Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 21:04:40 Player: MiNathan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (842) 842 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1972 Bonus ------- None Cogmind --------- Core Integrity 172/400 Matter 219/300 Energy 100/250 System Corruption 1% Temperature Cool (27) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Structural Scanner Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Treads [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 42 | 5 27 10 Power 11 | 1 6 4 Engine 11 | 1 6 4 Core . | . . . Reactor . | . . . Propulsion 11 | 2 6 3 Treads 9 | 2 6 1 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 6 . Device 5 | . 5 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 9 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 7 | 1 6 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 6 | . 1 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 90 71 Engine 14 | . 13 16 Treads 25 | . 27 12 Device 18 | . 18 22 Processor 4 | . 5 . Energy Gun 7 | . 6 14 Ballistic Gun 12 | . 14 . Launcher 1 | . 2 . Naked Turns 4 | . 4 . Heaviest Build 18 | 9 13 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 2 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 974 | 197 530 247 Remotely . | . . . Salvage Created 957 | . 710 247 Parts 69 | . 60 9 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 17 6 Guns 18 | . 13 5 AOE 4 | . 4 . Classes Destroyed 8 | . 7 1 Worker 4 | . 4 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 19 | . 14 5 Sentry 1 | . . 1 Best Kill Streak 7 | . 7 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 3 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 178 | . 109 69 Missed 37 | . 22 15 Damage Taken 1379 | . 693 686 Core 324 | . 96 228 Absorbed by Shields . | . . . Ignored by Resistances 383 | . 220 163 Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 80 | 100 61 . Volleys Fired 97 | . 77 20 Largest 2 | . 2 2 Hottest 130 | . 65 130 Shots Fired 149 | . 119 30 Gun 136 | . 106 30 Cannon . | . . . Launcher 13 | . 13 . Special . | . . . Kinetic 96 | . 96 . Thermal 30 | . 10 20 Explosive 13 | . 13 . Electromagnetic 10 | . . 10 Robot Hit Streak 23 | . 23 11 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 103 | . 74 29 Core Hits 55 | . 44 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . . 7 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2025 | . 1608 417 Guns 1372 | . 957 415 Cannons . | . . . Explosions 632 | . 632 . Melee . | . . . Ramming 21 | . 19 2 Kinetic 926 | . 926 . Thermal 259 | . 31 228 Explosive 632 | . 632 . Electromagnetic 187 | . . 187 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions 17 | . 17 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 2 | . 2 . Rammed 9 | . 6 3 Targets Rammed 9 | . 6 3 Kicked . | . . . Crushed . | . . . Highest Temperature 677 | . 244 677 Average Temperature 133 | . 46 251 Received Heat Transfer 774 | . 324 450 Effects 16 | . . 16 Shutdowns 3 | . . 3 Energy Bleed 2 | . . 2 Interference 3 | . . 3 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 2 | . . 2 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 629 | . 74 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 367 | . 367 181 Initial 19 | . . 19 Average 86 | . 102 123 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 77 100 Level 1 15 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 6 | . 5 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 32 3 Successful 23 | . 21 2 Failed 12 | . 11 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 29 | . 26 3 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 15 2 Record 8 | . 8 . Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 9 1 Full Trace Events 6 | . 6 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 1 | . . 1 Combat 2 | . . 2 Robot Hacks Applied 3 | . . 3 parse_system 2 | . . 2 no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2829 | 507 1997 325 Spaces Moved 1224 | 59 1010 155 Core 36 | 14 14 8 Treads 1167 | 45 996 126 Legs 21 | . . 21 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 156 | 133 159 151 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 12 95 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 57 | . 57 . Melee . | . . . Projectile . | . . . AOE 57 | . 57 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1990 | 487 1289 214 Wait 552 | 419 133 . Move 1222 | 58 1009 155 Hop . | . . . Pick Up 38 | 5 23 10 Fast Attach 3 | . 3 . Attach 21 | 5 12 4 Detach . | . . . Swap 18 | . 12 6 Drop 23 | . 14 9 Fire 97 | . 77 20 Melee 7 | . . 7 Ram 3 | . . 3 Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 508 | -11/Scrapyard | Entered Materials 509 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Identified exit to Mines 1482 | -10/Materials | Repaired Autogun 1508 | -10/Materials | Repaired Structural Scanner 1616 | -10/Materials | Discovered new exit (range 15) 1638 | -10/Materials | Identified exit to Materials 1819 | -10/Materials | Discovered new exit (range 11) 2199 | -10/Materials | Discovered exit to Materials (range 15) 2505 | -10/Materials | Entered another Materials area 2505 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2550 | -9/Materials | Discovered new exit (range 12) 2825 | -9/Materials | Core integrity fell below 50% 2830 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary system terminally corrupted. [Achievement: Power Corrupts] Ion Engine fried. Heat Sink fried. Acquired 50 matter. Imp. EM Shotgun destroyed. Jacked G-47 Trooper... >>parse_system Reading system data... Jacked G-47 Trooper... Critical hit (Burn: +37). Jacked G-47 Trooper... Integrated Corrupted Ion Engine (+1). Complication: System interference. Structural Scanner temporarily disabled. Slammed into G-47 Trooper. Destabilizing: Core damaged (-8). Slammed into G-47 Trooper. Imp. Datajack destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????#############????????????????? | | ????????????????????#############????????????????? | | ????????????????????## [[ ##????????????????? | | ????????????????????## g [[ ##????????????????? | | ????????????????????## @ = ##????????????????? | | ????????????????????## = [##????????????????? | | ????????????????????## """ ""= ##????????????????? | | ????????????????????## """[""" ##????????????????? | | ????????????????????## """ S" ##????????????????? | | ????????????????????## ##????????????????? | | ???????????????###########+###########???????????? | | ???????????????######### ###############?????? | | ???????????????## ########?????? | | ???????????????## ## ##?????? | | ???????????????## ## ##?????? | | ???????????????######### #### ## ##?????? | | ???????????????################## ## ##?????? | | ??????????????????????########### ## ##?????? | | ???????????????????????????????## ## ##?????? | | ???????????????????????????????## ## ##?????# | | ??????????????????????????????### =## ######## | | ??????????????????????????????### ## ######## | | ??????????????????????????????## ### ### # | | ??????????????????????????????## " # | | ??????????????????????????????## < "T + | | ??????????????????????????????## # | | ??????????????????????????????## ###+### | # | | ??????????????????????????????######### ### ### | | ??????????????????????????????######### ### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 247 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed CompactGodPlatform Manual? 0 Play Time 00:18:04 Cumulative 3.0 hours Start 2024.04.27 @ 20:49:46 End 2024.04.27 @ 21:04:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8eab4aa7-d904-476e-8ffc-efeb39c9cf71