Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 12:12:50 Player: MolePlayingNice Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (414) 2070 Value Destroyed (19883) 19883 Prototype IDs (107) 2140 Alien Tech Used (9) 1800 Bonus (13908) 13908 TOTAL SCORE: 50301 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3825 Follower Combat Kills 4782 Destroyed Unchained 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1738 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -3537 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector (fused) Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite System Shield Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Matter Compressor (250) Enhanced Nova Cannon Enhanced Nova Cannon 6S-H0T's Six Shooter (0) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Coolant Network Experimental Coolant Injector Large Storage Unit Spectral Analyzer Advanced Signal Interpreter IFF Parser Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Experimental EM Shield > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Biometal Heavy Treads Advanced Cooling System Experimental Energy Well Compact Matter Pod System Shield Hacking Drone Bay Spacefold Activator Warp Gun Nova Cannon Compact Linear Accelerator Heavy Shock Bomb Launcher Gamma Bomb Array [Rating: 211] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Armored Heavy Treads Leg Improved Titanium Leg Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Armor Plating Artifact Phase Armor Weapon Plasma Cannon Energy Gun Heavy Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon ME-RLN's Wand Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . 1 2 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 358 | . 13 25 15 28 1 5 . 2 12 2 1 8 8 29 5 13 4 9 25 2 9 14 4 33 36 6 16 9 18 6 Power 42 | . 1 . 2 1 . . . . 2 . . . 2 5 . 2 1 1 6 . 2 1 2 5 2 2 2 . 3 . Engine 4 | . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Core 14 | . . . 2 1 . . . . 2 . . . 1 4 . . . . 3 . . . 1 . . . . . . . Reactor 24 | . . . . . . . . . . . . . 1 1 . 2 1 1 2 . . 1 1 5 2 2 2 . 3 . Propulsion 66 | . 2 8 3 10 . . . 2 2 2 . . 1 4 1 3 . . 6 . . 1 . 12 5 . 1 . 3 . Treads 35 | . 2 7 1 4 . . . . . . . . . 4 . 3 . . 1 . . . . 4 5 . 1 . 3 . Leg 17 | . . . . 4 . . . 2 1 2 . . 1 . 1 . . . . . . . . 6 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 1 . . . . . . . . . 5 . . 1 . 2 . . . . . . Flight 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | . 4 8 7 9 . 5 . . 8 . 1 6 4 12 3 5 3 5 7 2 2 7 2 10 18 2 5 7 10 5 Device 81 | . . 2 2 5 . 4 . . 6 . 1 4 3 6 1 2 3 2 4 1 2 4 2 4 12 2 3 2 3 1 Storage 15 | . 2 1 1 2 . . . . . . . . . 2 . . . . 1 1 . . . 1 . . . 1 3 . Processor 17 | . . . 2 . . 1 . . . . . 1 1 . . . . 1 1 . . 1 . 1 2 . . 3 1 2 Hackware 11 | . . 1 1 . . . . . 1 . . . . . . 1 . . . . . 1 . 2 . . . . 3 1 Protection 31 | . 2 4 1 2 . . . . 1 . . 1 . 4 2 2 . 2 1 . . 1 . 2 3 . 2 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon 93 | . 6 9 3 8 1 . . . . . . 2 1 8 1 3 . 3 6 . 5 5 . 6 11 2 8 2 2 1 Energy Gun 14 | . . . . 1 . . . . . . . . 1 1 . . . . 4 . 1 2 . . 1 . 2 1 . . Energy Cannon 22 | . . . . 4 . . . . . . . 1 . 1 . . . 1 2 . 2 2 . 1 5 1 1 . . 1 Ballistic Gun 26 | . 3 4 1 . . . . . . . . . . 6 1 3 . 1 . . . 1 . 2 2 . 1 . 1 . Ballistic Cannon 13 | . 2 2 . . . . . . . . . . . . . . . . . . 2 . . . 1 . 4 1 1 . Launcher 10 | . 1 3 1 1 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . 1 1 . 4 1 . . . 1 . . 3 . 6 2 5 . 3 4 . . 7 . 7 12 . 1 3 4 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Parts Lost 62 | . . . 7 2 . . . 1 2 . . . 4 . . . . 4 4 2 3 4 . 5 1 5 6 . 6 6 Power 9 | . . . . . . . . . . . . . 1 . . . . . 2 1 . 1 . 2 . 1 . . 1 . Propulsion 11 | . . . 3 . . . . . 2 . . . 1 . . . . . . . . . . 1 . . 1 . . 3 Utility 32 | . . . 4 2 . . . 1 . . . . 1 . . . . 2 2 . 2 3 . 1 1 3 3 . 4 3 Weapon 10 | . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . . 1 . 1 2 . 1 . Highest Loss Streak 4 | . . . 3 1 . . . 1 1 . . . 3 . . . . 4 3 1 3 3 . 2 1 3 3 . 2 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Average Backups 14 | 6 14 15 16 14 17 17 17 16 16 17 17 17 18 17 17 16 17 16 3 6 9 7 7 11 12 13 12 15 9 4 Power . | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . . 1 . 1 . 1 3 1 . Propulsion 2 | 4 2 3 3 2 4 4 4 3 2 3 3 3 3 3 2 2 2 1 . . . . 1 1 . 1 . . . . Utility 7 | . 4 6 6 7 7 7 7 6 9 9 9 9 10 7 8 9 9 8 1 4 7 5 4 6 6 5 4 5 4 2 Weapon 3 | 1 5 4 4 3 4 4 4 4 2 3 3 3 3 5 5 4 5 4 . 1 1 1 . 2 2 1 4 5 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 15 4 3 10 2 2 . 1 1 . . . 3 6 . 1 1 4 . . 2 5 . 3 5 . . 1 4 3 Power 13 | . 5 . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . . . . 2 . Propulsion 13 | . 3 1 . 1 1 . . . . . . . . 2 . 1 . 1 . . . 1 . 1 . . . . 1 . Utility 27 | . . 2 1 6 1 2 . . 1 . . . 1 1 . . . 3 . . 2 2 . 1 2 . . . 1 1 Weapon 18 | . 5 1 1 2 . . . . . . . . 1 3 . . . . . . . 1 . . 1 . . 1 . 2 Tool/Special 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 86 | . 99 99 92 97 99 100 90 100 98 100 99 94 82 89 82 81 81 79 72 92 89 82 80 66 80 75 78 80 69 55 Engine 1 | . 14 11 7 . . . . . . . . . . . . . . . 2 . 4 5 3 . . . . . . . Core 4 | . . . 1 7 7 7 7 7 12 13 13 13 10 5 5 . . . 2 3 . . 4 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 4 5 9 11 10 3 5 5 4 2 8 8 4 7 8 6 . Treads 9 | . 27 33 18 9 . . . . . . . . . 10 16 17 17 16 8 . . . . 10 13 14 13 13 12 11 Leg 9 | . . . . 10 29 30 30 30 25 26 26 26 25 10 . . . . . . . . . 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 7 26 26 26 26 4 . . . . . . Device 15 | . . 4 7 13 23 15 15 17 16 19 19 14 12 20 16 11 13 16 15 25 24 18 11 9 17 18 20 22 17 12 Storage 6 | . 14 11 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 3 5 5 5 5 5 4 4 6 7 4 . Processor 8 | . . . 3 9 7 14 15 15 13 13 13 10 6 5 5 5 5 5 7 10 10 13 15 3 8 9 8 10 14 17 Hackware 1 | . . 5 13 6 . . . . 1 . . . . . . . . . . . . . . 1 4 4 2 . 3 12 Protection 3 | . 13 11 9 4 7 7 7 4 1 . . 1 . 6 5 10 8 5 2 . . . 5 2 . . 2 . . . Energy Gun 1 | . . . . . . . . . . . . . 3 . . . . . 8 10 8 1 . . . . . 4 2 . Energy Cannon 6 | . . . . 4 7 14 5 14 13 13 13 13 10 5 2 . . 1 8 5 4 3 4 1 8 17 9 3 1 . Ballistic Gun 3 | . 16 11 11 . . . . . . . . . . 9 13 15 12 13 . . . . . 5 4 . . . 1 . Ballistic Cannon 1 | . 10 10 . . . . . . . . . . . . . . . . . . . 3 . . . . 4 8 5 . Piercing Weapon 1 | . . . . . 7 . . . 5 6 6 6 2 . . 1 3 . . . . . . 5 4 . . . . . Peak Build Rating 211 | 6 16 23 38 57 59 59 56 60 71 68 70 82 86 104 106 131 130 147 123 116 109 117 113 209 187 191 196 207 211 123 Average Rating 99 | 6 12 19 26 47 58 56 50 56 67 67 67 72 80 92 103 124 125 126 102 106 102 100 107 170 176 180 184 196 164 110 On Entrance 88 | 6 6 14 23 35 57 59 56 56 56 67 68 68 80 52 102 104 127 127 52 116 104 91 110 113 169 184 155 187 195 108 Avg Prop Armor Cover (%) 3 | . . . . . . 1 . . . . . . . . . . . 9 10 . . . . . . . . . 11 39 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 101 57 65 80 68 73 71 71 88 80 74 96 106 108 109 116 118 116 63 98 70 67 68 132 150 119 124 104 123 15 Greatest Support 270 | 20 40 63 63 80 80 80 80 80 80 80 80 80 80 167 167 187 187 187 188 70 70 70 69 195 240 240 270 270 270 180 Greatest Overweight (x) 4 | . 2 . 2 . 1 1 . . 1 . . 1 1 1 . 1 . . 1 1 . . . 3 . . . . 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 16 | 8 15 16 17 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 14 15 15 15 15 15 15 15 15 10 5 Most Carried 25 | 6 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 5 Average Carried 16 | 6 14 15 16 15 19 19 20 19 19 20 20 19 19 19 19 19 19 19 4 11 14 14 14 14 14 14 13 14 9 4 Final Capacity 20 | 8 15 20 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 6 15 20 8 20 20 20 20 20 20 20 20 19 17 20 20 20 20 5 5 15 15 15 15 15 15 13 14 15 5 5 Class Distribution -------------------- 24% | Mutant 13% | Assassin 10% | Skirmisher 8% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Hacker-Assassin 4% | Scavenger-Scout 4% | Tank 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scout | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Assassin | -3/Quarantine Hacker-Skirmisher | -3/Section 7 Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Alien-Gunner | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 14042 | 200 640 793 610 579 60 174 . 