Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 11:59:46 Player: Xeram Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (1312) 1312 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5857 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 689/850 Matter 2/300 Energy 240/240 System Corruption 7% Temperature Cool (0) Movement Flying (34) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Gravity Neutralizing Apparatus Improved Sensor Array Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Fusion Compressor Advanced Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Small Storage Unit Gravity Neutralizing Apparatus Experimental Sensor Array Hacking Suite System Shield > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Gravmag System Fusion Compressor Advanced Terrain Scan Processor Advanced ECM Suite Improved Light Armor Plating Improved Hacking Suite [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Slots Evolved 8 | . . . 2 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 4 | . . . 2 . 1 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 62 | 6 1 4 3 8 15 1 2 15 . 7 . Power 8 | 1 . 1 . 1 1 . . 3 . 1 . Engine 1 | 1 . . . . . . . . . . . Core 7 | . . 1 . 1 1 . . 3 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . 1 1 7 . . 1 . 1 . Treads 4 | 2 . . 1 1 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . . . 7 . . 1 . 1 . Utility 20 | 1 1 . 1 1 4 1 1 7 . 3 . Device 9 | . . . . . 2 . 1 4 . 2 . Storage 3 | 1 1 . . . . 1 . . . . . Processor . | . . . . . . . . . . . . Hackware 4 | . . . . . 1 . . 2 . 1 . Protection 4 | . . . 1 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . 3 1 5 3 . 1 4 . 2 . Energy Gun 4 | 1 . 1 . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 1 . 2 1 3 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 4 . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 . . . Parts Lost 24 | . . 4 1 5 4 . 1 2 . 7 . Power 4 | . . 1 . . 1 . . . . 2 . Propulsion 7 | . . 1 . 2 1 . 1 . . 2 . Utility 6 | . . . . 1 . . . 2 . 3 . Weapon 7 | . . 2 1 2 2 . . . . . . Highest Loss Streak 6 | . . 2 1 2 3 . 1 1 . 6 . Average Slot Usage (%) 81 | . 94 98 83 81 75 84 72 67 80 57 . Engine 1 | . 14 4 . . . . . . . . . Core 7 | . . 9 11 9 6 7 7 7 13 7 . Treads 10 | . 28 27 18 24 . . . . . . . Flight 13 | . . . . . 24 30 24 20 26 17 . Device 3 | . . . . . 4 7 6 7 6 11 . Storage 19 | . 23 28 22 18 15 17 23 17 13 6 . Hackware 5 | . . . . . 5 7 7 12 13 13 . Protection 3 | . . . 10 13 7 4 . . 6 . . Energy Gun 6 | . 14 21 2 1 . . . . . . . Ballistic Gun 6 | . 14 5 19 15 8 7 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 30 | 12 16 18 24 27 22 20 21 28 25 30 . Greatest Support 60 | 40 40 40 40 60 21 21 21 36 36 36 . Greatest Overweight (x) 5 | 1 . . 1 1 5 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 . Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 5 . Most Carried 8 | 1 1 7 8 8 8 8 8 8 8 8 . Average Carried 6 | . 1 5 6 7 7 7 7 7 8 5 . Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 4 4 Final Carried 8 | 1 1 7 7 8 8 8 8 8 8 3 3 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Sprinter 20% | Hacker-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Matter Collected 994 | 198 . 144 17 229 100 176 44 22 . 64 . Remotely . | . . . . . . . . . . . . Salvage Created 1216 | . . 427 50 493 115 . 29 25 . 77 . Parts 98 | . . 35 3 30 13 . 5 3 . 9 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Combat Hostiles Destroyed 35 | . . 12 1 9 4 . 4 1 . 4 . Melee 1 | . . . . . . . . . . 1 . Guns 26 | . . 12 1 9 4 . . . . . . AOE 8 | . . . . . . . 4 1 . 3 . Classes Destroyed 7 | . . 3 1 1 1 . 1 . . . . Worker 2 | . . 