Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.03 @ 18:55:30 Player: Giant Eel Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (221) 1105 Value Destroyed (9898) 9898 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2033) 2033 TOTAL SCORE: 18916 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 952 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 360/360 System Corruption 1% Temperature Cool (520) Movement Rolling (125) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION (5) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (10) ----- Advanced Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Cloaking Device > --- WEAPON (3) ------- Dispersion Rifle Matter Neutralizer Railgun > --- INVENTORY (44) --- Reinforced Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Improved Coolant Injector Energy Well (500) Relay Coupler [Swarmer] (66) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (20) Dynamic Insulation System System Backup Module Advanced Trap Extractor High-powered Shock Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Wave Gun Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Coil Gun Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Railgun Heavy Gauss Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Guided Missile Launcher Improved Remote Datajack Improved Remote Datajack Segregator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Cloaking Device Layered Light Armor Plating Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Compact Wheel Advanced Heat Sink Improved Coolant Injector Energy Well Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Force Field Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] System Backup Module Lightning Gun High-powered Shock Rifle Improved Arc Projector Plasma Rifle Wave Gun Wave Gun Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Magnetic Acceleration Cannon Proton Missile Launcher Improved Proton Missile Launcher Guided Missile Launcher Remote Datajack Improved Remote Datajack Segregator [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Slots Evolved 13 | . 1 2 2 . 2 . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . . 1 . . . . Utility 8 | . 1 1 2 . 1 . . 1 . 2 . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 197 | . 9 12 23 32 12 13 10 10 23 50 1 2 Power 28 | . 2 3 4 4 . 1 2 3 3 6 . . Engine 24 | . 2 3 4 4 . 1 2 3 2 3 . . Core 1 | . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . 3 . . Propulsion 54 | . 2 2 6 9 6 4 2 2 4 16 . 1 Treads 2 | . . . . . . 2 . . . . . . Leg 15 | . . . 6 5 . 1 . . . 3 . . Wheel 37 | . 2 2 . 4 6 1 2 2 4 13 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | . 5 2 6 9 2 1 4 3 5 18 1 . Device 27 | . . . 2 3 1 1 2 1 4 12 1 . Storage 8 | . 3 1 . 3 . . 1 . . . . . Processor 5 | . 1 1 . . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 16 | . 1 . 4 3 . . . 2 1 5 . . Artifact . | . . . . . . . . . . . . . Weapon 59 | . . 5 7 10 4 7 2 2 11 10 . 1 Energy Gun 27 | . . 3 4 7 3 4 . . 5 1 . . Energy Cannon 3 | . . 1 . . . . 1 . . 1 . . Ballistic Gun 22 | . . 1 3 3 . . . 1 6 7 . 1 Ballistic Cannon 4 | . . . . . 1 1 1 1 . . . . Launcher 2 | . . . . . . 1 . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 4 2 . . . . 1 . . Parts Lost 52 | . . 3 11 4 1 6 1 3 6 16 . 1 Power 8 | . . . 3 . . 1 . . 1 3 . . Propulsion 20 | . . 3 1 1 1 3 . 1 3 6 . 1 Utility 10 | . . . 3 . . . 1 . . 6 . . Weapon 14 | . . . 4 3 . 2 . 2 2 1 . . Highest Loss Streak 8 | . . 1 8 3 1 2 1 2 3 5 . 1 Average Slot Usage (%) 91 | . 91 90 84 99 94 91 87 82 86 92 100 100 Engine 7 | . 12 10 7 8 7 7 7 6 9 7 5 5 Treads 1 | . . . . . . 4 5 . . . . . Leg 2 | . 13 . 12 6 . . . . . 1 . . Wheel 16 | . 