Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 20:12:28 Player: Stryker Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (222) 1110 Value Destroyed (10080) 10080 Prototype IDs (70) 1400 Alien Tech Used (1) 200 Bonus (31119) 31119 TOTAL SCORE: 54609 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 2506 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 384 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1093 Cogmind --------- Core Integrity 1480/1600 Matter 74/300 Energy 900/900 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Particle Reactor Particle Reactor Quantum Reactor > --- PROPULSION (8) --- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Experimental Cooling System Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Particle Charger Advanced Kinecellerator Centrium Light Armor Plating Centrium Medium Armor Plating Makeshift Ablative Armor Advanced Thermal Shield Improved Corruption Screen > --- WEAPON (3) ------- Enhanced Coil Gun Helical Railgun Helical Railgun > --- INVENTORY (25) --- Medium Treads Biometal Heavy Treads Advanced Energy Well (500) Compact Matter Pod (150) Long-range Terrain Scanner Precision Energy Filter Improved Weapon Cycler Makeshift Transmission Jammer Centrium Medium Armor Plating Experimental Focal Shield Antimissile System Advanced Component Analysis Suite Improved Dynamic Insulation System Cooled Plasma Rifle Cooled Plasma Rifle Quantum Rifle Enhanced Nova Cannon Railgun Railgun Railgun Improved Proton Missile Launcher Advanced Remote Datajack Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Kinecellerator Centrium Light Armor Plating Centrium Medium Armor Plating Improved Force Field Improved Hacking Suite System Mapper Improved System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Coil Gun Railgun Helical Railgun > --- INVENTORY -------- Biometal Heavy Treads Experimental Cooling System Advanced Energy Well Compact Matter Pod Long-range Terrain Scanner Precision Energy Filter Advanced Particle Charger Improved Weapon Cycler Makeshift Transmission Jammer Centrium Medium Armor Plating Makeshift Ablative Armor Experimental Focal Shield Advanced Thermal Shield Improved Shock Absorption System Antimissile System Advanced Component Analysis Suite Improved Corruption Screen Advanced System Restoration Module Cooled Plasma Rifle Cooled Plasma Rifle Enhanced Nova Cannon Helical Railgun Improved Proton Missile Launcher Field Lobotomy Kit [Rating: 216] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 464 | 2 7 6 18 8 4 2 17 13 13 12 9 21 10 9 8 3 11 15 10 13 13 13 40 28 6 6 7 37 31 15 57 Power 25 | . . 2 5 . . . 1 1 . 1 1 . 1 . . . 1 1 . . 1 . 2 . . . . . 4 1 3 Engine 11 | . . 2 5 . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 4 1 3 Propulsion 56 | 1 2 3 5 2 . 1 4 1 . . 1 3 1 . . . 1 1 . . . . 3 10 . 1 1 4 2 3 6 Treads 41 | . 1 2 4 . . 1 2 . . . . 3 . . . . 1 1 . . . . 3 6 . 1 1 4 2 3 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 1 1 1 1 2 . . 2 1 . . 1 . 1 . . . . . . . . . . 4 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 279 | 1 4 . 4 4 4 1 8 7 12 10 5 13 6 7 6 2 7 11 8 11 10 10 24 14 3 3 4 23 20 8 29 Device 177 | 1 1 . 1 2 1 . 4 3 8 8 1 10 2 5 5 1 3 7 6 8 6 8 15 7 . 1 . 20 11 8 24 Storage 12 | . 1 . . 1 2 . . 2 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Processor 11 | . . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . 2 . . . . . 3 . 1 Hackware 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 2 . . . . Protection 73 | . 2 . 3 1 1 1 4 1 2 2 3 3 1 2 1 1 4 1 2 3 4 2 6 6 3 1 2 3 5 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 1 1 4 2 . . 4 4 1 1 2 5 2 2 2 1 2 2 2 2 2 3 11 4 3 2 2 10 5 3 19 Energy Gun 23 | . . . . . . . . . . . . 1 . . . . . 1 1 . 1 2 5 1 2 . . 4 1 1 3 Energy Cannon 31 | . 1 . 2 . . . 1 2 1 1 1 1 . . 1 . 1 . 1 1 . 1 6 . . . 1 3 1 2 3 Ballistic Gun 27 | . . 1 2 1 . . 2 1 . . 1 . 1 1 . 1 . . . . . . . 1 . 1 1 2 3 . 8 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Launcher 7 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 1 . . . . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 1 . . . 1 1 1 1 . 1 . . . 1 . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . 1 1 7 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 31 | . 1 4 4 . . 2 4 . . . . 4 . . . . 1 . . . . . 4 2 . . . 1 . . 4 Power 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . 1 2 2 . . 1 3 . . . . 3 . . . . . . . . . . 3 1 . . . . . . . Utility 9 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 4 Weapon 4 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 4 | . 1 2 2 . . 2 4 . . . . 4 . . . . 1 . . . . . 1 2 . . . 1 . . 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 99 99 99 100 98 100 100 99 95 91 89 93 93 93 92 93 94 94 91 87 89 94 90 89 90 80 82 81 83 Engine 3 | . 14 13 10 11 11 11 9 7 7 6 7 7 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 4 6 6 6 6 11 11 11 7 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 5 4 5 5 5 5 4 11 12 15 Treads 20 | . . 14 21 22 22 22 24 23 23 23 23 22 20 20 20 20 20 19 23 23 23 22 22 20 25 25 25 22 16 14 15 Wheel 7 | . 