Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 13:57:39 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (167) 835 Value Destroyed (4873) 4873 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1297) 1297 TOTAL SCORE: 14545 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 671 Registered with UFD 300 Met Imprinter 300 Friendly Fire -43 Cogmind --------- Core Integrity 1014/1300 Matter 35/300 Energy 148/150 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Long-range Sensor Array 0b10 Decoder Chip [Skirmisher] ECM Suite Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- Linear Accelerator Rocket Array Advanced Datajack Improved Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Energy Filter ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Hardcell Cannon Improved Remote Datajack > --- INVENTORY -------- VTOL Module Field Propulsion Drive Advanced Weight Redist. System KE Penetrator Heavy Flak Cannon Rocket Array Advanced Datajack [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon CPS Tube Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . 1 . 1 1 Utility 8 | . . . 1 . . . 1 . . . 3 . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 7 1 . 28 9 1 13 15 15 2 18 65 1 2 2 4 14 14 34 14 Power 31 | 1 . . 5 1 . 2 1 4 . . 5 . . . . 3 2 6 1 Engine 17 | 1 . . 4 1 . . 1 1 . . 3 . . . . 2 2 2 . Core 12 | . . . 1 . . 2 . 3 . . 2 . . . . 1 . 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 84 | 2 . . 8 3 . 8 7 2 1 7 20 . . 2 1 2 1 16 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 32 | 2 . . 8 3 . 8 7 1 . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . Flight 49 | . . . . . . . . 1 1 4 20 . . 2 1 2 1 13 4 Utility 85 | 2 . . 9 3 1 2 4 4 1 5 26 1 . . 2 8 3 10 4 Device 36 | 1 . . 2 . . 1 2 1 . 1 12 . . . 1 4 1 7 3 Storage 7 | 1 . . . . 1 . 1 . . 2 1 . . . . 1 . . . Processor 5 | . . . 1 . . . . 1 . . 1 . . . 1 . . 1 . Hackware 10 | . . . . . . . . . . . 6 . . . . 3 . 1 . Protection 27 | . . . 6 3 . 1 1 2 1 2 6 1 . . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 . 6 2 . 1 3 5 . 6 14 . 2 . 1 1 8 2 5 Energy Gun 7 | 1 1 . 1 1 . . . 1 . 1 1 . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . . 4 . . . 1 2 . 2 2 . . . . . 3 . . Ballistic Cannon 12 | . . . . . . 1 1 . . 2 1 . . . 1 1 3 1 1 Launcher 7 | . . . . . . . 1 2 . . 3 . 1 . . . . . . Special Weapon 4 | . . . . . . . . . . 1 1 . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 4 . 1 . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . Unidentified Prototypes 6 | . . . 1 . . . . 2 . . 2 . . . . . . 1 . Corrupted Parts 4 | . . . 2 . . . . . . . 2 . . . . . . . . System Corruption 10 | . . . 4 . . . . . . . 6 . . . . . . . . Parts Lost 90 | . . 1 7 4 . 3 1 2 1 . 20 . . 2 4 1 13 17 14 Power 16 | . . . 2 1 . . . 1 . . 4 . . . 1 . 3 3 1 Propulsion 34 | . . . 1 2 . 2 . . . . 7 . . 2 1 . 4 7 8 Utility 29 | . . . 3 1 . . . . 1 . 8 . . . 2 1 3 6 4 Weapon 11 | . . 1 1 . . 1 1 1 . . 1 . . . . . 3 1 1 Highest Loss Streak 6 | . . 1 1 2 . 1 1 1 1 . 6 . . 2 4 1 3 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 97 94 100 97 99 99 99 99 90 100 100 100 92 90 76 72 61 Engine 4 | . 14 14 10 7 11 . 5 4 . . 2 . . . . 1 3 . . Core 3 | . . . . . . 10 3 4 9 9 3 6 6 6 1 . . 3 2 Leg 20 | . 28 28 31 31 33 32 36 36 33 26 . . . . . . . . . Flight 10 | . . . . . . . . . 2 9 30 33 33 33 32 31 19 14 18 Device 9 | . 14 14 6 . . 9 16 12 6 8 10 7 6 6 4 8 8 13 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 1 Processor 7 | . . . 10 11 11 1 . 5 9 9 6 6 6 6 10 8 5 9 5 Hackware 5 | . . . . . . . . . . . 16 20 20 20 15 14 19 10 9 Protection 6 | . . . 3 10 11 11 10 8 11 9 2 5 6 6 6 3 3 1 2 Energy Gun 5 | . 22 27 7 3 11 11 9 8 9 1 . . . . . . . . . Energy Cannon 1 | . . . 2 11 11 2 . . . . . . . . . . . . . Ballistic Gun 4 | . 5 . 11 7 . . 3 8 9 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 6 5 . . 6 . . . . 4 4 2 1 3 Special Weapon 1 | . . . . . . . . . . 6 . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . 4 6 5 6 1 . 2 4 . Peak Build Rating 104 | 7 8 8 17 24 24 25 42 43 41 44 55 55 55 58 57 83 83 103 104 Average Rating 38 | 5 7 7 13 18 24 23 28 41 40 41 48 54 55 55 53 61 68 80 78 On Entrance 38 | . 