11 20 2 17 23 15 11 14 14 16 25 25 Device 6 | . . . 4 7 6 7 7 6 6 9 15 15 Storage 31 | . 16 39 33 34 35 35 35 31 27 25 25 25 Processor 4 | . 2 . . . 6 7 7 6 5 5 10 10 Protection 4 | . 9 . 7 7 . . . 4 4 9 . . Energy Gun 6 | . . 6 6 11 8 10 7 3 4 1 5 5 Ballistic Gun 5 | . 25 10 6 4 . . . 1 11 13 5 5 Ballistic Cannon 2 | . . . . . 5 3 6 7 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 217 | 16 105 142 148 181 185 180 188 203 209 217 208 208 Greatest Support 72 | 20 20 30 40 40 60 60 56 72 72 72 50 56 Greatest Overweight (x) 46 | . 5 14 46 5 4 6 6 3 3 13 4 5 Average Overweight (x) 3 | . 1 6 9 4 3 3 4 2 2 3 4 3 Largest Inventory Capacity 44 | . 28 36 36 44 44 44 44 44 44 44 44 44 Average Capacity 41 | . 11 35 36 37 44 44 44 44 44 44 44 44 Most Carried 44 | . 10 18 23 38 44 44 44 44 44 44 44 44 Average Carried 38 | . 7 13 15 34 42 42 43 43 43 43 44 43 Final Capacity 44 | 8 28 36 36 44 44 44 44 44 44 44 44 44 Final Carried 44 | 7 10 18 23 38 44 44 44 44 44 44 44 44 Class Distribution -------------------- 64% | Hauler-Mutant 15% | Hauler-Tank 9% | Hauler-Gunner 5% | Commander-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Gunner | -5/Factory Hauler-Tank | -4/Factory Hauler-Mutant | -4/Waste Hauler-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Matter Collected 6047 | 200 180 250 330 535 283 252 256 670 916 1881 294 . Remotely . | . . . . . . . . . . . . . Salvage Created 10197 | . 317 574 663 1456 673 781 434 875 1403 2913 . 108 Parts 460 | . 21 35 23 55 36 33 22 38 59 137 . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 2 . . . . 2 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 180 | . 4 15 12 24 14 22 12 21 16 38 . 2 Guns 137 | . 4 11 10 24 8 16 3 8 16 36 . 1 Cannons 38 | . . 2 2 . 6 5 9 13 . . . 1 AOE 5 | . . 2 . . . 1 . . . 2 . . Classes Destroyed 13 | . 4 2 . 4 2 . . . . 1 . . Worker 14 | . 2 . . 2 . . . 4 . 6 . . Builder 6 | . . . . . 2 . . 1 . 3 . . Recycler 9 | . 1 . . 2 1 . . 1 2 2 . . Mechanic 3 | . . . . 1 . . . . . 2 . . Watcher 9 | . 1 . . 1 . . 2 1 3 1 . . Swarmer 37 | . . 5 . . 2 14 2 5 3 6 . . Grunt 74 | . 4 4 10 12 7 1 6 10 3 15 . 2 Brawler 4 | . . . . 2 . 1 . 1 . . . . Duelist 4 | . . . . 2 . 1 . . 1 . . . Sentry 28 | . . 6 2 7 1 3 1 2 5 1 . . Hunter 13 | . . . . 1 2 2 . 1 . 7 . . Programmer 19 | . . . . . 2 . 3 2 4 8 . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 5 5 5 7 3 6 5 9 5 8 . 2 Combat Bots Only 6 | . 3 5 5 3 3 6 5 6 3 4 . 2 Max Kills in Single Turn 4 | . 1 2 1 2 1 2 1 2 2 4 . 1 Gunslinging 1 | . . 1 . . . 1 . . . 1 . . Exploded 2 | . . 1 . . . 1 . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Damage Taken 11551 | . 74 474 1681 1000 434 909 222 1041 1406 3921 . 389 Core 2188 | . 22 110 319 175 98 80 29 86 98 976 . 195 Absorbed by Shields 1350 | . . . . . . . 188 561 58 543 . . Core Remaining (%) 74 | 100 91 72 . 10 . . 70 89 90 . . . Volleys Fired 612 | . 22 32 50 96 38 57 43 74 64 131 . 5 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 . 3 Hottest 228 | . 40 91 125 132 123 140 68 92 147 221 . 228 Shots Fired 1357 | . 44 64 99 187 72 111 82 136 180 367 . 15 Gun 1141 | . 44 58 92 187 44 85 39 40 179 363 . 10 Cannon 210 | . . 6 7 . 28 23 43 96 1 1 . 5 Launcher 5 | . . . . . . 2 . . . 3 . . Special 1 | . . . . . . 1 . . . . . . Kinetic 870 | . 44 32 55 61 28 23 43 104 132 343 . 5 Thermal 434 | . . 24 44 126 23 67 39 32 48 21 . 10 Explosive 3 | . . . . . . . . . . 3 . . Electromagnetic 49 | . . 8 . . 21 20 . . . . . . Robot Hit Streak 58 | . 11 26 32 58 37 32 43 32 33 45 . 24 Robot Miss Streak 2 | . 1 2 2 1 1 1 2 2 2 1 . 1 Penetration Max 2 | . . . . . . . . 1 2 2 . . Secondary Targets 22 | . . 2 2 3 1 4 . . 