Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.22 @ 21:36:40 Player: ArabianSandBoa Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (531) 531 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1191 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 72/100 System Corruption 0% Temperature Cool (10) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Wheel Wheel Wheel Small Storage Unit Huge Storage Unit Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Small Storage Unit Huge Storage Unit Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer EM Pulse Gun Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 6 5 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 3 1 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 3 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | 1 . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 2 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 4 5 Power 2 | . 2 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 89 84 Engine 6 | . 11 . Treads 10 | . . 27 Wheel 17 | . 27 . Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 13 | . 12 13 Ballistic Gun 6 | . 1 14 Ballistic Cannon 4 | . 7 . Naked Turns . | . . . Heaviest Build 90 | 13 90 84 Greatest Support 40 | 32 32 40 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 8 20 25 Most Carried 15 | 8 15 15 Average Carried 9 | 6 8 12 Final Capacity 25 | 8 25 25 Final Carried 15 | 8 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 489 | 230 217 42 Remotely . | . . . Salvage Created 880 | 203 580 97 Parts 69 | 16 50 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 19 | . 17 2 Guns 13 | . 11 2 Cannons 6 | . 6 . Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 10 | . 8 2 Best Kill Streak 6 | 4 6 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 945 | . 510 435 Core 284 | . 137 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 11 60 12 Largest 2 | 2 2 2 Hottest 80 | 80 80 60 Shots Fired 130 | 22 84 24 Gun 88 | 22 46 20 Cannon 42 | . 38 4 Launcher . | . . . Special . | . . . Kinetic 54 | . 38 16 Thermal . | . . . Explosive . | . . . Electromagnetic 76 | 22 46 8 Robot Hit Streak 19 | 8 19 8 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 86 | 14 54 18 Core Hits 35 | 7 23 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Corrupt 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1302 | 200 889 213 Guns 755 | 174 406 175 Cannons 463 | . 425 38 Explosions 84 | 26 58 . Melee . | . . . Ramming . | . . . Kinetic 535 | . 425 110 Thermal 84 | 26 58 . Explosive . | . . . Electromagnetic 683 | 174 406 103 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 116 | 108 116 28 Average Temperature 32 | 40 34 10 Received Heat Transfer 318 | . 168 150 Siege Activations . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles . | . . . Parts Fried 5 | 1 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 370 | 30 370 112 Initial 92 | . 19 92 Average 157 | 11 218 75 Maximum Alert Level 1 | . 1 . Low Security (%) 57 | 100 29 100 Level 1 42 | . 70 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 27 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 13 | . 13 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Monitor 1 | . 1 . Reject 1 | . 1 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1634 | 85 973 576 Spaces Moved 658 | 9 482 167 Core . | . . . Treads 167 | . . 167 Legs . | . . . Wheels 491 | 9 482 . Hover . | . . . Flight . | . . . Fastest Speed 90 | 90 100 320 Average Speed 173 | 95 124 320 Slowest Speed 320 | 100 175 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 80 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | 3 5 . Melee . | . . . Projectile . | . . . AOE 8 | 3 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1019 | 60 771 188 Wait 246 | 34 210 2 Move 656 | 8 481 167 Hop . | . . . Pick Up 13 | 2 10 1 Fast Attach 3 | 1 2 . Attach 7 | . 2 5 Detach 1 | . 1 . Swap 6 | 4 2 . Drop 4 | . 3 1 Fire 83 | 11 60 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 2) 86 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 11) 726 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Core integrity fell below 50% 978 | -10/Materials | Discovered new exit (range 12) 1059 | -10/Materials | Entered Mines 1078 | -10/Mines | Core integrity fell below 20% 1100 | -10/Mines | Lost 3 parts (2n1w) 1409 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1416 | -10/Mines | Found Prototype Device 1420 | -10/Mines | Identified Exp. Sensor Array 1482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1635 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01409_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01415_ Dropped Seismic Detector. 01416_ Acquired Prototype Device. 01420_ Identified Exp. Sensor Array. 01482_ Trooper 1a: "Hello LRC-V3. What is your command?" 01482_ Mercenary 1a: "Hello LRC-V3. What is your command?" 01482_ Trooper 1b: "Hello LRC-V3. What is your command?" 01627_ The unstable cave ceiling collapses. 01631_ EM Pulse Gun destroyed. 01631_ Trooper 1b destroyed. 01633_ YI-UF0 mumbles something. 01633_ YI-UF0: "BAROOM!" 01633_ Mercenary 1a destroyed. 01635_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ???????# ##????? #??????????????????????????? | | ???????# ##?????? """#??????????????????????????? | | ??????## #??????? 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