Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 11:41:41 Player: writers.room Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1764) 1764 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (863) 863 TOTAL SCORE: 5872 Bonus ------- Follower Combat Kills 295 Met Imprinter 300 Was Imprinted 300 Friendly Fire -32 Cogmind --------- Core Integrity 74/700 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Warm (104) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Armored Treads Medium Treads Medium Storage Unit Medium Storage Unit Large Storage Unit Utility Shielding Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Kinecellerator Utility Shielding Authchip [R/Combat] > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Storage Unit Medium Storage Unit Large Storage Unit Utility Shielding Shield Generator Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Utility Shielding Device Kinecellerator Storage High-capacity Storage Unit Hackware Authchip [R/Combat] Protection Utility Shielding Weapon Autogun Energy Gun Storm Laser Ballistic Gun Autogun Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 2 . 1 . . . Weapon 2 | . . . 1 1 . . . Parts Attached 59 | 7 7 18 17 2 . 2 6 Power 8 | 1 2 2 2 . . . 1 Engine 6 | 1 1 2 1 . . . 1 Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 2 3 9 1 . . 4 Treads 3 | . . . . . . . 3 Leg 13 | 2 2 3 4 1 . . 1 Wheel . | . . . . . . . . Hover 5 | . . . 5 . . . . Flight . | . . . . . . . . Utility 14 | 1 1 8 2 . . 1 1 Device 4 | . . 2 1 . . . 1 Storage 3 | 1 . 2 . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 6 | . 1 4 1 . . . . Artifact . | . . . . . . . . Weapon 16 | 3 2 5 4 1 . 1 . Energy Gun 3 | 1 . 1 . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 2 4 4 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . Parts Lost 23 | . . 7 1 2 . . 13 Power 3 | . . 1 1 . . . 1 Propulsion 6 | . . 2 . 1 . . 3 Utility 7 | . . 2 . 1 . . 4 Weapon 7 | . . 2 . . . . 5 Highest Loss Streak 12 | . . 4 1 1 . . 12 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 6 6 7 7 7 10 12 Power 1 | . . . . 2 2 2 1 Propulsion . | . . . 1 . . . 1 Utility 3 | . . 1 4 5 5 5 5 Weapon 3 | . 5 4 1 . . 3 3 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . . 4 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 95 88 90 99 92 73 73 Engine 5 | . 11 . 3 7 7 7 6 Core 2 | . 2 9 3 . . . . Treads 2 | . . . . . . . 15 Leg 13 | . 28 15 13 7 15 15 4 Hover 4 | . . . 8 13 7 7 1 Device 7 | . . 7 9 7 7 7 10 Storage 8 | . 14 11 9 7 7 7 7 Hackware 1 | . . . . . . 1 7 Protection 15 | . 10 21 18 22 15 15 10 Energy Gun 3 | . . . . . . 6 6 Ballistic Gun 13 | . 28 21 25 30 30 2 . Peak Build Rating 52 | 6 12 16 30 35 29 48 52 Average Rating 31 | 4 9 14 23 34 29 43 48 On Entrance 21 | . 6 12 16 30 29 29 48 Naked Turns . | . . . . . . . . Heaviest Build 75 | 12 17 57 69 74 66 73 75 Greatest Support 68 | 20 20 23 33 25 25 25 68 Greatest Overweight (x) 14 | 2 . 4 7 9 2 2 14 Average Overweight (x) 1 | . . 1 3 3 2 2 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 16 | 6 8 10 20 20 20 20 20 Most Carried 13 | . 8 8 13 8 7 12 13 Average Carried 8 | . 6 6 7 7 7 10 12 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 11 | . 7 8 9 7 7 11 9 Class Distribution -------------------- 42% | Tank 27% | Mutant 15% | Scavenger-Tank 8% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 1833 | 212 286 552 581 15 . 66 121 Remotely . | . . . . . . . . Salvage Created 2440 | . 417 809 802 143 . . 269 Parts 129 | . 20 51 37 7 . . 14 Haulers Intercepted 6 | . 1 2 3 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 Prevented 14 | . . . . . . . 