3 7 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . 1 1 . . Shots Hit Robots 1125 | . 38 55 86 145 61 80 72 118 151 308 . 11 Core Hits 483 | . 15 21 34 57 27 37 24 93 47 123 . 5 Critical Hits 57 | . . . . . . . 5 5 24 22 . 1 Critical Kills 21 | . . . . . . . . 2 7 11 . 1 Critical Parts Destroyed 35 | . . . . . . . 5 3 16 11 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24263 | . 482 833 1321 2427 1423 1839 1701 2822 2810 8223 . 382 Guns 18639 | . 482 602 1178 2427 803 1272 725 654 2804 7454 . 238 Cannons 4523 | . . 103 143 . 583 363 976 2168 6 37 . 144 Explosions 1101 | . . 128 . . 37 204 . . . 732 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 14996 | . 482 270 685 648 583 363 976 2233 1819 6829 . 108 Thermal 7662 | . . 479 636 1779 429 1098 725 589 991 662 . 274 Explosive 732 | . . . . . . . . . . 732 . . Electromagnetic 873 | . . 84 . . 411 378 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . 4 . 1 2 2 2 2 9 2 1 1 Average Corruption 1 | . . 4 . 1 1 1 1 1 5 1 1 1 Corruption Purged 3 | . . . . . . 2 . . . 1 . . Effects 63 | . . 7 . 4 8 5 7 4 19 7 1 1 Message Errors 15 | . . 2 . 2 3 1 4 . 2 1 . . Matter Fused 4 | . . 1 . . . . . . 3 . . . Heat Flow Errors 9 | . . 1 . . . 2 1 2 3 . . . Energy Discharges 7 | . . 1 . . 1 2 1 . . 2 . . Data Loss (minor) 9 | . . . . 2 2 . 1 . 2 1 1 . Targeting Errors 17 | . . 2 . . 1 . . 2 8 3 . 1 Weapon Failures 2 | . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 72 | . . . . . 10 . 18 25 . 19 . . Projectiles 60 | . . . . . 10 . 18 25 . 7 . . Explosions 12 | . . . . . . . . . . 12 . . Melee . | . . . . . . . . . . . . . Knockbacks 45 | . . . . . 5 . 10 30 . . . . Impact . | . . . . . . . . . . . . . Kinetic 43 | . . . . . 5 . 8 30 . . . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 49 | . . 10 . . . 24 . . . 15 . . Shots 3 | . . 1 . . . 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 602 | . 2 185 258 602 147 314 135 291 452 536 . 547 Average Temperature 95 | . 2 61 85 81 40 79 58 88 133 112 . 285 Received Heat Transfer 3734 | . 69 246 1440 558 102 177 82 362 299 318 . 81 Effects 36 | . . . . 8 . 1 . 1 12 13 . 1 Shutdowns 12 | . . . . 2 . . . . 7 3 . . Interference 8 | . . . . . . . . 1 4 3 . . Matter Decay 2 | . . . . 1 . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . 1 . . . . 1 1 . . Damage (major) 4 | . . . . 3 . . . . . 1 . . Damage (core) 6 | . . . . 1 . . . . . 4 . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 37 | . . 2 8 9 2 7 1 1 4 2 . 1 Heat Transferred 14112 | . . 964 1406 3700 857 1968 1332 1147 1628 777 . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 . . 1 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Peak Influence 991 | . 122 378 300 447 253 991 732 371 288 505 24 64 Initial 386 | . . 6 35 18 120 56 386 72 133 72 24 12 Average 244 | . 42 129 111 239 116 606 316 181 152 300 24 16 Maximum Alert Level 3 | . . 1 1 2 1 3 3 1 1 2 . . Low Security (%) 50 | . 100 83 73 38 78 12 41 52 78 20 100 100 Level 1 36 | . . 16 26 54 21 29 36 47 21 60 . . Level 2 6 | . . . . 6 . 10 10 . . 19 . . Level 3 6 | . . . . . . 47 11 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 59 | . . 1 3 8 7 . 9 7 10 12 . 2 Investigation 21 | . . 1 1 2 3 . 6 2 2 3 . 1 Extermination 11 | . . . . . 2 . 2 1 2 4 . . Reinforcement 10 | . . . 1 2 1 . 1 2 . 2 . 1 Assault 3 | . . . . 3 . . . . . . . . Garrison 14 | . . . 1 1 1 . . 2 6 3 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Distress Signals 14 | . . 1 3 3 . . 1 1 1 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 255 | . 6 15 23 43 16 33 20 27 21 48 . 3 Peak Tracking Total 12 | . 3 6 12 6 3 9 4 4 4 7 . 3 Tactical Retreats 12 | . . . 5 1 1 2 1 . . 