Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 16:58:58 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1762) 1762 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5957 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 64/100 System Corruption 25% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Improved Cooling System Coolant Injector Large Storage Unit Compact Battery (200) Compact Battery (0) Trap Scanner Seismic Detector Advanced Targeting Computer Core Analyzer Reaction Control System Core Shielding Improved Utility Shielding Heavy Armor Plating Shield Generator Improved Shield Generator Component Analysis Suite System Restoration Module Heavy Laser YOLO Cannon Heavy Assault Rifle Gauss Rifle Flak Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser Axe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Trap Scanner Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Core Analyzer Reaction Control System Heavy Armor Plating Shield Generator Improved Shield Generator System Restoration Module YOLO Cannon Gauss Rifle Grenade Launcher [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Target Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 2 | . . . . . . 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 61 | 2 3 16 4 2 . 13 16 5 Power 7 | . . 3 . . . 2 2 . Engine 5 | . . 1 . . . 2 2 . Core 2 | . . 2 . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | . 2 10 2 1 . 4 5 . Treads . | . . . . . . . . . Leg 21 | . 2 10 2 1 . 4 2 . Wheel 3 | . . . . . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 2 . . . 3 4 2 Device 5 | 1 . . . . . 1 2 1 Storage 2 | . 1 . . . . . 1 . Processor 4 | . . 2 . . . . 1 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 17 | 1 . 1 2 1 . 4 5 3 Energy Gun 3 | . . . . . . 1 2 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | 1 . . . . . 1 1 2 Ballistic Cannon 4 | . . 1 2 1 . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . . 2 5 . . 1 9 10 Power 4 | . . 1 . . . 1 1 1 Propulsion 9 | . . . 2 . . . 3 4 Utility 3 | . . . . . . . 1 2 Weapon 11 | . . 1 3 . . . 4 3 Highest Loss Streak 5 | . . 1 3 . . 1 4 5 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 6 7 13 14 13 13 12 13 21 Power . | 1 1 . . . . . . . Propulsion 2 | 4 2 1 3 3 3 3 2 . Utility 7 | . 1 4 5 5 5 5 7 15 Weapon 4 | 1 2 6 5 5 5 4 3 6 Tool/Special . | . . . . . . . . . Unused Backups 31 | 5 5 3 1 . . . 3 14 Power 3 | 1 . 1 . . . . 1 . Propulsion 7 | 2 5 . . . . . . . Utility 17 | 1 . 2 . . . . 2 12 Weapon 4 | 1 . . 1 . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 95 79 100 98 86 79 Engine 7 | . 14 . 11 11 11 8 7 6 Core 1 | . . 10 . . . . . . Leg 29 | . 28 43 41 35 44 36 21 21 Wheel 1 | . . . . . . . 5 . Device 5 | . 14 2 . . . 3 10 7 Storage 8 | . 14 11 11 11 11 9 7 7 Processor 10 | . . 8 11 11 11 9 10 14 Energy Gun 3 | . . . . . . 4 5 5 Ballistic Gun 7 | . 28 18 . . . . 1 12 Ballistic Cannon 7 | . . 2 19 11 22 18 7 . Slashing Weapon 1 | . . . . . . . 4 1 Peak Build Rating 51 | 8 8 17 19 21 21 30 51 45 Average Rating 27 | 6 7 14 18 15 21 24 39 37 On Entrance 18 | 6 8 8 17 15 21 21 30 44 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . Naked Turns . | . . . . . . . . . Heaviest Build 104 | 14 29 31 35 35 35 48 103 104 Greatest Support 68 | 20 20 40 40 40 40 45 68 35 Greatest Overweight (x) 27 | . 1 . 1 . . 1 3 27 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 Average Capacity 17 | 8 8 15 15 15 15 15 19 25 Most Carried 25 | 8 8 15 15 15 15 15 23 25 Average Carried 16 | 6 7 13 14 14 14 14 15 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 Final Carried 25 | 8 8 15 14 14 15 15 23 25 Class Distribution -------------------- 43% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Gunner 8% | Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 2265 | 301 134 473 212 . 