14 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 44 | . 6 17 12 4 . . 5 Guns 41 | . 6 17 12 1 . . 5 AOE 3 | . . . . 3 . . . Classes Destroyed 12 | . 4 4 1 1 . . 2 Worker 2 | . . 2 . . . . . Hauler 6 | . 1 2 3 . . . . Recycler 4 | . 1 . 3 . . . . Operator 1 | . 1 . . . . . . Swarmer 8 | . . 4 4 . . . . Grunt 24 | . 6 8 5 3 . . 2 Brawler 1 | . . . . . . . 1 Duelist 2 | . . 1 . . . . 1 Protector 1 | . . . . . . . 1 Sentry 5 | . . 4 1 . . . . Hunter 2 | . . . 2 . . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 8 | . 3 4 8 4 . . 3 Combat Bots Only 7 | . 2 4 7 4 . . 3 Max Kills in Single Turn 3 | . 1 1 2 3 . . 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 358 | . 33 85 63 32 . . 145 Missed 81 | . 12 24 10 12 . . 23 Hits 277 | . 21 61 53 20 . . 122 Melee 5 | . . 5 . . . . . Projectile 272 | . 21 56 53 20 . . 122 Critical Strikes 17 | . . 1 2 . . . 14 Actively Blocked 1 | . . . . . . . 1 Damage Taken 4296 | . 291 768 648 282 . . 2307 Core 770 | . 42 68 34 20 . . 606 Absorbed by Shields 107 | . . 77 30 . . . . Redirected to Shielding 63 | . . 5 7 1 . . 50 Core Remaining (%) 89 | 100 83 83 93 . . . . Volleys Fired 142 | . 27 56 41 3 . 1 14 Largest 4 | . 2 2 3 4 . 1 4 Hottest 250 | . 46 46 69 97 . 250 250 Shots Fired 317 | . 54 112 116 12 . 1 22 Gun 317 | . 54 112 116 12 . 1 22 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 306 | . 54 112 116 12 . . 12 Thermal 11 | . . . . . . 1 10 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 12 13 13 5 . . 7 Robot Miss Streak 5 | . 2 5 4 2 . . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 3 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 217 | . 43 79 71 7 . . 17 Core Hits 108 | . 16 32 27 5 . . 28 Critical Kills 4 | . . 2 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 5 | . 1 2 2 . . . . Destroy 5 | . 1 2 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4662 | . 659 1210 1123 474 . . 1196 Guns 4280 | . 639 1203 1118 130 . . 1190 Cannons . | . . . . . . . . Explosions 344 | . . . . 344 . . . Melee . | . . . . . . . . Ramming 38 | . 20 7 5 . . . 6 Kinetic 3275 | . 639 1203 1118 130 . . 185 Thermal 1349 | . . . . 344 . . 1005 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 . . . . Average Corruption 2 | . . . 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 7 . . . . Message Errors 2 | . . . 2 . . . . Matter Fused 1 | . . . 1 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (major) 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . . 91 . . . Projectiles . | . . . . . . . . Explosions 91 | . . . . 91 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . . 2 96 . . . Shots 2 | . . . . 2 . . . Rammed 4 | . . . 1 . . . 3 Targets Rammed 9 | . 2 3 1 . . . 3 Kicked 5 | . 2 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 491 | . 20 64 491 181 . 156 461 Average Temperature 118 | . 6 22 149 90 . 78 219 Received Heat Transfer 1624 | . 162 243 135 69 . . 1015 Effects 4 | . . . 3 . . . 1 Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1371 | . . . . 250 . . 1121 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 195 | . 107 94 195 153 . . . Initial 38 | . . 30 4 38 . . . Average 55 | . 36 40 104 25 . . . Influence Increases 1500 | . 200 467 378 166 . . 289 Destroy 0b10 Robot/C 1000 | . 120 340 240 80 . . 220 Destroy 0b10 Robot/NC 70 | . 15 20 30 . . . 5 Destroy Leader 222 | . 32 94 56 20 . . 20 Allied During Kill 44 | . . . . . . . 44 Successful Hack 38 | . 18 12 5 3 . . . Disable Machine 75 | . . . 30 45 . . . Destroy Structure 21 | . . 1 2 18 . . . Lose Combat Pursuer 30 | . 