Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 22:15:28 Player: Kaisercar Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (172) 860 Value Destroyed (5055) 5055 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (9389) 9389 TOTAL SCORE: 27684 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 3277 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -115 Cogmind --------- Core Integrity 0/1600 Matter 123/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Point Defense System Enhanced Hardcell Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift Cloaking Device Improved Propulsion Shielding Centrium Medium Armor Plating Light Regenerative Plating Improved Point Defense System Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Improved Surge Thruster Cooled Nuclear Pulse Thruster Advanced ECM Suite Hacking Suite Advanced Hacking Suite System Shield Z-bomb Delivery System [Rating: 155] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 11 | . . . 1 . 1 1 . . . . 2 . . . 1 . . . . 2 . . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 10 5 21 3 19 22 1 1 . 1 8 1 2 1 12 29 10 1 3 14 2 . 5 . 1 4 2 2 . 5 22 Power 29 | 1 1 2 2 . 2 1 . . . 1 3 . 1 . 2 2 3 . . 1 . . 1 . . 2 . . . . 4 Engine 12 | 1 1 2 2 . 2 . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . 1 Reactor 11 | . . . . . . . . . . . 1 . 1 . . . 3 . . . . . 1 . . 2 . . . . 3 Propulsion 72 | 2 1 2 9 . 5 11 . . . . 3 . . . 4 17 2 . 2 2 . . 3 . 1 . 2 1 . 1 4 Treads 17 | 2 1 2 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 3 Wheel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . . 11 . . . . 3 . . . 4 6 2 . 2 2 . . 3 . 1 . 2 1 . 1 1 Utility 71 | 1 3 . 4 3 5 7 . 1 . . 2 . 1 1 5 2 4 1 1 9 2 . 1 . . 1 . 1 . 4 12 Device 34 | . . . 1 2 2 3 . 1 . . . . 1 1 1 1 2 1 . 6 1 . . . . . . . . 4 7 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 1 1 . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . 4 Hackware 8 | . . . . . . 1 . . . . . . . . 3 . . . 1 1 . . 1 . . . . . . . 1 Protection 15 | . 2 . 2 1 2 1 . . . . 1 . . . . 1 2 . . . 1 . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 5 1 6 . 7 3 1 . . . . 1 . . 1 8 1 . . 2 . . . . . 1 . . . . 2 Energy Gun 10 | 1 2 . 2 . 1 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Ballistic Gun 8 | 1 1 . 3 . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . 1 . 1 . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . . . 2 . . . . . 6 . . 1 . . 2 . 1 1 1 1 . . 2 Parts Lost 85 | . 1 2 6 5 18 . . . . . 2 . . 1 14 . . 1 4 . 1 . . . . . . 2 . 19 9 Power 12 | . 1 1 1 . 2 . . . . . . . . . 4 . . . . . 1 . . . . . . . . 1 1 Propulsion 33 | . . 1 3 . 8 . . . . . 2 . . . 6 . . 1 2 . . . . . . . . . . 8 2 Utility 27 | . . . 1 3 2 . . . . . . . . 1 2 . . . 2 . . . . . . . . 2 . 9 5 Weapon 13 | . . . 1 2 6 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 Highest Loss Streak 16 | . 1 1 4 4 11 . . . . . 1 . . 1 6 . . 1 4 . 1 . . . . . . 2 . 16 4 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 8 13 18 23 19 8 10 10 10 10 9 10 10 9 7 8 9 8 9 9 9 9 10 10 10 10 9 9 8 7 3 Power 1 | . . . 2 2 1 . . . 1 1 1 1 1 1 . . 1 2 2 1 . . . . . . . . . . . Propulsion 3 | 1 3 4 5 10 6 1 2 1 1 1 1 2 1 1 1 2 1 . . . 1 1 1 2 2 2 2 2 2 1 . Utility 6 | . . 5 6 6 9 6 7 6 7 7 5 6 7 7 5 4 5 6 7 7 8 8 8 8 8 7 5 6 5 5 1 Weapon 1 | . 3 2 4 4 2 1 . 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 . 8 . . 5 1 . . . 3 1 2 . 1 2 1 . 2 1 1 . 2 . . . . 1 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . 2 . . 1 . . . . 1 . 1 . 1 1 . . . 1 . . 1 . . . . . . . . Utility 18 | . . . 2 . . 3 1 . . . 2 . 1 . . 1 1 . 2 . 1 . 1 . . . . 1 . 2 . Weapon 9 | . 3 . 4 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 98 99 78 91 100 100 100 100 99 100 100 99 86 86 98 99 99 89 93 94 93 94 88 93 94 92 91 75 41 Engine 5 | . 13 14 10 11 8 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Core 1 | . . . . . . 6 7 7 7 7 5 6 5 6 2 3 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . 1 5 5 5 4 5 5 5 4 7 8 8 8 4 2 Treads 12 | . 28 27 32 33 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 4 Flight 15 | . . . . . . 36 38 38 38 38 33 33 33 33 33 5 35 34 34 26 31 31 31 31 31 33 30 30 30 25 1 Device 10 | . . . 10 16 14 8 7 7 7 7 12 13 13 10 7 4 11 16 16 22 15 15 11 10 9 14 20 17 13 14 7 Storage 7 | . 14 14 11 11 9 5 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 . Processor 8 | . . . . . 6 13 15 15 15 15 13 13 13 13 11 17 15 11 10 12 15 15 15 15 14 14 13 13 13 11 13 Hackware 4 | . . . . . . 6 7 7 7 7 6 6 6 6 8 11 5 5 7 10 10 10 10 10 9 9 8 8 8 8 8 Protection 6 | . 12 14 9 4 2 1 . . . . 5 6 6 8 8 5 4 5 2 . 4 5 8 10 9 4 4 6 8 7 . Energy Gun 3 | . 14 2 6 10 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 10 14 15 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 3 1 7 7 7 7 6 6 6 6 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 7 6 4 . . . . . . . . 1 5 5 5 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 2 7 7 7 6 6 6 6 1 . . . . 4 5 5 5 5 4 4 4 3 4 1 . Peak Build Rating 155 | 6 10 10 24 26 26 44 45 45 45 45 57 56 59 57 67 80 82 83 86 105 107 107 111 108 117 130 143 143 133 155 126 Average Rating 48 | 4 8 9 18 24 21 27 44 44 45 45 53 55 56 55 59 65 73 82 84 92 106 105 106 106 116 120 140 136 133 121 74 On Entrance 65 | . 6 9 9 24 25 23 44 45 45 45 45 56 56 56 55 46 67 81 83 70 101 107 107 108 108 117 125 143 128 133 34 Avg Prop Armor Cover (%) 6 | . . . 18 . 13 6 . . . . 15 . . . 5 7 . . . . 9 . . . . . . . . 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 33 35 101 101 97 25 25 25 24 24 28 28 35 29 37 37 37 29 29 28 34 34 36 36 36 44 45 47 42 52 49 Greatest Support 120 | 40 40 40 66 66 86 30 30 30 30 30 31 31 31 31 37 120 37 37 37 37 40 40 37 42 44 45 48 56 56 58 105 Greatest Overweight (x) 9 | . . 1 9 1 4 . . . . . 8 . 1 . 7 1 1 . . 1 7 . 1 . . 1 . 1 . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 6 9 15 21 25 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 25 | 4 12 15 25 25 25 21 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 9 9 5 Average Carried 12 | 2 8 13 18 23 19 8 10 9 10 10 9 9 9 9 8 8 9 8 9 9 9 9 10 10 10 9 9 9 8 7 4 Final Capacity 25 | 8 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 4 12 14 23 25 22 10 10 10 10 10 10 10 10 9 4 9 9 8 9 10 9 10 10 10 10 10 10 9 9 5 4 Class Distribution -------------------- 35% | Mutant 16% | Scout 9% | Scavenger-Mutant 9% | Hacker-Scout 8% | Hacker-Ninja 6% | Commander-Scout 6% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Commander-Mutant | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Commander-Scout | -5/Hub_04(d) Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5096 | 112 494 176 525 428 298 249 46 172 . 61 311 61 60 168 124 549 217 57 50 165 143 67 . 120 . 66 . . . 97 280 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5651 | . 844 220 1135 317 479 45 44 160 . 143 332 . . 209 21 280 . 303 364 195 38 . . 132 . 66 26 . . 37 261 Parts 290 | . 55 17 83 19 21 . . 4 . 11 18 . . 12 2 9 . 2 10 8 2 . . 4 . 3 4 . . . 6 Haulers Intercepted 10 | . 2 . 4 . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 2 . 7 . . 3 8 . . . . . . 7 1 . 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 110 | . 14 5 29 19 16 . . 1 . 6 1 . . 9 1 2 . . . . . . . . . . . . . . 7 Melee 4 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Guns 65 | . 9 4 27 19 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cannons 7 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 32 | . 2 . 2 . 10 . . 1 . 6 . . . 8 . . . . . . . . . . . . . . . . 3 Classes Destroyed 19 | . 9 1 1 2 . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 Worker 6 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Builder 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . Recycler 7 | . 2 . 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 21 | . 4 . . . 1 1 . . . . 2 . . . . . . 9 3 . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . 1 . 1 . . . . . 3 . . . . . . . 1 3 . . . . . 2 . . . 1 . Swarmer 40 | . 5 . 11 7 6 . . . . 5 . . . 5 1 . . . . . . . . . . . . . . . . Grunt 37 | . 9 4 9 1 7 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 4 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 16 | . . 1 8 . 3 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 6 2 7 8 4 1 . 1 . 4 1 . . 4 1 1 . 8 4 3 1 . . . . 2 1 . . 1 4 Combat Bots Only 8 | . 3 2 5 8 4 . . 1 . 4 1 . . 4 1 1 . . . . . . . . . . . . . . 3 Max Kills in Single Turn 4 | . 2 1 2 2 3 1 1 1 . 4 1 . . 3 1 1 . 1 2 1 1 . . . . 1 1 . . 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 . 3 . . 1 . 4 . . . 3 . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1208 | . 92 28 144 75 151 8 . . . 20 4 2 . 21 104 32 . . 12 15 37 13 . 10 . 12 6 42 5 160 215 Missed 491 | . 25 7 47 17 31 7 . . . 15 2 1 . 9 46 9 . . 8 9 20 9 . 7 . 6 6 24 2 80 104 Hits 717 | . 67 21 97 58 120 1 . . . 5 2 1 . 12 58 23 . . 4 6 17 4 . 3 . 6 . 18 3 80 111 Melee 14 | . . . 6 6 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Projectile 703 | . 67 21 91 52 120 1 . . . 5 2 1 . 12 58 23 . . 3 6 17 4 . 3 . 6 . 18 3 79 111 AOE 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Critical Strikes 28 | . 2 3 3 1 4 . . . . . 1 . . . 1 2 . . 1 . . . . . . . . 2 . 3 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 13433 | . 706 292 1205 853 1971 17 . . . 90 114 21 . 286 1241 420 28 55 462 92 201 63 . 64 . 97 . 415 109 2279 2352 Core 2905 | . 144 26 121 57 264 . . . . 11 . . . 34 372 69 . . 54 14 22 17 . . . . . 63 21 588 1028 Absorbed by Shields 194 | . . . . . . . . . . . . . . . 52 115 27 . . . . . . . . . . . . . . Redirected to Shielding 306 | . 18 . . . . . . . . . 25 . . 31 88 . . . . . . . . 28 . . . 14 26 76 . Regen/Repaired (Parts) 340 | . . . . . . . . . . . . . 33 . 97 26 . . . 85 . . . . . . . 33 14 52 . Core Remaining (%) 77 | 100 . 32 . 55 52 . . . . 98 . . . 96 . . . . 50 . . . . 95 . 100 . . 94 . . Volleys Fired 365 | . 79 22 78 39 59 2 . 2 . 16 5 . . 11 . 32 . . 2 . . . . . . . . . . . 18 Largest 2 | . 2 2 2 2 2 1 . 1 . 1 1 . . 1 . 2 . . 1 . . . . . . . . . . . 1 Hottest 146 | . 130 85 90 88 88 33 . 36 . 36 36 . . 36 . 146 . . 20 . . . . . . . . . . . 120 Shots Fired 613 | . 154 41 155 74 81 2 . 2 . 16 5 . . 11 . 52 . . 2 . . . . . . . . . . . 18 Gun 518 | . 136 36 154 74 67 . . . . . . . . . . 51 . . . . . . . . . . . . . . . Cannon 38 | . 16 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Launcher 54 | . 2 . 1 . 14 2 . 2 . 16 5 . . 11 . . . . . . . . . . . . . . . . 1 Special 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Kinetic 287 | . 73 22 106 50 23 . . . . . . . . . . 13 . . . . . . . . . . . . . . . Thermal 214 | . 53 19 48 24 44 . . . . . . . . . . 7 . . 2 . . . . . . . . . . . 17 Explosive 54 | . 2 . 1 . 14 2 . 2 . 16 5 . . 11 . . . . . . . . . . . . . . . . 1 Electromagnetic 58 | . 26 . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 5 10 4 9 . . . . . 2 . . 4 . 16 . . . . . . . . . . . . . . 14 Robot Miss Streak 7 | . 4 4 5 7 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 432 | . 76 22 108 44 66 1 2 7 . . 7 . . 4 1 44 . 9 5 8 3 . . 2 1 3 2 1 . 2 14 Core Hits 265 | . 41 12 56 32 30 1 1 5 . 7 6 . . 31 1 11 . 2 9 4 1 . . 1 . 2 1 . . 1 10 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 . 1 . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . Critical Strikes 25 | . 2 . 4 1 5 . 1 1 . . 2 . . 1 . 2 . 2 1 1 1 . . . . 1 . . . . . Burn 6 | . 1 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . 1 . 1 . . . . . . . . 2 . 2 1 . . . . . . . . . . . . Sever 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . 1 . . 2 . . 1 . . . . . 1 1 . . . . 1 . . . . . Melee Attacks 262 | . . . . . 23 15 2 8 . 39 25 7 1 15 12 2 . 