13 13 11 11 11 11 10 15 15 15 11 7 13 13 13 13 13 8 5 5 5 5 2 8 . . . . . . . Device 11 | . 4 . 5 10 10 11 13 12 14 14 14 14 12 14 12 12 11 11 10 10 13 10 11 10 10 10 10 11 9 14 14 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 3 3 Processor 6 | . . . . . . . . 7 7 7 7 7 9 13 13 13 13 11 11 10 5 5 10 5 5 5 5 4 7 7 8 Hackware 5 | . . . . . . . . . . . . . . . . . . 10 11 11 11 11 11 13 10 9 14 13 12 11 6 Protection 7 | . 9 14 16 11 10 11 13 9 7 7 7 7 6 4 6 6 7 . . . 2 5 6 10 15 15 10 5 5 3 6 Energy Gun 2 | . 5 . . . . . . . . . . 1 6 6 2 . . 3 3 3 . 1 7 9 9 10 9 3 4 . 1 Energy Cannon 4 | . 8 3 9 11 11 11 9 7 7 7 6 1 . . 3 6 1 5 1 . . 4 2 . . . . 2 2 2 2 Ballistic Gun 5 | . 14 24 12 10 11 11 8 3 7 7 6 7 . 2 2 . 5 . . . . . . . 5 1 . 6 4 7 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 14 52 50 64 70 64 62 68 71 71 71 70 70 122 121 112 111 111 123 123 138 163 168 173 172 171 173 168 166 188 194 204 Greatest Support 300 | 20 10 40 12 12 10 10 60 20 20 20 28 28 38 38 38 38 38 38 28 28 28 28 143 174 174 174 174 285 285 290 300 Greatest Overweight (x) 10 | 1 5 4 5 6 6 6 6 3 3 3 3 2 3 3 2 2 2 4 4 4 5 5 5 10 . . 1 . . . . Average Overweight (x) 2 | . 3 3 4 5 5 6 4 3 3 2 2 2 1 2 2 2 2 3 4 4 4 5 2 4 . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 20 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 18 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 7 15 19 19 19 19 18 18 19 20 19 19 19 18 24 24 25 24 24 25 24 24 24 24 24 24 24 25 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 20 19 20 20 20 20 20 16 24 25 25 25 25 25 25 24 25 24 24 25 25 25 25 24 24 25 24 Class Distribution -------------------- 21% | Hacker-Mutant 19% | Mutant 14% | Skirmisher 11% | Scavenger-Mutant 7% | Assassin 5% | Hacker-Skirmisher 4% | Hacker-Assassin 3% | Hacker-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Hacker-Mutant | -4/Extension Commander-Tank | -4/Cetus Scavenger-Mutant | -4/Archives Hacker-Assassin | -4/Hub_04(d) Hacker-Skirmisher | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Matter Collected 8221 | 232 133 386 476 205 . 82 198 254 161 222 77 300 70 54 106 . 147 140 194 385 231 260 569 490 137 85 68 713 392 169 1285 Remotely 26 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11108 | 141 295 149 1579 283 . 172 414 156 238 90 . 425 108 . 27 . 119 . 93 246 150 393 995 1130 539 147 . 1348 432 153 1286 Parts 508 | 8 23 13 104 17 . 8 20 8 4 6 . 15 3 . . . 7 . 1 5 8 12 38 46 17 12 . 63 12 8 50 Haulers Intercepted 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . 2 6 . . . . . . 12 . 1 1 79 18 . . . . . . . . . Prevented 33 | . . . . . . . . . 2 . . 18 . . . . . . . 3 8 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Combat Hostiles Destroyed 186 | . 11 10 32 9 . 3 8 3 4 2 . 6 . . . . 2 . 1 5 3 8 22 13 3 . . 18 4 2 17 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guns 93 | . 7 6 18 3 . 1 2 1 1 1 . 2 . . . . . . . . 1 1 11 6 . . . 16 1 2 13 Cannons 65 | . 3 4 14 5 . 1 5 2 2 1 . . . . . . . . 1 2 2 5 11 2 . . . 1 1 . 3 AOE 5 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 Classes Destroyed 20 | 2 2 1 6 . . . . 1 . . . 1 . . . . . . 1 1 3 . . . . 1 . . 1 . . Worker 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Recycler 7 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 2 Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Watcher 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Swarmer 43 | . 6 7 8 4 . . 3 . . . . . . . . . . . . . . . 4 4 . . . 3 . . 4 Grunt 61 | . 5 . 16 2 . 3 2 2 3 1 . 4 . . . . . . . 4 . 5 5 4 . . . 4 . . 1 Brawler 5 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 22 | . . . 7 2 . . 3 . . . . . . . . . . . 1 . . . 1 5 . . . 1 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . . 2 . . 2 Programmer 33 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 10 . . . . 7 1 2 7 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 6 | 2 3 3 6 2 . 3 5 3 2 1 . 4 1 . . . 2 . 1 4 2 6 5 4 3 2 . 4 2 2 5 Combat Bots Only 6 | . 3 3 5 2 . 3 4 3 2 1 . 4 . . . . 2 . 1 4 2 6 5 4 3 . . 3 2 2 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 2 1 1 1 . 1 1 . 1 . 1 . 1 2 1 1 2 1 3 1 . 2 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Exploded 1 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Damage Taken 11695 | . 311 478 1103 147 . 252 722 186 82 193 . 819 . . . . 518 . 35 312 65 769 800 666 141 36 66 1666 161 241 1926 Core 920 | . 42 95 132 . . 17 48 . 13 16 . 76 . . . . 58 . . 33 12 26 45 31 . . 20 107 29 . 120 Absorbed by Shields 4996 | . . . . . . . . . . . . . . . . . . . 37 172 78 497 790 670 145 39 67 1099 173 252 977 Reduced by Siege Mode 354 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 24 33 160 Redirected to Shielding 38 | . 7 18 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 128 | . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 45 . . . 62 91 . . . . 85 . . . . 93 . . . . 92 . . . . 91 91 98 . 92 Volleys Fired 737 | 4 28 23 94 19 . 7 33 9 12 9 . 24 . . 3 . 6 13 14 24 14 32 60 43 5 7 2 73 26 16 137 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 . . 1 . 2 1 2 2 2 3 3 3 3 3 2 3 3 3 3 Hottest 188 | 60 88 88 86 86 . 86 91 92 92 92 . 98 . . 90 . 