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Traps Triggered 18 | . . . . 2 2 6 3 . . 5 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Machines Disabled 27 | . . 1 . 5 . 2 . . . 19 . . Max in Single Turn 6 | . . 1 . 1 . 1 . . . 6 . . Garrison Access 1 | . . . . 1 . . . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Machines Accessed 35 | . 1 2 1 8 6 . 6 2 5 3 . 1 Terminals 22 | . 1 2 1 7 3 . 2 2 3 1 . . Fabricators 7 | . . . . . 1 . 3 . 2 1 . . Repair Stations 5 | . . . . 1 1 . 1 . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 113 | . 5 6 4 26 18 . 20 5 14 8 . 7 Successful 70 | . 4 3 2 19 12 . 13 1 9 4 . 3 Failed 43 | . 1 3 2 7 6 . 7 4 5 4 . 4 Catastrophic 3 | . . . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 72 | . 5 6 4 20 12 . 8 5 9 3 . . Fabricators 18 | . . . . . 2 . 9 . 5 2 . . Repair Stations 22 | . . . . 6 3 . 3 . . 3 . 7 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 42 | . 4 3 2 15 6 . 4 1 6 1 . . Record 4 | . . . . . . . 1 . 3 . . . Part Schematic 7 | . . . . 3 2 . . . 2 . . . Robot Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . Prototype ID Bank 6 | . . 1 . 1 1 . 1 1 1 . . . Open Door 3 | . . . . 3 . . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 7 | . 2 1 . . 2 . 2 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . Fabricator Hacks 12 | . . . . . 2 . 7 . 3 . . . Load Schematic 5 | . . . . . 1 . 3 . 1 . . . Build 7 | . . . . . 1 . 4 . 2 . . . Repair Station Hacks 15 | . . . . 4 3 . 2 . . 3 . 3 Scan Component 10 | . . . . 2 2 . 1 . . 2 . 3 Repair 5 | . . . . 2 1 . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 1 1 1 3 5 . 5 2 4 3 . 1 Full Trace Events 20 | . . 1 1 2 3 . 5 2 2 3 . 1 Feedback Events 4 | . . . . 1 1 . . . 1 1 . . Corruption 4 | . . . . 1 1 . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 3 2 . . . 2 . . . Parts Built 8 | . . . . . 2 . 3 . 3 . . . Matter 994 | . . . . . 190 . 358 . 446 . . . Time 348 | . . . . . 95 . 123 . 130 . . . Total Part Build Rating 46 | . . . . . 10 . 14 . 22 . . . Parts Repaired 5 | . . . . 2 1 . 1 . . 1 . . Time 75 | . . . . 26 19 . 14 . . 16 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 3 . 10 . . . . . . Machine Destruction 13 | . . . . 3 . 10 . . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Total Allies 21 | . . . . 12 . 9 . . . . . . Largest Group 10 | . . . . 10 . 5 . . . . . . Highest-Rated Group 173 | . . . . 173 . 143 . . . . . . Highest-Rated Ally 38 | . . . . 31 . 38 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 166 | . . . . 118 . 48 . . . . . . Total Damage 2662 | . . . . 1614 . 1048 . . . . . . Kills 31 | . . . . 19 . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Robot Analysis Total 2 | . . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Turns Passed 10220 | . 243 534 484 1597 1116 1000 1371 764 1128 1653 158 172 Spaces Moved 5617 | 1 145 276 121 835 752 548 778 425 595 883 131 127 Core 1 | . . . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 229 | 1 60 . 60 108 . . . . . . . . Wheels 5387 | . 85 276 60 727 752 548 778 425 595 883 131 127 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 80 | 120 80 110 210 126 115 120 130 113 120 110 120 114 Average Speed 132 | 120 108 148 246 138 121 129 141 124 124 126 120 119 Slowest Speed 2350 | 120 130 220 2350 270 126 160 160 130 130 230 120 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 30 28 11 92 19 53 21 13 14 22 75 5 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 155 | . . 8 . . 8 3 3 7 3 122 . 1 Melee . | . . . . . . . . . . . . . Projectile 95 | . . . . . 2 . 3 7 3 79 . 1 AOE 60 | . . 8 . . 6 3 . . . 43 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Fac Fac Was Fac Total 7254 | . 