9 16 34 14 1 . 8 5 10 6 3 . 7 . Impact 58 | . . . . . 14 15 2 . . . . . . . . 2 . 9 16 . . . . . . . . . . . . Slashing 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 195 | . . . . . . . . 8 . 39 25 7 1 15 12 . . . . 34 14 1 . 8 5 10 6 3 . 7 . Sneak Attacks 29 | . . . . . 2 1 2 2 . . 4 . . . 1 1 . 8 3 2 1 . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16747 | . 1480 367 2251 952 2312 269 182 370 . 448 503 . . 1455 62 979 . 947 690 649 269 . . 226 40 230 183 70 . 155 1658 Guns 5619 | . 990 303 2043 861 669 . . . . . . . . . . 753 . . . . . . . . . . . . . . . Cannons 791 | . 140 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 617 Explosions 5037 | . 338 . 167 . 1037 112 . 54 . 448 126 . . 1382 . . . . 363 . . . . . . . . . . . 1010 Melee 5051 | . . . . . 606 157 182 316 . . 377 . . 73 62 182 . 947 327 649 269 . . 226 40 230 183 70 . 155 . Ramming 240 | . 12 30 41 91 . . . . . . . . . . . 35 . . . . . . . . . . . . . . 31 Kinetic 3309 | . 517 173 1575 600 167 . . . . . . . . . . 277 . . . . . . . . . . . . . . . Thermal 2673 | . 458 164 468 261 502 53 . . . . . . . . . 150 . . . . . . . . . . . . . . 617 Explosive 4595 | . 312 . 167 . 1037 59 . 54 . 448 126 . . 1382 . . . . . . . . . . . . . . . . 1010 Electromagnetic 879 | . 181 . . . . . . . . . . . . . . 335 . . 363 . . . . . . . . . . . . Impact 2151 | . . . . . 356 157 182 . . . . . . . . 182 . 947 327 . . . . . . . . . . . . Slashing 250 | . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2650 | . . . . . . . . 316 . . 377 . . 73 62 . . . . 649 269 . . 226 40 230 183 70 . 155 . Highest Corruption 13 | . 3 3 3 3 . . . . . . . . . . 5 5 5 5 13 . . . . . . . . 1 1 1 2 Average Corruption 3 | . 2 3 2 3 . . . . . . . . . . 4 5 5 5 5 . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . 5 21 24 22 . . . . . . . . . . 3 36 8 4 7 . . . . . . . . . 2 1 4 Message Errors 29 | . . 6 10 8 . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 Matter Fused 44 | . 1 9 4 8 . . . . . . . . . . 1 13 3 1 3 . . . . . . . . . 1 . . Heat Flow Errors 16 | . 1 2 1 1 . . . . . . . . . . . 4 3 1 2 . . . . . . . . . . 1 . Energy Discharges 16 | . 2 1 1 1 . . . . . . . . . . . 8 . 1 1 . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . 1 1 4 1 . . . . . . . . . . . 5 2 . . . . . . . . . . . . . 2 Data Loss (major) 6 | . . 1 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Misfires 3 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2334 | . . . . . 282 115 95 220 . 46 88 . . 14 . 182 . 581 166 75 72 . . 80 . 144 . 15 . 11 148 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 361 | . . . . . 65 8 . . . 46 . . . 14 . . . . 80 . . . . . . . . . . . 148 Melee 1973 | . . . . . 217 107 95 220 . . 88 . . . . 182 . 581 86 75 72 . . 80 . 144 . 15 . 11 . Knockbacks 10 | . 3 . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . Impact 7 | . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 464 | . 47 . . . 226 . . . . 54 . . . 21 . . . . 109 . . . . . . . . . . . 7 Shots 13 | . 1 . . . 8 . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . Rammed 23 | . 3 5 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 33 | . 3 6 6 8 . . . . . . . . . . . 8 . . . . . . . . . . . . . . 2 Kicked 9 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 1 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 300 278 165 200 321 16 37 47 21 31 31 12 3 20 220 248 275 234 198 . 18 38 3 108 45 315 . 176 . 124 114 Average Temperature 47 | . 89 108 47 82 90 6 13 16 10 11 4 2 1 2 84 71 48 110 104 . 11 21 3 77 19 83 . 84 . 29 65 Received Heat Transfer 2564 | . 252 204 390 164 846 9 . . . 12 36 9 . 48 102 123 . . . . . . . . . . . . . 126 243 Effects 7 | . 2 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 2 . . . . . . . . . . . . 6 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . 5 1 . . . . . . . . . 3 . 11 5 . . . . . . . . . . . . Impact Corruptions 32 | . . . . . 5 2 2 . . . . . . . . 3 . 17 3 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . 2 1 . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 5613 | . 1197 370 1332 629 1258 50 . . . . . . . . . 259 . . . . . . . . . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . . . 2 . . 1 . . . . . . . . 2 2 2 1 4 2 . . . . . . . 1 . . . Low Security (%) 75 | 100 100 100 37 100 100 70 . . . . 100 . . . 61 73 . 26 32 . . . . . 100 100 100 99 100 100 100 Level 1 14 | . . . 59 . . 29 . . . . . . . . 34 18 17 73 8 . . . . . . . . . . . . Level 2 9 | . . . 2 . . . . . . . . . . . 3 7 82 . 42 100 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1329 | . 112 50 437 112 144 243 . . . . 167 . . . 419 684 509 276 1329 571 . . . . 36 98 92 220 123 191 132 Initial 563 | . . 28 . 112 2 18 . . . . 156 . . . 128 165 373 181 82 563 . . . . 23 20 54 33 123 70 121 Average 131 | . 57 7 189 22 49 150 . . . . 25 . . . 192 175 441 224 465 538 . . . . 26 59 70 42 117 78 50 Influence Increases 10117 | . 550 140 966 272 575 399 . 30 . 115 436 30 . 401 744 1237 386 265 1548 321 80 90 . 95 23 128 86 276 15 451 458 Destroy 0b10 Robot/C 3460 | . 280 100 580 200 320 . . 20 . 100 20 . . 280 180 560 160 80 360 . . . . . . . . . . . 220 Destroy 0b10 Robot/NC 410 | . 80 5 45 10 20 10 . 10 . 5 30 . . 5 5 20 10 45 50 20 5 . . 5 . 10 5 . . 5 10 Destroy Leader 622 | . 80 20 150 30 62 . . . . 10 16 . . 30 42 50 . . 88 8 . . . . . 4 . . . 2 30 Allied During Kill 1483 | . . . . 2 . . . . . . . . . 86 45 587 170 125 339 . . . . . . . . . . . 129 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Successful Hack 236 | . 41 . 22 . . 56 . . . . 57 . . . 14 . . . . 28 . . . . . 18 . . . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 660 | . 30 15 30 . 60 60 . . . . . . . . 90 . 15 15 240 15 . . . . . 60 . 15 . 15 . Destroy Structure 806 | . 24 . 4 . 83 48 . . . . 43 . . . 58 20 16 . 396 40 . . . . 8 6 21 6 . 