33 310 423 379 Remotely . | . . . . . . . . . Salvage Created 2192 | 190 359 795 109 . . 396 268 75 Parts 131 | 12 18 50 13 . . 19 16 3 Haulers Intercepted 3 | . 1 1 . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 42 | . 4 16 10 . . 6 4 2 Guns 19 | . 4 12 . . . . 1 2 Cannons 19 | . . 4 6 . . 6 3 . AOE 4 | . . . 4 . . . . . Classes Destroyed 11 | 3 3 2 1 . . 1 1 . Worker 4 | 2 . 1 . . . . 1 . Builder 2 | . . . 1 . . . 1 . Tunneler 6 | 5 1 . . . . . . . Hauler 3 | . 1 1 . . . 1 . . Recycler 7 | 1 1 1 . . . 3 1 . Watcher 3 | . 1 2 . . . . . . Swarmer 10 | . . 3 7 . . . . . Grunt 22 | . 4 10 3 . . 3 . 2 Sentry 3 | . . 3 . . . . . . Hunter 4 | . . . . . . 3 1 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 5 | 2 3 3 5 . . 5 1 2 Combat Bots Only 4 | . 2 3 4 . . 3 1 2 Max Kills in Single Turn 4 | 1 1 1 4 . . 2 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 4 | . . . 4 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 602 | . 22 95 49 . . 53 312 71 Missed 201 | . 4 30 14 . . 15 119 19 Hits 401 | . 18 65 35 . . 38 193 52 Melee 4 | . . . . . . . . 4 Projectile 397 | . 18 65 35 . . 38 193 48 Critical Strikes 11 | . . 1 . . . . 8 2 Damage Taken 5676 | . 221 725 588 . . 560 2300 1282 Core 1033 | . 60 121 57 . . 87 330 378 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 76 . . . 55 84 . . Volleys Fired 219 | 21 30 71 22 . . 33 32 10 Largest 3 | 2 2 2 2 . . 3 3 3 Hottest 166 | 70 40 57 74 . . 124 140 166 Shots Fired 460 | 42 60 141 43 . . 79 70 25 Gun 307 | 42 60 123 6 . . 17 34 25 Cannon 147 | . . 18 37 . . 58 34 . Launcher 2 | . . . . . . . 2 . Special 4 | . . . . . . 4 . . Kinetic 397 | 41 60 141 43 . . 59 43 10 Thermal 61 | 1 . . . . . 20 25 15 Explosive 2 | . . . . . . . 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 6 10 9 7 . . 13 9 8 Robot Miss Streak 5 | 3 5 4 4 . . 3 4 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 283 | 22 35 90 25 . . 49 46 16 Core Hits 124 | 10 20 40 11 . . 17 12 14 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 6 | . . 1 1 . . 2 2 . Destroy 2 | . . 1 1 . . . . . Blast 4 | . . . . . . 2 2 . Melee Attacks 41 | . . . . . . . 24 17 Impact . | . . . . . . . . . Slashing 41 | . . . . . . . 24 17 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4796 | 256 334 1117 709 . . 888 1161 331 Guns 2418 | 256 334 815 31 . . 183 468 331 Cannons 1830 | . . 302 490 . . 705 333 . Explosions 239 | . . . 188 . . . 51 . Melee 282 | . . . . . . . 282 . Ramming 27 | . . . . . . . 27 . Kinetic 3557 | 243 334 1117 521 . . 724 436 182 Thermal 879 | 13 . . 188 . . 164 365 149 Explosive 51 | . . . . . . . 51 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 282 | . . . . . . . 282 . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . . . 7 25 Average Corruption 7 | . . . . . . . 3 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . . . . 14 51 Message Errors 12 | . . . . . . . 3 9 Matter Fused 18 | . . . . . . . 1 17 Heat Flow Errors 6 | . . . . . . . 1 5 Energy Discharges 14 | . . . . . . . 4 10 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 3 6 Misfires 3 | . . . . . . . . 3 Alerts 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 237 | . . . 116 . . 16 105 . Projectiles 23 | . . . 6 . . 16 1 . Explosions 110 | . . . 110 . . . . . Melee 104 | . . . . . . . 104 . Knockbacks 18 | . . 3 3 . . 9 3 . Impact . | . . . . . . . . . Kinetic 17 | . . 3 3 . . 9 2 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 199 | . . . 187 . . . 12 . Shots 4 | . . . 4 . . . . . Rammed 4 | . . . . . . . 4 . Targets Rammed 4 | . . . . . . . 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 337 | 30 15 37 138 . . 337 122 218 Average Temperature 64 | 18 7 9 48 . . 122 39 75 Received Heat Transfer 1641 | . 126 348 168 . . 117 648 234 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 2 . . . 2 . Heat Transferred 1643 | 37 . . 