186 335 204 1109 889 735 980 529 858 1161 131 137 Wait 444 | . . 5 . 69 53 28 117 4 131 37 . . Move 5605 | . 144 275 120 834 751 546 777 424 594 883 130 127 Hop . | . . . . . . . . . . . . . Pick Up 172 | . 4 6 10 47 19 16 13 7 23 26 . 1 Fast Attach 41 | . 4 3 4 6 2 . 4 2 4 12 . . Attach 57 | . 1 4 12 3 2 6 1 3 8 16 . 1 Detach 15 | . 2 4 1 . . . . . . 7 . 1 Swap 99 | . 4 5 7 23 8 7 5 5 11 22 1 1 Drop 145 | . 5 1 . 31 16 11 20 10 23 27 . 1 Fire 612 | . 22 32 50 96 38 57 43 74 64 131 . 5 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . . . . . Rewire 24 | . . . . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 184 | -10/Materials | Identified exit to Materials 184 | -10/Materials | Discovered exit to Materials (range 9) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 488 | -9/Materials | Build established: Hauler-Mutant 547 | -9/Materials | Identified exit to Materials 778 | -9/Materials | Entered another Materials area 778 | -8/Materials | Evolved 2 slots: Utility x2 901 | -8/Materials | Identified exit to Factory 901 | -8/Materials | Identified exit to Storage 921 | -8/Materials | Garrison activated, responded to threat 1001 | -8/Materials | Core integrity fell below 50% 1016 | -8/Materials | Lost 8 parts (2p1n2u3w) 1085 | -8/Materials | Lost 3 parts (1p1u1w) 1262 | -8/Materials | Entered Storage 1279 | -8/Storage | Met a pair of Derelict thieves 1564 | -8/Storage | Core integrity fell below 20% 1642 | -8/Storage | Lost 3 parts (1n2w) 1972 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2298 | -8/Storage | Build established: Commander-Mutant 2339 | -8/Storage | Repaired Hcp. Storage Unit 2354 | -8/Storage | Repaired Hcp. Storage Unit 2534 | -8/Storage | Garrison activated, responded to threat 2577 | -8/Storage | Found Prototype Launcher 2830 | -8/Storage | Discovered exit to Factory (range 15) 2850 | -8/Storage | Build established: Hauler-Mutant 2859 | -8/Storage | Entered Factory 2859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3328 | -7/Factory | Repaired Hrd. Medium Armor Plating 3679 | -7/Factory | Fabricated Plasma Rifle (x2) 3916 | -7/Factory | Garrison activated, responded to threat 3974 | -7/Factory | Identified exit to Garrison 3975 | -7/Factory | Entered Garrison 3984 | -7/Garrison | Triggered checkpoint 4064 | -7/Garrison | Triggered checkpoint 4098 | -7/Garrison | Triggered checkpoint 4119 | -7/Garrison | Garrison Relay disabled 4368 | -7/Garrison | Triggered checkpoint 4448 | -7/Garrison | Triggered checkpoint 4624 | -7/Garrison | Triggered checkpoint 4707 | -7/Garrison | Garrison Relay disabled 4790 | -7/Garrison | Identified exit to Factory 4790 | -7/Garrison | Discovered exit to Factory (range 14) 4896 | -7/Garrison | Spotted B-75 Beast 4896 | -7/Garrison | Spotted B-75 Beast 4948 | -7/Garrison | Installed Relay Interface Framework 4975 | -7/Garrison | Entered Factory 5195 | -7/Factory | Fabricated Coil Gun (x2) 5496 | -7/Factory | Repaired Arm. Huge Wheel 5777 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 5880 | -7/Factory | Local fabrication network quarantined 6273 | -7/Factory | Identified exit to Factory 6273 | -7/Factory | Discovered exit to Factory (range 16) 6346 | -7/Factory | Entered another Factory area 6346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6744 | -6/Factory | Garrison activated, responded to threat 6933 | -6/Factory | Garrison activated, responded to threat 7091 | -6/Factory | Identified exit to Factory 7091 | -6/Factory | Discovered exit to Factory (range 15) 7110 | -6/Factory | Entered another Factory area 7110 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7235 | -5/Factory | Fabricated Imp. Medium Armor Plating (x1) 