Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 23:23:24 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (330) 330 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 202/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Huge Storage Unit High-capacity Matter Pod (0) High-capacity Matter Pod (0) Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 6 13 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 1 6 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 84 | . 84 75 Engine 13 | . 13 11 Treads 26 | . 27 20 Storage 13 | . 14 11 Processor 1 | . 1 11 Ballistic Gun 26 | . 26 22 Naked Turns . | . . . Heaviest Build 50 | 11 50 45 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 10 | 7 10 20 Most Carried 9 | 4 9 9 Average Carried 7 | 2 7 9 Final Capacity 20 | 8 20 20 Final Carried 9 | 4 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 387 | 200 187 . Remotely . | . . . Salvage Created 496 | . 424 72 Parts 40 | . 35 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 9 | . 7 2 Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 6 | . 4 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 423 | . 245 178 Core 119 | . 88 31 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 50 | . 41 9 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 100 | . 82 18 Gun 100 | . 82 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 100 | . 82 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 67 | . 54 13 Core Hits 34 | . 28 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 549 | . 448 101 Guns 549 | . 448 101 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 549 | . 448 101 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 18 Average Temperature 10 | . 11 6 Received Heat Transfer 180 | . 123 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 188 | . 188 72 Initial 2 | . . 2 Average 43 | . 52 10 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 12 5 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 5 | . 5 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1091 | 124 901 66 Spaces Moved 529 | 74 439 16 Core 7 | 6 1 . Treads 522 | 68 438 16 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 240 Average Speed 172 | 151 173 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 66 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 625 | 83 513 29 Wait 7 | . 3 4 Move 527 | 73 438 16 Hop . | . . . Pick Up 15 | 4 11 . Fast Attach 17 | 6 11 . Attach 2 | . 2 . Detach . | . . . Swap . | . . . Drop 7 | . 7 . Fire 50 | . 41 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 11) 883 | -10/Materials | Discovered new exit (range 9) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Self-destructed Last Messages --------------- 00883_ EXIT=FOUND 00888_ Connecting with Terminal... >>Schematic(Huge Storage Unit) Downloading schematic... Huge Storage Unit Rating: 1 Schematic downloaded. 00905_ Acquired Huge Storage Unit. 00940_ W-16 Scout destroyed. 00945_ Acquired 15 matter. 00952_ Acquired Visual Processing Unit. 01011_ Connecting with Terminal... PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01041_ W-16 Scout sends out distress signal. 01084_ G-47 Trooper destroyed. 01085_ Fusion Modulator explodes. 01085_ Lgt. Treads destroyed. 01085_ G-34 Mercenary destroyed. 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[%= # """"""???????? | | ?????????? =%* # """"""???????? | | ????????????#+########;;;;*;;;; + """"""???????? | | ?????????????????????# ;[ % ; # """"""???????? | | ?????????????????????# ; ; # """"""???????? | | ?????????????????????# ; @ ; #? ???????? | | ?????????????????????# ; ;;###?######???????? | | ?????????????????????##; ; #????????????????? | | ??????????????????????#; ; #????????????????? | | ??????????????????????###;;;;;###????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 240 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityNullDrive Manual? 0 Play Time 00:04:10 Cumulative 136.9 hours Start 2021.12.16 @ 23:19:26 End 2021.12.16 @ 23:23:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 213 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39fcbc9d-a332-46e8-bbd3-8b19a1df0e2a