9 24 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Partial Spotted 375 | . . . . . . 45 . . . . 30 . . . 45 . 15 . 15 105 . . . . 15 30 45 . 15 15 . Lose Combat Pursuer 1845 | . 15 . 75 30 30 180 . . . . 90 30 . . 255 . . . 60 105 75 90 . 90 . . 15 255 . 405 45 Influence Decreases 10117 | . 477 213 678 552 542 329 92 49 . 105 419 37 20 196 611 907 601 482 634 921 476 214 30 60 22 66 124 116 117 378 649 Entered New Map 2467 | . . 45 . 176 6 23 42 4 . . 4 11 20 . 77 173 295 272 154 587 204 30 30 . 12 16 44 27 97 48 70 Time Decay 4981 | . 405 158 468 366 375 206 50 45 . 105 234 26 . 146 254 474 206 80 140 254 262 184 . 60 10 50 60 49 20 100 194 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 711 | . 10 10 60 10 130 . . . . . 11 . . 10 140 . . 10 40 . 10 . . . . . . 20 . 190 60 Lost Ally 1465 | . . . . . . . . . . . 20 . . 40 140 260 100 120 300 80 . . . . . . 20 20 . 40 325 Purge Threat 393 | . 62 . 150 . 31 . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . 3 1 2 2 . . . . 4 . . 1 8 . . . 5 6 . . . . . 2 1 2 1 2 5 Investigation 6 | . 1 . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Extermination 13 | . . . . . . 1 . . . . 2 . . . 2 . . . 1 2 . . . . . . 1 2 . 1 1 Reinforcement 25 | . 3 . 1 1 2 1 . . . . 1 . . . 3 . . . 4 2 . . . . . 2 . . 1 1 3 Assault 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 23 | . 1 . 3 . 1 1 . . . . 1 . . . 3 . 3 . 4 . . . . . . 1 2 1 . . 2 Communications Jammed 13 | . . . . . . . . . . . . . . . 3 . . . . 10 . . . . . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . . 3 . . . . 10 . . . . . . . . . . . Times Spotted 457 | . 25 5 46 30 26 13 . 1 . 6 11 4 . 13 43 25 7 2 29 16 12 11 . 8 1 13 8 24 4 43 31 Peak Tracking Total 21 | . 3 2 7 10 4 8 . 1 . 3 4 7 . 4 10 5 5 1 13 3 5 5 . 5 1 7 5 16 4 21 10 Tactical Retreats 50 | . 1 . 4 1 2 3 . . . . 3 2 . . 6 . . . 3 6 3 2 . 2 . . 1 4 . 6 1 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 7 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 3 . 2 . . 1 . . . . 4 . . . 4 3 . . . . . . . . . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 3 3 3 3 3 3 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 46 | . 2 2 2 . 4 4 . . . . . . . 1 6 . 1 1 16 1 . . . . . 4 . 1 . 1 . Max in Single Turn 11 | . 1 1 1 . 1 3 . . . . . . . 1 . . 1 . 11 1 . . . . . 1 . 1 . 1 . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 66 | . 5 . 9 . 1 6 1 . 4 . 15 1 . . 5 1 1 . . 6 . . 4 . . 3 1 . 1 1 1 Terminals 27 | . 4 . 7 . 1 5 . . . . 8 . . . . . 1 . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 1 . . . 2 1 . . . 1 . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . 1 . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . 1 Scanalyzers 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . 1 . Garrison Access 8 | . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . 1 1 . 1 . . Total Hacks 188 | . 16 . 25 . 2 13 1 . 30 . 33 1 . . 10 3 2 . . 19 . . 16 . . 8 3 . 3 1 2 Successful 119 | . 6 . 18 . 1 6 1 . 30 . 17 1 . . 5 2 . . . 11 . . 16 . . 3 . . 1 . 1 Failed 68 | . 10 . 7 . 1 7 . . . . 15 . . . 5 1 2 . . 8 . . . . . 5 3 . 2 1 1 Catastrophic 14 | . 3 . . . . 2 . . . . 3 . . . 1 . 1 . . . . . . . . 2 1 . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 175 | . 10 . 14 . 2 2 . . . . 11 . . . 20 9 1 . 21 28 . . . . . 9 14 9 2 8 15 Terminals 74 | . 15 . 21 . 2 10 . . . . 22 . . . . . 2 . . . . . . . . 2 . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Repair Stations 18 | . . . . . . . . . . . 1 . . . 4 3 . . . 10 . . . . . . . . . . . Recycling Units 16 | . 1 . 4 . . 3 . . . . 3 . . . 1 . . . . 2 . . . . . . . . . . 2 Scanalyzers 10 | . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . 2 . . . 1 . Garrison Access 17 | . . . . . . . . . . . 3 . . . 2 . . . . 2 . . . . . 4 3 . 3 . . Terminal Hacks 74 | . 3 . 7 . 1 6 1 . 30 . 8 1 . . . . . . . . . . 16 . . 1 . . . . . Record 16 | . . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . 1 . . 11 . 1 . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . 2 2 . . . 5 . . . . . . . . . . . Scan Component 5 | . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 Retrieve Components 6 | . . . 2 . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 17 | . 3 . 9 . . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . Terminals 13 | . 3 . 7 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . 1 . . . . Used 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 6 . 1 5 . . . . 13 . . . 4 1 1 . . 1 . . . . . 1 1 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 5 . . . 3 . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 78 | . . . . . . 1 . . 11 . 1 . 11 . 10 . . . 10 31 . . 3 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . Time 145 | . . . . . . . . . . . . . . . 38 50 . . . 57 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . 1 . 19 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 98 | . . . . 1 . . . . . . 2 . 4 1 5 40 5 . 3 4 . . . . . . 4 . . 2 27 Largest Group 27 | . . . . 1 . . . . . . 1 . 4 4 3 27 27 22 18 4 . . . . . . 3 1 . 2 12 Highest-Rated Group 1473 | . . . . 31 . . . . . . 26 . 162 162 170 1209 1473 1197 1012 156 . . . . . . 345 115 . 162 170 Highest-Rated Ally 159 | . . . . 31 . . . . . . 26 . 42 42 85 159 159 159 96 39 . . . . . . 115 115 . 81 15 Zionite Dispatches 11 | . . . . . . . . . . . . . . . 2 4 . . 1 1 . . . . . . 2 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Light 4 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 636 | . . . . 1 . . . . . . . . . 36 33 172 110 31 131 5 . . . . . . 6 1 . 1 109 Total Damage 15618 | . . . . 20 . . . . . . . . . 705 1612 4330 2498 825 3095 48 . . . . . . 220 42 . 23 2200 Kills 89 | . . . . 1 . . . . . . . . . 5 10 29 10 4 23 . . . . . . . . . . . 7 Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 10629 | . . . . 