200 . . 481 629 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 96 | 100 100 93 87 . 100 100 100 . Level 1 3 | . . 6 12 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 236 | 10 57 236 221 . . 119 76 . Initial 84 | . . 3 84 . . . 46 . Average 47 | 2 16 90 134 . . 24 16 . Influence Increases 1733 | 40 139 533 414 . . 226 341 40 Destroy 0b10 Robot/C 840 | . 80 320 200 . . 120 80 40 Destroy 0b10 Robot/NC 125 | 40 20 25 5 . . 20 15 . Destroy Leader 232 | . 34 86 30 . . 42 40 . Successful Hack 30 | . 5 25 . . . . . . Disable Machine 165 | . . . 105 . . 30 30 . Destroy Structure 71 | . . 2 29 . . 14 26 . Lose Combat Pursuer 270 | . . 75 45 . . . 150 . Influence Decreases 1733 | 40 129 327 444 186 . 123 444 40 Entered New Map 382 | . . 7 132 186 . . 57 . Time Decay 1211 | 40 129 300 262 . . 123 317 40 Lost Part 140 | . . 20 50 . . . 70 . Squads Dispatched 12 | . 2 2 . . . 1 7 . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . . . 4 . Reinforcement 4 | . 1 2 . . . 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . 4 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 9 30 13 . . 8 14 6 Peak Tracking Total 6 | . 2 5 4 . . 2 6 3 Tactical Retreats 13 | . . 4 3 . . . 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 11 | . . . 7 . . 2 2 . Max in Single Turn 6 | . . . 6 . . 2 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 14 | . 1 5 . 4 . 2 2 . Terminals 4 | . 1 3 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 2 . . . 1 2 . Garrison Access 1 | . . . . . . 1 . . Total Hacks 65 | . 2 10 . 41 . 8 4 . Successful 52 | . 1 7 . 41 . 3 . . Failed 12 | . 1 3 . . . 4 4 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . Manual 1 | . . . . 1 . . . . Terminals 10 | . 2 8 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . 2 . . . 3 4 . Garrison Access 5 | . . . . . . 5 . . Terminal Hacks 47 | . 1 5 . 41 . . . . Record 40 | . . . . 40 . . . . Branch Access Points 1 | . . 1 . . . . . . Locate Traps 2 | . . 2 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . Retrieve Study 4 | . . 2 . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 . . . 2 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . 2 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Active Infowar (turns) 2359 | 145 377 209 . . . 194 694 740 Terrain 1373 | . . . . . . . 633 740 Traps 865 | . . . . . . 194 671 . Seismic 791 | 145 377 209 . . . . 60 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 6311 | 179 377 803 573 705 28 556 1570 1520 Spaces Moved 3754 | 38 218 467 460 650 26 277 1076 542 Core 1 | . . . . . . . . 1 Treads . | . . . . . . . . . Legs 3159 | 38 218 467 460 650 26 277 485 538 Wheels 594 | . . . . . . . 591 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 93 | 120 120 105 105 105 105 105 93 145 Average Speed 135 | 120 123 109 105 105 105 127 118 264 Slowest Speed 1400 | 120 190 120 175 105 105 178 182 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . 10 Cave-ins Triggered 3 | . . . . . . . 1 2 Exploration Rate (%) 44 | 5 47 46 87 91 13 30 27 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 5 | . . . 2 . 1 . . 2 Spaces Dug 38 | . . . . . . 4 18 16 Terrain Destroyed 87 | . . 2 29 . . 13 27 16 Melee 34 | . . . . . . . 18 16 Projectile 20 | . . 2 5 . . 13 . . AOE 33 | . . . 24 . . . 9 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 4506 | 132 276 635 504 672 26 408 1269 584 Wait 340 | 70 15 57 17 20 . 77 84 . Move 3744 | 37 217 466 459 649 25 276 1075 540 Hop . | . . . . . . . . . Pick Up 42 | 2 4 12 1 1 1 2 15 4 Fast Attach 13 | 1 . 1 1 . . 1 6 3 Attach 18 | . . 4 2 2 . 2 6 2 Detach 2 | . . 1 . . . . 1 . Swap 48 | 1 3 13 1 . . 10 14 6 Drop 33 | . 7 10 1 . . 7 8 . Fire 219 | 21 30 71 22 . . 33 32 10 Melee 41 | . . . . . . . 24 17 Ram 4 | . . . . . . . 