Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 04:08:45 Player: RecursiveCharlatan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3978) 3978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 7955 Bonus ------- High Alert Combat Kills 172 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (312) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Minigun Flak Cannon > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Airjet Advanced Heat Sink Improved Cooling System Small Storage Unit Improved Sensor Array System Shield Relay Coupler [Sentry] (24) High-powered Tractor Beam Small Laser Pulse Rifle Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Advanced Treads Airjet Improved Cooling System Small Storage Unit Improved Sensor Array Improved Light Armor Plating Relay Coupler [Sentry] High-powered Tractor Beam Small Laser Pulse Rifle Heavy Laser Subdweller Beam Cannon Heavy Assault Rifle Minigun Minigun Light Cannon Flak Cannon Advanced EMP Blaster Subdweller Shrapnel Launcher Mining Laser Hammer [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 55 | 7 5 3 24 2 7 7 Power 6 | 1 1 . 3 . 1 . Engine 3 | 1 . . 1 . 1 . Core 3 | . 1 . 2 . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 1 8 . 1 2 Treads 15 | 2 1 1 8 . 1 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 1 1 8 2 3 3 Device 6 | 1 . . 3 1 . 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . 1 . . . Protection 9 | . . 1 4 . 2 2 Artifact . | . . . . . . . Weapon 14 | 2 2 1 5 . 2 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 2 . 3 . 1 1 Ballistic Cannon 2 | . . 1 1 . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 26 | . 4 1 6 . 4 11 Power 4 | . 1 . 2 . . 1 Propulsion 7 | . . . 1 . 2 4 Utility 9 | . 1 . 2 . 2 4 Weapon 6 | . 2 1 1 . . 2 Highest Loss Streak 6 | . 3 1 1 . 2 6 To Critical Strikes 2 | . . . . . 1 1 Average Backups 17 | 2 6 8 18 25 24 23 Power 2 | . 1 1 2 2 2 3 Propulsion 3 | 1 1 1 4 5 3 1 Utility 4 | . 1 1 4 5 6 6 Weapon 8 | . 3 4 7 12 11 11 Tool/Special . | . . . . . . . Unused Backups 17 | . 2 . 1 . 2 12 Power 2 | . . . . . . 2 Propulsion 3 | . 2 . . . . 1 Utility 5 | . . . 1 . . 4 Weapon 7 | . . . . . 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 90 99 86 100 96 92 Engine 5 | . 5 . 4 9 9 4 Core 2 | . 4 14 2 . . . Treads 27 | . 27 28 26 27 27 26 Device 10 | . 9 . 14 11 9 9 Storage 10 | . 14 14 9 9 9 9 Processor 3 | . . . . 6 9 9 Protection 10 | . . 14 7 18 14 16 Energy Gun 1 | . 9 . . . . . Ballistic Gun 17 | . 18 26 13 18 17 15 Ballistic Cannon 1 | . . 1 4 . . . Peak Build Rating 41 | 7 8 10 36 39 41 38 Average Rating 24 | 5 6 9 24 36 37 32 On Entrance 19 | . 7 8 10 36 39 38 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 107 | 15 87 92 101 101 102 107 Greatest Support 62 | 40 40 40 62 62 62 62 Greatest Overweight (x) 3 | 3 2 2 2 1 1 2 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 Most Carried 25 | 4 8 9 25 25 25 25 Average Carried 17 | 2 6 8 18 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 7 8 25 25 24 21 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 3006 | 285 252 46 1033 495 494 401 Remotely . | . . . . . . . Salvage Created 4133 | 79 491 79 1353 588 740 803 Parts 236 | 6 40 5 83 32 37 33 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | 1 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 102 | . 14 2 34 12 14 26 Guns 85 | . 14 2 26 12 14 17 Cannons 9 | . . . 8 . . 1 AOE 8 | . . . . . . 8 Classes Destroyed 16 | 2 5 1 4 2 . 2 Worker 3 | . 1 . 2 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 5 | 1 1 . 3 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 2 . 3 . 2 . Swarmer 31 | . 9 1 13 . 2 6 Grunt 37 | . 5 . 9 6 5 12 Brawler 4 | . . . 1 . 1 2 Duelist 1 | . . . . . . 1 Protector 1 | . . . . 1 . . Sentry 22 | . . 1 10 4 5 2 Demolisher 1 | . . . . 1 . . Hunter 2 | . . . 1 . