Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 05:45:19 Player: Clog Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (4359) 4359 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 10599 Bonus ------- Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 4/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Core Analyzer Improved Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Force Field Relay Coupler [NC] (31) Relay Coupler [Swarmer] (30) Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Treaded Thunder-Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Core Analyzer Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Hpw. Kinetic Penetrator Construct/G > --- INVENTORY -------- Light Treads Medium Treads Linear Gravjet Advanced Weight Redist. System Enhanced Optical Array Improved Weapon Cycler Heavy Gatling Laser Heavy Gatling Laser Improved Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator Heavy Rocket Launcher Improved Datajack Powered Hammer [Rating: 80] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Slots Evolved 10 | . . . 4 2 . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 1 2 . . . . . . Utility 5 | . . . 2 . . . 3 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 75 | 1 6 . 26 4 15 6 5 3 2 7 Power 7 | . 1 . 2 . 3 . 1 . . . Engine 5 | . 1 . 2 . 2 . . . . . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 21 | . 2 . 10 1 4 2 . . . 2 Treads 14 | . 2 . 3 1 4 2 . . . 2 Leg 7 | . . . 7 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 . 5 2 2 3 4 1 2 4 Device 11 | 1 . . 1 1 1 3 1 . 1 2 Storage 3 | . 2 . . . 1 . . . . . Processor 4 | . . . . 1 . . 2 . . 1 Hackware 2 | . . . . . . . . 1 . 1 Protection 6 | . . . 4 . . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 21 | . 1 . 9 1 6 1 . 2 . 1 Energy Gun 5 | . . . 3 . 2 . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 11 | . 1 . 6 . 2 . . 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . 2 . 4 1 . 1 . . Parts Lost 48 | . 3 . 18 . 2 . 2 4 5 14 Power 7 | . 1 . 2 . . . 1 1 2 . Propulsion 15 | . 2 . 6 . 1 . . . . 6 Utility 10 | . . . 3 . . . . 2 2 3 Weapon 16 | . . . 7 . 1 . 1 1 1 5 Highest Loss Streak 14 | . 2 . 6 . 1 . 1 4 2 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 6 7 9 8 14 15 13 12 11 9 8 Power 1 | 1 1 1 1 2 2 1 . . . . Propulsion 2 | 4 3 3 3 2 1 2 2 2 2 2 Utility 3 | . 1 3 2 5 4 3 2 4 4 4 Weapon 3 | 1 1 2 1 2 6 5 6 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | 6 8 . 2 1 1 10 2 1 4 3 Power 5 | 1 1 . . . . 3 . . . . Propulsion 11 | 2 4 . 1 . . 1 . . 3 . Utility 7 | 1 2 . . . . 1 . . . 3 Weapon 15 | 2 1 . 1 1 1 5 2 1 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 63 83 97 73 53 56 37 31 Engine 6 | . 13 14 8 7 4 6 3 . . . Treads 17 | . 11 28 8 23 37 23 1 5 1 5 Leg 4 | . 16 . 12 . . . . . 1 . Device 8 | . 14 14 1 . 6 9 16 12 5 5 Storage 7 | . 14 14 8 7 7 7 5 5 5 5 Processor 2 | . . . . . 7 2 2 5 5 5 Protection 4 | . . . 5 20 6 2 4 4 3 . Energy Gun 2 | . . . 4 . 6 2 . 2 . . Ballistic Gun 12 | . 28 28 13 17 11 9 5 2 3 6 Peak Build Rating 80 | 7 7 7 38 41 45 54 80 79 63 59 Average Rating 37 | 6 6 7 18 38 41 45 70 73 59 51 On Entrance 35 | 6 7 7 7 38 41 40 52 75 60 59 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . . . Naked Turns 10 | . . . 