954 882 429 108 232 25 358 634 184 506 422 553 1381 426 175 284 551 563 443 81 300 39 118 137 111 41 219 473 Optics 8178 | . . . . . . 372 108 232 25 358 634 184 506 422 553 1381 327 . . 551 563 443 81 300 39 118 137 111 41 219 473 Sensors 8044 | . . . . . 707 429 101 226 25 358 634 184 506 395 471 783 426 175 284 545 556 443 74 300 39 118 137 89 . 39 . Terrain 1978 | . . . . . . . . . . . . . . . 35 2 84 175 273 530 225 171 . . 4 81 137 111 41 109 . Seismic 1129 | . . . . 954 175 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 332 | . . . . . . . . . . . . . . . . . . . . . 27 139 1 123 2 5 14 . 17 4 . Jamming 634 | . . . . . . . . . . . . . . 27 132 225 . . . 250 . . . . . . . . . . . ECM 50 | . . . . . . . . . . . . . . . . . . . . 4 19 . . 15 . . . 4 . 8 . Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 2 2 . 1 . 1 1 2 . . . . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 25 | . . . . . . . . . . . . . . . 4 . . . 4 7 . . . . . 2 2 2 . 1 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Guard Positions 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 15804 | 72 1166 1147 1753 1715 1158 429 108 232 25 358 634 184 506 422 553 1381 426 175 284 551 563 443 81 300 39 118 137 111 41 219 473 Spaces Moved 20309 | 44 528 665 674 692 310 1024 343 691 88 698 1420 604 1050 846 1377 946 401 207 767 1422 1090 544 254 549 124 353 523 511 105 824 635 Core 95 | 9 . . . . . . . . . . 20 . . . 1 . . . . . 1 . . . . . . . . . 64 Treads 2855 | 35 528 665 646 692 289 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 858 | . . . . . . . . . . . . . . . . 673 . . . . . . . . . . . . . . 185 Wheels 49 | . . . 28 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16452 | . . . . . . 1024 343 691 88 698 1400 604 1050 846 1376 273 401 207 767 1422 1089 544 254 549 124 353 523 511 105 824 386 Fastest Speed 7 | 50 160 160 160 225 135 27 28 28 28 28 27 27 27 27 23 20 23 24 20 20 17 17 20 14 17 17 17 7 7 8 35 Average Speed 53 | 137 160 160 201 225 281 27 28 28 28 28 33 27 28 27 27 96 24 24 21 22 20 19 20 19 17 17 17 16 15 19 60 Slowest Speed 490 | 160 160 240 240 225 490 34 28 28 28 28 450 27 105 27 400 190 99 28 24 85 400 20 80 20 20 79 18 85 17 35 116 Overloaded Moves 199 | . . . . . . . . . . . . . . . . . . . . . 10 26 . 20 . . . 37 11 95 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 139 | . . . . . . 36 . . . . 11 . . 1 18 1 . . 4 8 2 5 . 1 . 6 1 9 1 32 3 Potential Cave-ins 23 | . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 58 | 3 78 95 68 97 37 31 60 79 71 59 42 75 89 91 34 85 80 89 65 45 94 89 63 73 5 47 22 59 7 23 30 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 16 | . . 1 2 . . . 1 1 1 1 . . 3 1 . . . . . . 1 1 3 . . . . . . . . Known Exits Taken 28 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 2 . . 2 4 . 1 . 7 3 3 . . . . . . 2 3 . . . . . . . . . Spaces Dug 368 | . 8 . . . 21 17 . . . 208 23 7 . 17 7 . . . 9 20 11 1 . 6 4 3 2 1 . 3 . Terrain Destroyed 985 | . 20 . . . 102 58 . 21 . 255 45 7 . 79 7 . . . 333 20 11 1 . 6 4 3 2 1 . 3 7 Melee 150 | . . . . . 5 13 . . . 28 17 7 . 13 7 . . . 9 20 11 1 . 6 4 3 2 1 . 3 . Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 832 | . 20 . . . 97 45 . 21 . 227 28 . . 66 . . . . 324 . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 24014 | 53 696 701 913 764 480 1119 350 717 87 805 1535 618 1258 1009 1522 1359 719 315 852 1595 1401 870 283 724 131 383 558 523 127 841 706 Wait 2382 | . 51 2 93 11 45 56 . 10 . 51 34 4 194 131 72 223 271 95 55 105 284 327 6 165 . 12 24 . 22 24 15 Move 20018 | 43 527 664 673 691 309 958 342 690 87 697 1398 603 1049 843 1342 943 400 206 758 1406 1085 535 253 546 123 340 520 492 102 764 629 Hop 121 | . . . . . . 29 . . . . 10 . . 1 16 1 . . 4 7 2 3 . 1 . 6 1 9 1 27 3 Pick Up 129 | 4 13 1 21 7 11 11 1 2 . . 7 1 3 . 6 7 7 . 6 7 2 1 3 . . . 2 3 1 2 . Fast Attach 124 | 6 5 2 4 1 7 4 1 . . . 4 . 2 . 5 24 8 2 . 9 . . 5 . 1 7 1 2 . 4 20 Attach 86 | . 1 1 7 5 15 10 . . . . 5 . . 1 9 6 1 1 1 5 1 . . . . . 2 4 1 5 5 Detach 25 | . . . 1 . 2 1 . . . . . . . . . 6 . . . 3 . . . . . 1 . 2 . 3 6 Swap 134 | . 6 2 13 2 8 10 2 3 . 1 6 1 4 2 5 11 11 . 3 8 11 3 6 4 2 3 1 4 . 2 . Drop 173 | . 11 1 17 . 3 23 2 2 . 1 11 2 5 . 4 27 13 2 6 11 2 . 10 . . 4 1 4 . 3 8 Fire 365 | . 79 22 78 39 59 2 . 2 . 16 5 . . 11 . 32 . . 2 . . . . . . . . . . . 18 Melee 260 | . . . . . 21 15 2 8 . 39 25 7 1 15 12 2 . 9 16 34 14 1 . 8 5 10 6 3 . 7 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 9 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 1 Crush 23 | . 3 6 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . . . . . . 30 . . . 48 3 . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . . . . . . . 5 . 66 . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 560 | -10/Materials | Discovered new exit (range 9) 819 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Core integrity fell below 50% 1239 | -10/Materials | Entered Mines 1302 | -10/Mines | Discovered new exit (range 9) 1379 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1832 | -10/Mines | Discovered new exit (range 6) 2386 | -10/Mines | Entered Materials 2386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2776 | -9/Materials | Build established: Scavenger-Mutant 3008 | -9/Materials | Identified exit to Mines 3444 | -9/Materials | Discovered new exit (range 15) 3707 | -9/Materials | Discovered new exit (range 13) 3819 | -9/Materials | Identified exit to Materials 3946 | -9/Materials | Loaded intel: 12 terminal locations 3956 | -9/Materials | Lost 4 parts (1p2n1u) 3997 | -9/Materials | Learned Storage security intel 4093 | -9/Materials | Loaded intel: 17 trap records 4139 | -9/Materials | Entered Mines 4236 | -9/Mines | Build established: Mutant 4656 | -9/Mines | Learned 4 Materials zone layouts 4792 | -9/Mines | Assembled infested the area 4839 | -9/Mines | Destroyed 8 combat bots 4897 | -9/Mines | Lost 4 parts (2u2w) 5060 | -9/Mines | Discovered exit to Materials (range 11) 5067 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5321 | -9/Mines | Learned location of 1 exit from Materials 5382 | -9/Mines | Received a Mining Laser from a helpful Derelict 5534 | -9/Mines | Discovered exit to Materials (range 5) 5854 | -9/Mines | Entered Materials 5854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5855 | -8/Materials | Identified exit to Factory 6075 | -8/Materials | Lost 11 parts (1p4n1u5w) 7012 | -8/Materials | Entered Factory 7012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7182 | -7/Factory | Identified exit to Storage 7182 | -7/Factory | Identified exit to Lower Caves 7311 | -7/Factory | Build established: Scavenger-Scout 7326 | -7/Factory | Discovered new exit (range 8) 7348 | -7/Factory | Discovered new exit (range 12) 7412 | -7/Factory | Search patrols dispatched 7441 | -7/Factory | Entered Lower Caves 7503 | -7/Lower Caves | Learned location of 2 exits from Factory 7508 | -7/Lower Caves | Discovered new exit (range 8) 7511 | -7/Lower Caves | Identified exit to Lower Caves 7549 | -7/Lower Caves | Entered another Lower Caves area 7574 | -7/Lower Caves | Entered a destroyed Warlord outpost 7672 | -7/Lower Caves | Learned location of 1 exit from Factory 7677 | -7/Lower Caves | Build established: Scout 7739 | -7/Lower Caves | Encountered a Warlord checkpoint 7740 | -7/Lower Caves | Discovered new exit (range 17) 7751 | -7/Lower Caves | Identified exit to Data Miner 7781 | -7/Lower Caves | Entered Data Miner 7781 | -7/Data Miner | Discovered new exit (range 6) 7786 | -7/Data Miner | Met Data Miner 7793 | -7/Data Miner | Learned location of Section 7 (-2) 7793 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7798 | -7/Data Miner | Received God Mode back door access code from Data Miner 7806 | -7/Data Miner | Identified exit to Proximity Caves 7806 | -7/Data Miner | Entered Proximity Caves 8054 | -6/Proximity Caves | Spotter reported a threat 8134 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8161 | -6/Proximity Caves | Discovered new exit (range 10) 8163 | -6/Proximity Caves | Identified exit to Factory 8164 | -6/Proximity Caves | Entered Factory 8164 | -6/Factory | Evolved 2 slots: Utility x2 8165 | -6/Factory | Identified exit to Lower Caves 8165 | -6/Factory | Identified exit to Factory 8277 | -6/Factory | Discovered exit to Lower Caves (range 14) 8444 | -6/Factory | Discovered exit to Factory (range 18) 8585 | -6/Factory | Central database locked down 8798 | -6/Factory | Entered Lower Caves 8814 | -6/Lower Caves | Encountered a Warlord checkpoint 8839 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8847 | -6/Lower Caves | Identified exit to Zion 8873 | -6/Lower Caves | Identified exit to Lower Caves 8913 | -6/Lower Caves | Ambushed by wild Derelicts 8982 | -6/Lower Caves | Entered Zion 9022 | -6/Zion | Discovered new exit (range 18) 9034 | -6/Zion | Given A8's code to call for help 9054 | -6/Zion | Learned location of Armory (-4) 9190 | -6/Zion | Learned location of Testing (-3) 9241 | -6/Zion | Met Imprinter 9246 | -6/Zion | Imprinted 9248 | -6/Zion | Declared Zion's savior 9289 | -6/Zion | Identified exit to Proximity Caves 9488 | -6/Zion | Entered Proximity Caves 9488 | -5/Proximity Caves | Accompanied by 4 allies 9665 | -5/Proximity Caves | Learned Factory terminal intel 9678 | -5/Proximity Caves | Spotted B-75 Beast 9748 | -5/Proximity Caves | Allies destroyed B-75 Beast 9776 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9848 | -5/Proximity Caves | Discovered exit to Factory (range 17) 9910 | -5/Proximity Caves | Entered Factory 9910 | -5/Factory | Accompanied by 3 allies 9910 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9911 | -5/Factory | Identified exit to Extension 9912 | -5/Factory | Loaded intel: 28 terminal locations 9922 | -5/Factory | Discovered new exit (range 11) 9929 | -5/Factory | Identified exit to Upper Caves 9935 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10001 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10066 | -5/Factory | Discovered exit to Upper Caves (range 17) 10079 | -5/Factory | Retrieved Zion intel report: Guard Positions 10165 | -5/Factory | Discovered new exit (range 17) 10170 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10171 | -5/Factory | Zion Hacker squad teleported in 10192 | -5/Factory | Repaired Imp. Utility Shielding 10244 | -5/Factory | Garrison activated, responded to threat 10283 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 10342 | -5/Factory | Lost 3 allies 10385 | -5/Factory | Zion Heavy squad teleported in 10427 | -5/Factory | Lost 6 parts (1p4n1u) 10463 | -5/Factory | Entered Extension 10479 | -5/Extension | Lost 4 parts (2p2n) 10515 | -5/Extension | Zion Heavy squad teleported in 10550 | -5/Extension | Repaired Nuclear Pulse Thruster+ 10561 | -5/Extension | Zion Fire squad teleported in 10813 | -5/Extension | Rescued a captive Derelict 10814 | -5/Extension | Rescued a captive Derelict 10834 | -5/Extension | Rescued a captive Derelict 10835 | -5/Extension | Rescued a captive Derelict 10842 | -5/Extension | Rescued a captive Derelict 10877 | -5/Extension | Rescued a captive Derelict 10957 | -5/Extension | Build established: Commander-Mutant 11190 | -5/Extension | Spotted B-75 Beast 11203 | -5/Extension | Allies destroyed B-75 Beast 11204 | -5/Extension | Spotted B-75 Beast 11228 | -5/Extension | Allies destroyed B-75 Beast 11238 | -5/Extension | Disrupted transfer network 11260 | -5/Extension | Lost 5 allies 11286 | -5/Extension | Rescued A7 11386 | -5/Extension | Rescued a captive Derelict 11389 | -5/Extension | Rescued a captive Derelict 11408 | -5/Extension | Zion Light squad teleported in 11532 | -5/Extension | Lost 6 