4 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 180 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x2 1246 | -9/Materials | Identified exit to Mines 1246 | -9/Materials | Identified exit to Storage 1360 | -9/Materials | Entered Mines 1428 | -9/Mines | Learned 2 Materials zone layouts 1442 | -9/Mines | Discovered new exit (range 7) 1452 | -9/Mines | Learned 2 Materials zone layouts 1557 | -9/Mines | Found a hidden stash of uninstalled traps 1713 | -9/Mines | Build established: Scavenger-Mutant 1864 | -9/Mines | Lost 3 parts (1n2w) 1928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1928 | -9/Mines | Discovered new exit (range 5) 1933 | -9/Mines | Entered Exiles 1950 | -9/Exiles | Discovered new exit (range 15) 1962 | -9/Exiles | Met 8R-AWN 1977 | -9/Exiles | Met EX-HEX 2005 | -9/Exiles | Met EX-BIN 2088 | -9/Exiles | Met EX-DEC 2129 | -9/Exiles | Discovered new exit (range 14) 2131 | -9/Exiles | Build established: Mutant 2201 | -9/Exiles | Visited The Gauntlet 2377 | -9/Exiles | Learned location of Zion (-6) 2434 | -9/Exiles | Aligned with FarCom system 2435 | -9/Exiles | Given EX-Vault access code 2481 | -9/Exiles | Opened EX-Vault 2490 | -9/Exiles | Found YOLO Cannon 2511 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2638 | -9/Exiles | Left Exiles lab with YOLO Cannon 2638 | -9/Exiles | Entered Mines 2658 | -8/Mines | Discovered new exit (range 7) 2666 | -8/Mines | Entered Materials 2666 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2712 | -8/Materials | Central database locked down 2960 | -8/Materials | Build established: Scavenger-Skirmisher 3027 | -8/Materials | Discovered new exit (range 12) 3208 | -8/Materials | Discovered new exit (range 7) 3222 | -8/Materials | Entered Factory 3222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3698 | -7/Factory | Build established: Scavenger-Assassin 4097 | -7/Factory | Lost 4 parts (1p1n2w) 4282 | -7/Factory | Build established: Mutant 4402 | -7/Factory | Crushed by falling debris 4535 | -7/Factory | Discovered new exit (range 15) 4556 | -7/Factory | Identified exit to Lower Caves 4584 | -7/Factory | Discovered new exit (range 11) 4682 | -7/Factory | Identified exit to Factory 4792 | -7/Factory | Entered Lower Caves 4800 | -7/Lower Caves | Core integrity fell below 50% 5103 | -7/Lower Caves | Build established: Gunner 5390 | -7/Lower Caves | Spotted B-75 Beast 5859 | -7/Lower Caves | Build established: Skirmisher 6138 | -7/Lower Caves | Crushed by falling debris 6139 | -7/Lower Caves | System corruption reached 10% 6165 | -7/Lower Caves | Crushed by falling debris 6196 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 6302 | -7/Lower Caves | Core integrity fell below 20% 6312 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06165_ System corrupted by crushing effect (+1). 06177_ System corrupted: Heat flow error (+250). 06186_ The unstable cave ceiling collapses. 06194_ System corrupted: Matter fused (-5). 06211_ System corrupted: Matter fused (-10). 06225_ Searching scrap... 06225_ Found Imp. Terrain Scanner. 06225_ Found 54 Matter. 06226_ Acquired 51 matter. 06227_ System corrupted: Energy discharge (-30). 06232_ Acquired Imp. Terrain Scanner. 06234_ Acquired 3 matter. 06258_ JG 6N IQIQBZ3HHZP PW|7MF84NA8H|GB 06265_ Acquired Com. Battery. 06266_ Acquired 7 matter. 06274_ System corrupted: Energy discharge (-20). 06293_ System corrupted: Matter fused (-9). 06296_ Acquired 9 matter. 06297_ Aluminum Leg+ destroyed. 06305_ Imp. Terrain Scanner destroyed. 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Laser | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyInsulationGravjet Manual? 0 Play Time 00:51:54 Cumulative 173.8 hours Start 2026.01.18 @ 19:19:37 End 2026.01.19 @ 16:58:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 284 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8ac727-ee55-4a58-917e-482d9a6bd64d