15 . 15 . . . . Influence Decreases 1500 | . 127 529 303 129 66 57 289 Entered New Map 201 | . . 43 7 48 46 57 . Time Decay 1066 | . 127 416 286 61 20 . 156 Lost Part 193 | . . 70 10 20 . . 93 Lost Ally 40 | . . . . . . . 40 Squads Dispatched 6 | . . 2 1 2 . . 1 Investigation 2 | . . 1 . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . . 1 . . . . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 4 | . . 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 11 17 20 6 . . 17 Peak Tracking Total 7 | . 3 3 7 3 . . 7 Tactical Retreats 2 | . 1 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled 5 | . . . 2 3 . . . Max in Single Turn 3 | . . . 1 3 . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 9 | . 4 2 2 1 . . . Terminals 7 | . 4 2 1 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 24 | . 12 3 6 3 . . . Successful 14 | . 8 2 2 2 . . . Failed 10 | . 4 1 4 1 . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 8 3 3 . . . . Terminals 18 | . 12 3 3 . . . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 3 | . 2 1 . . . . . Record 1 | . 1 . . . . . . Part Schematic 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 8 | . 6 1 1 . . . . Terminals 8 | . 6 1 1 . . . . Track 1 | . 1 . . . . . . Botnet 6 | . 4 1 1 . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 7 | . 3 1 2 1 . . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 62 | . . . . 62 . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 4 Highest-Rated Group 152 | . . . . . . 152 152 Highest-Rated Ally 40 | . . . . . . 40 40 Total Orders . | . . . . . . . . Ally Attacks 42 | . . . . . . . 42 Total Damage 728 | . . . . . . . 728 Kills 8 | . . . . . . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 5099 | 80 419 1008 764 318 42 1575 893 Spaces Moved 1920 | 65 251 394 213 90 17 603 287 Core 30 | 29 . . . . . . 1 Treads 170 | . . . . . . . 170 Legs 1529 | 36 251 394 99 13 17 603 116 Wheels . | . . . . . . . . Hover 191 | . . . 114 77 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 260 260 260 245 Average Speed 232 | 108 120 205 281 297 260 260 276 Slowest Speed 750 | 150 120 400 490 600 260 260 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 35 33 21 4 6 75 52 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . . 20 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . . 20 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 2277 | 71 314 489 306 134 16 610 337 Wait 97 | . 15 11 17 39 . . 15 Move 1913 | 64 250 393 212 89 16 602 287 Hop . | . . . . . . . . Pick Up 15 | . 7 1 3 . . 1 3 Fast Attach 22 | 6 1 7 5 1 . 1 1 Attach 17 | . . 4 4 2 . 1 6 Detach 14 | . . 2 6 . . 4 2 Swap 28 | 1 6 8 9 . . . 4 Drop 20 | . 6 4 8 . . . 2 Fire 142 | . 27 56 41 3 . 1 14 Melee . | . . . . . . . . Ram 2 | . . . 1 . . . 1 Kick 5 | . 2 3 . . . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Lost 4 parts (1p1n2w) 809 | -9/Materials | Lost 3 parts (1n2u) 1477 | -9/Materials | Discovered new exit (range 10) 1508 | -9/Materials | Entered another Materials area 1508 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1611 | -8/Materials | Garrison activated, responded to threat 1774 | -8/Materials | Destroyed 7 combat bots 2051 | -8/Materials | Build established: Tank 2228 | -8/Materials | Discovered new exit (range 13) 2272 | -8/Materials | Entered Factory 2272 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2485 | -7/Factory | Discovered new exit (range 12) 2578 | -7/Factory | Build established: Scavenger-Tank 2590 | -7/Factory | Entered Lower Caves 2625 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2632 | -7/Lower