 4 | . . . . 7 12 Protection 1 | . . . . . 3 Energy Gun 21 | . 28 31 23 23 8 Ballistic Gun 1 | . . . . . 5 Slashing Weapon 1 | . . . . . 4 Peak Build Rating 36 | 7 9 12 26 28 36 Average Rating 15 | 6 7 10 16 26 27 On Entrance 13 | . 7 9 12 26 28 Avg Prop Armor Cover (%) 11 | . . . 11 . . Naked Turns . | . . . . . . Heaviest Build 42 | 14 16 39 40 36 42 Greatest Support 40 | 40 40 40 40 36 36 Greatest Overweight (x) 8 | . . 1 1 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 Most Carried 10 | 7 8 9 9 10 10 Average Carried 7 | 4 7 7 6 9 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 10 | 7 8 8 9 10 9 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Gunner 18% | Gunner 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 702 | 270 7 89 144 . 192 Remotely . | . . . . . . Salvage Created 1567 | 188 173 318 491 22 375 Parts 90 | 23 8 22 19 2 16 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 31 | . 4 7 11 . 9 Melee 5 | . . . 1 . 4 Guns 25 | . 4 6 10 . 5 Classes Destroyed 12 | 2 2 3 3 1 1 Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Tunneler 7 | 7 . . . . . Hauler 2 | . . . 2 . . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Swarmer 8 | . . . 4 . 4 Grunt 14 | . 4 4 6 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 4 | . . 2 . . 2 Hunter 3 | . . . . . 3 Best Kill Streak 5 | 2 5 3 5 1 3 Combat Bots Only 4 | . 4 2 4 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 479 | . 41 32 73 . 333 Missed 144 | . 7 8 27 . 102 Hits 335 | . 34 24 46 . 231 Melee 11 | . . 2 1 . 8 Projectile 324 | . 34 22 45 . 223 Critical Strikes 5 | . 2 . 2 . 1 Damage Taken 4299 | . 501 471 719 . 2608 Core 1183 | . 162 162 150 . 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 35 59 72 . . Volleys Fired 102 | 19 10 22 31 2 18 Largest 3 | 2 2 3 3 3 3 Hottest 185 | 90 90 171 177 185 185 Shots Fired 250 | 38 20 62 85 6 39 Gun 248 | 38 20 60 85 6 39 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . 2 . . . Kinetic 12 | . . . 2 . 10 Thermal 238 | 38 20 62 83 6 29 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 5 4 6 9 3 18 Robot Miss Streak 3 | 2 2 2 3 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 174 | 22 13 40 53 4 42 Core Hits 75 | 9 11 14 24 2 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | 4 1 2 5 . 2 Burn 12 | 4 1 2 5 . . Sever 2 | . . . . . 2 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3079 | 239 217 574 880 72 1097 Guns 2597 | 237 198 574 811 72 705 Cannons . | . . . . . . Explosions . | . . . . . . Melee 392 | . . . . . 392 Ramming 90 | 2 19 . 69 . . Kinetic 265 | . . . 7 . 258 Thermal 2332 | 237 198 574 804 72 447 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 392 | . . . . . 392 Piercing . | . . . . . . Highest Corruption 9 | . . . 9 . . Average Corruption 8 | . . . 8 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 7 . . Message Errors 3 | . . . 3 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . 26 . . Shots . | . . . . . . Rammed 23 | 1 8 . 14 . . Targets Rammed 24 | 1 8 . 15 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 574 | 120 372 574 469 18 199 Average Temperature 144 | 37 208 221 129 12 75 Received Heat Transfer 1086 | . 291 102 279 . 414 Effects 9 | . 1 7 1 . . Shutdowns 5 | . 1 3 1 . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 18 | 4 1 5 5 1 2 Heat Transferred 6375 | 940 595 1642 2332 148 718 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | 10 85 102 190 76 168 Initial 67 | . . 22 14 67 53 Average 71 | . 14 58 112 66 119 Influence Increases 1065 | 40 109 222 400 29 265 Destroy 0b10 Robot/C 620 | . 80 140 220 . 180 Destroy 0b10 Robot/NC 70 | 40 5 10 10 5 . Destroy Leader 114 | . 20 40 34 . 20 Successful Hack 28 | . 4 . . 24 . Destroy Structure 23 | . . 2 1 . 20 Lose Combat Pursuer 210 | . . 30 135 . 45 Influence Decreases 947 | 40 54 243 284 103 223 Entered New Map 159 | . . 33 20 83 23 Time Decay 498 | 40 44 190 204 20 . Lost Part 290 | . 10 20 60 . 200 Squads Dispatched 4 | . 1 1 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 7 9 25 1 18 Peak Tracking Total 8 | . 6 6 7 1 8 Tactical Retreats 7 | . . 1 5 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 7 | . 2 . 3 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 3 | . 2 . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 5 | . 4 . . 1 . Successful 2 | . 1 . . 1 . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1257 | 238 324 395 299 . 1 Terrain 1 | . . . . . 