7 8 7 17 24 24 22 42 41 40 44 53 55 55 57 54 83 45 83 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 12 13 13 23 28 33 33 43 45 41 42 40 24 28 24 24 28 32 39 35 Greatest Support 72 | 20 20 20 33 38 38 38 72 72 72 54 54 24 24 31 24 36 36 51 59 Greatest Overweight (x) 9 | . . . . 2 . 1 . . . 2 4 . 1 . . . . 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 8 8 8 8 10 13 15 15 14 10 10 10 10 10 10 10 10 7 Most Carried 15 | 3 7 8 8 8 8 10 15 15 15 15 15 10 10 10 10 10 10 10 7 Average Carried 10 | 1 4 7 7 7 8 9 11 14 14 14 9 9 9 9 9 9 9 7 5 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 3 7 8 8 8 8 10 15 15 15 15 10 10 10 10 10 10 9 6 5 Class Distribution -------------------- 43% | Mutant 23% | Scavenger-Mutant 16% | Hacker-Sprinter 10% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Matter Collected 4611 | 273 22 . 547 130 7 237 271 397 137 170 742 73 27 67 168 335 569 186 253 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5234 | 61 64 46 1185 151 30 297 447 812 158 . 838 29 38 . 73 375 214 310 106 Parts 352 | 9 8 1 105 7 . 20 33 44 12 . 55 . 3 . 9 14 8 16 8 Haulers Intercepted 3 | . . . . . . . . 3 . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . 3 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Combat Hostiles Destroyed 126 | . 3 3 33 5 . 10 15 14 3 . 16 . 3 . 4 1 6 7 3 Melee 17 | . . . . . . . . . . . 8 . . . 2 . . 7 . Guns 54 | . 3 3 18 2 . 6 7 12 3 . . . . . . . . . . Cannons 29 | . . . 9 2 . 4 2 . . . . . . . 2 1 6 . 3 AOE 23 | . . . 4 . . . 6 2 . . 8 . 3 . . . . . . Classes Destroyed 14 | 1 2 . 5 1 . . 1 2 . . 1 . . . 1 . . . . Worker 6 | . . . 2 . . . . . . . 2 . . . . 1 . 1 . Builder 5 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 . . . Hauler 3 | . . . . . . . . 3 . . . . . . . . . . . Recycler 4 | . . . . . . . . 1 . . 1 . . . . 2 . . . Operator 4 | . . . 1 . . . . . . . 3 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 15 | . 1 . 5 . . . 2 . . . 4 . . . . 1 1 1 . Swarmer 57 | . 3 3 14 3 . 5 7 5 . . 9 . 3 . . . . 5 . Grunt 31 | . . . 10 . . 4 3 6 . . 3 . . . . . 5 . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . Sentry 23 | . . . 9 1 . . 4 3 3 . 1 . . . . 1 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 10 | . . . . . . . . . . . 3 . . . 2 . . 2 3 Best Kill Streak 11 | 3 3 3 7 3 . 3 11 4 1 . 11 . 3 . 2 1 3 4 2 Combat Bots Only 10 | . 3 3 4 3 . 3 10 3 1 . 8 . 3 . 2 1 3 4 2 Max Kills in Single Turn 7 | 1 1 2 2 1 . 1 4 2 1 . 7 . 2 . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . 2 . . . 3 1 . . 5 . 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Hostile Shots Fired 983 | . 17 17 122 39 . 44 65 52 24 . 192 6 4 22 24 16 90 136 113 Missed 355 | . 6 3 36 11 . 16 19 16 7 . 76 3 1 14 7 7 26 49 58 Damage Taken 10466 | . 77 132 1370 588 . 441 554 487 250 . 1952 42 90 106 375 128 1069 1590 1215 Core 1785 | . 23 27 145 145 . 63 48 32 13 . 502 . 23 32 19 23 233 171 286 Absorbed by Shields 412 | . . . . . . . . . . . . . . . . 55 357 . . Redirected to Shielding 61 | . . . . . . . . . . . 48 . . . . . . . 13 Regen/Repaired (Parts) 358 | . . . 76 . . . . 230 . . 52 . . . . . . . . Core Remaining (%) 66 | 100 . 80 . . . 11 . . . 83 . . . . 32 . 74 85 . Volleys Fired 480 | 3 17 7 89 19 1 26 40 58 10 . 26 . 2 . 21 63 53 2 43 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 1 . 1 . 1 1 1 1 1 Hottest 143 | 70 90 90 91 143 143 143 110 103 91 . 75 . 45 . 48 48 57 65 66 Shots Fired 714 | 6 32 14 176 38 3 47 75 94 20 . 25 . 2 . 21 63 53 2 43 Gun 435 | 6 32 14 146 19 2 26 50 91 20 . 11 . . . . . 18 . . Cannon 267 | . . . 30 19 1 21 23 . . . 11 . . . 21 63 35 2 41 Launcher 10 | . . . . . . . 2 3 . . 3 . 2 . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 425 | 3 12 . 90 17 . 12 34 48 10 . 19 . . . 21 63 53 2 41 Thermal 239 | 3 15 7 60 21 3 35 39 43 10 . 3 . . . . . . . . Explosive 7 | . . . . . . . 2 . . . 3 . 2 . . . . . . Electromagnetic 41 | . 5 7 26 . . . . 3 . . . . . . . . . . . Robot Hit Streak 18 | 2 4 2 15 8 3 4 12 18 6 . 5 . 2 . 7 8 11 . 5 Robot Miss Streak 6 | 1 4 6 6 5 . 5 3 6 3 . 4 . 3 . 1 6 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 476 | 4 14 6 107 23 1 26 48 54 14 . 