2 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Swarmer 16 | . . 6 . . 3 . 3 . . 4 . Grunt 14 | . . 6 . 8 . . . . . . . Sentry 2 | . . . 1 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . 1 . . 1 . . . Best Kill Streak 4 | . . 4 1 2 3 . 4 1 . 4 . Combat Bots Only 4 | . . 3 1 2 3 . 4 1 . 4 . Max Kills in Single Turn 3 | . . 2 1 1 1 . 1 1 . 3 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 1 . 3 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Damage Taken 2854 | . . 685 42 876 235 118 105 410 . 383 . Core 514 | . . 163 . 54 49 87 . 58 . 103 . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 34 100 90 . . 80 . . . . Volleys Fired 143 | . . 52 6 43 26 . 6 5 . 5 . Largest 2 | . . 2 2 2 2 . 1 1 . 1 . Hottest 105 | . . 105 85 68 46 . 39 39 . 39 . Shots Fired 242 | . . 99 11 80 36 . 6 5 . 5 . Gun 226 | . . 99 11 80 36 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 16 | . . . . . . . 6 5 . 5 . Special . | . . . . . . . . . . . . Kinetic 160 | . . 46 8 70 36 . . . . . . Thermal 15 | . . 12 3 . . . . . . . . Explosive 16 | . . . . . . . 6 5 . 5 . Electromagnetic 51 | . . 41 . 10 . . . . . . . Robot Hit Streak 16 | . . 11 9 16 5 . 1 3 . 1 . Robot Miss Streak 8 | . . 8 2 3 5 . . . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 151 | . . 59 9 61 18 . 1 2 . 1 . Core Hits 83 | . . 24 2 32 9 . 6 3 . 7 . Critical Hits 2 | . . . . 1 1 . . . . . . Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2614 | . 7 667 96 772 254 . 425 107 . 286 . Guns 1785 | . . 667 92 772 254 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 796 | . . . . . . . 425 107 . 264 . Melee . | . . . . . . . . . . . . Ramming 33 | . 7 . 4 . . . . . . 22 . Kinetic 1161 | . . 228 47 632 254 . . . . . . Thermal 92 | . . 47 45 . . . . . . . . Explosive 796 | . . . . . . . 425 107 . 264 . Electromagnetic 532 | . . 392 . 140 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 7 . Average Corruption 7 | . . . . . . . . . 7 7 . Corruption Purged . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 . Matter Fused 2 | . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 64 | . . . . . . . . . . 64 . Projectiles . | . . . . . . . . . . . . Explosions 64 | . . . . . . . . . . 64 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . 186 . Shots 3 | . . . . . . . . . . 3 . Rammed 8 | . 1 . 1 . . . . . . 6 . Targets Rammed 8 | . 1 . 1 . . . . . . 6 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 367 | . . 367 128 144 14 3 . 217 . 8 . Average Temperature 66 | . . 99 61 38 3 1 . 45 . 5 . Received Heat Transfer 945 | . . 282 18 450 . 45 . 93 . 57 . Effects 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 222 | . . 111 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Peak Influence 546 | . 15 140 81 206 327 . . 546 152 310 . Initial 137 | . . 5 31 . 88 . . 56 137 106 . Average 133 | . 5 61 19 90 195 . . 233 141 254 . Maximum Alert Level 2 | . . . . 1 1 . . 2 . 1 . Low Security (%) 78 | 100 100 100 100 94 64 . . 58 100 22 . Level 1 12 | . . . . 5 35 . . 7 . 77 . Level 2 8 | . . . . . . . . 34 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 3 2 . . 4 . . . Investigation 1 | . . . . 1 . . . . . . . Extermination 3 | . . . . . 1 . . 2 . . . Reinforcement 8 | . 1 . 2 2 1 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Distress Signals 5 | . 1 . . 1 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 4 15 4 21 11 15 4 29 1 12 . Peak Tracking Total 9 | . 3 3 3 6 4 8 3 9 1 4 . Tactical Retreats 16 | . . 1 . 2 1 4 . 5 . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Traps Triggered 4 | . . . . 1 . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Machines Disabled 8 | . . 