7406 | -5/Factory | Build established: Hauler-Tank 7698 | -5/Factory | Garrison activated, responded to threat 7748 | -5/Factory | Build established: Hauler-Gunner 7757 | -5/Factory | Lost 3 parts (3n) 8158 | -5/Factory | Identified exit to Factory 8158 | -5/Factory | Discovered exit to Factory (range 7) 8216 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 8238 | -5/Factory | Entered another Factory area 8238 | -4/Factory | Evolved 2 slots: Utility x2 8319 | -4/Factory | Repaired Imp. Sensor Array 8434 | -4/Factory | Garrison activated, responded to threat 8436 | -4/Factory | Core integrity fell below 50% 8704 | -4/Factory | Build established: Hauler-Tank 9116 | -4/Factory | Spotted B-86 Titan 9178 | -4/Factory | Destroyed B-86 Titan 9193 | -4/Factory | Lost 5 parts (2p1n2u) 9562 | -4/Factory | Core integrity fell below 20% 9567 | -4/Factory | Identified Gui. Missile Launcher 9604 | -4/Factory | Lost 5 parts (1p2n2u) 9891 | -4/Factory | Sucked down chute 9891 | -4/Factory | Entered Waste 9891 | -4/Waste | The area was eerily silent 10027 | -4/Waste | Identified exit to Factory 10027 | -4/Waste | Discovered exit to Factory (range 16) 10049 | -4/Waste | Entered Factory 10222 | -4/Factory | Core destroyed Last Messages --------------- Scanning Broken Railgun... Ready to Repair: Broken Railgun Rating: 7 Time: 43 10145_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 10167_ K-01 Serf collects debris. 10192_ Wheel destroyed. 10208_ G-67 Veteran suffers critical hit. 10208_ Adv. Heat Sink melted. 10208_ G-67 Veteran destroyed. 10211_ Slug penetrates G-67 Veteran. 10215_ G-67 Veteran destroyed. 10215_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10218_ System corrupted: Matter Neutralizer targeting data glitched. 10220_ Power failure averted by Adv. Cryofiber Web. 10221_ Matter decay averted by Adv. Cryofiber Web. 10222_ Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#+##??? | | ??????????????????????????????????????????# ?? | | ???????????????????????????????" ???????? ? | | ???????????????????????????????" ????????# | | ??????????????????????????????"" ????????# | | ??????????????????????????????? ####+#### | | ??????????????????????????????? ? | | ?????????????????????????k??????# ?? | | ????????????????????????????????# """ #??? | | ?????????????????????????????????# """"" #?## | | ?????????????????????????????????# """"" #?# | | ?????????????????????????????Y???#] #?# | | ?????????????????????????????????# #?# | | ????????????????????o????????????# !! #?# | | ???????????????????????????#+#???# !! ### | | ???????????????????????????# #???# + | | ???????????????????????????# #???# ### | | ??????????????????????###### ##### ######+##?# | | ??????????????????????+ @ [g% ; ]???????# | | ??????????????????????#################?????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 34 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Plasma Rifle | -8/Storage | Hacked Imp. Shield Generator | -8/Storage | Hacked Coil Gun | -8/Storage | Hacked Imp. Titanium Leg | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Hacked Imp. Launcher Guidance Computer | -5/Factory | Hacked Railgun | -5/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Plasma Rifle | x2 | -7/Factory Coil Gun | x2 | -7/Factory Imp. Medium Armor Plating | x1 | -7/Factory Imp. Medium Armor Plating | x1 | -5/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed BehemothAlloyWeb Manual? 0 Play Time 02:24:38 Cumulative 19.8 hours Start 2021.11.03 @ 15:47:30 End 2021.11.03 @ 18:55:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 5 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e33a90-359a-4f7a-a4fb-15e104a72074