10 . . . . . . . Heaviest Build 72 | 13 28 28 54 54 72 67 68 70 63 50 Greatest Support 112 | 20 40 40 60 80 100 100 105 105 112 112 Greatest Overweight (x) 8 | . . . 8 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 10 15 14 15 16 20 20 20 20 20 Most Carried 20 | 7 10 9 15 15 20 20 17 13 13 10 Average Carried 11 | 6 7 9 8 14 15 13 12 11 10 8 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 9 9 13 15 20 9 13 11 9 4 Scrap Engine Consumption 96 | . . . . . . 47 15 6 27 1 Constructs Created 7 | . . . . . . 3 . 1 3 . Constructs Modified 35 | . . . . . . 16 5 4 10 . Class Distribution -------------------- 47% | Mutant 19% | Construct 12% | Tank 5% | Gunner 4% | Skirmisher 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Garrison Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Matter Collected 2430 | 222 198 . 695 89 547 170 230 127 126 26 Remotely . | . . . . . . . . . . . Salvage Created 4658 | 54 516 . 1166 165 959 311 395 182 786 124 Parts 230 | 3 39 . 56 8 52 6 20 4 38 4 Haulers Intercepted 9 | . 2 . . 2 4 . 1 . . . Recyclers Shooed 6 | . . . . . 1 1 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 84 | . 15 . 22 3 13 2 7 4 12 6 Melee 2 | . . . . . . . . 1 1 . Guns 68 | . 15 . 21 3 13 2 1 1 11 1 Cannons 6 | . . . . . . . 5 1 . . AOE 5 | . . . . . . . . . . 5 Classes Destroyed 12 | 1 4 . 2 . 2 3 . . . . Worker 2 | . . . . . 1 . . . 1 . Builder 3 | . . . . . . 1 . . 2 . Tunneler 3 | 2 . . . . . . . . 1 . Hauler 9 | . 2 . . 2 4 . 1 . . . Recycler 2 | . . . . . . 2 . . . . Watcher 5 | . 2 . 2 . . . . . 1 . Swarmer 17 | . 9 . 2 3 . . . . 3 . Grunt 36 | . 6 . 10 . 6 . 3 4 2 5 Sentry 19 | . . . 8 . 6 1 1 . 3 . Hunter 7 | . . . 2 . . . 2 . 2 1 Programmer 4 | . . . . . 1 . 1 . 2 . Subdweller 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 1 5 . 4 3 4 1 2 2 6 5 Combat Bots Only 5 | . 5 . 4 3 3 1 2 2 4 5 Max Kills in Single Turn 2 | 1 1 . 2 1 1 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Hostile Shots Fired 1002 | . 78 . 224 10 180 20 63 55 192 180 Missed 294 | . 20 . 58 1 60 11 10 16 65 53 Hits 708 | . 58 . 166 9 120 9 53 39 127 127 Melee 1 | . . . . . . . . . . 1 Projectile 707 | . 58 . 166 9 120 9 53 39 127 126 AOE 1 | . . . . . 1 . . . . . Critical Strikes 17 | . . . 6 . . . . 4 5 2 Damage Taken 10898 | . 656 . 2480 127 1166 76 793 820 1905 2875 Core 1882 | . 161 . 537 14 119 . 43 178 205 625 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1083 | . . . . . . 5 111 251 716 . Core Remaining (%) 54 | 100 . 35 2 . . 81 . . . . Volleys Fired 389 | 10 76 . 102 5 56 10 44 10 55 21 Largest 3 | 2 2 . 3 3 3 3 2 2 2 2 Hottest 123 | 40 40 . 96 84 123 123 109 57 103 103 Shots Fired 689 | 20 152 . 207 12 120 20 55 20 59 24 Gun 612 | 20 152 . 207 12 102 15 17 10 59 18 Cannon 71 | . . . . . 18 5 38 10 . . Launcher 6 | . . . . . . . . . . 6 Special . | . . . . . . . . . . . Kinetic 542 | 20 152 . 140 12 78 10 46 20 55 9 Thermal 119 | . . . 45 . 42 10 9 . 4 9 Explosive 6 | . . . . . . . . . . 6 Electromagnetic 22 | . . . 22 . . . . . . . Robot Hit Streak 23 | 4 8 . 16 7 17 12 23 10 16 12 Robot Miss Streak 5 | 4 5 . 4 1 2 2 3 3 3 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 2 . 7 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . Shots Hit Robots 493 | 10 86 . 153 9 79 23 52 22 49 10 Core Hits 237 | 5 38 . 57 4 36 10 28 12 29 18 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 . . . 