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 2 4 1 5 3 3 9 Combat Bots Only 9 | . 4 1 5 3 3 9 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 606 | . 97 20 186 58 76 169 Missed 175 | . 32 7 53 15 22 46 Hits 431 | . 65 13 133 43 54 123 Melee 4 | . . . 1 . 1 2 Projectile 427 | . 65 13 132 43 53 121 AOE 2 | . . . . 2 . . Critical Strikes 18 | . . . 7 4 1 6 Damage Taken 5967 | . 640 293 1714 726 834 1760 Core 755 | . 146 59 263 47 109 131 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 514 | . . . 233 . 281 . Core Remaining (%) 59 | 100 . 18 . . . . Volleys Fired 366 | 5 57 13 126 47 53 65 Largest 2 | 2 2 2 2 2 2 2 Hottest 70 | 70 70 40 67 50 50 62 Shots Fired 715 | 10 111 26 251 94 106 117 Gun 631 | 10 111 26 185 94 106 99 Cannon 74 | . . . 66 . . 8 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 653 | 5 64 26 251 94 106 107 Thermal 52 | 5 47 . . . . . Explosive 10 | . . . . . . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 33 | 7 10 7 19 14 33 22 Robot Miss Streak 10 | 1 5 2 10 3 3 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . . . 5 1 2 4 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 517 | 8 65 18 181 64 83 98 Core Hits 237 | 3 31 4 90 25 29 55 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 . Critical Strikes 7 | . 3 1 2 . 1 . Burn 3 | . 3 . . . . . Destroy 2 | . . 1 1 . . . Blast 1 | . . . 1 . . . Smash 1 | . . . . . 1 . Melee Attacks 25 | . . . . . 3 22 Impact 25 | . . . . . 3 22 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9351 | 103 860 139 2848 1124 1398 2879 Guns 6934 | 103 857 139 1946 1124 1367 1398 Cannons 1048 | . . . 881 . . 167 Explosions 1309 | . . . . . . 1309 Melee 31 | . . . . . 31 . Ramming 29 | . 3 . 21 . . 5 Kinetic 7596 | 40 534 139 2827 1124 1367 1565 Thermal 386 | 63 323 . . . . . Explosive 1309 | . . . . . . 1309 Electromagnetic . | . . . . . . . Impact 31 | . . . . . 31 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 61 | . . . 11 . 31 19 Projectiles 12 | . . . 11 . . 1 Explosions 18 | . . . . . . 18 Melee 31 | . . . . . 31 . Knockbacks 17 | . . . 12 . . 5 Impact . | . . . . . . . Kinetic 17 | . . . 12 . . 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 9 | . 2 . 6 . . 1 Targets Rammed 9 | . 2 . 6 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 117 | 45 117 . 17 17 4 7 Average Temperature 27 | 23 32 . 6 12 4 3 Received Heat Transfer 2082 | . 174 27 594 369 243 675 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1369 | 185 1184 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 2 | . . . 1 2 1 2 Low Security (%) 74 | 100 100 . 78 . 92 34 Level 1 15 | . . . 21 50 7 10 Level 2 10 | . . . . 49 . 55 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 538 | 10 151 . 380 538 261 529 Initial 261 | . . . . 239 261 29 Average 146 | . 34 . 121 403 98 333 Influence Increases 2779 | 10 442 40 941 299 447 600 Destroy 0b10 Robot/C 2020 | . 280 40 680 220 280 520 Destroy 0b10 Robot/NC 100 | 10 25 . 50 5 10 . Destroy Leader 386 | . 56 . 186 10 94 40 Successful Hack 114 | . 35 . 21 14 44 . Anti-Garrison Action 50 | . . . . 50 . . Destroy Structure 49 | . 1 . 4 . 4 40 Lose Combat Pursuer 60 | . 45 . . . 15 . Influence Decreases 2260 | 10 442 40 572 130 939 127 Entered New Map 424 | . . . . 130 277 17 Time Decay 1626 | 10 432 40 522 . 622 . Lost Part 210 | . 10 . 50 . 40 110 Squads Dispatched 8 | . 1 . 5 . 2 . Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 29 2 52 12 26 27 Peak Tracking Total 9 | . 5 1 5 4 4 9 Tactical Retreats 3 | . 2 . . . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 22 | . 4 3 1 13 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 29 | . 6 . 10 1 12 . Terminals 22 | . 6 . 6 1 9 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 83 | . 18 . 19 1 45 . Successful 54 | . 10 . 14 1 29 . Failed 28 | . 8 . 5 . 