44 1 2 . 13 37 42 23 17 Core Hits 266 | 4 6 4 63 7 2 16 25 29 6 . 35 . 8 . 6 9 30 10 6 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . . . 1 . . Critical Strikes 33 | . 1 . 5 1 . . 3 1 . . 6 . . . 1 5 5 5 . Burn 8 | . 1 . 3 . . . 3 1 . . . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . 1 . . Blast 9 | . . . . . . . . . . . . . . . 1 5 3 . . Sever 12 | . . . . . . . . . . . 6 . . . . . 1 5 . Melee Attacks 142 | . . . . . . . . . . . 84 4 . 1 4 10 8 30 1 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . . . . . . . 83 4 . 1 4 . 8 29 . Piercing 1 | . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 19 | . . . . . . . . . . . 6 . . . 1 9 . 3 . Combat Hostiles 10 | . . . . . . . . . . . . . . . 1 8 . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13344 | 42 155 73 1966 344 41 558 1476 1187 252 . 2527 105 167 . 498 818 1413 995 727 Guns 4164 | 42 155 73 1210 112 21 272 681 1027 252 . 124 . . . . . 195 . . Cannons 4077 | . . . 428 226 20 286 246 . . . 35 . . . 370 818 980 . 668 Explosions 1693 | . . . 325 . . . 522 160 . . 519 . 167 . . . . . . Melee 3374 | . . . . . . . . . . . 1849 105 . . 128 . 238 995 59 Ramming 36 | . . . 3 6 . . 27 . . . . . . . . . . . . Kinetic 5376 | 6 67 . 732 90 . 165 400 637 112 . 136 . . . 370 818 1175 . 668 Thermal 2823 | 36 88 50 887 248 41 393 527 390 140 . 23 . . . . . . . . Explosive 1208 | . . . . . . . 522 . . . 519 . 167 . . . . . . Electromagnetic 527 | . . 23 344 . . . . 160 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3315 | . . . . . . . . . . . 1849 105 . . 128 . 238 995 . Piercing 59 | . . . . . . . . . . . . . . . . . . . 59 Highest Corruption 9 | . . . 5 5 5 5 2 4 5 . 9 9 9 9 5 . . 6 7 Average Corruption 4 | . . . 4 5 5 5 2 2 4 . 6 9 9 4 3 . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 196 | . . . 19 11 13 15 8 24 21 . 43 6 6 1 5 . . 14 10 Message Errors 52 | . . . 6 1 4 3 2 8 5 . 13 1 . . 1 . . 6 2 Matter Fused 55 | . . . 5 5 4 6 2 4 7 . 11 2 2 . 3 . . 1 3 Heat Flow Errors 31 | . . . 3 1 1 1 1 2 3 . 9 3 3 . 1 . . 2 1 Energy Discharges 24 | . . . 1 3 1 3 1 5 3 . 2 . . 1 . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . 1 . 1 1 1 3 2 . 3 . 1 . . . . 2 . Data Loss (major) 6 | . . . . . . 1 . . 1 . 3 . . . . . . 1 . Misfires 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 Alerts 5 | . . . 1 1 . . . 2 . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 326 | . . . 37 . . . 5 5 . . 168 71 . . 8 20 . . 12 Projectiles 43 | . . . . . . . 3 . . . . . . . 8 20 . . 12 Explosions 79 | . . . 37 . . . 2 5 . . 35 . . . . . . . . Melee 204 | . . . . . . . . . . . 133 71 . . . . . . . Knockbacks 44 | . . . . . . 5 7 . . . . . . . 4 7 14 . 7 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . 4 6 . . . . . . . 4 6 11 . 7 Secondary 6 | . . . . . . 1 1 . . . . . . . . 1 3 . . Self-Inflicted Damage 433 | . . . 311 . . . . . . . 82 . 40 . . . . . . Shots 13 | . . . 8 . . . . . . . 3 . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 1 1 . . 2 . . . . . . . . . . . . Kicked 4 | . . . 1 1 . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | 30 142 117 235 313 207 347 148 220 327 . 272 281 275 217 234 18 19 263 253 Average Temperature 72 | 18 60 51 58 133 74 111 33 63 120 . 72 83 74 115 91 8 6 67 43 Received Heat Transfer 1995 | . . 45 372 63 . 117 162 261 63 . 165 . . 40 12 24 292 238 141 Effects 4 | . . . . . . 1 . . 1 . . 2 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 1 . . . . . . . . . . . . . . . Parts Melted 10 | . . . 4 2 . 1 2 1 . . . . . . . . . . . Heat Transferred 6085 | 111 333 148 1891 444 74 703 1147 888 296 . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Peak Influence 693 | 15 151 128 693 381 . 331 422 263 243 . 449 . . . . 343 280 533 484 Initial 256 | . 9 58 45 256 . . 62 126 97 . . . . . . 178 94 126 255 Average 208 | 4 94 86 249 338 . 182 286 134 146 . 177 . . . . 211 223 194 344 Maximum Alert Level 2 | . . . 2 1 . 1 2 1 1 . 2 . . . . 1 1 2 2 Low Security (%) 51 | 100 100 100 47 4 . 64 11 75 77 . 55 . . . . 47 25 75 . Level 1 41 | . . . 40 95 . 35 66 24 22 . 43 . . . . 52 74 12 74 Level 2 6 | . . . 