1 . Critical Strikes 11 | . . . 2 1 5 1 . . 2 . Burn 7 | . . . 1 . 4 1 . . 1 . Destroy 2 | . . . 1 . . . . . 1 . Smash 2 | . . . . 1 1 . . . . . Melee Attacks 49 | . . . . 12 9 7 . 10 9 2 Impact 36 | . . . . 12 9 1 . 5 9 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . 5 . 2 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10456 | 98 709 . 2515 283 1717 391 1335 540 1679 1189 Guns 7140 | 98 705 . 2491 157 1524 221 260 156 1386 142 Cannons 1349 | . . . . . . 167 1075 107 . . Explosions 1038 | . . . . . . . . . . 1038 Melee 853 | . . . . 126 179 . . 259 289 . Ramming 76 | . 4 . 24 . 14 3 . 18 4 9 Kinetic 6303 | 98 705 . 1780 157 833 155 956 263 1314 42 Thermal 1950 | . . . 475 . 691 233 379 . 72 100 Explosive 1038 | . . . . . . . . . . 1038 Electromagnetic 236 | . . . 236 . . . . . . . Impact 853 | . . . . 126 179 . . 259 289 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 . . . . . 2 3 Average Corruption 1 | . . . 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . 7 . . . . . 1 1 Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 2 | . . . 1 . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 333 | . . . . 126 34 15 12 8 138 . Projectiles 27 | . . . . . . 15 12 . . . Explosions . | . . . . . . . . . . . Melee 306 | . . . . 126 34 . . 8 138 . Knockbacks 23 | . . . . . 2 . 17 3 1 . Impact 3 | . . . . . 2 . . . 1 . Kinetic 20 | . . . . . . . 17 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 7 | . . . . . 2 1 . 2 . 2 Targets Rammed 13 | . 2 . 2 . 2 2 . 2 1 2 Kicked 5 | . 2 . 2 . . . . . 1 . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 406 | . 18 . 406 36 322 126 39 19 190 . Average Temperature 75 | . 8 . 70 20 107 51 19 14 38 . Received Heat Transfer 2919 | . 165 . 1125 . 396 24 99 297 186 627 Effects 6 | . . . 4 . 2 . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 4 | . . . 2 . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 1 . . . 1 1 . Combat Hostiles 2 | . . . 1 . . . . 1 . . Parts Fried 10 | . . . . 1 . . . 1 8 . Impact Corruptions 8 | . . . . 2 1 . . 1 4 . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 6 | . . . 2 . 1 3 . . . . Heat Transferred 3863 | . . . 1295 . 1443 385 333 . 222 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Maximum Alert Level 1 | . . . 1 . . . 1 1 1 1 Low Security (%) 85 | 100 100 . 77 100 100 100 18 23 81 1 Level 1 14 | . . . 22 . . . 81 76 18 98 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 390 | 5 156 . 235 91 148 60 269 253 307 390 Initial 250 | . . . . 91 33 . 250 119 100 203 Average 68 | . 60 . 83 31 57 4 233 201 108 284 Influence Increases 3195 | 10 406 . 672 127 410 239 471 134 494 232 Destroy 0b10 Robot/C 1680 | . 300 . 440 60 260 40 140 80 240 120 Destroy 0b10 Robot/NC 130 | 10 20 . 10 10 25 25 5 . 25 . Destroy Leader 436 | . 68 . 144 12 88 . 42 . 72 10 Allied During Kill 5 | . . . . . . 1 . 4 . . Successful Hack 54 | . 18 . 15 . 21 . . . . . Select Force Hacks 150 | . . . . . . 150 . . . . Disable Machine 120 | . . . 15 30 . . 15 . 60 . Anti-Garrison Action 100 | . . . . . . . . 50 . 50 Destroy Structure 150 | . . . 3 . 16 23 4 . 52 52 Advance Influence 250 | . . . . . . . 250 . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 105 | . . . 45 15 . . . . 45 . Influence Decreases 2920 | 10 373 33 472 253 484 239 300 112 396 248 Entered New Map 400 | . . 