113 90 90 90 64 154 162 113 139 139 104 168 174 120 188 Shots Fired 1455 | 8 56 46 172 33 . 15 61 19 27 21 . 29 . . 3 . 11 13 17 27 25 72 140 87 11 15 3 173 54 28 289 Gun 891 | 8 33 34 111 14 . 8 33 10 14 11 . 8 . . 1 . 5 . 9 3 11 22 77 48 9 15 2 147 37 18 203 Cannon 513 | . 23 12 61 19 . 7 28 9 13 10 . 2 . . 2 . 6 13 8 21 14 50 63 26 . . 1 26 17 10 72 Launcher 47 | . . . . . . . . . . . . 19 . . . . . . . 3 . . . 13 2 . . . . . 10 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 661 | 4 28 34 111 14 . 8 33 10 14 11 . 5 . . . . 5 . 3 20 14 20 37 26 3 7 . 75 14 12 153 Thermal 618 | 4 28 12 . . . . 10 6 . 8 . 3 . . 3 . 6 13 14 4 11 52 103 48 6 8 3 98 40 16 122 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 172 | . . . 61 19 . 7 18 3 13 2 . 21 . . . . . . . 3 . . . 13 2 . . . . . 10 Robot Hit Streak 62 | 2 8 10 13 8 . 5 8 7 11 11 . 4 . . . . 10 . 12 24 6 10 15 10 2 3 . 23 19 17 62 Robot Miss Streak 4 | 1 4 2 3 2 . 1 1 1 2 1 . 4 . . . . 1 . . 2 4 3 3 3 4 2 2 3 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Secondary Targets 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Shots Hit Robots 985 | 4 28 30 117 23 . 9 43 13 18 16 . 13 2 . 1 . 11 . 12 19 14 39 88 55 4 18 . 124 34 17 233 Core Hits 409 | 4 12 11 49 9 . 7 10 6 7 4 . 18 1 . 1 . 3 . 5 7 9 15 44 37 11 7 . 47 9 5 71 Critical Kills 6 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 3 Critical Strikes 52 | . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 1 2 2 11 . . . . 15 4 . 12 Burn 29 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 10 . . . . 8 1 . 6 Meltdown 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . 6 Blast 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Corrupt 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 55 | . . . . 5 . . 1 5 . . . 1 14 1 2 . 7 1 . . 4 . . . . 10 1 3 . . . Impact 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . 1 5 . . . 1 14 1 2 . 7 1 . . 4 . . . . 10 1 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31648 | 58 492 441 2399 505 . 255 900 268 403 347 . 753 174 . 95 . 381 . 333 1101 483 1303 2756 2241 958 1150 . 3668 1075 733 8376 Guns 16960 | 58 221 224 1014 140 . 61 312 90 124 163 . 89 . . . . 86 . 220 71 212 371 1567 970 119 309 . 3200 899 688 5752 Cannons 9930 | . 271 217 1299 342 . 133 588 178 279 184 . 23 . . . . 162 . 113 440 271 932 1135 597 . . . 461 176 45 2084 Explosions 3377 | . . . 86 23 . 61 . . . . . 641 . . . . . . . 590 . . . 665 839 . . . . . 472 Melee 1243 | . . . . . . . . . . . . . 174 . 95 . 133 . . . . . . . . 841 . . . . . Ramming 138 | . . . . . . . . . . . . . . . . . . . . . . . 54 9 . . . 7 . . 68 Kinetic 12890 | 36 171 224 1014 140 . 61 312 90 124 163 . 46 . . . . 86 . 113 440 271 560 936 597 86 104 . 1899 385 540 4492 Thermal 11762 | 22 321 217 86 23 . 61 154 92 . 153 . 43 . . . . 162 . 220 290 212 743 1766 970 33 205 . 1762 690 193 3344 Explosive 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422 Electromagnetic 5193 | . . . 1299 342 . 133 434 86 279 31 . 664 . . . . . . . 371 . . . 665 839 . . . . . 50 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1243 | . . . . . . . . . . . . . 174 . 95 . 133 . . . . . . . . 841 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 3 3 3 3 . 2 2 4 4 . . . . . 4 . . . . 1 3 . . . 9 7 1 1 4 Average Corruption 2 | . . . 3 3 3 3 . 2 2 2 4 . . . . . 3 . . . . 1 2 . . . 9 3 1 1 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 5 Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 2 . Effects 144 | . . . 15 22 8 5 . 8 15 15 . . . . . . 11 . . . . 2 7 . . . . 11 7 3 15 Message Errors 30 | . . . 3 3 3 2 . 2 3 2 . . . . . . 4 . . . . . 3 . . . . 2 . . 3 Matter Fused 30 | . . . 5 5 1 1 . 1 2 3 . . . . . . 2 . . . . 1 . . . . . 3 4 . 2 Heat Flow Errors 15 | . . . . 3 2 . . . 4 1 . . . . . . . . . . . . 1 . . . . 2 . . 2 Energy Discharges 16 | . . . 2 2 . 1 . 1 . 1 . . . . . . 3 . . . . . 1 . . . . 2 1 . 2 Parts Rejected 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . 3 6 1 . . 2 1 3 . . . . . . . . . . . . . . . . . 1 . 2 . Data Loss (major) 11 | . . . 1 1 1 . . 1 1 1 . . . . . . 1 . . . . . 1 . . . . . . . 3 Misfires 12 | . . . . 1 . 1 . 1 3 3 . . . . . . . . . . . . 1 . . . . . 1 . 1 Alerts 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Weapon Failures 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 748 | . 3 . 33 2 . . 11 . . 24 . 5 . . . . 56 . . 80 . 27 26 . . 412 . . . . 69 Projectiles 269 | . 3 . 33 2 . . 11 . . 24 . . . . . . 18 . . 56 . 27 26 . . . . . . . 69 Explosions 29 | . . . . . . . . . . . . 5 . . . . . . . 24 . . . . . . . . . . . Melee 450 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . 412 . . . . . Knockbacks 27 | . . . . . . . . . . . . . . . . . . . . 4 5 5 10 2 . . . . . . 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Kinetic 22 | . . . . . . . . . . . . . . . . . . . . 4 5 4 8 1 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Self-Inflicted Damage 138 | . . . . 16 . . . . . . . 91 . . . . . . . . . . . 4 27 . . . . . . Shots 9 | . . . . 1 . . . . . . . 6 . . . . . . . . . . . . 2 . . . . . . Rammed 14 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 2 . . 