1 . . . . . . . 7 . Max in Single Turn 4 | . . 1 . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Machines Accessed 21 | . 1 1 1 . 3 1 . 14 . . . Terminals 17 | . 1 1 1 . 3 . . 11 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 61 | . 1 2 3 . 4 1 . 50 . . . Successful 25 | . . 1 3 . 1 1 . 19 . . . Failed 36 | . 1 1 . . 3 . . 31 . . . Catastrophic 7 | . . . . . 1 . . 6 . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 2 . 2 . . . . 20 . . . Terminals 50 | . 1 2 3 . 4 . . 40 . . . Fabricators 7 | . . . . . . . . 7 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 16 | . . 1 1 . 1 1 . 12 . . . Record 4 | . . . . . . . . 4 . . . Part Schematic 2 | . . . . . . . . 2 . . . Robot Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . Registered Components 2 | . . . . . 1 . . 1 . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . Load Schematic 2 | . . . . . . . . 2 . . . Build 3 | . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . 2 . . . Terminals 4 | . . . 2 . . . . 2 . . . Assimilate 3 | . . . 1 . . . . 2 . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . . . 1 . 3 . . 13 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built 1 | . . . . . . . . 1 . . . Matter 285 | . . . . . . . . 285 . . . Time 76 | . . . . . . . . 76 . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . 1 . . . Matter 190 | . . . . . . . . 190 . . . Time 95 | . . . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Total Allies 4 | . . . 1 . . . . 3 . . . Largest Group 2 | . . . 1 1 . . . 2 . . . Highest-Rated Group 52 | . . . 10 10 . . . 52 . . . Highest-Rated Ally 26 | . . . 10 10 . . . 26 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Turns Passed 4316 | 69 200 1028 200 361 632 593 157 866 19 191 . Spaces Moved 4298 | 41 124 537 107 146 608 571 293 1468 64 339 . Core 13 | 6 . . . . 7 . . . . . . Treads 979 | 35 124 537 107 146 30 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3306 | . . . . . 571 571 293 1468 64 339 . Fastest Speed 29 | 50 160 160 160 160 29 29 29 29 29 29 . Average Speed 61 | 147 160 160 164 160 40 29 31 31 29 31 . Slowest Speed 300 | 160 160 160 180 180 300 29 32 32 29 34 . Overloaded Moves 8 | . . . . . . . . . . 8 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 23 | . . . . . 9 1 . 9 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 5 34 88 18 16 22 66 23 35 76 11 1 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . 1 1 . . . . Spaces Dug 30 | . . . . . . . 19 11 . . . Terrain Destroyed 222 | . . . . . . . 75 56 . 91 . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 222 | . . . . . . . 75 56 . 91 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Total 5752 | 47 125 616 120 207 956 997 352 1856 63 413 . Wait 1194 | . . 16 2 5 298 424 47 365 . 37 . Move 4242 | 40 123 536 106 145 589 568 292 1450 63 330 . Hop 23 | . . . . . 9 1 . 9 . 4 . Pick Up 28 | 1 . 8 2 3 7 1 1 3 . 2 . Fast Attach 24 | 6 1 . 1 3 7 1 . 5 . . . Attach 27 | . . 3 2 4 5 . 1 7 . 5 . Detach 14 | . . . . 1 4 . 2 5 . 2 . Swap 11 | . . 1 . 1 3 . 1 3 . 2 . Drop 20 | . . . . 2 8 2 2 4 . 2 . Fire 143 | . . 52 6 43 26 . 6 5 . 5 . Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 287 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned location of Storage (-9) 517 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 520 | -10/Mines | Found Prototype Device 616 | -10/Mines | Discovered new exit (range 12) 687 | -10/Mines | Core integrity fell below 50% 1099 | -10/Mines | Learned 4 Materials zone layouts 1197 | -10/Mines | Discovered new exit (range 10) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Evolved 2 slots: Utility x2 1299 | -9/Materials | Identified exit to Mines 1300 | -9/Materials | Identified exit to Storage 1491 | -9/Materials | Discovered new exit (range 4) 1498 | -9/Materials | Entered another Materials area 1498 | -8/Materials | Accompanied by 1 ally 1498 | -8/Materials | Evolved 2 slots: Propulsion x2 1670 | -8/Materials | Build established: Scavenger-Mutant 1853 | -8/Materials | Discovered new exit (range 4) 1859 | -8/Materials | Entered Factory 1859 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1951 | -7/Factory | Lost 3 parts (1p1n1w) 2048 | -7/Factory | Identified Exp. Sensor Array 2281 | -7/Factory | Build established: Scavenger-Sprinter 2429 | -7/Factory | Discovered new exit (range 16) 2491 | -7/Factory | Entered Lower Caves 2781 | -7/Lower Caves | Ambushed by wild Derelicts 2804 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2810 | -7/Lower Caves | Learned Factory interactive machine intel 2987 | -7/Lower Caves | Learned Factory terminal intel 3076 | -7/Lower Caves | Discovered new exit (range 14) 3084 | -7/Lower Caves | Entered another Lower Caves area 3169 | -7/Lower Caves | Learned Factory terminal intel 3184 | -7/Lower Caves | Discovered new exit (range 9) 3241 | -7/Lower Caves | Entered Factory 3241 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3242 | -6/Factory | Loaded intel: 45 interactive machine locations 3243 | -6/Factory | Loaded intel: 19 terminal locations 3500 | -6/Factory | Identified exit to Factory 3540 | -6/Factory | Build established: Hacker-Sprinter 3584 | -6/Factory | Fabricated Imp. Hacking Suite? 3745 | -6/Factory | Local fabrication network quarantined 3783 | -6/Factory | Fabricated R-10 Processor? 4107 | -6/Factory | Manually triggered Chute Trap 4107 | -6/Factory | Sucked down chute 4107 | -6/Factory | Entered Waste 4110 | -6/Waste | Spotted C-40 Crusher 4116 | -6/Waste | Spotted C-40 Crusher 4117 | -6/Waste | Spotted C-40 Crusher 4118 | -6/Waste | Spotted C-40 Crusher 4118 | -6/Waste | Spotted C-40 Crusher 4121 | -6/Waste | Discovered new exit (range 16) 4122 | -6/Waste | EMP discharged 4122 | -6/Waste | Spotted C-40 Crusher 4126 | -6/Waste | Entered Factory 4127 | -6/Factory | Loaded intel: 20 terminal locations 4223 | -6/Factory | Lost 6 parts (2p2n2u) 4304 | -6/Factory | Discovered new exit (range 15) 4317 | -6/Factory | Entered Lower Caves 4317 | -6/Lower Caves | Self-destructed Last Messages --------------- 04267_ Field strength at 65. 04268_ Field strength at 60. 04269_ Field strength at 55. 04270_ Field strength at 50. 04271_ Field strength at 45. 04272_ Field strength at 40. 04273_ Field strength at 35. 04274_ Field strength at 30. 04275_ Field strength at 25. 04276_ Field strength at 20. 04277_ Field strength at 15. 04278_ Field strength at 10. 04279_ Field strength at 5. 04280_ Stasis field depleted. 04286_ System corrupted: Matter fused (-6). 04304_ System corrupted: Component data lost. 04304_ EXIT=FOUND 04311_ Acquired Adv. Terrain Scanner. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????# ?????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????# ??#####? #??????????????????? | | ??????????????????? ## ## ???????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????# hh ??????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory R-10 Processor | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Wheee! Challenges ------------ None Game ------ Seed PossumDumpster Manual? 1 Play Time 00:57:48 Cumulative 47.0 hours Start 2020.10.07 @ 10:58:17 End 2020.10.07 @ 11:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 48 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f9440d5-eba5-480e-b5eb-6bbce14e9d37