12 . . . 22 . . . 1 . . . . . . 11 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 6 . . . 1 . . . 8 . . . . 5 . 6 5 Investigation 14 | . . . 2 . . . 1 . . . 2 . . . . 3 . 2 4 Extermination 7 | . . . . . . . . . . . 3 . . . . 1 . 2 1 Reinforcement 10 | . 1 . 3 . . . . . . . 3 . . . . 1 . 2 . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Distress Signals 14 | . 1 . 5 . . . 2 2 . . 1 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 6 5 54 6 . 16 26 25 3 . 55 5 6 20 4 18 30 38 37 Peak Tracking Total 21 | . 4 3 5 3 . 3 10 4 2 . 8 4 3 21 2 5 8 12 12 Tactical Retreats 58 | . 1 . 6 1 . 2 2 3 . . 11 2 1 2 1 1 9 9 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Traps Triggered 12 | . . . 1 1 . . 2 2 . . 3 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . . . . . . . . . . . . . . . . 40 . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . 5 . Reused 3 | . . . . . . . . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Machines Disabled 17 | . . . 7 . . . 2 3 . . 1 . . . . 3 1 . . Max in Single Turn 3 | . . . 3 . . . 2 1 . . 1 . . . . 1 1 . . Garrison Access 7 | . . . . . . . 1 1 . . 4 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Machines Accessed 118 | . 2 . 13 1 3 1 7 16 13 4 28 . . . . 8 3 8 11 Terminals 68 | . 2 . 9 . . 1 5 13 6 . 15 . . . . 6 3 2 6 Fabricators 8 | . . . . . . . . . . . 3 . . . . 2 . 1 2 Repair Stations 5 | . . . 1 . . . . 1 . . 1 . . . . . . 1 1 Recycling Units 16 | . . . 1 . . . . 1 7 . 4 . . . . . . 3 . Scanalyzers 4 | . . . 2 . . . 1 . . . 1 . . . . . . . . Garrison Access 9 | . . . . . . . 1 1 . . 4 . . . . . . 1 2 Total Hacks 377 | . 5 . 40 1 11 2 32 39 39 26 94 . . . . 27 7 20 34 Successful 224 | . 2 . 22 1 11 1 23 23 24 26 49 . . . . 17 5 7 13 Failed 153 | . 3 . 18 . . 1 9 16 15 . 45 . . . . 10 2 13 21 Catastrophic 28 | . . . 3 . . 1 1 4 2 . 7 . . . . 3 1 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 192 | . 5 . 25 . 1 1 12 27 32 . 56 . . . . 13 3 1 16 Terminals 226 | . 5 . 27 . . 2 15 34 21 . 63 . . . . 21 7 7 24 Fabricators 24 | . . . . . . . . . . . 10 . . . . 6 . 3 5 Repair Stations 12 | . . . 3 . . . . 2 . . 4 . . . . . . 2 1 Recycling Units 34 | . . . 3 . . . . 1 18 . 7 . . . . . . 5 . Scanalyzers 27 | . . . 7 . . . 16 . . . 4 . . . . . . . . Garrison Access 16 | . . . . . . . 1 2 . . 6 . . . . . . 3 4 Terminal Hacks 96 | . . . 4 1 11 1 1 12 5 26 16 . . . . 6 5 3 5 Record 37 | . . . . . 11 . . . . 26 . . . . . . . . . Part Schematic 6 | . . . . . . . . . 2 . 2 . . . . 2 . . . Robot Analysis 2 | . . . . . . . . . 2 . . . . . . . . . . Open Door 9 | . . . . 1 . . . 6 . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . 1 . . . . . . 1 1 Machine Index 2 | . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 6 | . . . 1 . . . . 1 1 . 1 . . . . . . 1 1 Fabricator Index 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Alert Level 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . . . 3 . . . . 1 . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . Dispatch Records 6 | . . . 1 . . . . 1 . . 2 . . . . . 1 . 1 Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 2 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . . 7 . . . . 6 . 1 4 Load Schematic 10 | . . . . . . . . . . . 4 . . . . 3 . 1 2 Build 8 | . . . . . . . . . . . 3 . . . . 3 . . 2 Repair Station Hacks 7 | . . . 2 . . . . 2 . . 2 . . . . . . 1 . Scan Component 4 | . . . 1 . . . . 1 . . 1 . . . . . . 1 . Repair 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 14 | . . . 1 . . . . 1 7 . 3 . . . . . . 2 . Retrieve Components 14 | . . . 1 . . . . 1 7 . 3 . . . . . . 2 . Scanalyzer 25 | . . . 6 . . . 16 . . . 3 . . . . . . . . Insert Component 13 | . . . 3 . . . 8 . . . 2 . . . . . . . . Analyze 12 | . . . 3 . . . 8 . . . 1 . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . 4 . . . . . . . 1 Seal Access 7 | . . . . . . . 1 1 . . 4 . . . . . . . 1 Unauthorized Hacks 57 | . 2 . 9 . . . 5 7 12 . 14 . . . . 5 . . 3 Terminals 48 | . 2 . 8 . . . 5 7 4 . 14 . . . . 5 . . 3 Track 8 | . . . 2 . . . 1 1 . . 3 . . . . . . . 1 Assimilate 9 | . . . 2 . . . . . . . 4 . . . . 3 . . . Botnet 25 | . 2 . 3 . . . 3 5 3 . 5 . . . . 