5 Targets Rammed 15 | . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 2 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 410 | . 162 136 288 264 262 73 149 120 241 208 . 75 . . 42 . 162 126 126 42 . 200 206 197 150 229 52 321 410 334 299 Average Temperature 78 | . 61 66 62 48 115 54 40 51 65 45 . 28 . . 19 . 63 47 49 13 . 128 48 53 58 99 20 83 107 95 106 Received Heat Transfer 2002 | . 105 21 465 45 . 126 189 99 45 18 . 261 . . . . . . 4 110 4 165 94 135 12 4 4 22 . 4 70 Effects 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 1 7 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 1 8 Total Turns 468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 46 20 215 Longest Duration 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 30 20 69 Robots Corrupted 15 | . . . . 1 . . 1 . 1 . . 3 . . . . . . . 2 . . . 4 3 . . . . . . Combat Hostiles 15 | . . . . 1 . . 1 . 1 . . 3 . . . . . . . 2 . . . 4 3 . . . . . . Parts Fried 18 | . . . 1 1 . . 1 1 2 . . 3 . . . . . . . . . . . 6 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . Combat Hostiles 6 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . Parts Melted 49 | . 1 1 . . . . . . . 2 . . . . . . . . 2 . 1 5 14 7 . . . 6 6 2 2 Heat Transferred 18749 | 50 581 370 100 50 . 50 259 148 . 222 . 74 . . . . 200 . 550 450 550 1400 4250 1800 37 311 . 3837 1131 287 2042 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 1 . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Peak Influence 889 | 15 205 82 579 294 . 63 262 132 . . . . 89 . . . . 62 . . . . 292 481 889 561 711 666 429 172 616 Initial 374 | . 9 . 31 156 . . 24 35 . . . . . . . . . 44 . . . . 120 122 221 355 196 372 374 101 12 Average 223 | 8 71 58 305 123 . 59 153 51 . . . . 36 . . . . 12 . . . . 139 256 556 521 230 503 193 86 395 Maximum Alert Level 3 | . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . 1 2 3 2 3 2 2 . 2 Low Security (%) 56 | 100 97 100 40 79 . 100 63 100 . . . . 100 . . . . 100 . . . . 69 36 . . 8 . 72 100 12 Level 1 21 | . 2 . 26 20 . . 36 . . . . . . . . . . . . . . . 30 62 31 6 90 8 13 . 25 Level 2 20 | . . . 32 . . . . . . . . . . . . . . . . . . . . 1 42 93 . 91 13 . 62 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . 3 . . 1 . 2 . . . . 1 . . . . 1 . . . . 4 . . . . 4 1 2 11 Investigation 8 | . 4 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Extermination 12 | . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . 2 . 1 4 Reinforcement 8 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Distress Signals 36 | . . . 3 . . . 2 . . . . . . . . . . . . . . . 3 3 2 . . 3 5 . 15 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Times Spotted 360 | . 22 16 51 10 . 3 14 5 5 2 . 9 3 . . . 3 1 1 8 31 10 27 26 19 9 2 38 4 4 37 Peak Tracking Total 15 | . 6 15 7 3 . 3 5 3 4 1 . 4 1 . . . 3 . 1 5 13 6 5 4 9 2 1 6 2 2 6 Tactical Retreats 18 | . . 3 2 1 . . 1 . 1 . . 1 . . . . 1 . . 3 . . 1 . . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Traps Triggered 11 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . 4 . . 1 1 . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 1 . . . . . 8 1 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Disabled 23 | . . . 1 . . . 1 1 . . . . 1 . 1 . 1 . . . . . 1 3 1 2 7 1 . . 2 Max in Single Turn 2 | . . . 1 . . . 1 1 . . . . 1 . 1 . . . . . . . 1 1 . 1 . 1 . . 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Accessed 72 | . 8 1 6 1 2 1 2 4 . 1 . . 4 . 1 4 . 6 1 1 5 1 6 1 1 . 2 2 3 . 8 Terminals 46 | . 7 1 5 1 . 1 2 2 . 1 . . 3 . . . . 5 1 . . 1 3 1 1 . 1 2 . . 8 Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . Total Hacks 208 | . 23 4 21 2 5 5 12 9 . 1 . . 9 . 1 27 . 23 2 1 7 1 10 2 1 . 4 12 4 . 22 Successful 124 | . 11 2 9 1 5 1 4 4 . 1 . . 4 . 1 27 . 15 2 1 7 1 7 . 1 . 3 4 3 . 10 Failed 83 | . 12 1 12 1 . 4 8 5 . . . . 5 . . . . 8 . . . . 3 2 . . 1 8 1 . 12 Catastrophic 9 | . 1 . 1 . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 15 4 12 2 1 3 11 5 . . . . 4 . . . . 18 . . 1 . 8 2 1 . 1 10 . . 3 Terminals 146 | . 22 4 18 2 . 5 12 4 . 1 . . 7 . . . . 22 2 . . 1 6 2 1 . 3 12 . . 22 Fabricators 11 | . . . . . . . . 5 . . . . 2 . . . . 1 . . . . 3 . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 . . Terminal Hacks 88 | . 6 2 4 1 5 1 2 1 . 1 . . 1 . 1 27 . 11 2 1 7 1 2 . 1 . 1 2 . . 8 Record 26 | . . . . . 4 . . . . 1 . . . . . 11 . . 2 . 7 1 . . . . . . . . . Part Schematic 11 | . 1 . . . . . . . . . . . . . . 9 . 1 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Prototype ID Bank 10 | . 1 2 1 . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 4 | . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . Unauthorized Hacks 25 | . 5 . 3 . . . 2 1 . . . . 1 . . . . 4 . . . . 4 . . . 1 2 . . 2 Terminals 21 | . 4 . 3 . . . 2 1 . . . . 1 . . . . 3 . . . . 2 . . . 1 2 . . 2 Track 8 | . 4 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Botnet 11 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . 1 2 . . 2 Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 1 5 1 . 1 2 4 . . . . 4 . . . . 4 1 . . . 3 1 . . 1 2 . . 6 Full Trace Events 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . . . . . . . 9 . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 25 . . . . 51 . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 5 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 5 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 7 2 . . Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 5 . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . 16 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total Allies 42 | . . . . 1 . . . . . . . . . . . . 1 1 . . 2 1 2 24 . . . 2 5 . 3 Largest Group 23 | . . . . 1 1 . . . . . . . . . . . 1 1 1 1 2 1 1 23 23 8 5 1 1 . 1 Highest-Rated Group 1104 | . . . . 31 31 . . . . . . . . . . . 96 10 10 9 109 47 47 1104 1104 408 189 56 82 . 178 Highest-Rated Ally 178 | . . . . 31 31 . . . . . . . . . . . 96 10 10 9 68 47 47 159 152 152 51 56 82 . 178 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 2 STAY 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Ally Attacks 284 | . . . . 9 . . . . . . . . . . . . 9 . . . 7 3 4 61 114 16 3 9 15 . 34 Total Damage 9561 | . . . . 191 . . . . . . . . . . . . 233 . . . 303 100 111 1608 3423 482 1083 205 912 . 910 Kills 62 | . . . . 2 . . . . . . . . . . . . 3 . . . 3 1 . 11 19 4 11 1 3 . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Robot Analysis Total 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 1 . . . . 1 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Turns Passed 27244 | 67 894 552 1709 1284 529 334 471 652 734 972 1311 808 429 579 626 101 538 604 634 983 1408 1403 1853 1773 373 246 122 1175 1528 602 1950 Spaces Moved 14656 | 39 553 306 714 701 306 182 214 465 498 646 1014 460 322 408 452 80 371 373 327 528 743 538 766 838 191 119 66 501 762 309 864 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3358 | . . 5 . . . . 14 . . . . . . . . . . . . . . . 416 111 191 119 66 501 762 309 864 Legs 36 | 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11262 | 3 553 301 714 701 306 182 200 465 498 646 1014 460 322 408 452 80 371 373 327 528 743 538 350 727 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 140 140 165 155 170 125 125 125 110 110 130 105 120 120 120 120 135 160 160 145 175 159 157 157 157 157 157 155 151 145 Average Speed 149 | 118 136 141 159 166 169 170 155 125 125 124 126 130 113 131 120 120 120 143 160 160 163 175 188 177 157 157 158 157 157 152 146 Slowest Speed 250 | 120 155 240 165 170 170 170 240 125 125 125 130 130 135 135 120 120 120 160 160 160 175 175 243 250 157 157 236 159 158 158 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 95 63 68 95 71 53 30 12 58 80 85 66 10 63 66 69 60 15 61 69 83 69 22 83 73 80 11 18 25 10 26 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 5 | . . 1 . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 1 1 . . Unknown Exits Taken 23 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . . . 1 . Scrap Searched 24 | . . 2 . 1 . 1 . . 1 3 5 2 . 2 . . 2 . 2 2 . 1 . . . . . . . . . Spaces Dug 112 | . . . . . . . 1 4 . . . 1 9 1 2 . 2 14 5 2 2 12 17 . . . 2 7 12 9 10 Terrain Destroyed 312 | . . . 9 5 . 8 1 4 . . . 1 9 1 2 . 3 14 5 14 4 23 29 11 2 2 2 15 17 15 116 Melee 21 | . . . . . . . 1 4 . . . 1 9 1 1 . 1 1 . . . . . . . . 1 1 . . . Projectile 189 | . . . . . . . . . . . . . . . 1 . 2 13 5 8 4 23 29 11 2 2 1 14 17 15 42 AOE 100 | . . . 9 5 . 8 . . . . . . . . . . . . . 6 . . . . . . . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total 18584 | 53 639 381 1127 775 317 193 299 512 581 789 1045 633 362 446 526 83 443 430 419 633 913 937 1048 1053 259 152 77 726 1048 411 1274 Wait 2210 | 2 23 41 257 36 . . 13 11 59 121 2 125 2 25 60 1 37 9 65 68 101 353 161 48 43 5 . 101 188 65 188 Move 14625 | 38 552 305 713 700 305 181 213 464 497 645 1013 459 321 407 451 79 370 372 326 527 742 537 765 837 190 118 65 500 761 308 864 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 4 18 4 19 1 2 1 12 4 . 1 6 1 10 2 1 . 4 10 2 . 10 . 8 13 5 2 1 2 12 1 8 Fast Attach 99 | 2 3 1 5 4 3 . 2 . . 1 5 2 4 1 . . 5 1 . . 6 2 2 9 3 . 2 4 17 7 8 Attach 67 | . 1 3 5 1 . 2 7 2 . . . 5 2 . . . 2 5 . 1 1 1 9 5 . 1 . 4 4 . 6 Detach 31 | . 1 . . 1 . . . . . . 3 . 2 . . . . 1 . 1 5 . 5 2 . 1 . 3 4 1 1 Swap 299 | . 3 2 8 3 1 . 8 11 13 11 4 14 4 8 8 3 4 9 10 12 6 11 29 14 3 5 5 29 10 8 43 Drop 213 | 3 9 2 25 5 6 . 10 6 . 1 12 2 3 2 1 . 8 9 2 . 15 1 4 24 10 3 1 5 26 5 13 Fire 737 | 4 28 23 94 19 . 7 33 9 12 9 . 24 . . 3 . 6 13 14 24 14 32 60 43 5 7 2 73 26 16 137 Melee 55 | . . . . 5 . . 1 5 . . . 1 14 1 2 . 7 1 . . 4 . . . . 10 1 3 . . . Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . 6 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Rewire 59 | . . . 1 . . 2 . . . . . . . . . . . . . . 9 . . 