17 . 109 41 . . 52 93 88 Time Decay 1897 | 10 343 16 380 144 351 220 180 . 253 . Search Patrol Dispatched 100 | . . . . . . . 100 . . . Lost Part 392 | . 30 . 92 . 20 . 20 40 50 140 Lost Ally 131 | . . . . . 72 19 . 20 . 20 Squads Dispatched 13 | . 2 . 3 1 2 . 2 . 3 . Investigation 2 | . 1 . . 1 . . . . . . Extermination 3 | . . . . . 2 . . . 1 . Reinforcement 4 | . 1 . 2 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . 1 . . . 1 . 2 . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Distress Signals 8 | . 1 . 2 . 1 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 22 . 35 5 15 3 7 14 16 22 Peak Tracking Total 10 | . 5 . 7 2 3 1 3 9 3 10 Tactical Retreats 6 | . . . 3 1 . . . . 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Traps Triggered 9 | . 3 . 2 . . . . 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Machines Disabled 10 | . . . 1 2 . . 1 1 4 1 Max in Single Turn 2 | . . . 1 1 . . 1 1 2 1 Garrison Relay 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Machines Accessed 28 | . 6 . 1 4 6 8 2 . 1 . Terminals 18 | . 6 . 1 3 6 2 . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 49 | . 9 . 3 7 12 15 2 . 1 . Successful 28 | . 6 . 2 2 4 11 2 . 1 . Failed 21 | . 3 . 1 5 8 4 . . . . Catastrophic 3 | . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 9 . 2 4 1 7 . . . . Terminals 33 | . 9 . 3 5 12 4 . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . 1 . 1 . Terminal Hacks 14 | . . . 2 2 4 6 . . . . Record 4 | . . . . . . 4 . . . . Open Door 2 | . . . . . 2 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Locate Traps 2 | . . . . . 2 . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 6 . . . . 5 . . . . Terminals 6 | . 6 . . . . . . . . . Skim 6 | . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . Tunnel 5 | . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 3 5 3 1 . 1 . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . 3 . 1 Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . . . . 3 . 1 Robot Hacks Applied 4 | . . . . . . . . 3 . 1 reboot_system 1 | . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . 1 . 1 Relay Couplers Released 8 | . . . . . . . . 4 . 4 Machine Destruction 8 | . . . . . . . . 4 . 4 Attached 2 | . . . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Total Allies 6 | . . . . . . 3 . 2 . 1 Largest Group 3 | . . . . . . 3 . 2 . 1 Highest-Rated Group 71 | . . . . . . 71 . 58 . 29 Highest-Rated Ally 34 | . . . . . . 34 . 29 . 29 Total Orders 2 | . . . . . 1 1 . . . . ROAM 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . . . Ally Attacks 20 | . . . . . . 9 . 8 . 3 Total Damage 458 | . . . . . . 241 . 159 . 58 Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Active Infowar (turns) 2610 | 25 1046 156 142 50 890 164 46 . 88 3 Optics 3 | . . . . . . . . . . 3 Sensors 940 | . . . . 50 890 . . . . . Structural 229 | . . . 65 . . 164 . . . . Seismic 1441 | 25 1046 156 126 . . . . . 88 . T.N.C. 46 | . . . . . . . 46 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 17 | . . . . . 17 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Turns Passed 7686 | 61 1046 156 1095 437 1075 2324 366 299 590 237 Spaces Moved 3994 | 27 551 98 439 229 350 1104 398 257 426 115 Core 19 | . . . 19 . . . . . . . Treads 2539 | . 