2 . . 2 Disrupt 2 | . . . . . . . . . . . 2 . . . . . . . . Operators 4 | . . . 1 . . . 1 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . Tunnel 7 | . . . . . . . . . 7 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 2 . 11 . . 1 6 10 7 . 22 . . . . 7 2 7 10 Full Trace Events 14 | . . . 1 . . . . . 3 . 2 . . . . 3 . 2 3 Feedback Events 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . Corruption 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 4 . . . 8 . 2 . 3 . . 13 . 2 . . . Parts Built 8 | . . . . . . . . . . . 3 . . . . 4 . . 1 Authchips 3 | . . . . . . . . . . . 2 . . . . 1 . . . Time 666 | . . . . . . . . . . . 335 . . . . 172 . . 159 Total Part Build Rating 42 | . . . . . . . . . . . 12 . . . . 24 . . 6 Parts Repaired 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Time 101 | . . . 32 . . . . 44 . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 1 . . . . 4 7 . 3 . . . . . . 3 . Parts Scanalyzed 11 | . . . 2 . . . 8 . . . 1 . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 8 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 1 . . . . 2 . 1 1 Non-combat 5 | . . . . . . . . . . . 1 . . . . 2 . 1 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 1 . . . . 2 . 1 1 no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . find_recycling 2 | . . . . . . . . . . . . . . . . 1 . . 1 check_alert 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 2 . . . . . . . . . . 3 12 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Total Allies 26 | . . . 1 1 2 . . . . . 3 . . . . 5 14 . . Largest Group 11 | . . . 1 1 3 1 . . . . 1 . . . . 5 11 . . Highest-Rated Group 393 | . . . 10 31 60 21 . . . . 10 . . . . 207 393 . . Highest-Rated Ally 65 | . . . 10 31 31 21 . . . . 10 . . . . 65 65 . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 117 | . . . . . . 8 . . . . . . . . . 14 95 . . Total Damage 2473 | . . . . . . 199 . . . . . . . . . 540 1734 . . Kills 20 | . . . . . . 4 . . . . . . . . . 3 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Robot Analysis Total 2 | . . . . . . . . . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . 1 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . 16 15 Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 Patrols 10 | . . . . . . . . . . . . . . . . . . 4 6 Investigations 3 | . . . . . . . . . . . . . . . . . . 1 2 Guards 17 | . . . . . . . . . . . . . . . . . . 11 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Turns Passed 16613 | 96 381 348 2829 421 536 693 1127 1494 846 2217 1970 187 172 139 187 844 731 779 616 Spaces Moved 16184 | 64 149 256 1379 237 434 460 735 784 654 1804 3475 279 607 528 226 1079 684 1322 1028 Core 5 | 3 . . . . . . . . . . 1 . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 6984 | 61 149 256 1379 237 434 460 735 784 654 1803 32 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . . . . . . . 41 . Flight 9154 | . . . . . . . . . . 1 3442 279 607 528 226 1079 684 1281 1027 Fastest Speed 14 | 50 120 120 120 120 120 120 120 120 120 98 23 24 24 14 23 20 25 27 24 Average Speed 67 | 116 120 120 120 120 120 120 120 120 120 120 25 24 24 23 23 21 32 35 35 Slowest Speed 500 | 120 120 120 120 260 120 190 120 120 120 260 250 24 98 24 23 25 37 120 500 Overloaded Moves 54 | . . . . . . . . . . . . . . 47 . 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . 7 . . 1 . 13 5 11 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 24 58 90 32 92 86 54 87 92 93 73 51 58 67 37 18 49 27 31 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 15 | . . 2 . . . . . 1 7 4 . . . . 1 . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . 2 . . . 8 . 1 2 2 2 . . . . Spaces Dug 62 | . . . . . . . . . . . 32 2 . . 6 8 . 2 12 Terrain Destroyed 255 | . . . 13 . . . 11 . . . 92 2 56 . 8 41 5 2 25 Melee 25 | . . . . . . . . . . . 22 2 . . 1 . . . . Projectile 74 | . . . . . . . . . . . 11 . . . 7 24 5 2 25 AOE 156 | . . . 13 . . . 11 . . . 59 . 56 . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Total 20949 | 76 321 283 2388 335 448 551 908 1249 695 1852 4423 393 626 541 331 1618 1120 1563 1228 Wait 3583 | . 