Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 17:37:49 Player: John_Oxford Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (987) 987 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3892 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Coolant Injector Hardened Medium Armor Plating Improved Shield Generator Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Coolant Injector Visual Processing Unit Improved Shield Generator Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Hardened Medium Armor Plating Gauss Rifle [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 61 | 6 8 24 3 10 5 5 Power 11 | 1 . 4 . 5 1 . Engine 9 | 1 . 3 . 5 . . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 1 13 . 1 . 1 Treads . | . . . . . . . Leg 12 | 2 1 9 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 4 . 1 . 1 Utility 19 | 1 5 1 3 2 4 3 Device 9 | . 2 1 . 1 3 2 Storage 4 | 1 3 . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . 1 . . . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 13 | 2 2 6 . 2 . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon 4 | . . 4 . . . . Ballistic Gun 7 | 1 2 2 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 16 | . . 5 . 1 8 2 Power 3 | . . 1 . . 2 . Propulsion 8 | . . 2 . 1 4 1 Utility 2 | . . . . . 1 1 Weapon 3 | . . 2 . . 1 . Highest Loss Streak 4 | . . 3 . 1 4 1 Average Slot Usage (%) 81 | . 99 93 89 80 58 18 Engine 9 | . 14 8 . 14 9 . Leg 20 | . 28 38 . . . . Flight 8 | . . 3 36 28 19 1 Device 10 | . 13 11 9 7 6 4 Storage 7 | . 14 10 . . . . Processor 2 | . . . 8 7 7 . Hackware 2 | . . . 9 7 7 7 Energy Cannon 5 | . . 11 18 . . . Ballistic Gun 11 | . 27 9 . . . 2 Launcher 1 | . . . . 7 6 . Naked Turns . | . . . . . . . Heaviest Build 36 | 12 28 36 18 24 22 17 Greatest Support 43 | 20 20 43 22 23 23 6 Greatest Overweight (x) 5 | . 1 5 . 1 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 4 4 4 4 Average Capacity 7 | 5 9 9 4 4 4 4 Most Carried 10 | 6 10 10 4 4 4 4 Average Carried 6 | 4 8 9 3 3 3 2 Final Capacity 10 | 6 10 4 4 4 4 4 Final Carried 10 | 4 10 4 4 4 4 4 Class Distribution -------------------- 47% | Mutant 29% | Sprinter 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1467 | 228 397 597 30 95 45 75 Remotely . | . . . . . . . Salvage Created 1202 | . 353 667 . . . 182 Parts 72 | . 22 43 . . . 7 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 2 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 25 | . 7 15 . . . 3 Guns 18 | . 7 8 . . . 3 Cannons 7 | . . 7 . . . . Classes Destroyed 7 | . 2 4 . . . 1 Hauler 2 | . 1 1 . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 3 | . . 3 . . . . Grunt 17 | . 7 8 . . . 2 Brawler 1 | . . . . . . 1 Sentry 4 | . . 4 . . . . Best Kill Streak 5 | . 3 5 . . . 3 Combat Bots Only 5 | . 3 5 . . . 3 Max Kills in Single Turn 1 | . 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 2531 | . 378 666 150 149 771 417 Core 977 | . 147 91 32 12 473 222 Absorbed by Shields 27 | . . . . . 10 17 Core Remaining (%) 78 | 100 41 77 94 . . . Volleys Fired 119 | . 38 71 . . . 10 Largest 2 | . 2 2 . . . 1 Hottest 120 | . 46 120 . . . 28 Shots Fired 211 | . 76 125 . . . 10 Gun 179 | . 76 93 . . . 10 Cannon 32 | . . 32 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 179 | . 76 93 . . . 10 Thermal 32 | . . 32 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 7 13 . . . 10 Robot Miss Streak 5 | . 2 5 . . . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 129 | . 44 78 . . . 7 Core Hits 46 | . 13 27 . . 1 5 Critical Hits 4 | . 1 2 . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . 1 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1947 | . 569 1174 . . 6 198 Guns 1572 | . 569 805 . . . 198 Cannons 364 | . . 364 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 11 | . . 5 . . 6 . Kinetic 1572 | . 569 805 . . . 198 Thermal 364 | . . 364 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 1 4 Average Corruption 2 | . . . . 1 1 3 Corruption Purged . | . . . . . . . Effects 8 | . . . . . 1 7 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . . 4 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . 1 . . 3 . Shots . | . . . . . . . Rammed 4 | . . 1 . . 3 . Targets Rammed 5 | . . 2 . . 3 . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 64 | . 40 64 10 6 . . Average Temperature 12 | . 16 21 7 1 . . Received Heat Transfer 663 | . 192 276 36 36 . 123 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 592 | . . 