47 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x3 / [Arm]) -2/Research (discovered 3 exits: *Acc / [Tes x2]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 12) 721 | -10/Materials | Discovered new exit (range 12) 876 | -10/Materials | Identified exit to Mines 962 | -10/Materials | Entered Mines 1058 | -10/Mines | Assembled infested the area 1342 | -10/Mines | Learned location of Zion (-7) 1384 | -10/Mines | Core integrity fell below 50% 1417 | -10/Mines | Central database locked down 1500 | -10/Mines | Discovered new exit (range 7) 1514 | -10/Mines | Entered Materials 1514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -9/Materials | Repaired Lgt. Treads 2655 | -9/Materials | Discovered new exit (range 16) 2976 | -9/Materials | Discovered new exit (range 7) 3211 | -9/Materials | Discovered new exit (range 8) 3223 | -9/Materials | Entered Mines 3747 | -9/Mines | Discovered new exit (range 7) 3873 | -9/Mines | Excavation squad dispatched 3873 | -9/Mines | A large section of the Mines collapsed 4290 | -9/Mines | Received a Mining Laser from a helpful Derelict 4380 | -9/Mines | Build established: Scavenger-Mutant 4392 | -9/Mines | Discovered new exit (range 5) 4497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4497 | -9/Mines | Discovered new exit (range 5) 4507 | -9/Mines | Entered Exiles 4507 | -9/Exiles | Accompanied by 1 ally 4548 | -9/Exiles | Met 8R-AWN 4574 | -9/Exiles | Met EX-HEX 4677 | -9/Exiles | Met EX-DEC 4752 | -9/Exiles | Met EX-BIN 4776 | -9/Exiles | Aligned with FarCom system 4777 | -9/Exiles | Given EX-Vault access code 4816 | -9/Exiles | Opened EX-Vault 4829 | -9/Exiles | Found Field Lobotomy Kit 4862 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5023 | -9/Exiles | Discovered new exit (range 10) 5036 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5036 | -9/Exiles | Entered Mines 5360 | -8/Mines | Discovered new exit (range 7) 5370 | -8/Mines | Entered Materials 5370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5544 | -8/Materials | Lost 4 parts (3n1w) 5618 | -8/Materials | Discovered new exit (range 13) 5799 | -8/Materials | Build established: Mutant 5815 | -8/Materials | Discovered new exit (range 11) 5841 | -8/Materials | Entered Factory 5841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6122 | -7/Factory | Discovered new exit (range 16) 6124 | -7/Factory | Fabricated Huge Storage Unit? 6282 | -7/Factory | Build established: Assassin 6493 | -7/Factory | Entered Lower Caves 6960 | -7/Lower Caves | Build established: Skirmisher 7109 | -7/Lower Caves | Encountered a Warlord checkpoint 7131 | -7/Lower Caves | Discovered new exit (range 14) 7227 | -7/Lower Caves | Entered another Lower Caves area 7315 | -7/Lower Caves | Discovered new exit (range 16) 8052 | -7/Lower Caves | Discovered new exit (range 13) 8199 | -7/Lower Caves | Entered Zion 8239 | -7/Zion | System corruption cleaned by Quarantine Array 8265 | -7/Zion | Received a hallucinogenic algorithm 8360 | -7/Zion | Given the Hacking Drone Bay 8370 | -7/Zion | Found Prototype Device 8385 | -7/Zion | Discovered new exit (range 12) 8388 | -7/Zion | Learned Factory garrison access intel 9007 | -7/Zion | Rebuked by Imprinter 9142 | -7/Zion | Given A8's code to call for help 9510 | -7/Zion | Entered Proximity Caves 9813 | -6/Proximity Caves | Spotted B-75 Beast 9961 | -6/Proximity Caves | Build established: Mutant 9995 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10199 | -6/Proximity Caves | Lost 4 parts (3n1w) 10211 | -6/Proximity Caves | Discovered new exit (range 5) 10318 | -6/Proximity Caves | Entered Factory 10318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10319 | -6/Factory | Loaded intel: 4 garrison access locations 10470 | -6/Factory | Fabricated Huge Storage Unit? 10554 | -6/Factory | Identified exit to Lower Caves 10642 | -6/Factory | Build established: Assassin 10747 | -6/Factory | Entered Lower Caves 11232 | -6/Lower Caves | Encountered a Warlord checkpoint 11247 | -6/Lower Caves | Discovered new exit (range 16) 11326 | -6/Lower Caves | Entered another Lower Caves area 11431 | -6/Lower Caves | Discovered new exit (range 11) 11611 | -6/Lower Caves | Build established: Skirmisher 11805 | -6/Lower Caves | Discovered new exit (range 11) 11952 | -6/Lower Caves | Entered Data Miner 11952 | -6/Data Miner | Discovered new exit (range 6) 11975 | -6/Data Miner | Met Data Miner 11999 | -6/Data Miner | Learned location of Section 7 (-3) 11999 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12014 | -6/Data Miner | Build established: Assassin 12021 | -6/Data Miner | Received God Mode back door access code from Data Miner 12053 | -6/Data Miner | Entered Proximity Caves 12280 | -5/Proximity Caves | Learned 12 Factory zone layouts 12547 | -5/Proximity Caves | Escorted by Enhanced Grunt 12569 | -5/Proximity Caves | Discovered new exit (range 13) 12591 | -5/Proximity Caves | Entered Factory 12591 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12592 | -5/Factory | Identified exit to Factory 12611 | -5/Factory | Identified exit to Upper Caves 12832 | -5/Factory | Discovered exit to Factory (range 9) 13049 | -5/Factory | Build established: Hacker-Mutant 13195 | -5/Factory | Entered Upper Caves 13195 | -5/Upper Caves | Accompanied by 1 ally 13455 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13799 | -5/Upper Caves | Discovered new exit (range 13) 13811 | -5/Upper Caves | Learned location of 1 exit from Factory 13829 | -5/Upper Caves | Entered another Upper Caves area 13829 | -5/Upper Caves | Accompanied by 1 ally 14022 | -5/Upper Caves | Discovered exit to