304 374 . . 230 1850 744 492 301 201 454 508 251 130 175 70 1018 1147 299 1221 168 799 250 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20516 | . 803 880 783 755 19 104 . 289 871 . . . 483 474 1050 376 358 889 1106 . 158 619 45 1879 2005 1894 3780 188 601 107 Parts 957 | . 41 74 32 52 2 2 . 8 27 . . . 18 23 43 16 24 48 33 . 1 19 6 111 84 86 158 12 30 7 Haulers Intercepted 19 | . 2 4 . 2 . . . . 1 . . . . 1 1 . . . 4 . . . . 1 . 1 2 . . . Recyclers Shooed 13 | . . 2 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 3 . 2 . Parts Field Recycled 46 | . . . . . . . . . . . . 14 32 . . . . . . . . . . . . . . . . . Retrieved Matter 436 | . . . . . . . . . . . . 98 338 . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 7 . . . . 26 . . . . . . 3 1 . 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 299 | . 14 30 20 17 1 2 . 8 14 . . . 9 3 12 4 1 16 13 . 1 14 1 23 24 21 39 3 5 4 Melee 28 | . . . 3 5 1 . . . 1 . . . . . . . . . . . . . . 12 6 . . . . . Guns 72 | . 8 6 9 . . . . . . . . . . 2 11 4 1 9 9 . 1 . . 6 3 . 1 . . 2 Cannons 97 | . 3 6 . 2 . 2 . 5 8 . . . 2 1 1 . . 1 2 . . 14 1 3 8 12 16 3 5 2 AOE 77 | . 3 18 8 10 . . . 2 4 . . . 4 . . . . 6 2 . . . . . 2 7 11 . . . Classes Destroyed 29 | . 5 5 1 1 1 1 . 3 2 . . . . 1 1 . . 3 . . . 1 . 1 1 2 . . . . Worker 18 | . . 1 . . . . . . 1 . . . . . . . . 3 . . . . . 2 . . 10 1 . . Builder 17 | . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . . . 2 9 1 1 . Tunneler 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Hauler 19 | . 2 4 . 2 . . . . 1 . . . . 1 1 . . . 4 . . . . 1 . 1 2 . . . Recycler 19 | . 1 1 3 2 . . . . 1 . . . . 1 1 . . . 2 . . . . . . 1 3 . 3 . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 5 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Operator 11 | . 2 . . . . . . . . . . . . . 1 . 8 . . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 3 . 2 . . . . 1 . . . . 1 1 . . . . . . . . 2 2 2 1 . . . Swarmer 58 | . . 17 7 3 . . . . 4 . . . 4 . . . . 1 6 . . . . . 1 3 8 . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Grunt 101 | . 14 7 11 9 . . . 3 4 . . . 1 1 7 . . 6 7 . 1 6 . 5 5 6 8 . . . Brawler 4 | . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . Duelist 6 | . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 21 | . . 6 1 1 . . . . 1 . . . . . 1 . 1 1 . . . . . 2 . 1 6 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Hunter 21 | . . . . . . . . 2 2 . . . 2 . 2 . . . . . . 1 . . 4 2 6 . . . Programmer 57 | . . . . 3 . 1 . . 1 . . . . 1 1 . . . . . . 2 1 13 12 6 8 3 5 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Lightning 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 6 5 8 1 1 . 4 8 . . . 6 2 4 3 4 13 9 . 1 9 1 4 4 7 12 5 3 4 Combat Bots Only 10 | . 4 4 5 8 1 1 . 4 4 . . . 6 1 3 3 1 10 8 . 1 9 1 3 4 6 7 3 3 4 Max Kills in Single Turn 4 | . 3 3 3 3 1 1 . 1 3 . . . 4 1 2 2 1 3 2 . 1 1 1 1 1 3 4 3 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 3 . . . 1 2 . . . 4 . . . . 2 2 . . . . . 1 2 3 . . . Melee 1 | . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . A7 (-5/Cetus) 6S-H0T (-1/Access) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 2990 | . 48 96 124 164 1 14 . 28 133 16 2 . 108 44 42 . 7 200 116 18 32 70 2 553 281 210 235 20 183 243 Missed 947 | . 18 37 42 38 . 1 . 10 57 6 2 . 23 17 18 . 3 65 41 8 10 36 1 148 89 86 40 8 43 100 Hits 2043 | . 30 59 82 126 1 13 . 18 76 10 . . 85 27 24 . 4 135 75 10 22 34 1 405 192 124 195 12 140 143 Melee 21 | . . . . . 1 . . . . . . . 10 . . . . 6 . . . . . 3 . . . . . 1 Projectile 2022 | . 30 59 82 126 . 13 . 18 76 10 . . 75 27 24 . 4 129 75 10 22 34 1 402 192 124 195 12 140 142 Critical Strikes 139 | . . 3 5 5 . . . . 1 1 . . 2 3 1 . . 21 1 1 1 3 . 21 14 6 19 3 23 5 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 12 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 2 1 2 1 1 . Damage Taken 36361 | . 366 736 1083 1361 . 209 . 310 848 189 . . 1599 1078 302 26 58 2906 1431 194 422 681 23 6056 2896 2071 4183 184 3313 3836 Core 3171 | . 57 47 74 67 . . . 86 69 18 . . 155 54 . . 28 190 120 . 51 114 . 268 209 98 304 26 340 796 Absorbed by Shields 3803 | . . . . 91 . . . . 260 . . . . 235 240 25 56 238 . . . . . 1260 1151 247 . . . . Reduced by Siege Mode 689 | . . . . . . . . . . . . . . 3 . . . 43 . . . . . 249 65 45 260 . 24 . Redirected to Core 140 | . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . . . . Ignored by Resistances 2877 | . . . . 44 . 6 . 21 . . . . . . . . . 1025 . . . . . . . 502 992 198 89 . Regen/Repaired (Parts) 5708 | . . . . . . . . . . . . . . . . . . . . . . 124 . . . . 2807 . 2777 . Core Remaining (%) 74 | 100 77 88 86 . . . . 78 . . . . 71 . . . . 72 . . . . 75 . . 52 . 42 . . Volleys Fired 1050 | . 56 60 52 30 . 9 . 36 33 4 . . 32 46 32 6 5 44 36 1 17 47 2 82 84 114 100 47 57 18 Largest 4 | . 2 2 2 2 . 2 . 2 3 2 . . 3 3 3 3 3 3 4 4 2 2 1 3 2 4 4 3 4 1 Hottest 459 | . 66 66 50 160 . 160 . 160 225 160 . . 245 168 161 105 105 160 415 415 200 151 50 178 226 459 459 236 268 120 Shots Fired 1892 | . 110 104 96 40 1 18 . 67 75 5 . . 57 90 96 18 15 107 96 4 22 49 2 139 129 188 218 52 76 18 Gun 750 | . 82 40 88 . . . . . . . . . 6 48 80 18 15 95 62 2 22 4 . 116 56 . 10 . 4 2 Cannon 1039 | . 26 48 . 30 1 18 . 62 69 5 . . 50 42 16 . . 7 34 2 . 45 2 23 69 180 170 52 72 16 Launcher 103 | . 2 16 8 10 . . . 5 6 . . . 1 . . . . 5 . . . . . . 4 8 38 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 842 | . 108 88 88 . . . . . . . . . . 48 80 18 15 95 . . . . . 116 55 . 72 9 48 2 Thermal 863 | . . . . 30 1 18 . 62 69 5 . . 56 42 16 . . 7 96 4 22 4 . 23 48 165 108 43 28 16 Explosive 53 | . 2 16 8 10 . . . 5 6 . . . 1 . . . . 5 . . . . . . . . . . . . Electromagnetic 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 23 38 . . . Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . 45 2 . . . . . . . Robot Hit Streak 31 | . 13 11 6 17 . 10 . 5 7 . . . 5 9 7 5 6 15 21 15 21 17 1 31 9 16 17 3 6 16 Robot Miss Streak 11 | . 4 5 4 5 6 8 . 11 2 . . . 4 4 3 2 1 6 3 . 2 2 1 4 5 7 6 1 3 . Penetration Max 3 | . . . . . . . . . . . . . . 3 3 1 . 1 . . . . . 1 1 . 1 . . . Secondary Targets 10 | . 1 1 2 . . . . . . . . . . . 1 2 . 1 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . 1 1 . 1 1 . . . . 1 . . . . . . Shots Hit Robots 1201 | . 61 52 74 42 2 13 . 20 45 . . . 26 38 61 28 28 73 76 4 18 38 1 139 96 80 145 4 33 4 Core Hits 799 | . 28 51 39 32 1 3 . 20 32 . . . 12 14 38 8 11 63 60 . 8 18 1 53 53 70 154 5 16 9 Critical Kills 23 | . . . . . . . . . 1 . . . 1 3 4 3 . 6 . . . . . 2 . 1 2 . . . Critical Parts Destroyed 11 | . . . 1 . . . . . . . . . . 1 4 . . 5 . . . . . . . . . . . . Critical Strikes 79 | . 2 1 1 4 . . . . 1 . . . 1 4 8 6 3 11 . . . 13 1 9 5 1 6 . . 2 Meltdown 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 2 . . . Destroy 30 | . . . 1 . . . . . . . . . . 4 8 4 2 11 . . . . . . . . . . . . Blast 9 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 14 | . . . . . . . . . . . . . . . . 2 1 . . . . . . 7 4 . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . . . . Melee Attacks 271 | . . . 28 63 2 . . 2 8 5 1 . 1 . . 16 17 . . . . . . 74 50 4 . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . 28 62 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 178 | . . . . 1 2 . . 2 8 5 1 . 1 . . 16 17 . . . . . . 74 47 4 . . . . Sneak Attacks 41 | . . . 3 3 . . . 2 1 . . . . . . 16 13 . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . . . Damage Inflicted 54596 | . 1103 2457 2446 2550 90 368 . 963 1893 . . . 955 1004 1851 999 1250 3511 2989 186 576 2758 69 5729 4588 4140 9622 650 1548 301 Guns 12917 | . 677 492 877 . . . . . . . . . 