151 20 865 65 1 48 97 361 28 8 695 104 14 10 76 455 309 135 141 Move 16078 | 63 148 255 1378 236 433 459 734 783 653 1803 3460 278 606 525 225 1056 673 1300 1010 Hop 41 | . . . . . . . . . . . 7 . . 1 . 9 5 10 9 Pick Up 82 | 3 3 1 10 2 . . 8 13 1 4 22 3 1 2 1 2 1 4 1 Fast Attach 118 | 7 1 . 8 8 . 3 2 8 1 11 26 . . . 2 6 5 18 12 Attach 75 | . . . 6 1 . 3 2 1 1 3 30 . 1 2 1 4 6 11 3 Detach 47 | . 1 . 1 . . 2 1 . . 4 20 . . . . 4 5 4 5 Swap 67 | . . . 14 . 1 7 11 6 . 4 9 1 1 . 1 4 3 5 . Drop 112 | . . . 16 3 1 3 11 19 1 15 26 3 1 . . 5 1 4 3 Fire 480 | 3 17 7 89 19 1 26 40 58 10 . 26 . 2 . 21 63 53 2 43 Melee 142 | . . . . . . . . . . . 84 4 . 1 4 10 8 30 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . 1 1 . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . Rewire 62 | . . . . . 11 . . . . . . . . . . . 51 . . Trap 40 | . . . . . . . . . . . . . . . . . . 40 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered Mines 491 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Learned location of Storage (-8) 546 | -10/Mines | Found a hidden stash of uninstalled traps 700 | -10/Mines | Discovered new exit (range 6) 826 | -10/Mines | Entered Materials 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -9/Materials | Build established: Scavenger-Mutant 1683 | -9/Materials | Discovered new exit (range 17) 2165 | -9/Materials | Discovered new exit (range 14) 2531 | -9/Materials | Build established: Mutant 2703 | -9/Materials | Discovered new exit (range 14) 3110 | -9/Materials | Repaired Shotgun? 3322 | -9/Materials | Discovered new exit (range 17) 3515 | -9/Materials | Discovered new exit (range 9) 3626 | -9/Materials | First assault squad dispatched 3655 | -9/Materials | Entered Mines 3662 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3822 | -9/Mines | Core integrity fell below 50% 3900 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4008 | -9/Mines | Discovered new exit (range 7) 4035 | -9/Mines | Received a Mining Laser from a helpful Derelict 4066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4068 | -9/Mines | Discovered new exit (range 5) 4076 | -9/Mines | Entered Exiles 4076 | -9/Exiles | Found Exiles lab destroyed 4076 | -9/Exiles | Accompanied by 1 ally 4092 | -9/Exiles | Discovered new exit (range 16) 4266 | -9/Exiles | Build established: Scavenger-Mutant 4598 | -9/Exiles | Discovered new exit (range 12) 4612 | -9/Exiles | Entered Mines 4612 | -8/Mines | Accompanied by 2 allies 4771 | -8/Mines | Core integrity fell below 20% 5302 | -8/Mines | Discovered new exit (range 3) 5305 | -8/Mines | Entered Materials 5305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5477 | -8/Materials | Destroyed 10 combat bots 5855 | -8/Materials | Identified exit to Storage 6341 | -8/Materials | Discovered new exit (range 11) 6432 | -8/Materials | Entered Storage 6576 | -8/Storage | Repaired Imp. Medium Armor Plating 7101 | -8/Storage | Build established: Mutant 7628 | -8/Storage | Learned location of Armory (-3) 7633 | -8/Storage | Discovered new exit (range 11) 7875 | -8/Storage | Used back door to open Recycling access 7875 | -8/Storage | Discovered new exit (range 5) 7925 | -8/Storage | Identified exit to Recycling 7926 | -8/Storage | Entered Recycling 8452 | -8/Recycling | Discovered new exit (range 15) 8720 | -8/Recycling | Identified exit to Factory 8737 | -8/Recycling | Scanned before Scraplab entrance 8759 | -8/Recycling | Entered Scraplab 8768 | -8/Recycling | Discovered new exit (range 3) 8770 | -8/Recycling | Identified exit to Scraptown 8772 | -8/Recycling | Entered Scraptown 8772 | -8/Scraptown | System corruption cleaned by C-Scrubber 8938 | -8/Scraptown | Visited Bundlers 9063 | -8/Scraptown | Visited Cyclists 9101 | -8/Scraptown | Visited Fellowship of the Rings 9370 | -8/Scraptown | Visited The Evicted 9394 | -8/Scraptown | Visited Shadow of the Wyrm 9401 | -8/Scraptown | Visited IN-MT5's Study 9434 | -8/Scraptown | Visited Science Testing Area 9596 | -8/Scraptown | Discovered exit to Factory (range 5) 9875 | -8/Scraptown | Visited UFD Registry 9875 | -8/Scraptown | Registered with UFD as "Flashtorch" 9903 | -8/Scraptown | Visited Observation Area 9950 | -8/Scraptown | Visited Curators Association 9990 | -8/Scraptown | Visited Research Penetration Think Tank 10141 | -8/Scraptown | Visited Scrap Suit Storage 10186 | -8/Scraptown | Visited Supply Room 10272 | -8/Scraptown | Visited Derelict Rescue Squad 10286 | -8/Scraptown | Visited Modified Component R&D 10354 | -8/Scraptown | Visited Scrapoid Pod Storage 10395 | -8/Scraptown | Visited Junk Repository 10432 | -8/Scraptown | Visited Cartography Club 10576 | -8/Scraptown | Learned location of Recycling (-8) 10576 | -8/Scraptown | Learned location of Zion (-6) 10576 | -8/Scraptown | Learned location of Testing (-3) 10576 | -8/Scraptown | Learned 8 Factory zone layouts 10576 | -8/Scraptown | Learned 20 Factory zone layouts 10576 | -8/Scraptown | Learned 4 Mines zone layouts 10576 | -8/Scraptown | Learned 4 Storage zone layouts 10576 | -8/Scraptown | Learned 20 Lower Caves zone layouts 10576 | -8/Scraptown | Learned 24 Upper Caves zone layouts 10576 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 10576 | -8/Scraptown | Learned Storage emergency access door positions 10576 | -8/Scraptown | Learned location of 2 exits from Research 10576 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 10631 | -8/Scraptown | Found Deep Structural Scanner 10750 | -8/Scraptown | Entered Cyclist Reading Room 10989 | -8/Scraptown | Entered Factory 10989 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10990 | -6/Factory | Identified exit to Factory 10991 | -6/Factory | Identified exit to Lower Caves 11412 | -6/Factory | Lost 4 parts (1p1n1u1w) 11532 | -6/Factory | Discovered exit to Factory (range 16) 11541 | -6/Factory | Spotted B-75 Beast 11683 | -6/Factory | Build established: Hacker-Sprinter 11747 | -6/Factory | Fabricated Cld. VTOL Module? 11925 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11966 | -6/Factory | Lost 3 parts (1n2u) 12016 | -6/Factory | Found Prototype Launcher 12016 | -6/Factory | Identified Rocket Array 12026 | -6/Factory | Lost 5 parts (1p2n2u) 12317 | -6/Factory | Core integrity fell below 50% 12349 | -6/Factory | Lost 6 parts (1p3n2u) 12354 | -6/Factory | Destroyed 8 combat bots 12764 | -6/Factory | Build established: Hacker-Scout 12783 | -6/Factory | Fabricated Cld. VTOL Module? 12925 | -6/Factory | Repaired Power Sword 12959 | -6/Factory | Entered Lower Caves 12960 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12960 | -6/Lower Caves | Identified exit to Lower Caves 12963 | -6/Lower Caves | Identified exit to Zion 13146 | -6/Lower Caves | Entered another Lower Caves area 13222 | -6/Lower Caves | Discovered exit to Zion (range 12) 13302 | -6/Lower Caves | Build established: Hacker-Sprinter 13318 | -6/Lower Caves | Entered Zion 13319 | -6/Zion | Identified exit to Proximity Caves 13353 | -6/Zion | System corruption cleaned by Quarantine Array 13370 | -6/Zion | Identified exit to Deep Caves 13410 | -6/Zion | Turned away by Imprinter 13414 | -6/Zion | Attempted to imprint without authorization 13414 | -6/Zion | Attacked by Zionites 13443 | -6/Zion | Spotted 8O-1CB(B) 13443 | -6/Zion | Spotted HG-A4K(B) 13457 | -6/Zion | Entered Proximity Caves 13460 | -5/Proximity Caves | Spotter reported a threat 13487 | -5/Proximity Caves | Spotted B-75 Beast 13550 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 13644 | -5/Proximity Caves | Entered Factory 13644 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13645 | -5/Factory | Identified exit to Upper Caves 13645 | -5/Factory | Identified exit to Extension 14202 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14246 | -5/Factory | Fabricated Impulse Thruster Array? 