Factory (range 11) 14413 | -5/Upper Caves | Build established: Hacker-Skirmisher 14713 | -5/Upper Caves | Discovered new exit (range 15) 14800 | -5/Upper Caves | Build established: Hacker-Mutant 14812 | -5/Upper Caves | Entered Warlord 14884 | -5/Warlord | Discovered new exit (range 14) 15127 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15275 | -5/Warlord | Build established: Hacker-Assassin 15651 | -5/Warlord | Learned Armory trap positions 15651 | -5/Warlord | Learned Research emergency access door positions 15654 | -5/Warlord | Learned Factory fabricator intel 15654 | -5/Warlord | Learned Research terminal intel 15719 | -5/Warlord | Met Warlord 15734 | -5/Warlord | Warlord's base attacked by MAIN.C 15737 | -5/Warlord | Opened Warlord's prototype stash 15742 | -5/Warlord | Found Prototype Reactor 15742 | -5/Warlord | Identified Vortex Chain Reactor 15748 | -5/Warlord | Found Prototype Device 15748 | -5/Warlord | Identified Exp. Cloaking Device 15757 | -5/Warlord | Found Prototype Device 15758 | -5/Warlord | Identified Exp. Focal Shield 15768 | -5/Warlord | Found Prototype Processor 15772 | -5/Warlord | Found Prototype Hackware 15786 | -5/Warlord | Identified Exp. Target Analyzer 15808 | -5/Warlord | Identified System Mapper 16035 | -5/Warlord | Build established: Hacker-Mutant 16084 | -5/Warlord | Warlord forces counterattacked 16102 | -5/Warlord | Spotted Striker 16103 | -5/Warlord | Spotted Striker 16113 | -5/Warlord | Allies destroyed Striker 16151 | -5/Warlord | Spotted Executioner 16161 | -5/Warlord | Spotted Striker 16220 | -5/Warlord | Entered Proximity Caves 16662 | -4/Proximity Caves | Learned location of 1 exit from Research 17321 | -4/Proximity Caves | Found Alien Artifact 17321 | -4/Proximity Caves | Identified Core Expander 17321 | -4/Proximity Caves | Installed Core Expander, added new Weapon slot 17526 | -4/Proximity Caves | Discovered exit to Factory (range 14) 17623 | -4/Proximity Caves | Entered Factory 17623 | -4/Factory | Evolved 2 slots: Utility x2 17624 | -4/Factory | Identified exit to Upper Caves 17625 | -4/Factory | Loaded intel: 6 fabricator locations 17627 | -4/Factory | Discovered new exit (range 6) 17698 | -4/Factory | Identified exit to Research 19085 | -4/Factory | Identified exit to Extension 19476 | -4/Factory | Entered Extension 20109 | -4/Extension | Rescued a captive Derelict 20110 | -4/Extension | Rescued a captive Derelict 20207 | -4/Extension | Rescued A7 20241 | -4/Extension | Rescued a captive Derelict 20242 | -4/Extension | Rescued a captive Derelict 20662 | -4/Extension | Spotted B-86 Titan 20667 | -4/Extension | Allies destroyed B-86 Titan 20685 | -4/Extension | Spotted B-86 Titan 20692 | -4/Extension | Allies destroyed B-86 Titan 20719 | -4/Extension | Discovered exit to Research (range 16) 20781 | -4/Extension | Rescued a captive Derelict 20781 | -4/Extension | Rescued a captive Derelict 21139 | -4/Extension | Rescued a captive Derelict 21187 | -4/Extension | Build established: Commander-Tank 21194 | -4/Extension | Discovered exit to Research (range 10) 21196 | -4/Extension | Discovered new exit (range 6) 21249 | -4/Extension | Entered Cetus 21249 | -4/Cetus | Accompanied by 23 allies (A7) 21254 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21267 | -4/Cetus | Spotted Cetus Guard 21267 | -4/Cetus | Spotted Cetus Guard 21268 | -4/Cetus | Spotted Cetus Guard 21268 | -4/Cetus | Spotted Cetus Guard 21275 | -4/Cetus | Allies destroyed Cetus Guard 21277 | -4/Cetus | Allies destroyed Cetus Guard 21284 | -4/Cetus | Allies destroyed Cetus Guard 21284 | -4/Cetus | Allies destroyed Cetus Guard 21372 | -4/Cetus | Cetus Manufacturing Module disabled 21446 | -4/Cetus | Escorted A7 to Cetus Mainframe 21465 | -4/Cetus | Failed to start Cetus Manufacturing Module 21484 | -4/Cetus | Discovered new exit (range 16) 21509 | -4/Cetus | Spotted Cetus Guard 21511 | -4/Cetus | Spotted Cetus Guard 21511 | -4/Cetus | Spotted Cetus Guard 21512 | -4/Cetus | Spotted Cetus Guard 21525 | -4/Cetus | Destroyed Cetus Guard 21526 | -4/Cetus | Allies destroyed Cetus Guard 21528 | -4/Cetus | Discovered exit to Research (range 16) 21529 | -4/Cetus | Allies destroyed Cetus Guard 21534 | -4/Cetus | Allies destroyed Cetus Guard 21542 | -4/Cetus | Met Revision 17 21622 | -4/Cetus | Entered Archives 21622 | -4/Archives | Accompanied by 8 allies (A7) 21627 | -4/Archives | Received a hacking code to weaken MAIN.C 21678 | -4/Archives | Discovered exit to Research (range 16) 21710 | -4/Archives | Discovered new exit (range 14) 21735 | -4/Archives | Discovered new exit (range 15) 21868 | -4/Archives | Entered Hub_04(d) 21868 | -4/Hub_04(d) | Accompanied by 5 allies 21950 | -4/Hub_04(d) | Discovered exit to Research (range 13) 21988 | -4/Hub_04(d) | Network Hub disabled 21990 | -4/Hub_04(d) | Entered Research 21990 | -3/Research | Evolved 2 slots: Propulsion x2 21991 | -3/Research | Identified exit to Research 21993 | -3/Research | Loaded intel: 22 terminal locations 22260 | -3/Research | Local machine network offline 22286 | -3/Research | First assault squad dispatched 22310 | -3/Research | Incoming assault squad