592 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 315 | . 162 315 268 201 . . Initial 121 | . . 46 88 121 . . Average 120 | . 58 172 147 145 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 85 | 100 100 69 83 99 . . Level 1 14 | . . 30 16 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 3 . 1 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 3 . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 4 | . 2 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 13 24 18 3 22 18 Peak Tracking Total 16 | . 5 6 10 3 5 16 Tactical Retreats 15 | . . . 4 1 7 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 4 | . 1 1 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 5 | . 2 3 . . . . Max in Single Turn 1 | . 1 1 . . . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 3 | . 1 . . 2 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 6 | . 2 . . 4 . . Successful 4 | . 2 . . 2 . . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 2 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . 2 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 2654 | 70 732 857 190 211 348 246 Spaces Moved 3394 | 46 356 604 435 594 987 372 Core 293 | 10 . . . . 57 226 Treads . | . . . . . . . Legs 813 | 36 356 421 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2288 | . . 183 435 594 930 146 Fastest Speed 27 | 50 120 27 27 27 27 40 Average Speed 56 | 104 138 93 27 27 31 58 Slowest Speed 385 | 120 150 385 27 99 150 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 25 | . . 1 10 7 7 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 42 36 32 15 82 57 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 3941 | 66 538 792 498 637 1018 392 Wait 269 | 9 109 50 62 13 26 . Move 3342 | 45 355 601 416 579 974 372 Hop 21 | . . 1 8 7 5 . Pick Up 53 | 6 16 15 5 11 . . Fast Attach 23 | 4 1 12 . 4 1 1 Attach 26 | 2 1 7 3 5 4 4 Detach 11 | . . . 1 2 4 4 Swap 12 | . 6 5 . 1 . . Drop 59 | . 12 28 3 15 1 . Fire 119 | . 38 71 . . . 10 Melee . | . . . . . . . Ram 3 | . . . . . 3 . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 474 | -10/Materials | Core integrity fell below 50% 543 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 5) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x2 1111 | -9/Materials | Lost 3 parts (2n1w) 1420 | -9/Materials | Build established: Scavenger-Mutant 1539 | -9/Materials | Discovered new exit (range 7) 1660 | -9/Materials | Entered another Materials area 1660 | -8/Materials | Evolved 2 slots: Utility x2 1845 | -8/Materials | Discovered new exit (range 15) 1850 | -8/Materials | Entered Factory 1850 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1916 | -7/Factory | Build established: Sprinter 2026 | -7/Factory | Discovered new exit (range 14) 2061 | -7/Factory | Entered Lower Caves 2114 | -7/Lower Caves | Encountered a Warlord checkpoint 2257 | -7/Lower Caves | Spotted B-75 Beast 2316 | -7/Lower Caves | Lost 4 parts (2p1n1u) 2382 | -7/Lower Caves | Core integrity fell below 50% 2405 | -7/Lower Caves | Discovered new exit (range 8) 2407 | -7/Lower Caves | Lost 3 parts (2n1w) 2409 | -7/Lower Caves | Entered another Lower Caves area 2517 | -7/Lower Caves | Learned Factory stockpile data 2631 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2642 | -7/Lower Caves | Core integrity fell below 20% 2653 | -7/Lower Caves | Build established: Mutant 2655 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02452_ System corrupted: Component data lost. 02467_ /SHZY#GUPH 02493_ System corrupted: Matter fused (-6). 02517_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 02546_ System corrupted: Matter fused (-5). 02569_ Attempting to rewire G-47 Trooper. 02569_ G-47 Trooper is broken beyond repair. 02570_ System corrupted: Matter fused (-5). 02575_ Acquired Cesium-ion Thruster. 02610_ System corrupted: Energy discharge (-20). 02630_ System corrupted: Matter fused (-9). 02630_ Penetrated by Slug. 02631_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02631_ S-27 Virus springs to life. 02631_ B-48 Gladiator springs to life. 02635_ Y-64 Sentinel: "REQUESTING BACKUP." 02635_ Cesium-ion Thruster destroyed. 02652_ Slug penetrates Wall. 02655_ Penetrated by Slug. 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Challenges ------------ None Game ------ Seed StealthReactivePrototype Manual? 0 Play Time 00:36:19 Cumulative 8.2 hours Start 2021.09.13 @ 13:13:11 End 2021.09.13 @ 17:37:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4b85128-599c-4faa-bcaa-03d958df91ef