46 433 1431 215 235 1721 2009 99 576 88 . 2762 757 . 215 . 84 200 Cannons 21669 | . 284 521 . 277 . 368 . 437 1178 . . . 673 534 398 . . 140 776 87 . 2670 69 678 2143 2953 5536 406 1445 96 Explosions 12338 | . 130 1430 886 1258 . . . 390 524 . . . 198 . . . . 1650 203 . . . . . 541 1175 3716 237 . . Melee 7358 | . . . 683 1006 90 . . 136 191 . . . 38 . . 784 1015 . . . . . . 2268 1147 . . . . . Ramming 314 | . 12 14 . 9 . . . . . . . . . 37 22 . . . 1 . . . . 21 . 12 155 7 19 5 Kinetic 14374 | . 961 1013 877 . . . . . . . . . . 433 1431 215 235 1721 . . . . . 2762 841 . 2408 348 929 200 Thermal 16931 | . . . . 277 . 368 . 437 1178 . . . 719 534 398 . . 140 2785 186 576 88 . 678 1408 2632 3773 58 600 96 Explosive 6815 | . 130 1430 886 1258 . . . 390 524 . . . 198 . . . . 1650 203 . . . . . . . 146 . . . Electromagnetic 6149 | . . . . . . . . . . . . . . . . . . . . . . . . . 1276 1496 3140 237 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1689 | . . . 683 1006 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5585 | . . . . . 90 . . 136 191 . . . 38 . . 784 1015 . . . . . . 2268 1063 . . . . . Entropic 2739 | . . . . . . . . . . . . . . . . . . . . . . 2670 69 . . . . . . . Highest Corruption 47 | . . 3 . 5 5 5 5 5 . . . . . 2 2 8 8 23 . . . 1 2 33 47 10 6 8 9 17 Average Corruption 8 | . . 2 . 3 5 5 5 5 . . . . . 1 1 4 7 12 . . . 1 1 12 31 8 3 6 5 9 Corruption Purged 17 | . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 505 | . . 13 . 31 15 25 3 35 . . . . . 13 21 14 14 15 . . . 1 3 71 103 48 16 18 18 28 Message Errors 114 | . . 2 . 7 5 7 1 11 . . . . . . 5 2 4 2 . . . . 1 14 21 11 6 5 4 6 Matter Fused 117 | . . 4 . 3 3 5 1 13 . . . . . 3 4 3 6 5 . . . 1 1 18 22 7 6 3 5 4 Heat Flow Errors 57 | . . . . 6 1 5 1 3 . . . . . 1 1 . 2 . . . . . . 10 14 2 1 3 1 6 Energy Discharges 55 | . . 2 . 5 1 2 . 2 . . . . . 3 5 4 . 3 . . . . 1 7 8 5 . 1 2 4 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 1 Parts Fused 10 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 3 . . . 1 Data Loss (minor) 53 | . . 2 . 2 2 2 . 4 . . . . . 3 3 1 1 1 . . . . . 6 7 10 2 3 2 2 Data Loss (major) 29 | . . 2 . 1 2 1 . 1 . . . . . 2 1 4 1 . . . . . . 4 5 1 . 1 1 2 Misfires 22 | . . . . 3 1 1 . . . . . . . . 1 . . 1 . . . . . 5 6 2 . 1 1 . Alerts 12 | . . . . 3 . 1 . 1 . . . . . 1 . . . . . . . . . 1 2 2 . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 Weapon Failures 23 | . . . . 1 . . . . . . . . . . 1 . . 3 . . . . . 6 8 3 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1908 | . . 127 108 32 4 29 . 38 51 . . . 8 . 4 13 283 40 10 . . 133 . 295 161 214 262 46 50 . Projectiles 835 | . . 3 . . . 29 . . 22 . . . 8 . 4 . . . 10 . . 133 . 8 102 214 211 41 50 . Explosions 281 | . . 124 12 29 . . . . 29 . . . . . . . . 40 . . . . . . . . 42 5 . . Melee 792 | . . . 96 3 4 . . 38 . . . . . . . 13 283 . . . . . . 287 59 . 9 . . . Knockbacks 33 | . 3 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 17 3 6 . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 29 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 15 3 5 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Self-Inflicted Damage 837 | . 21 35 94 100 . . . . . . . . . . . . . . . . . . . 121 88 114 100 23 141 . Shots 66 | . 1 2 4 3 . . . . . . . . . . . . . . . . . . . 1 8 9 36 1 1 . Rammed 41 | . 3 3 . 1 . . . . . . . . . 1 3 . . . 1 . . . . 2 . 1 12 2 6 6 Targets Rammed 45 | . 3 3 . 3 . . . . . . . . . 2 3 . . . 1 . . . . 2 . 1 13 2 6 6 Kicked 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 437 | . 96 174 62 340 228 276 245 360 279 93 . . 306 404 228 . 190 36 342 317 72 145 108 342 288 420 437 187 158 164 Average Temperature 85 | . 23 37 28 112 101 89 133 89 70 37 . . 89 111 20 . 93 14 113 101 31 66 31 120 98 116 96 56 45 38 Received Heat Transfer 4853 | . 195 240 423 426 . 60 . 126 189 63 . . 115 63 107 . . 548 285 359 30 18 . 234 95 162 761 21 81 252 Effects 12 | . . . . 2 . 1 . 2 . . . . . 3 . . . . . . . . . . 1 1 2 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 5 | . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 1 . . . . . Interference 4 | . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 24 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 3 4 8 1 3 . Total Turns 340 | . . . . . . . . . . . . . . 5 . . . 55 . . . . . 68 48 38 113 3 10 . Longest Duration 42 | . . . . . . . . . . . . . . 5 . . . 34 . . . . . 42 22 20 28 3 6 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 9 . . . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 8 . . . Parts Fried 48 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 11 16 19 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 11 | . . . . . . . . 1 1 . . . 3 . . . . . . . . . . 2 . 1 3 . . . Combat Hostiles 11 | . . . . . . . . 1 1 . . . 3 . . . . . . . . . . 2 . 1 3 . . . Parts Melted 54 | . . . . 1 . 2 . 3 6 . . . 8 . 1 . . . 2 . 1 . . 11 2 10 7 . . . Heat Transferred 19013 | . . . . 396 . 650 . 850 2196 . . . 1274 725 575 . . 110 3770 187 844 148 . 592 1073 2220 2904 37 388 74 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . 2 2 1 . . . . 3 . . . . 1 3 2 1 5 4 . . . . 3 2 2 4 3 2 3 Low Security (%) 29 | 100 100 24 15 59 . . . . . . . . . 94 23 . 18 31 . . . . . 39 . . . . . . Level 1 31 | . . 51 39 40 . . . . . . . . . 5 7 18 81 . . . . . . 16 58 85 52 . 36 21 Level 2 28 | . . 23 45 . . . . . 28 . . . . . 63 81 . . . . . . . 39 41 14 19 65 63 67 Level 3 8 | . . . . . . . . . 71 . . . . . 5 . . 7 64 . . . . 4 . . 22 34 . 10 Level 4 2 | . . . . . . . . . . . . . . . . . . 26 35 . . . . . . . 5 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2051 | . 92 516 528 303 . . . . 911 . . . . 315 783 533 334 2051 1390 . . . . 742 541 515 1215 766 692 763 Initial 1100 | . . . 211 11 . . . . 900 . . . . 67 154 431 158 54 1100 . . . . . 405 287 273 676 420 388 Average 375 | . 29 313 359 125 . . . . 766 . . . . 77 458 444 259 1098 1070 . . . . 329 399 323 550 660 440 505 Influence Increases 17632 | . 462 980 630 703 . 30 . 155 1331 . . . 517 740 1135 340 276 2278 776 98 90 280 30 1514 732 812 1436 320 830 1137 Destroy 0b10 Robot/C 7700 | . 280 600 400 340 . 20 . 120 280 . . . 380 280 560 160 80 500 320 60 20 240 20 820 480 440 780 60 260 200 Destroy 0b10 Robot/NC 730 | . 35 55 20 35 . . . 15 25 . . . 5 40 45 10 40 60 45 . 10 10 . 65 10 30 135 10 30 . Destroy Leader 1442 | . 68 134 60 66 . 10 . 20 62 . . . 40 112 84 . . 112 50 10 . . 10 178 74 96 164 10 72 10 Allied During Kill 1769 | . . . . . . . . . . . . . 77 104 363 136 120 554 20 13 . . . 211 . . . . 105 66 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 156 | . 6 34 . 23 . . . . 7 . . . . 22 . . . . 6 . . . . 3 10 . 21 . 24 . Select Force Hacks 60 | . 30 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1245 | . 15 30 45 90 . . . . 15 . . . . 60 15 . 30 420 165 . . . . 45 120 90 30 45 30 . Destroy Structure 2195 | . 13 112 15 79 . . . . 12 . . . . 62 38 34 6 572 170 . . . . 162 38 156 261 195 234 36 Advance Influence 900 | . . . . . . . . . 900 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . 30 . . . . . . . . . 15 . . . 15 . . . . . . . . 15 . 15 30 Lose Combat Pursuer 1305 | . 15 15 90 . . . . . 30 . . . 15 45 30 . . 45 . 15 60 30 . 30 . . 30 . 60 795 Influence Decreases 17172 | . 462 480 1103 489 241 30 . 155 598 640 93 . 409 533 679 714 517 406 1529 1042 528 136 174 794 941 836 720 821 924 1178 Entered New Map 5126 | . . . 289 16 90 . . . . 272 19 . . 41 161 340 239 102 1035 512 84 . 144 . 315 224 214 527 282 220 Time Decay 9378 | . 462 480 294 462 151 30 . 145 368 368 74 . 262 452 458 334 278 144 294 470 414 96 30 594 616 562 446 294 482 318 Search Patrol Dispatched 200 | . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . Lost Part 600 | . . . 70 10 . . . 10 20 . . . 40 . . . . 40 40 20 30 40 . 40 10 50 60 . 60 60 Lost Ally 1267 | . . . . . . . . . 10 . . . 107 40 60 40 . 120 10 40 . . . 160 . . . . 100 580 Purge Threat 601 | . . . 450 1 . . . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 99 | . 3 2 2 9 . . . . 3 . . . 1 5 4 . . 8 6 . . . . 12 6 6 10 2 13 7 Investigation 9 | . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Extermination 32 | . . . . 4 . . . . 1 . . . . 2 . . . . 1 . . . . 4 5 3 2 2 4 4 Reinforcement 27 | . 1 1 . 1 . . . . 2 . . . . 2 3 . . 2 3 . . . . 2 . 3 3 . 3 1 Assault 14 | . . . 1 . . . . . . . . . 1 . 1 . . 6 2 . . . . 1 1 . 1 . . . Garrison 17 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . 5 . . 3 . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 Construction Impeded 8 | . . 1 . 1 . . . . . . . . . . 1 . . 1 1 . . . . 1 . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 29 | . 1 1 2 1 . . . . 3 . . . . . 3 2 . 4 2 . . . . 2 . . 5 . 1 2 Communications Jammed 117 | . . . . . . . . . . . . . . 1 . . . 74 . . . . . . 3 28 11 . . . Distress Signals 108 | . . . . . . . . . . . . . . 1 . . . 74 . . . . . . 3 19 11 . . . Times Spotted 698 | . 23 39 34 26 1 2 . 16 16 4 2 . 19 26 32 8 13 57 21 3 5 53 1 63 34 37 48 16 21 78 Peak Tracking Total 23 | . 3 5 5 8 1 1 . 4 5 4 7 . 5 5 7 5 2 23 7 2 4 13 1 10 5 6 7 6 5 13 Tactical Retreats 45 | . 1 1 3 1 . . . . 2 . . . 1 1 2 . . 3 . 1 2 1 . 2 . . 1 . 2 21 ECM-based Alert Blocks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 23 | . 1 3 2 2 . . . . 1 . . . . 1 . . . 1 1 . . . . . 3 1 4 . 2 1 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Most Traps Carried 7 | . . . . . . 3 3 7 6 6 6 6 6 6 6 6 6 6 . 4 6 5 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 88 | . 1 3 3 6 . 1 . . 1 . . . . 4 2 . 2 28 11 . . . . 3 8 7 2 4 2 . Max in Single Turn 2 | . 1 1 2 2 . 1 . . 1 . . . . 1 . . . 1 1 . . . . 1 1 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 65 | . 6 7 3 8 1 . 4 . 2 . 1 . . 8 . 1 . 1 1 . 1 4 . 5 3 1 2 1 4 1 Terminals 20 | . 4 6 3 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Fabricators 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Recycling Units 8 | . 2 . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . Garrison Access 13 | . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . 1 1 1 1 1 3 . Total Hacks 174 | . 17 21 9 27 1 . 26 . 4 . 1 . . 12 . 1 . 1 1 . 1 4 . 18 5 1 4 2 14 4 Successful 98 | . 6 14 4 13 1 . 26 . 2 . 1 . . 7 . . . . 1 . 1 4 . 13 2 . 2 . 1 . Failed 74 | . 11 7 5 14 . . . . 2 . . . . 5 . 1 . 1 . . . . . 4 2 1 2 2 13 4 Catastrophic 16 | . 1 . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . 1 1 1 . . 5 3 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Manual 219 | . 12 11 7 10 . . . . 2 . . 1 . 37 28 1 . 13 5 . . 1 . 14 22 18 3 8 11 15 Terminals 66 | . 14 18 9 17 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 4 Fabricators 9 | . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Recycling Units 11 | . 3 . . 2 . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . Scanalyzers 25 | . . 3 . . . . . . . . . . . . . . . . . . . . . 15 3 . . . 4 . Garrison Access 27 | . . . . 4 . . . . . . . . . 3 . . . 1 . . . . . 1 2 1 3 2 10 . Terminal Hacks 60 | . 3 11 4 7 1 . 26 . 2 . 1 . . . . . . . . . 1 4 . . . . . . . . Record 14 | . . . . . . . 11 . . . . . . . . . . . . . . 3 . . . . . . . . Part Schematic 9 | . . 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 8 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Retrieve Components 5 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Scanalyzer 17 | . . 3 . . . . . . . . . . . . . . . . . . . . . 11 2 . . . 1 . Insert Component 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Analyze 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Retrieve Study 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 11 | . 2 . . 6 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Terminals 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 7 3 8 . . . . 2 . . . . 6 . 2 . 1 . . . . . 3 1 1 1 1 4 1 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . . . . . . . 4 . . . . . . 5 3 . . . . . . . . . 3 4 . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 108 | . . 2 . . . . 8 . . . . . . . . . . 14 . . . . . 2 32 17 . 14 . 19 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 10 . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . Parts Scanalyzed 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 79 | . . . . 1 . . . . . . . 4 4 7 9 5 . 4 3 . . . . 8 . . . . 5 29 Largest Group 12 | . . . . 1 . . . . . . . 4 5 6 9 9 7 11 2 2 . . . 4 . . . . 3 12 Highest-Rated Group 872 | . . . . 10 . . . . . . . 153 194 411 518 872 617 729 206 206 . . . 409 . . . . 513 171 Highest-Rated Ally 269 | . . . . 10 . . . . . . . 39 41 99 159 159 99 99 103 103 . . . 165 . . . . 269 45 Zionite Dispatches 12 | . . . . . . . . . . . . . . 3 2 . . 1 2 . . . . 1 . . . . 3 . Heavy 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 51 | . . . . . . . . . 5 . . 2 3 10 1 . . . 3 3 1 8 . 7 . . . . . 8 STAY 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 FOLLOW 8 | . . . . . . . . . . . . . 1 3 . . . . . . . 1 . . . . . . . 3 DROP 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . EXPLORE 16 | . . . . . . . . . 3 . . 1 . 4 . . . . . 1 1 2 . . . . . . . 4 RETURN 19 | . . . . . . . . . 2 . . 1 . 3 . . . . 1 2 . 3 . 7 . . . . . . Ally Attacks 631 | . . . . . . . . . . . . . 61 53 96 45 21 87 6 4 . . . 124 . . . . 45 89 Total Damage 24580 | . . . . . . . . . . . . . 1222 2105 3336 1507 724 3909 668 333 . . . 5626 . . . . 3736 1414 Kills 128 | . . . . . . . . . . . . . 10 16 23 6 3 20 5 3 . . . 25 . . . . 11 6 Allies Corrupted 11 | . . . . . . . . . . . . . 1 . . . . 6 . . . . . 1 . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 26443 | . . 554 510 1602 614 964 108 1253 697 842 397 1765 1935 1566 1139 5 111 375 297 1183 1044 756 185 1110 2058 1669 1106 641 1252 705 Optics 8247 | . . . . . . . . . . . . . . . . . . . . . . . . 816 2058 1669 1106 641 1252 705 Sensors 17832 | . . . 111 1580 614 850 108 1219 674 842 397 1765 1920 1404 . . . . 297 1183 1044 752 . . 1479 1150 . . 443 . IFF 1135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 832 . Terrain 11547 | . . . . 373 614 962 108 1253 571 759 397 1512 . 1550 1139 5 . . . 1138 654 512 . . . . . . . . Structural 233 | . . . 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 1332 | . . . . . . . . . . . . . . . . . . . . . . . 185 1110 37 . . . . . Seismic 785 | . . 554 231 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 648 | . . . 129 519 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 7548 | . . . . . . . . . 80 842 393 543 15 1290 . . 111 375 . . . . . . 1267 1654 978 . . . ECM 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . 2 3 . 1 . 1 1 1 2 . . . . . . 2 2 . . . . . . . . . Drone Launches 30 | . . . . . . . . . 4 . . 1 . 3 . . . . 1 2 7 3 . 8 . . . . . 1 Drone Recoveries 27 | . . . . . . . . . 3 . . 1 . 3 . . . . 1 2 5 5 . 7 . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . . . 6 5 . . 2 . . . . . 2 6 5 . 2 1 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Unaware Schematics 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 34235 | 11 1964 1393 657 1602 614 971 108 1253 847 842 397 2497 3036 1566 1144 756 605 529 647 1183 1044 919 188 2031 2058 1669 1106 641 1252 705 Spaces Moved 20129 | 10 784 710 377 1648 454 535 81 691 439 466 246 1470 1468 829 588 287 237 262 438 596 1012 764 273 1135 924 780 423 324 743 1135 Core 1443 | . . . . . . . . . . . . . . . . . . 60 114 . . . . . . . . . 182 1087 Treads 7382 | . 745 710 133 190 . . . . . . . . . 471 588 287 237 202 170 . . . . 609 924 780 423 324 561 28 Legs 6689 | 10 39 . . 303 454 535 81 691 439 466 246 1470 1468 358 . . . . . . . . . 129 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3196 | . . . . . . . . . . . . . . . . . . . 154 596 1012 764 273 397 . . . . . . Flight 1399 | . . . 244 1155 . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 120 120 160 29 23 130 130 130 130 130 127 127 127 125 122 160 163 163 50 50 68 68 61 61 52 163 163 160 160 50 50 Average Speed 127 | 120 220 160 100 61 130 154 130 130 133 127 127 149 175 146 162 168 163 137 99 68 68 63 61 127 167 163 162 160 137 53 Slowest Speed 320 | 120 320 160 320 170 200 200 130 130 200 127 127 197 197 240 163 245 163 163 160 138 68 68 61 270 170 163 165 160 250 250 Overloaded Moves 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 8 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 54 | 3 93 75 36 28 57 57 69 82 11 58 34 90 97 30 84 56 74 35 10 69 93 95 56 28 83 34 16 50 25 51 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 16 | . 1 . . 1 . . 1 . . . 1 2 . . 9 . . . . . 1 . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . 1 3 . 3 . . . 4 5 . . . . . . 3 5 . 2 . . . . . . . Spaces Dug 215 | . . 41 5 29 . . . 7 2 5 1 . 4 16 . . . 1 3 . . . . 14 11 33 5 19 11 8 Terrain Destroyed 921 | . 10 132 14 76 . . . 11 17 7 1 . 22 22 9 . 2 65 30 . 3 5 1 81 23 90 97 133 58 12 Melee 62 | . . . . 29 . . . . 2 4 1 . . . . . . . . . . . . 14 9 3 . . . . Projectile 369 | . 3 4 . 1 . . . . 2 3 . . 20 22 9 . 2 24 10 . 3 5 1 25 14 87 45 41 36 12 AOE 489 | . 7 128 14 46 . . . 11 13 . . . 2 . . . . 41 20 . . . . 41 . . 52 92 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 26731 | 9 919 873 539 2092 474 658 84 972 616 701 329 1766 1863 1112 701 516 408 341 561 1365 1347 1153 290 1468 1259 1049 723 418 919 1206 Wait 3788 | . 5 25 29 215 11 98 . 220 77 222 74 268 272 123 44 155 135 7 37 753 284 294 7 92 54 107 109 11 37 23 Move 20074 | 9 783 709 376 1633 453 534 80 690 438 465 245 1469 1467 829 587 286 236 261 437 595 1011 763 272 1134 923 779 422 323 741 1124 Hop 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 277 | . 31 19 9 38 1 3 . 5 13 . 2 6 8 23 2 8 1 4 5 7 6 8 . 17 25 6 12 4 10 4 Fast Attach 273 | . 3 5 3 9 1 . 2 . 1 . 2 4 5 24 7 17 4 4 23 1 9 12 1 29 39 9 14 12 27 6 Attach 107 | . 3 2 11 5 1 . . 1 7 . . 2 7 4 . . . . 2 3 3 4 1 6 5 7 14 . 8 11 Detach 61 | . 2 2 2 2 1 . . . 2 . . . 5 1 1 1 1 . 1 2 2 2 1 3 2 2 9 3 4 10 Swap 269 | . 7 25 11 23 1 11 . 11 27 5 1 7 24 18 2 3 5 10 4 1 1 1 5 6 17 15 21 4 3 . Drop 447 | . 26 23 18 34 3 3 2 5 10 . 4 10 12 43 10 24 4 11 15 2 13 22 1 36 61 5 9 12 25 4 Fire 1050 | . 56 60 52 30 . 9 . 36 33 4 . . 32 46 32 6 5 44 36 1 17 47 2 82 84 114 100 47 57 18 Melee 257 | . . . 28 63 2 . . 2 8 5 1 . 1 . . 16 17 . . . . . . 61 49 4 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 40 | . 3 3 . 2 . . . . . . . . . . 3 . . . 1 . . . . 2 . 1 13 2 5 5 Escape Stasis 31 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 43 | . . . . . . . . . . . . . 30 . 13 . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 1275 | -10/Materials | Discovered new exit (range 11) 1554 | -10/Materials | Discovered new exit (range 13) 1686 | -10/Materials | Discovered new exit (range 11) 1732 | -10/Materials | Discovered new exit (range 15) 1976 | -10/Materials | Entered another Materials area 1976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -9/Materials | Discovered new exit (range 16) 2681 | -9/Materials | Discovered new exit (range 7) 2686 | -9/Materials | Identified exit to Mines 3278 | -9/Materials | Discovered new exit (range 7) 3369 | -9/Materials | Entered another Materials area 3369 | -8/Materials | Evolved 2 slots: Utility x2 3707 | -8/Materials | Lost 3 parts (2n1u) 3769 | -8/Materials | First assault squad dispatched 3921 | -8/Materials | Discovered new exit (range 15) 4025 | -8/Materials | Identified exit to Factory 4026 | -8/Materials | Entered Factory 4026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4100 | -7/Factory | Identified exit to Storage 4100 | -7/Factory | Identified exit to Lower Caves 4374 | -7/Factory | Build established: Hacker-Scout 4450 | -7/Factory | Discovered new exit (range 10) 5011 | -7/Factory | Destroyed 8 combat bots 5501 | -7/Factory | Garrison activated, responded to threat 5599 | -7/Factory | Build established: Assassin 5628 | -7/Factory | Entered Lower Caves 5701 | -7/Lower Caves | Learned Factory stockpile data 5708 | -7/Lower Caves | Found Prototype Device 5874 | -7/Lower Caves | Encountered a Warlord checkpoint 5892 | -7/Lower Caves | Learned 12 Factory zone layouts 6003 | -7/Lower Caves | Discovered new exit (range 7) 6021 | -7/Lower Caves | Identified exit to Lower Caves 6242 | -7/Lower Caves | Entered another Lower Caves area 6306 | -7/Lower Caves | Discovered new exit (range 13) 6312 | -7/Lower Caves | Learned Factory stockpile data 6356 | -7/Lower Caves | Learned 8 Factory zone layouts 6520 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6612 | -7/Lower Caves | Build established: Skirmisher 6873 | -7/Lower Caves | Learned location of 1 exit from Factory 6907 | -7/Lower Caves | Discovered new exit (range 11) 7211 | -7/Lower Caves | Identified exit to Data Miner 7213 | -7/Lower Caves | Entered Data Miner 7213 | -7/Data Miner | Discovered new exit (range 6) 7239 | -7/Data Miner | Met Data Miner 7276 | -7/Data Miner | Learned location of Section 7 (-3) 7276 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7289 | -7/Data Miner | Received God Mode back door access code from Data Miner 7320 | -7/Data Miner | Identified exit to Proximity Caves 7321 | -7/Data Miner | Entered Proximity Caves 7406 | -6/Proximity Caves | Spotter reported a threat 7406 | -6/Proximity Caves | Spotter reported a threat 7469 | -6/Proximity Caves | Spotter reported a threat 7514 | -6/Proximity Caves | Learned Factory terminal intel 7522 | -6/Proximity Caves | Spotter reported a threat 7553 | -6/Proximity Caves | Spotter reported a threat 7670 | -6/Proximity Caves | Spotter reported a threat 7822 | -6/Proximity Caves | Spotter reported a threat 7875 | -6/Proximity Caves | Spotter reported a threat 7881 | -6/Proximity Caves | Spotter reported a threat 8087 | -6/Proximity Caves | Spotter reported a threat 8378 | -6/Proximity Caves | Discovered new exit (range 7) 8573 | -6/Proximity Caves | Identified exit to Factory 8574 | -6/Proximity Caves | Entered Factory 8574 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8575 | -6/Factory | Identified exit to Factory 8578 | -6/Factory | Loaded intel: 26 terminal locations 8924 | -6/Factory | Search patrols dispatched 9048 | -6/Factory | Identified exit to Lower Caves 9107 | -6/Factory | Build established: Assassin 9274 | -6/Factory | Search patrols dispatched 9421 | -6/Factory | Entered Lower Caves 9834 | -6/Lower Caves | Learned Factory terminal intel 9854 | -6/Lower Caves | Discovered new exit (range 14) 10262 | -6/Lower Caves | Identified exit to Lower Caves 10263 | -6/Lower Caves | Entered another Lower Caves area 10303 | -6/Lower Caves | Learned location of Extension (-5) 10637 | -6/Lower Caves | Discovered new exit (range 15) 10658 | -6/Lower Caves | Identified exit to Zion 10660 | -6/Lower Caves | Entered Zion 10741 | -6/Zion | Given the Hacking Drone Bay 10964 | -6/Zion | Met Imprinter 10987 | -6/Zion | Imprinted 10989 | -6/Zion | Declared Zion's savior 11361 | -6/Zion | Discovered new exit (range 98) 11489 | -6/Zion | Received a visual enhancement algorithm 11490 | -6/Zion | Ran a visual enhancement algorithm 11702 | -6/Zion | Learned Factory non-interactive machine intel 11859 | -6/Zion | Found Unknown Piercing Weapon 11860 | -6/Zion | Identified CR-A16's Pointy Stick 11992 | -6/Zion | Found Prototype Device 11993 | -6/Zion | Identified Hacking Drone Bay 12021 | -6/Zion | Given A8's code to call for help 12152 | -6/Zion | Found Prototype Device 12152 | -6/Zion | Identified Bomb Factory No. 2 12180 | -6/Zion | Identified Heart of Steel 12461 | -6/Zion | Build established: Mutant 13147 | -6/Zion | Identified exit to Proximity Caves 13157 | -6/Zion | Entered Proximity Caves 13157 | -5/Proximity Caves | Accompanied by 4 allies 14200 | -5/Proximity Caves | Learned Factory terminal intel 14452 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14485 | -5/Proximity Caves | Lost 3 allies 14737 | -5/Proximity Caves | Build established: Gunner 14947 | -5/Proximity Caves | Learned Factory stockpile data 15163 | -5/Proximity