allies 11612 | -5/Extension | Zion Light squad teleported in 11637 | -5/Extension | Rescued a captive Derelict 11710 | -5/Extension | Discovered new exit (range 10) 11711 | -5/Extension | Discovered new exit (range 6) 11719 | -5/Extension | Identified exit to Cetus 11756 | -5/Extension | Terminal network hard line cut 11844 | -5/Extension | Entered Cetus 11844 | -5/Cetus | Accompanied by 24 allies (A7) 11849 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11862 | -5/Cetus | Spotted Cetus Guard 11862 | -5/Cetus | Spotted Cetus Guard 11874 | -5/Cetus | Spotted Cetus Guard 11875 | -5/Cetus | Spotted Cetus Guard 11876 | -5/Cetus | Allies destroyed Cetus Guard 11880 | -5/Cetus | Allies destroyed Cetus Guard 11885 | -5/Cetus | Allies destroyed Cetus Guard 11888 | -5/Cetus | Allies destroyed Cetus Guard 11901 | -5/Cetus | Found Prototype Protection 11901 | -5/Cetus | Identified Zio. Weapon Casing 11936 | -5/Cetus | Started Cetus Manufacturing Module 11957 | -5/Cetus | Escorted A7 to Cetus Mainframe 11961 | -5/Cetus | Manufactured an Enhanced Grunt 11986 | -5/Cetus | Manufactured an Enhanced Grunt 12011 | -5/Cetus | Manufactured an Enhanced Grunt 12036 | -5/Cetus | Manufactured an Enhanced Grunt 12043 | -5/Cetus | Build established: Commander-Scout 12061 | -5/Cetus | Manufactured an Enhanced Grunt 12076 | -5/Cetus | Discovered new exit (range 18) 12135 | -5/Cetus | Spotted Cetus Guard 12135 | -5/Cetus | Spotted Cetus Guard 12145 | -5/Cetus | Spotted Cetus Guard 12150 | -5/Cetus | Allies destroyed Cetus Guard 12158 | -5/Cetus | Allies destroyed Cetus Guard 12159 | -5/Cetus | Allies destroyed Cetus Guard 12162 | -5/Cetus | Discovered new exit (range 18) 12164 | -5/Cetus | Scared off Revision 17 12189 | -5/Cetus | Lost 3 allies 12206 | -5/Cetus | Identified exit to Archives 12270 | -5/Cetus | Entered Archives 12270 | -5/Archives | Accompanied by 22 allies (A7) 12275 | -5/Archives | Received a hacking code to weaken MAIN.C 12329 | -5/Archives | Discovered new exit (range 15) 12335 | -5/Archives | Discovered new exit (range 16) 12336 | -5/Archives | Lost 6 allies 12349 | -5/Archives | Discovered new exit (range 13) 12358 | -5/Archives | Identified exit to Hub_04(d) 12445 | -5/Archives | Entered Hub_04(d) 12445 | -5/Hub_04(d) | Accompanied by 15 allies 12465 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 12469 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 12469 | -5/Hub_04(d) | Identified exit to Factory 12517 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 12518 | -5/Hub_04(d) | Zion Light squad teleported in 12572 | -5/Hub_04(d) | Lost 3 allies 12675 | -5/Hub_04(d) | Lost 5 allies 12683 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 12692 | -5/Hub_04(d) | Network Hub disabled 12700 | -5/Hub_04(d) | Network Hub disabled 12708 | -5/Hub_04(d) | Spotted Lightning 12710 | -5/Hub_04(d) | Spotted Lightning 12710 | -5/Hub_04(d) | Spotted Lightning 12715 | -5/Hub_04(d) | Spotted Lightning 12718 | -5/Hub_04(d) | Crushed by falling debris 12718 | -5/Hub_04(d) | System corruption reached 10% 12729 | -5/Hub_04(d) | Entered Factory 12729 | -4/Factory | Evolved 2 slots: Utility x2 12749 | -4/Factory | Lost 4 parts (2n2u) 12752 | -4/Factory | Lost 4 allies 12773 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12778 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 12794 | -4/Factory | Incoming investigation squad redirected 12830 | -4/Factory | Repaired Xenon Bombardment Thruster+ 12866 | -4/Factory | Repaired Broken Imp. Surge Thruster+ 12895 | -4/Factory | Retrieved Zion intel report: Guard Positions 12976 | -4/Factory | Retrieved Zion intel report: Component Schematics 12977 | -4/Factory | Zion Fire squad teleported in 13073 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13112 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13145 | -4/Factory | Retrieved Zion intel report: Component Schematics 13151 | -4/Factory | Discovered new exit (range 22) 13154 | -4/Factory | Build established: Hacker-Ninja 13160 | -4/Factory | Identified exit to Research 13229 | -4/Factory | First assault squad dispatched 13233 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 13243 | -4/Factory | Discovered new exit (range 5) 13244 | -4/Factory | Identified exit to Upper Caves 13280 | -4/Factory | Entered Upper Caves 13328 | -4/Upper Caves | Encountered a Warlord checkpoint 13389 | -4/Upper Caves | Spotted B-86 Titan 13394 | -4/Upper Caves | Found DCF Scrap (17 items) 13789 | -4/Upper Caves | Identified exit to Upper Caves 13843 | -4/Upper Caves | Entered another Upper Caves area 13844 | -4/Upper Caves | Encountered a Warlord checkpoint 13849 | -4/Upper Caves | Learned location of Quarantine (-2) 13867 | -4/Upper Caves | Discovered exit to Research (range 15) 13975 | -4/Upper Caves | Learned Research interactive machine intel 14283 | -4/Upper Caves | Discovered new exit (range 17) 14286 | -4/Upper Caves | Identified exit to Zhirov 14286 | -4/Upper Caves | Entered Zhirov 14286 | -4/Zhirov | Discovered new exit (range 3) 14290 | -4/Zhirov | Met Zhirov 14294 | -4/Zhirov | Learned location of Command (-1) 14296 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14300 | -4/Zhirov | Found Alien Artifact 14300 | -4/Zhirov | Identified Integrated Dissipator 14300 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14367 | -4/Zhirov | Identified exit to Proximity Caves 14367 | -4/Zhirov | Entered Proximity Caves 14656 | -3/Proximity Caves | Discovered exit to Research (range 20) 14667 | -3/Proximity Caves | Entered Research 14667 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14668 | -3/Research | Loaded intel: 46 interactive machine locations 14705 | -3/Research | Discovered new exit (range 3) 14706 | -3/Research | Identified exit to Testing 14706 | -3/Research | Entered Testing 14719 | -3/Testing | Retrieved Zion intel report: Emergency Access 14734 | -3/Testing | Found Prototype Launcher 14734 | -3/Testing | Identified Z-bomb Delivery System 14765 | -3/Testing | Spotted PX-4WSK05KBAK 14787 | -3/Testing | Retrieved Zion intel report: Guard Positions 14798 | -3/Testing | Scanned by Researcher 14800 | -3/Testing | Found Lgt. Regenerative Plating 14814 | -3/Testing | Discovered new exit (range 11) 14824 | -3/Testing | Identified exit to Research 14824 | -3/Testing | Entered Research 14824 | -2/Research | Evolved 2 slots: Utility x2 14861 | -2/Research | Retrieved Zion intel report: Branch Access 14861 | -2/Research | Identified exit to Quarantine 14882 | -2/Research | Spotted B-90 Cyclops 14894 | -2/Research | Retrieved Zion intel report: Component Stockpiles 14895 | -2/Research | Zion Light squad teleported in 14912 | -2/Research | Spotted B-90 Cyclops 14947 | -2/Research | Zion Infowar Resupply teleported in 14961 | -2/Research | Entered Quarantine 14961 | -2/Quarantine | Accompanied by 1 ally 15000 | -2/Quarantine | Found Alien Artifact 15000 | -2/Quarantine | Identified Core Reset Matrix 15000 | -2/Quarantine | Used Core Reset Matrix 15004 | -2/Quarantine | Detected hypermatrix surge 15004 | -2/Quarantine | Sensed 11 artifacts in vicinity 15013 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 15028 | -2/Quarantine | Found Subatomic Replicator 15030 | -2/Quarantine | Used Subatomic Replicator to replicate Electron Diverter 15046 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 15060 | -2/Quarantine | Spotted Fortress 15071 | -2/Quarantine | Discovered new exit (range 9) 15071 | -2/Quarantine | Discovered new exit (range 6) 15072 | -2/Quarantine | Identified exit to Section 7 15072 | -2/Quarantine | Entered Section 7 15073 | -2/Section 7 | Detected hypermatrix surge 15073 | -2/Section 7 | Sensed 24 artifacts in vicinity 15107 | -2/Section 7 | Discovered new exit (range 20) 15113 | -2/Section 7 | Identified exit to Access 15113 | -2/Section 7 | Entered Access 15113 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15156 | -1/Access | Retrieved Zion intel report: Branch Access 15156 | -1/Access | Identified exit to Command 15213 | -1/Access | Lost 3 parts (1n1u1w) 15220 | -1/Access | Spotted B-99 Colossus 15254 | -1/Access | Zion Hacker squad teleported in 15332 | -1/Access | Entered Command 15337 | -1/Command | Lost 16 parts (1p7n8u) 15392 | -1/Command | Retrieved Zion intel report: Emergency Access 15399 | -1/Command | Spotted B-99 Colossus 15407 | -1/Command | Core integrity fell below 50% 15437 | -1/Command | Lost 4 parts (1p3u) 15446 | -1/Command | Emitted hypermatrix ping 15451 | -1/Command | Assembled emerged from beneath the floor 15469 | -1/Command | Assembled emerged from beneath the floor 15491 | -1/Command | Retrieved Zion intel report: Guard Positions 15502 | -1/Command | Assembled emerged from beneath the floor 15507 | -1/Command | Retrieved Zion intel report: Unaware Analyses 15570 | -1/Command | Lost 4 allies 15597 | -1/Command | Build established: Hacker-Mutant 15633 | -1/Command | Found Prototype Processor 15633 | -1/Command | Identified Exp. Terrain Scan Processor 15724 | -1/Command | Lost 7 allies 15746 | -1/Command | Core integrity fell below 20% 15767 | -1/Command | Assembled emerged from beneath the floor 15798 | -1/Command | Spotted B-99 Colossus 15805 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 15779_ Adv. Weapon Cycler destroyed. 15779_ as-97197 destroyed. 15779_ Acquired 16 matter. 15782_ Enh. Nova Cannon destroyed. 15787_ IIRFH MRDVJ::IQU64FZ 15787_ Dropped Enh. Multireflex Exoskeleton. 15789_ Dropped Centrium Leg. 15789_ Dropped Myomer Leg. 15791_ Penetrated by Slug. 15798_ Slug penetrates Wall. 15798_ Penetrated by Slug. 15798_ Adv. Power Amplifier destroyed. 15798_ Slug penetrates Wall. 15798_ Penetrated by Slug. 15798_ Slug penetrates Wall. 15798_ Acquired 61 matter. 15802_ Nuclear Pulse Array destroyed. 15802_ Knocked back. 15802_ Slug penetrates Wall. 15802_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ??????#############?????????????????? | | ??????# """"" #?????????????????? | | ??????# ""T"" #?????????????????? | | ??????# #?????????????????? | | ??????# !!################### | | ??????# ! !]+ + # | | ?????## ! ###### # | | ?????# === #????# # | | ############"########### # | | ^ %=# # | | ^ % %%=%# # | | %[%+= ]== # | | %[=# ]== # | | ########+###"##### !%!# === # | | # = # % = # # | | # + g # # | | # """ ##### # # | | + ""T"" !#??#; ############## | | "" # "" "" #??## ]] #???? | | """" # #??##= ]] %##?##### | | """" # #??#; ] ]#? ! # | | "" # #??#; %#? # | | ###########??#; % # # | | #??????######## # # | | + @ + # | | #???############BB;## # # | | ########??????????????#BB### # # | | ??????????????????????####?# +? # | | ???????????????????????????###? # | | ???????????????????????????????? # | | ????????????????????????????????##### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????+???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 44 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 60 Armor Coverage 375 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Repaired ---------- Imp. Utility Shielding | 3% | -5/Factory Nuclear Pulse Thruster | 13% | -5/Extension Xenon Bombardment Thruster | 13% | -4/Factory Imp. Surge Thruster | 26% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Subatomic Replicator Achievements -------------- Alien Roots Beloved Freeware Friend Of Zion Challenges ------------ None Game ------ Seed UltimateProjectionStick Manual? 0 Play Time 03:17:44 Cumulative 138.1 hours Start 2026.03.12 @ 18:18:10 End 2026.03.12 @ 22:15:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 74 Adventurer 75 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af1f9694-0a23-42a0-94ef-f267c0fb35ff