14400 | -5/Factory | Fabricated Adv. Sensor Array (x2) 14488 | -5/Factory | Entered Extension 14488 | -5/Extension | Accompanied by 4 allies 14498 | -5/Extension | Disrupted transfer network 14673 | -5/Extension | Lost 3 parts (1p1n1w) 14860 | -5/Extension | Lost 3 allies 14895 | -5/Extension | Rescued a captive Derelict 14896 | -5/Extension | Rescued a captive Derelict 15018 | -5/Extension | Lost 4 allies 15097 | -5/Extension | Lost 5 allies 15212 | -5/Extension | Spotted B-75 Beast 15215 | -5/Extension | Spotted B-75 Beast 15219 | -5/Extension | Discovered new exit (range 3) 15219 | -5/Extension | Identified exit to Factory 15219 | -5/Extension | Entered Factory 15219 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15220 | -4/Factory | Identified exit to Upper Caves 15247 | -4/Factory | Lost 3 parts (1p2u) 15319 | -4/Factory | Lost 3 parts (1p1n1u) 15361 | -4/Factory | Build established: Hacker-Mutant 15821 | -4/Factory | Lost 3 parts (3n) 15924 | -4/Factory | Lost 3 parts (1n2u) 15982 | -4/Factory | Discovered new exit (range 6) 15983 | -4/Factory | Identified exit to Research 15986 | -4/Factory | Lost 5 parts (1p1n2u1w) 15998 | -4/Factory | Entered Research 15998 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15999 | -3/Research | Identified exit to Research 15999 | -3/Research | Identified exit to Armory 16259 | -3/Research | Identified exit to Testing 16265 | -3/Research | Lost 6 parts (2n3u1w) 16297 | -3/Research | Fabricated Adv. Hacking Suite? 16435 | -3/Research | Lost 3 parts (1p2n) 16614 | -3/Research | Self-destructed Last Messages --------------- 16510_ >> DECODED: Security location. 16547_ Triggered Alarm Trap. 16547_ An alarm sounds. 16547_ ALERT: Alarm triggered, dispatching investigation squad. 16559_ System corrupted: FCS attempts to trigger Linear Accelerator. 16559_ System corrupted: Linear Accelerator misfires. 16577_ >> DECODED: Investigation location. 16585_ System corrupted: Energy discharge (-45). 16596_ W-44 Eye knocked back. 16597_ >> DECODED: Investigation location. 16610_ S WTEB AO< XICPG:PD|YZHRTA29OB 16610_ Slug penetrates Door. 16612_ Slug penetrates Wall. 16613_ Impulse Thruster Array destroyed. 16613_ Penetrated by Slug. 16613_ Impulse Thruster destroyed. 16613_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????# #??????????????????? | | #######??# #??????????????????? | | !!! #??# #??????????????????? | | !!! #??# #??????????????????? | | !! #??##+####+#"######?????????????????? | | #???# #?????########????? | | #???# ##### #?????# ! #????? | | #???# #???# #?????# #????? | | ! ????# #???# #?????# ###### | | ??????# #####+#####?# ]# # | | ????????# # #?# # # | | ###??????## # #?# # # | | ########"+## # "" #####+#### # | | + # # = T" + + < # | | #+###### # # "" ##### # # | | T ] # # # #???# # # | | + # # #???# # # | | g g# %# # #???# # ! # | | # / # ######+####???# ###### | | #[ # #???# #????? | | # # #???# #???## | | ######## # #???# #??? # | | ######## # #???# #?? # | | ## # ###########???# #?? # | | ## # # ##### #? # | | ####+#?# # @ ; +? # | | # Y ; #####+## # # | | # Y # #?? # # # | | ] # # ## = # + # | | # """ # ## # # # | | # """ # [ =## # #####? | | # """ # ######## #????? | | ###/### ###########??????# #????? | | =[ #?????????# #????? | | #?????????# #????? | | #?????????# #????? | | ### #?????????# #????? | | ########?######## #?????????+ +????? | | #???????????????# #?????????# #????? | | #???????????????# ###### ## #????? | | +???????????????# > +????? | | #???????????????# ###### ! #? ?????? | | #???????????????# #?????????? ?????? | | #???????????????# #?????????? ?????? | | #???????????????##+###?????????? ?????? | | #??????????????????????????????? ?????? | | #??????????????????????????????? ?????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 73 Target Analysis 6 Energy Filtering 30 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Imp. Flight Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed ECM Suite | -8/Recycling | Hacked Plasma Cutter | -8/Recycling | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Imp. Focal Shield | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Energy Well | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Impulse Thruster Array | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Impulse Thruster Array | x1 | -5/Factory Adv. Sensor Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingImpulseAmplifier Manual? 0 Play Time 03:45:49 Cumulative 134.5 hours Start 2024.10.30 @ 09:10:36 End 2024.10.30 @ 13:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 3 Adventurer 63 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1096b7a2-c73a-4def-91e3-f141bde2f783