Caves | Build established: Skirmisher 15663 | -5/Proximity Caves | Spotted B-75 Beast 15701 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 15905 | -5/Proximity Caves | Build established: Mutant 16165 | -5/Proximity Caves | Discovered exit to Factory (range 16) 16193 | -5/Proximity Caves | Heart of Steel transformed into Warbot 16193 | -5/Proximity Caves | Entered Factory 16193 | -5/Factory | Accompanied by 1 ally (Warbot) 16193 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16195 | -5/Factory | Loaded intel: 206 non-interactive machine locations 16196 | -5/Factory | Loaded intel: 27 terminal locations 16438 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16475 | -5/Factory | Retrieved Zion intel report: Branch Access 16475 | -5/Factory | Identified exit to Upper Caves 16475 | -5/Factory | Identified exit to Extension 16883 | -5/Factory | Retrieved Zion intel report: Emergency Access 16884 | -5/Factory | Zion Light squad teleported in 16921 | -5/Factory | Zion Hacker squad teleported in 17067 | -5/Factory | Build established: Tank 17239 | -5/Factory | Lost 4 allies 17239 | -5/Factory | Garrison activated, responded to threat 17370 | -5/Factory | Retrieved Zion intel report: Trap Installations 17422 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17443 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17444 | -5/Factory | Zion Heavy squad teleported in 17592 | -5/Factory | Terminal network hard line cut 17597 | -5/Factory | Found Prototype Protection 17597 | -5/Factory | Identified Zio. Weapon Casing 17759 | -5/Factory | Entered Extension 17759 | -5/Extension | Accompanied by 2 allies (Warbot) 17814 | -5/Extension | Rescued a captive Derelict 17847 | -5/Extension | Zion Heavy Resupply teleported in 17948 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 17980 | -5/Extension | Rescued a captive Derelict 18060 | -5/Extension | Rescued A7 18128 | -5/Extension | Found Prototype Protection 18128 | -5/Extension | Identified Zio. Heavy Carapace 18153 | -5/Extension | Lost 3 allies 18359 | -5/Extension | First assault squad dispatched 18475 | -5/Extension | Spotted B-75 Beast 18488 | -5/Extension | Destroyed B-75 Beast 18503 | -5/Extension | Spotted B-75 Beast 18508 | -5/Extension | Allies destroyed B-75 Beast 18669 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 18675 | -5/Extension | Retrieved Zion intel report: Guard Positions 18798 | -5/Extension | Retrieved Zion intel report: Trap Installations 18856 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 18859 | -5/Extension | Enhanced Grunt warped into view, answering call for help 18861 | -5/Extension | Zion Recon squad teleported in 18866 | -5/Extension | Enhanced Grunt warped into view, answering call for help 18878 | -5/Extension | Discovered new exit (range 10) 18879 | -5/Extension | Discovered new exit (range 6) 18887 | -5/Extension | Identified exit to Cetus 18903 | -5/Extension | Entered Cetus 18903 | -5/Cetus | Accompanied by 5 allies (incl. A7, Warbot) 18908 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18925 | -5/Cetus | Spotted Cetus Guard 18925 | -5/Cetus | Spotted Cetus Guard 18928 | -5/Cetus | Destroyed Cetus Guard 18931 | -5/Cetus | Destroyed Cetus Guard 18931 | -5/Cetus | Destroyed Cetus Guard 18932 | -5/Cetus | Spotted Cetus Guard 18940 | -5/Cetus | Allies destroyed Cetus Guard 19028 | -5/Cetus | Found Prototype Device 19028 | -5/Cetus | Identified Exp. Thermal Shield 19126 | -5/Cetus | Started Cetus Manufacturing Module 19151 | -5/Cetus | Manufactured an Enhanced Grunt 19176 | -5/Cetus | Manufactured an Enhanced Grunt 19201 | -5/Cetus | Manufactured an Enhanced Grunt 19226 | -5/Cetus | Manufactured an Enhanced Grunt 19251 | -5/Cetus | Manufactured an Enhanced Grunt 19252 | -5/Cetus | Build established: Scavenger-Tank 19299 | -5/Cetus | Discovered new exit (range 15) 19341 | -5/Cetus | Spotted Cetus Guard 19341 | -5/Cetus | Spotted Cetus Guard 19345 | -5/Cetus | Spotted Cetus Guard 19345 | -5/Cetus | Spotted Cetus Guard 19346 | -5/Cetus | Allies destroyed Cetus Guard 19348 | -5/Cetus | Allies destroyed Cetus Guard 19353 | -5/Cetus | Destroyed Cetus Guard 19359 | -5/Cetus | Allies destroyed Cetus Guard 19364 | -5/Cetus | Discovered new exit (range 16) 19374 | -5/Cetus | Scared off Revision 17 19536 | -5/Cetus | Murdered A7 19542 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19653 | -5/Cetus | Security sweep announced 19653 | -5/Cetus | Identified exit to Archives 19659 | -5/Cetus | Entered Archives 19659 | -5/Archives | Accompanied by 7 allies (Warbot) 19746 | -5/Archives | Discovered new exit (range 14) 19778 | -5/Archives | Discovered new exit (range 16) 20056 | -5/Archives | Build established: Scavenger-Mutant 20200 | -5/Archives | Discovered new exit (range 14) 20249 | -5/Archives | Identified exit to Hub_04(d) 20264 | -5/Archives | Entered Hub_04(d) 20264 | -5/Hub_04(d) | Accompanied by 7 allies (Warbot) 20287 | -5/Hub_04(d) | Zion Fire squad teleported in 20363 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 20392 | -5/Hub_04(d) | Discovered new exit (range 4) 20413 | -5/Hub_04(d) | Identified exit to Factory 20428 | -5/Hub_04(d) | Network Hub disabled 20428 | -5/Hub_04(d) | Network Hub disabled 20467 | -5/Hub_04(d) | Build established: Scavenger-Tank 20469 | -5/Hub_04(d) | Lost 5 allies 20533 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 20564 | -5/Hub_04(d) | First assault squad dispatched 20567 | -5/Hub_04(d) | Spotted Lightning 20567 | -5/Hub_04(d) | Spotted Lightning 20569 | -5/Hub_04(d) | Spotted Lightning 20574 | -5/Hub_04(d) | System corruption reached 10% 20587 | -5/Hub_04(d) | Destroyed Lightning 20598 | -5/Hub_04(d) | Allies destroyed Lightning 20599 | -5/Hub_04(d) | Destroyed Lightning 20611 | -5/Hub_04(d) | High security lockdown imminent 20623 | -5/Hub_04(d) | Found Prototype Device 20623 | -5/Hub_04(d) | Identified Exp. EM Shield 20626 | -5/Hub_04(d) | Found Prototype Device 20626 | -5/Hub_04(d) | Identified Exp. Phase Shifter 20631 | -5/Hub_04(d) | Found Exp. Phase Shifter 20634 | -5/Hub_04(d) | Found Prototype Processor 20634 | -5/Hub_04(d) | Identified Exp. Targeting Computer 20635 | -5/Hub_04(d) | Destroyed 10 combat bots 20648 | -5/Hub_04(d) | Spotted Lightning 20649 | -5/Hub_04(d) | Spotted Lightning 20652 | -5/Hub_04(d) | Spotted Lightning 20689 | -5/Hub_04(d) | Lost 6 allies 20691 | -5/Hub_04(d) | High security lockdown engaged 20694 | -5/Hub_04(d) | Destroyed Lightning 20721 | -5/Hub_04(d) | Destroyed Lightning 20770 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 20790 | -5/Hub_04(d) | Lost 4 parts (2u2w) 20793 | -5/Hub_04(d) | Entered Factory 20793 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20795 | -4/Factory | Loaded intel: 26 terminal locations 20838 | -4/Factory | Identified exit to Upper Caves 20838 | -4/Factory | Identified exit to Armory 20876 | -4/Factory | Zion Thermal Resupply teleported in 21043 | -4/Factory | First assault squad dispatched 21066 | -4/Factory | Incoming assault squad redirected 21083 | -4/Factory | Lost 3 parts (2p1u) 21091 | -4/Factory | Destroyed 8 combat bots 21361 | -4/Factory | Zion Heavy squad teleported in 21440 | -4/Factory | Entered Upper Caves 21440 | -4/Upper Caves | Accompanied by 2 allies 21454 | -4/Upper Caves | Learned location of 1 exit from Research 21644 | -4/Upper Caves | Learned Research garrison access intel 21897 | -4/Upper Caves | Build established: Scavenger-Scout 22328 | -4/Upper Caves | Spotted B-86 Titan 22451 | -4/Upper Caves | Discovered new exit (range 5) 22454 | -4/Upper Caves | Identified exit to Upper Caves 22623 | -4/Upper Caves | Entered another Upper Caves area 22723 | -4/Upper Caves | Discovered new exit (range 7) 22727 | -4/Upper Caves | Identified exit to Research 22749 | -4/Upper Caves | Learned location of Armory (-4) 22959 | -4/Upper Caves | Learned location of 1 exit from Research 23275 | -4/Upper Caves | Spotted B-86 Titan 23329 | -4/Upper Caves | Lost 3 parts (2u1w) 23575 | -4/Upper Caves | Discovered new exit (range 9) 23664 | -4/Upper Caves | Identified exit to Warlord 23667 | -4/Upper Caves | Entered Warlord 23667 | -4/Warlord | Accompanied by 2 allies 23692 | -4/Warlord | Discovered new exit (range 22) 23866 | -4/Warlord | Opened Warlord's prototype stash 23881 | -4/Warlord | Found Prototype Device 23881 | -4/Warlord | Identified Thermal Barrier 23886 | -4/Warlord | Found Prototype Hackware 23891 | -4/Warlord | Found Exp. Targeting Computer 23896 | -4/Warlord | Found Prototype Reactor 23909 | -4/Warlord | Identified Ghost Barrier 23913 | -4/Warlord | Found Prototype Device 23969 | -4/Warlord | Visited the Vortex Lab 23974 | -4/Warlord | Found Prototype Energy Cannon 23974 | -4/Warlord | Identified Vortex Cannon 23978 | -4/Warlord | Found Vortex Cannon 23989 | -4/Warlord | Warlord's base attacked by MAIN.C 24169 | -4/Warlord | Build established: Scout 24339 | -4/Warlord | Warlord forces counterattacked 24375 | -4/Warlord | Spotted Executioner 24386 | -4/Warlord | Destroyed Executioner 24397 | -4/Warlord | Spotted Striker 24431 | -4/Warlord | P-70 Sage assimilated allied Y7-C95(M) 24457 | -4/Warlord | Lost 3 parts (1p2u) 24462 | -4/Warlord | Destroyed 9 combat bots 24495 | -4/Warlord | Lost 15 allies 24505 | -4/Warlord | Spotted Striker 24521 | -4/Warlord | Spotted Executioner 24524 | -4/Warlord | Spotted Executioner 24585 | -4/Warlord | Identified exit to Proximity Caves 24586 | -4/Warlord | Entered Proximity Caves 24588 | -3/Proximity Caves | Lost 14 allies 24771 | -3/Proximity Caves | Discovered exit to Research (range 3) 24774 | -3/Proximity Caves | Entered Research 24774 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24775 | -3/Research | Identified exit to Research 24775 | -3/Research | Identified exit to Quarantine 24776 | -3/Research | Loaded intel: 4 garrison access locations 24801 | -3/Research | Found Gamma Bomb Array 24810 | -3/Research | Zion hero teleported in (ME-RLN) 24824 | -3/Research | Build established: Mutant 25040 | -3/Research | Spotted B-86 Titan 25059 | -3/Research | Identified Wardrone Bay 25069 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 25074 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 25078 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 25272 | -3/Research | Retrieved Zion intel report: Main Access 25276 | -3/Research | ME-RLN assimilated hostile Y-72 Warden 25287 | -3/Research | ME-RLN assimilated hostile Y-72 Warden 25295 | -3/Research | Retrieved Zion intel report: Active Terminals 25360 | -3/Research | Garrison activated, responded to threat 25740 | -3/Research | Garrison activated, responded to threat 25900 | -3/Research | Cargo convoy interrupted 25906 | -3/Research | Spotted Striker 25906 | -3/Research | Spotted Striker 25906 | -3/Research | Spotted Striker 25908 | -3/Research | Allies destroyed Striker 25911 | -3/Research | Spotted Executioner 25916 | -3/Research | Destroyed Striker 25922 | -3/Research | System corruption reached 10% 25926 | -3/Research | Incoming assault squad redirected 25926 | -3/Research | Destroyed Striker 25956 | -3/Research | Destroyed Executioner 26004 | -3/Research | Found Prototype Hackware 26004 | -3/Research | Identified System Mapper 26012 | -3/Research | Found Prototype Special Weapon 26012 | -3/Research | Identified ME-RLN's Wand 26024 | -3/Research | First assault squad dispatched 26221 | -3/Research | Terminal network hard line cut 26236 | -3/Research | Central database locked down 26278 | -3/Research | Build established: Scavenger-Mutant 26700 | -3/Research | System corruption reached 30% 26805 | -3/Research | Entered Quarantine 26932 | -3/Quarantine | Found Alien Artifact 26932 | -3/Quarantine | Identified Phase Armor 27110 | -3/Quarantine | Cryocooling Duct disabled 27125 | -3/Quarantine | Ambient heat levels rising (+20) 27125 | -3/Quarantine | Non-combat units ordered to evacuate 27195 | -3/Quarantine | Found Prototype Processor 27195 | -3/Quarantine | Identified Exp. Melee Analysis Suite 27271 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 27291 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 27344 | -3/Quarantine | Found Alien Artifact 27453 | -3/Quarantine | Build established: Hacker-Assassin 27480 | -3/Quarantine | Central database locked down 27773 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 27792 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 27859 | -3/Quarantine | Found Alien Impact Weapon 27887 | -3/Quarantine | Identified Transdimensional Reconstructor 27960 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 27984 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 28016 | -3/Quarantine | Terminal network hard line cut 28034 | -3/Quarantine | Found Alien Artifact 28086 | -3/Quarantine | Found Alien Artifact 28222 | -3/Quarantine | Found Alien Artifact 28222 | -3/Quarantine | Identified Core Reset Matrix 28222 | -3/Quarantine | Identified Phase Redirector 28222 | -3/Quarantine | Identified Core Stripper 28222 | -3/Quarantine | Identified Subatomic Replicator 28222 | -3/Quarantine | Used Core Reset Matrix 28226 | -3/Quarantine | Detected hypermatrix surge 28226 | -3/Quarantine | Sensed 8 artifacts in vicinity 28305 | -3/Quarantine | First assault squad dispatched 28311 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28314 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 28317 | -3/Quarantine | Found Transdimensional Reconstructor 28621 | -3/Quarantine | Spotted Fortress 28634 | -3/Quarantine | Destroyed Fortress 28655 | -3/Quarantine | Found Prototype Protection 28655 | -3/Quarantine | Identified Centrium Heavy Armor Plating 28660 | -3/Quarantine | Found Unknown Protection 28660 | -3/Quarantine | Identified Hvy. Insulated Plating 28665 | -3/Quarantine | Found Prototype Reactor 28665 | -3/Quarantine | Identified Vortex Chain Reactor 28702 | -3/Quarantine | Found Prototype Device 28702 | -3/Quarantine | Identified Exp. EM Shield 28714 | -3/Quarantine | Found Prototype Device 28714 | -3/Quarantine | Identified Exp. Force Field 28855 | -3/Quarantine | Discovered new exit (range 6) 28855 | -3/Quarantine | Discovered new exit (range 7) 28862 | -3/Quarantine | Identified exit to Section 7 28863 | -3/Quarantine | Entered Section 7 28864 | -3/Section 7 | Detected hypermatrix surge 28864 | -3/Section 7 | Sensed 18 artifacts in vicinity 28896 | -3/Section 7 | Found Integrated Mediator 28896 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 29010 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 29046 | -3/Section 7 | Found Spacefold Activator 29231 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 29392 | -3/Section 7 | Found Integrated Reactor 29392 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29483 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 29551 | -3/Section 7 | Found Integrity Redistributor 29818 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 29863 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 30071 | -3/Section 7 | Build established: Hacker-Skirmisher 30083 | -3/Section 7 | Terminal network hard line cut 30261 | -3/Section 7 | Lost 3 parts (1p1u1w) 30318 | -3/Section 7 | Warped through subspace 30490 | -3/Section 7 | Discovered exit to Research (range 23) 30523 | -3/Section 7 | Build established: Hacker-Tank 30526 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 30532 | -3/Section 7 | Entered Research 30532 | -2/Research | Evolved 2 slots: Utility x2 30539 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-475) 30770 | -2/Research | Fabricated Enh. Hardcell Cannon (x2) 30909 | -2/Research | Spotted B-90 Cyclops 30944 | -2/Research | Destroyed B-90 Cyclops 30950 | -2/Research | Build established: Scavenger-Tank 31146 | -2/Research | Unchained authorized (6S-H0T) 31282 | -2/Research | First assault squad dispatched 31299 | -2/Research | Lost 3 parts (2u1w) 31312 | -2/Research | Incoming assault squad redirected 31357 | -2/Research | Core integrity fell below 50% 31404 | -2/Research | Destroyed 7 combat bots 31460 | -2/Research | Discovered new exit (range 8) 31487 | -2/Research | Identified exit to Testing 31638 | -2/Research | Entered Testing 31652 | -2/Testing | Found Prototype Processor 31652 | -2/Testing | Identified Spectral Analyzer 31741 | -2/Testing | Spotted PG-45IU4BT2ZT 31753 | -2/Testing | Warped through subspace 31761 | -2/Testing | Found Prototype Energy Gun 31761 | -2/Testing | Identified Warp Gun 31834 | -2/Testing | Discovered new exit (range 20) 32129 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 32231 | -2/Testing | Retrieved Zion intel report: Component Schematics 32254 | -2/Testing | Identified exit to Access 32279 | -2/Testing | Entered Access 32279 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32354 | -1/Access | Unchained authorized (6S-H0T) 32395 | -1/Access | Build established: Alien-Gunner 32483 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-467) 32903 | -1/Access | Garrison activated, responded to threat 32906 | -1/Access | Garrison activated, responded to threat 32935 | -1/Access | Spotted B-99 Colossus 33001 | -1/Access | Retrieved Zion intel report: Branch Access 33001 | -1/Access | Identified exit to Command 33002 | -1/Access | Zion Experimental squad teleported in 33032 | -1/Access | Zion Heavy squad teleported in 33049 | -1/Access | Spotted B-99 Colossus 33073 | -1/Access | Core integrity fell below 50% 33101 | -1/Access | Allies destroyed 6S-H0T 33132 | -1/Access | Found Prototype Ballistic Gun 33132 | -1/Access | Identified 6S-H0T's Six Shooter 33156 | -1/Access | Found 6S-H0T's SS Cartridge 33173 | -1/Access | Crushed by falling debris 33224 | -1/Access | Zion Hacker squad teleported in 33384 | -1/Access | Unchained authorized (QV-33N) 33476 | -1/Access | Lost 3 allies 33531 | -1/Access | Entered Command 33709 | -1/Command | Spotted B-99 Colossus 33806 | -1/Command | Retrieved Zion intel report: Prototype Schematics 33891 | -1/Command | Retrieved Zion intel report: Component Stockpiles 33893 | -1/Command | Retrieved Zion intel report: Unaware Schematics 33927 | -1/Command | Build established: Hacker-Mutant 34007 | -1/Command | Incoming investigation squad redirected 34079 | -1/Command | Emitted hypermatrix ping 34084 | -1/Command | Assembled emerged from beneath the floor 34087 | -1/Command | Assembled emerged from beneath the floor 34097 | -1/Command | Retrieved Zion intel report: Prototype Schematics 34110 | -1/Command | Assembled emerged from beneath the floor 34111 | -1/Command | System corruption reached 10% 34138 | -1/Command | Assembled emerged from beneath the floor 34150 | -1/Command | Spotted B-99 Colossus 34157 | -1/Command | Core integrity fell below 20% 34188 | -1/Command | Lost 27 allies 34236 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 34162_ Penetrated by Slug. 34162_ Slug penetrates Wall. 34165_ Slug penetrates Terminal. 34165_ Slug penetrates Wall. 34166_ Terminal disabled. 34182_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 3G. 34190_ Arm. Heavy Treads destroyed. 34193_ System corrupted: Heat flow error (+170). 34194_ Spacefolded through Wall. 34206_ Arm. Heavy Treads destroyed. 34209_ WMLM>KITC%NF|HVBI1W6XM/0MZHP70LN9HZHZB 34211_ Operations Mainframe disabled. 34214_ P-80 Master resets P-80 Master, system corruption cleaned. 34218_ Slug penetrates Wall. 34218_ Penetrated by Slug. 34218_ Core Analyzer destroyed. 34231_ J6FEW4DEX&HJFQ=:1NCNMCP5DAT4TOZ1F|3G0DWH Map ----- +----------------------------------------------------+ | #????????# #??????# # [ # / # | | ##########+####???# """" / !%= + # | | ## #???# """" # | # # | | ## #???#] """" + # # | | ## #???# """" # ############### | | ### #???# # ##############? | | =# #???# ! # # #? | | %%# #??########### * # #? | | * " #??# = #*%[ # #? | | [ # #??# [#%=% # #? | | #+# #??# """" %+*=% # #? | | =# #??# """" #%% # ! #? | | # #??# """" + + "" #? | | # #??# """" # # """" #? | | #######+######### # # ! """" #? | | #?????# # ##### # "" #? | | /?????# ! ! ###########???# # #? | | ==#?????# #????????????## # #? | | = #?????# #???????######; ;+############? | | #?????####+######???????# % ########????? | | #????????# #??????????### %# #????? | | #????????# #??????????# # !#????? | | "????????# #??????????? " # #????? | | #"""######?# #??????????##; "" ] + #????? | | ?#/ / " #############; T" # #????? | | ?# ; p @ ^ "" [ # #????? | | ?# """ + "" ###+####????? | | ?# ""R" # * #? ???????? | | ?# "" " # %# #?????? | | ?# ?# ! Y +?????? | | ?# ?#################""T""#### #?????? | | ?# ??????????????????#"""""#??# #?????? | | ?########??????????????????#######??#######?????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Coolant Potential 220 Energy Generation 75 Energy Capacity 1950 Matter Stores 400 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Corruption Block 6 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Mass Driver | -3/Section 7 | Z-intel Biometal Leg | -3/Section 7 | Z-intel Adv. Shield Generator | -3/Section 7 | Z-intel Arm. Huge Wheel | -3/Section 7 | Z-intel Imp. Fusion Compressor | -3/Section 7 | Z-intel Med. Storage Unit | -3/Section 7 | Z-intel Launcher Loader | -3/Section 7 | Z-intel Adv. Weight Redist. System | -3/Section 7 | Z-intel Adv. Sensor Array | -3/Section 7 | Z-intel Imp. System Shield | -3/Section 7 | Z-intel IFF Parser | -3/Section 7 | Z-intel Force Lance | -3/Section 7 | Z-intel Imp. System Guard | -3/Section 7 | Z-intel Impulse Thruster Array | -3/Section 7 | Z-intel Imp. Thermal Generator | -3/Section 7 | Z-intel Centrium Greatsword | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Archive Power Maul | -2/Testing | Z-intel Arm. Medium Treads | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Recalibrator | -2/Testing | Z-intel Imp. Melee Analysis Suite | -2/Testing | Z-intel Imp. Remote Force Field | -2/Testing | Z-intel Adv. Salvage Targeting Computer | -2/Testing | Z-intel Imp. Dynamic Insulation System | -2/Testing | Z-intel Arm. Heavy Treads | -2/Testing | Z-intel Centrium Wheel | -2/Testing | Z-intel Imp. Phase Shifter | -2/Testing | Z-intel Imp. Focal Shield | -2/Testing | Z-intel ECM Suite | -2/Testing | Z-intel Imp. Arc Projector | -2/Testing | Z-intel Hds. Centrium Leg | -1/Command | Z-intel Prc. Phase Gun | -1/Command | Z-intel Exp. EM Shield | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Exp. Thermal Defense Suite | -1/Command | Z-intel Exp. Melee Analysis Suite | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Adv. Remote Shield | -1/Command | Z-intel Graviton Cannon | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Lgt. Antimatter Cannon | -1/Command | Z-intel Exp. Cooling System | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Prc. Matter Filter | -1/Command | Z-intel Adv. Variable Charge Gun | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Zero-point Reactor | -1/Command | Z-intel Robot Schematics ------------------ K-01 Serf | -3/Section 7 | Z-intel L-61 Swordsman | -3/Section 7 | Z-intel G-67 Veteran | -3/Section 7 | Z-intel H-77 Assassin | -3/Section 7 | Z-intel A-02 Transporter | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel Fabricated ------------ Enh. Hardcell Cannon | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Phase Armor Core Reset Matrix Core Stripper Integrated Mediator Integrated Reactor High-powered Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Spacefold Activator Achievements -------------- Brother of Steel Chop Chop Jackpot King Drone Partsplosion Physics Hates This One Trick Tank Life Walls Are Suggestions Well-fed Force Field Challenges ------------ None Game ------ Seed NullAerolevObliterator Manual? 0 Play Time 06:33:29 Cumulative 281.6 hours Start 2025.10.13 @ 12:35:46 End 2025.10.14 @ 12:12:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 74 Gallery% 79 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bea70c71-92b5-4f75-b5a1-5be1ad70bd3a