Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.19 @ 14:12:57 // Halloween2019/Abominations Player: cptwinky Result: Destroyed by Minor Abomination with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (762) 762 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1802 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 399/400 System Corruption 5% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Armored Wheel Utility (4) Large Battery Weapon (2) Inventory (4) Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Armored Wheel Utility Large Battery Light Armor Plating Light Armor Plating Light Armor Plating Weapon Autogun Autogun Inventory Autogun Autogun Flail [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Storage Large Battery Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 4 6 13 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | 2 1 . Leg 2 | . . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 1 4 Device . | . . . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 3 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 4 | . 1 3 Weapon 5 | . . 5 Highest Loss Streak 10 | . 1 10 Average Slot Usage (%) 56 | . 50 63 Engine 1 | . . 2 Treads 12 | . 21 3 Leg 2 | . . 4 Wheel 4 | . . 9 Storage 4 | . . 9 Protection 7 | . 1 14 Ballistic Gun 22 | . 27 17 Naked Turns . | . . . Heaviest Build 21 | 3 6 21 Greatest Support 20 | 3 20 12 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 3 | . 3 2 Final Capacity 4 | . . 4 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 790 | 240 246 304 Remotely . | . . . Salvage Created 782 | . 501 281 Parts 36 | . 26 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Guns 14 | . 10 4 Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Operator 1 | . . 1 Swarmer 3 | . 3 . Sentry 1 | . . 1 Abomination 10 | . 7 3 Best Kill Streak 7 | . 7 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1912 | . 597 1315 Core 523 | . 117 406 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 53 . Volleys Fired 70 | . 38 32 Largest 2 | . 2 2 Hottest 88 | . 46 88 Shots Fired 137 | . 76 61 Gun 137 | . 76 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 132 | . 76 56 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | . 16 28 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 116 | . 59 57 Core Hits 43 | . 27 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 8 | . . 8 Impact 8 | . . 8 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1655 | . 720 935 Guns 1483 | . 717 766 Cannons . | . . . Explosions 3 | . 3 . Melee 169 | . . 169 Ramming . | . . . Kinetic 1390 | . 717 673 Thermal 93 | . . 93 Explosive . | . . . Electromagnetic 3 | . 3 . Impact 169 | . . 169 Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 13 72 Average Temperature 13 | . 5 17 Received Heat Transfer 234 | . 198 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 45 | . . 45 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 108 | . 90 108 Average Influence 46 | . 46 51 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 11 11 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 13 7 Successful 9 | . 6 3 Failed 11 | . 7 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 4 5 Terminals 18 | . 11 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Prototype ID Bank 3 | . 3 . Terminal Index 1 | . . 1 Disarm Traps 1 | . 1 . Transport Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 627 | 26 312 289 Spaces Moved 438 | 35 236 167 Core 300 | 35 235 30 Treads 1 | . 1 . Legs . | . . . Wheels 137 | . . 137 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 90 Average Speed 83 | 50 78 97 Slowest Speed 160 | 50 160 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 48 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 565 | 40 296 229 Wait 13 | . 6 7 Move 436 | 34 235 167 Hop . | . . . Pick Up 8 | 2 5 1 Fast Attach 16 | 4 4 8 Attach 7 | . 2 5 Detach 2 | . 2 . Swap . | . . . Drop 5 | . 4 1 Fire 70 | . 38 32 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Destroyed 7 combat bots 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 14) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 576 | -9/Materials | Core integrity fell below 50% 602 | -9/Materials | Core integrity fell below 20% 628 | -9/Materials | Destroyed by Minor Abomination with Shock Rifle Last Messages --------------- 00583_ Minor Abomination knocked back. 00586_ Minor Abomination spits out Wheel. 00586_ Minor Abomination feeds off Hungry Anomaly, taking Wheel. 00586_ Hungry Anomaly eats Wheel. 00588_ Minor Abomination spits out Integration Mediator. 00588_ Minor Abomination feeds off Hungry Anomaly, taking Integration Mediator. 00588_ Hungry Anomaly eats Integration Mediator. 00589_ Minor Abomination knocked back. 00593_ 74 Matter blinks away. 00594_ Warp Anomaly forced to warp away. 00594_ 67 Matter blinks away. 00598_ Minor Abomination knocked back. 00601_ Flail destroyed. 00606_ Acquired 14 matter. 00612_ ALERT: Dispatching additional forces to engage threats. 00613_ 35 Matter blinks away. 00614_ Wheel blinks away. 00614_ 54 Matter blinks away. 00615_ 18 Matter blinks away. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????? %?????????????????????????? | | ??????????????????? %!????????????????????????? | | ??????????????????? !%????????????????????????? | | ??????????????????# %=#???????????????????????? | | ?????????????????## ##??????????????????????? | | ???????????????###% "??????????????????????? | | ????????????????%= % ??????????????????????? | | ????????????????=%u%% !% ?????????????????????? | | ???????????????? ! = =%% ?????????????????????? | | ????????????????# %A "??????????????????????? | | ????????????????####/#####????????????????????? | | ????????????????# %% #????????????????????? | | ????????????????# """n #????????????????????? | | ????????????????# """ @ #????????????????????? | | ????????????????# """A #????????????????????? | | ???????????????## A % #????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????## """% #????????????????????? | | ????????????????# """ % #????????????????????? | | ????????????????# #????????????????????? | | ????????????????######/###????????????????????? | | ?????????????????????#A#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#%#??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????###A#??????????????????????? | | ????????????????#### #/####???????????????????? | | ????????????????# % #??????????? ???????? | | ????????????????# #?????????# ???????? | | ???????????####?# % #?????????# ???????? | | ??????????? #?# #?????????# ???????? | | ??????##### #?# #?????????# ??????? | | ??????? #?# #?????????# ??????? | | ???????? ???# #?????????# ??????? | | ########## ##???# #?????????# ??????? | | # # #########+#####?????????+ ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactIonActivator Manual? 0 Play Time 00:11:19 Cumulative 372.8 hours Start 2019.10.19 @ 14:05:13 End 2019.10.19 @ 14:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 293 Rogue 285 Adventurer 4 Explorer 0 Win Type - Total 29 Types 23/2/1/1/2/0/0 Lore% 92 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0ab43a-67ab-433b-bf63-34112d2595b4