redirected 22773 | -3/Research | Discovered new exit (range 14) 23165 | -3/Research | Entered another Research area 23165 | -2/Research | Warlord forces began assault on 0b10 23165 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23275 | -2/Research | Research machine network offline 23449 | -2/Research | Discovered new exit (range 14) 23498 | -2/Research | Identified exit to Access 23644 | -2/Research | Borebot progress halted 23675 | -2/Research | Borebot progress halted 23726 | -2/Research | Build established: Hacker-Mutant 23870 | -2/Research | Spotted Executioner 24006 | -2/Research | Discovered new exit (range 24) 24256 | -2/Research | Discovered new exit (range 24) 24314 | -2/Research | Spotted Executioner 24316 | -2/Research | Destroyed Executioner 24327 | -2/Research | Found Prototype Device 24327 | -2/Research | Identified Adv. Kinecellerator 24336 | -2/Research | Found Prototype Processor 24336 | -2/Research | Identified Exp. Core Analyzer 24500 | -2/Research | Spotted Executioner 24520 | -2/Research | Destroyed Executioner 24520 | -2/Research | Spotted Executioner 24527 | -2/Research | Destroyed Executioner 24553 | -2/Research | Found Prototype Processor 24553 | -2/Research | Identified Exp. Targeting Computer 24632 | -2/Research | Found Unknown Protection 24632 | -2/Research | Identified Hvy. Reflective Plating 24693 | -2/Research | Entered Access 24693 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24761 | -1/Access | Found Unknown Device 24761 | -1/Access | Identified Antimissile System 24770 | -1/Access | Garrison activated, responded to threat 25237 | -1/Access | Discovered new exit (range 21) 25295 | -1/Access | Entered Command 25347 | -1/Command | Build established: Scavenger-Mutant 25457 | -1/Command | Phase Generator disabled 26084 | -1/Command | First assault squad dispatched 26112 | -1/Command | Incoming assault squad redirected 26185 | -1/Command | Discovered new exit (range 15) 26283 | -1/Command | Assimilated H-81 Overseer with FLK Orb 26308 | -1/Command | Disengaged cave seal 26308 | -1/Command | Derelicts emerged from the dark tunnel 26308 | -1/Command | Welcomed Warlord to Command 26567 | -1/Command | Incoming assault squad redirected 26573 | -1/Command | Incoming investigation squad redirected 26576 | -1/Command | Spotted M Guard 26577 | -1/Command | Spotted M Guard 26577 | -1/Command | Spotted Combat Programmer 26578 | -1/Command | Assimilated Combat Programmer with FLK Orb 26584 | -1/Command | Warlord commented on Warlord statues 26597 | -1/Command | Spotted Combat Programmer 26597 | -1/Command | Assimilated Combat Programmer with FLK Orb 26607 | -1/Command | Allies destroyed M Guard 27191 | -1/Command | Met MAIN.C 27191 | -1/Command | Hacked MAIN.C using A7's code 27210 | -1/Command | MAIN.C activated Command garrisons 27217 | -1/Command | 0b10 Conduit disabled 27230 | -1/Command | All MAIN.C guards destroyed 27242 | -1/Command | Destroyed MAIN.C 27245 | *** | Establishing Free Derelict Territories! Last Messages --------------- 27237_ Blast Slug penetrates MAIN.C. 27237_ MAIN.C knocked back. 27237_ 2G-061(g) destroyed. 27238_ MAIN.C reaction time slowed by virus. 27239_ Slug penetrates MAIN.C. 27239_ Destroyed Prototype Device. 27239_ MAIN.C reaction time slowed by virus. 27240_ Blast Slug penetrates MAIN.C. 27240_ Blast Slug penetrates 0b10 Conduit. 27240_ Blast Slug penetrates MAIN.C. 27240_ MAIN.C reaction time slowed by virus. 27242_ Slug penetrates MAIN.C. 27242_ MAIN.C suffers critical hit (Destroy). 27242_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 27242_ MAIN.C destroyed. 27244_ Blast Slug penetrates Reinforced Barrier. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ??????????????"" #######################? | | ??????????????"" W s #? | | ?????????????""" / s #? | | ?????????????"" / #? | | ?????????????"" @################### #? | | ?????????????"" #?????????????????# #? | | ???????????? " #?????????????????# ## | | ??????????? ""#?????????????????# T# | | ??????????? " $ """"#?????????????????#+ ## | | ???????????? " """""#?????????????????# | | ???????????? " """"""#?????????????????# | | ???????????? ??" " ? " #?????????????????# | | ?????????????? " ?????????????????????????# | | ?????????????" "??????????????????????????# | | ?????????????? ? ???????????????????????????# # | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 77 Energy Capacity 1315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 14 Cloak Strength 4 EM Shielding 3 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Core Shielding 20 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 8 Matter Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Hvy. Treads | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Poison In The Code Challenges ------------ None Game ------ Seed ShrapnelMetafieldRifle Manual? 0 Play Time 07:26:15 Cumulative 1266.1 hours Start 2022.03.30 @ 06:40:55 End 2022.04.03 @ 20:12:28 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type 7 Total 43 Types 26/6/7/3/0/0/0/1/0 Lore% 81 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1948467e-9959-464f-9c66-9e60ed6770b1