226 98 187 229 350 831 83 257 163 115 Legs 622 | 27 325 . 233 . . . . . 37 . Wheels 261 | . . . . . . 261 . . . . Hover 436 | . . . . . . 9 201 . 226 . Flight 117 | . . . . . . 3 114 . . . Fastest Speed 47 | 120 120 160 50 165 164 62 47 57 57 144 Average Speed 134 | 120 136 160 159 165 164 165 53 57 98 145 Slowest Speed 450 | 120 160 160 450 166 165 245 62 57 144 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 82 13 47 9 62 96 10 28 12 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 5 | . . . . . . 5 . . . . Known Exits Taken 6 | . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 11 | . . . . . 8 1 . . 2 . Terrain Destroyed 64 | . . . . . 12 3 . . 27 22 Melee 6 | . . . . . 3 1 . . 2 . Projectile 36 | . . . . . 9 2 . . 25 . AOE 22 | . . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Gar Total 5683 | 39 727 97 652 256 740 1597 506 386 522 161 Wait 939 | 1 75 . 39 . 264 408 38 88 18 8 Move 3984 | 26 550 97 438 228 349 1103 397 256 425 115 Hop . | . . . . . . . . . . . Pick Up 90 | 1 11 . 30 4 12 4 15 3 6 4 Fast Attach 16 | . . . 4 2 7 3 . . . . Attach 58 | 1 4 . 27 1 3 1 5 5 2 9 Detach 22 | . 1 . 5 . 3 7 1 5 . . Swap 22 | . 2 . . 1 13 5 . 1 . . Drop 72 | . 6 . 5 3 15 26 6 5 6 . Fire 389 | 10 76 . 102 5 56 10 44 10 55 21 Melee 49 | . . . . 12 9 7 . 10 9 2 Ram . | . . . . . . . . . . . Kick 5 | . 2 . 2 . . . . . 1 . Crush 8 | . . . . . 2 2 . 2 . 2 Escape Stasis . | . . . . . . . . . . . Rewire 22 | . . . . . . 21 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Garrison -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Core integrity fell below 50% 783 | -10/Materials | Discovered new exit (range 11) 842 | -10/Materials | Learned location of 2 exits from Mines 884 | -10/Materials | Identified exit to Materials 884 | -10/Materials | Identified exit to Mines 940 | -10/Materials | Learned location of 1 exit from Storage 950 | -10/Materials | Learned Storage trap positions 951 | -10/Materials | Learned location of 2 exits from Subcaves 961 | -10/Materials | Identified exit to Subcaves 1108 | -10/Materials | Entered Subcaves 1109 | -10/Subcaves | Approached by a straggling Scientist 1109 | -10/Subcaves | Identified exit to Materials 1110 | -10/Subcaves | Identified exit to Recycling 1264 | -10/Subcaves | Entered Materials 1264 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1451 | -8/Materials | Lost 3 parts (2u1w) 1500 | -8/Materials | Lost 4 parts (1p2n1w) 1792 | -8/Materials | Core integrity fell below 50% 1826 | -8/Materials | Lost 6 parts (1p2n1u2w) 1847 | -8/Materials | Core integrity fell below 20% 2035 | -8/Materials | Garrison activated, responded to threat 2313 | -8/Materials | Discovered new exit (range 7) 2359 | -8/Materials | Entered Factory 2359 | -7/Factory | Evolved 2 slots: Propulsion x2 2696 | -7/Factory | Identified exit to Storage 2696 | -7/Factory | Identified exit to Lower Caves 2796 | -7/Factory | Entered Storage 2798 | -7/Storage | Loaded intel: 15 trap records 3305 | -7/Storage | Build established: Skirmisher 3866 | -7/Storage | Used back door to open Recycling access 3871 | -7/Storage | Entered Recycling 3988 | -7/Recycling | Build established: Tank 4337 | -7/Recycling | Discovered new exit (range 14) 4576 | -7/Recycling | Entered Scraplab 4595 | -7/Recycling | Found Prototype Device 4595 | -7/Recycling | Identified Scrap Engine 5750 | -7/Recycling | Build established: Construct 6195 | -7/Recycling | Entered Factory 6195 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 6488 | -5/Factory | Garrison activated, responded to threat 6495 | -5/Factory | Search patrols dispatched 6559 | -5/Factory | Identified exit to Garrison 6561 | -5/Factory | Entered Garrison 6593 | -5/Garrison | Triggered checkpoint 6624 | -5/Garrison | Garrison Relay disabled 6634 | -5/Garrison | Installed Relay Interface Framework 6733 | -5/Garrison | Triggered checkpoint 6766 | -5/Garrison | Spotted B-75 Beast 6839 | -5/Garrison | Spotted B-75 Beast 6839 | -5/Garrison | Discovered new exit (range 14) 6860 | -5/Garrison | Entered Factory 6884 | -5/Factory | Lost 4 parts (1p2u1w) 6909 | -5/Factory | Spotted B-75 Beast 7144 | -5/Factory | Build established: Mutant 7254 | -5/Factory | Garrison activated, responded to threat 7448 | -5/Factory | Identified exit to Garrison 7450 | -5/Factory | Entered Garrison 7459 | -5/Garrison | Triggered checkpoint 7545 | -5/Garrison | Triggered checkpoint 7551 | -5/Garrison | Triggered checkpoint 7581 | -5/Garrison | Spotted B-75 Beast 7610 | -5/Garrison | Triggered checkpoint 7612 | -5/Garrison | Garrison Relay disabled 7626 | -5/Garrison | Core integrity fell below 50% 7678 | -5/Garrison | Core integrity fell below 20% 7687 | -5/Garrison | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 07674_ Treaded Thunder-Combat Exoskeleton destroyed. 07674_ Treaded Thunder-Combat Exoskeleton core remains intact and functional. 07678_ C-45 Heavy ARC bursts open, deploying its payload. 07678_ B-60 Warrior unfolds itself. 07678_ G-50 Soldier unfolds itself. 07679_ Acquired 6 matter. 07680_ Penetrated by Slug. 07680_ Treaded Thunder-Combat Exoskeleton destroyed. 07680_ Scrap Engine suffers catastophic network destabilization. 07682_ Y-64 Sentinel Imp. Treads blasted off. 07683_ Penetrated by Slug. 07685_ Lgt. Treads destroyed. 07686_ Slammed into B-60 Warrior. 07686_ Penetrated by Slug. 07687_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? #????????? | | ???????????????????????????#####???"## #????????? | | ??????????????????????????? ??? ?????????? | | ??????????????????????????? ?? ??????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????? #? #??? #???????? | | ??????????????????????????# ## ## ?????????? | | ?????????????????????????? ?"???????? | | ?????????????????????????? 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"#" #??????????????????? | | ?????????????????# ### ##" #??????????????????? | | ?????????????????# " #??????????????????? | | ?????????????????# "##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 26 Energy Capacity 738 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Evasion (%) 67 Core Analysis 6 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults Mindtrick Network Effect Not So Scrappy Release The Drones! Scrappetite Challenges ------------ None Game ------ Seed ZipDisruptionAxe Manual? 0 Play Time 01:21:34 Cumulative 53.9 hours Start 2026.09.14 @ 04:23:48 End 2026.09.14 @ 05:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 53 Adventurer 3 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 39 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8343ee5c-3108-4deb-ab6d-62c7b77ee341