Caves | Entered Zion 2772 | -7/Zion | Found Prototype Energy Gun 2772 | -7/Zion | Identified Storm Laser 2983 | -7/Zion | Learned location of Data Miner (-6) 3078 | -7/Zion | Build established: Tank 3347 | -7/Zion | Met Imprinter 3397 | -7/Zion | Imprinted 3399 | -7/Zion | Declared Zion's savior 3716 | -7/Zion | Learned 8 Factory zone layouts 4160 | -7/Zion | Discovered new exit (range 14) 4207 | -7/Zion | Entered Proximity Caves 4207 | -6/Proximity Caves | Accompanied by 4 allies 4876 | -6/Proximity Caves | Build established: Scavenger-Gunner 4976 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5090 | -6/Proximity Caves | Core integrity fell below 50% 5098 | -6/Proximity Caves | Core integrity fell below 20% 5100 | -6/Proximity Caves | Self-destructed Last Messages --------------- 05071_ Slug penetrates I-36 Angel. 05071_ I-36 Angel destroyed. 05073_ Autogun destroyed. 05073_ Med. Treads destroyed. 05075_ Slug penetrates G-50 Soldier. 05076_ Imp. Deuterium Engine fries itself beyond repair. 05077_ Com. Wheel fries itself beyond repair. 05077_ Critical hit (Burn: +37). 05079_ Hvy. Assault Rifle destroyed. 05079_ Critical hit (Burn: +37). 05080_ Com. Battery fries itself beyond repair. 05080_ Com. Wheel fries itself beyond repair. 05081_ Critical hit (Burn: +37). 05081_ Slug penetrates G-67 Veteran. 05083_ Utility Shielding destroyed. 05084_ Slammed into G-67 Veteran. 05085_ Critical hit (Burn: +37). 05085_ Gauss Rifle destroyed. 05085_ Critical hit (Burn: +37). 05093_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | %! # ##??????????????????????????????? | | ######### ##???????????????????????????????? | | ######## ## #????????????????????????????????? | | # ##??##????????????????????????????????? | | ?# #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | # ##????????????????????????????????????? | | ##???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | # ##????# #????????????????????????????? | | ##!= ##????# ????????????????????????????? | | ?##%/ ##????# #????????????????????????????? | | ??## ##????# #?????????????????????????????? | | ???### ####### #??????????????????????????????? | | ?????# # #??????????????????????????????? | | ###### #??????????????????????????????? | | # #?###??????????????????????????? | | ######?# ??????????????????????????? | | ##??????# ########???????????????????? | | ######??# #""""""#???????????????????? | | ## #??#$#%% #???????????????????? | | ####%/%%%[ #???????????????????? | | ## ## ###%%###???????????????????? | | ?## ### #l%g #???????????????????? | | ??# #?#### #Yg@% #???????????????????? | | ???# ????##### ## ##???????????????????? | | ???## ????????## ! g #?????????????????? | | ?????#####????????# %! ####?????????????????? | | ???????????????????# #????????????????????? | | ?????????????????? #????????????????????? | | ???????????????? #???????????????????? | | ???????????????##### ; %#???????????????????? | | ???????????????????#%!## #??????????????????? | | ???????????????????# ### ?????????????????? | | ??????????????????? #?## ????????????????? | | ?????????????????? #??? ####????????????????? | | ?????????????????? ####??? ##???????????????????? | | ????????????????? ??????? ##????????????????????? | | ????????????????? ???????? #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorWeightExpander Manual? 0 Play Time 00:35:34 Cumulative 41.4 hours Start 2025.06.24 @ 11:09:06 End 2025.06.24 @ 11:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 80 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44b9589f-fb8f-4747-8a1c-a5a2235e32c7