1 Seismic 1256 | 238 324 395 299 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2202 | 352 328 395 491 56 580 Spaces Moved 1182 | 179 176 173 288 50 316 Core 11 | 9 . . . . 2 Treads 558 | 170 176 139 64 . 9 Legs 128 | . . . . . 128 Wheels 485 | . . 34 224 50 177 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 95 86 86 Average Speed 136 | 154 160 148 109 94 136 Slowest Speed 450 | 160 160 160 240 95 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 11 36 26 29 2 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1503 | 213 197 258 390 53 392 Wait 83 | 1 1 43 34 . 4 Move 1179 | 178 176 172 288 49 316 Hop . | . . . . . . Pick Up 17 | 7 1 2 5 1 1 Fast Attach 28 | 7 . 1 7 1 12 Attach 13 | . 1 3 4 . 5 Detach 1 | . . . . . 1 Swap 19 | . 1 10 4 . 4 Drop 8 | . . 5 3 . . Fire 102 | 19 10 22 31 2 18 Melee 18 | . . . . . 18 Ram 10 | . . . 10 . . Kick . | . . . . . . Crush 12 | 1 7 . 4 . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 353 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 618 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1042 | -9/Materials | Discovered new exit (range 16) 1076 | -9/Materials | Entered another Materials area 1076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -8/Materials | Lost 4 parts (1n1u2w) 1553 | -8/Materials | Discovered new exit (range 16) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -7/Factory | Identified exit to Garrison 1623 | -7/Factory | Entered Garrison 1780 | -7/Garrison | Build established: Gunner 1803 | -7/Garrison | Triggered checkpoint 1856 | -7/Garrison | Core integrity fell below 50% 1889 | -7/Garrison | Lost 11 parts (2p3n3u3w) 2177 | -7/Garrison | Triggered checkpoint 2185 | -7/Garrison | Triggered checkpoint 2195 | -7/Garrison | Core integrity fell below 20% 2203 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02175_ G-47 Trooper unfolds itself. 02177_ Beams of light sweep through the air. An alarm sounds. 02178_ Penetrated by Slug. 02179_ H-55 Commando destroyed. 02183_ Acquired Carbon-fiber Leg. 02185_ Slug penetrates L-41 Fighter. 02185_ Beams of light sweep through the air. An alarm sounds. 02188_ Imp. Light Armor Plating severed. 02188_ Slug penetrates L-41 Fighter. 02188_ Slug penetrates Reinforced Barrier. 02191_ Acquired Imp. Light Armor Plating. 02192_ Slug penetrates L-41 Fighter. 02197_ Imp. Light Armor Plating destroyed. 02198_ Carbon-fiber Leg destroyed. 02198_ Axe destroyed. 02198_ Slug penetrates L-41 Fighter. 02198_ S-27 Virus destroyed. 02201_ Slug penetrates S-27 Virus. 02201_ Slug penetrates G-47 Trooper. 02201_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????###;##""?"## ??????????? | | ?????????????????????????? ? ?????????? | | ?????????????????????????? ? ??????????? | | ?????????????????????????? ?? ???????????? | | ??????????????????????????# #? #? ????????? | | ????????????????????????### ## ## ????????? | | ????????????????????????# "???????? | | ????????????????????????#!g "???????? | | ????????????????????????#%sg = s "???????? | | ######??????????????????#@l =%[ "???????? | | """""#??????????????????### g ## #??? #???????? | | # ######????????????????# ## ## ##??????? | | #??###???????????# ^ ??????? | | #?? #???????????# ^ ??????? | | ####### #??# #???????????# "%" ??????? | | ??????# #??# #???????????## ## ######???????? | | ??????# #??# #????????????# #? #????????????? | | ??????# #### #????????????# #??####????????????? | | ??????# ## #????????????# #??????????????????? | | ??????#% %=% #????????????# #??????????????????? | | ??????# %## #????????????# #??????????????????? | | ??????# !#### #????????????# #??????????????????? | | ####### ################### #??????????????????? | | ## [ #??????????????????? | | = = #??????????????????? | | ## ###################""#??????????????????? | | ## #?????????????????# #??????????????????? | | ## #?????????????????# #??????????????????? | | ## #?????????????????# #??????????????????? | | ! ## #?????????????????# #??????????????????? | | ## #?????????????????# #??????????????????? | | ## #?????????????????# #??????????????????? | | ## #?????????????????# #??????????????????? | | ####### ###???????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 47 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedEtherialClaws Manual? 0 Play Time 00:14:44 Cumulative 220.6 hours Start 2025.10.19 @ 17:20:27 End 2025.10.19 @ 17:33:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 520 Rogue 520 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: f4c2fb8e-bef2-4fc9-be8a-159ad11c367e