15 . Catastrophic 4 | . . . . . 4 . Database Lockouts 1 | . . . . . 1 . Manual 56 | . 16 . 11 . 29 . Terminals 63 | . 18 . 11 1 33 . Fabricators . | . . . . . . . Repair Stations 8 | . . . 4 . 4 . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . 3 . 7 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 9 | . 2 . . 1 6 . Prototype ID Bank 2 | . . . . . 2 . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 4 . 4 . Scan Component 4 | . . . 2 . 2 . Repair 4 | . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 2 . 7 . Insert Component 4 | . . . 1 . 3 . Analyze 4 | . . . 1 . 3 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 26 | . 8 . 7 . 11 . Terminals 26 | . 8 . 7 . 11 . Track 1 | . . . . . 1 . Botnet 5 | . 2 . 2 . 1 . Disrupt 2 | . . . . . 2 . Operators 3 | . 1 . . . 2 . Skim 15 | . 5 . 5 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 5 . 9 . 9 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 4 | . . . 2 . 2 . Time 134 | . . . 58 . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . Part Schematics Acquired 4 | . . . 1 . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 3747 | 18 1252 . 2158 319 . . Sensors 2477 | . . . 2158 319 . . Seismic 1270 | 18 1252 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 8958 | 107 1801 725 2526 970 2117 712 Spaces Moved 2612 | 50 619 214 618 334 599 178 Core 8 | 8 . . . . . . Treads 2604 | 42 619 214 618 334 599 178 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 240 241 235 235 Average Speed 241 | 150 226 320 241 241 237 239 Slowest Speed 320 | 200 320 320 320 241 241 317 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 93 16 65 46 56 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 1 . 1 . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 3 | . . . . . 1 2 Terrain Destroyed 36 | . . . . . 1 35 Melee 3 | . . . . . 1 2 Projectile . | . . . . . . . AOE 33 | . . . . . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 4606 | 68 908 232 1426 435 1215 322 Wait 1433 | 3 210 1 621 24 535 39 Move 2608 | 49 618 213 618 333 599 178 Hop . | . . . . . . . Pick Up 40 | 4 7 2 16 1 9 1 Fast Attach 27 | 7 8 . 9 . 1 2 Attach 16 | . 2 2 3 . 4 5 Detach 3 | . . . 2 . 1 . Swap 35 | . 2 1 16 2 5 9 Drop 18 | . 2 . 9 2 5 . Fire 366 | 5 57 13 126 47 53 65 Melee 25 | . . . . . 3 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 2 . 6 . . 1 Escape Stasis 26 | . . . . 26 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Discovered new exit (range 7) 1192 | -10/Materials | Discovered new exit (range 13) 1349 | -10/Materials | Core integrity fell below 50% 1391 | -10/Materials | Lost 3 parts (1u2w) 1673 | -10/Materials | Build established: Scavenger-Mutant 1682 | -10/Materials | Identified exit to Materials 1704 | -10/Materials | Learned 4 Subcaves zone layouts 1719 | -10/Materials | Learned location of 1 exit from Recycling 1724 | -10/Materials | Learned location of 2 exits from Subcaves 1725 | -10/Materials | Learned Recycling recycling unit intel 1726 | -10/Materials | Identified exit to Mines 1727 | -10/Materials | Learned location of 2 exits from Mines 1731 | -10/Materials | Identified exit to Subcaves 1731 | -10/Materials | Learned location of 2 exits from Materials 1745 | -10/Materials | Loaded intel: 19 trap records 1909 | -10/Materials | Entered Subcaves 1910 | -10/Subcaves | Approached by a straggling Scientist 1910 | -10/Subcaves | Identified exit to Materials 2055 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2577 | -10/Subcaves | Core integrity fell below 20% 2634 | -10/Subcaves | Entered Materials 2634 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2635 | -8/Materials | Identified exit to Factory 3361 | -8/Materials | Repaired Lgt. Treads 4021 | -8/Materials | Repaired Hvy. Assault Rifle 4782 | -8/Materials | Build established: Mutant 4810 | -8/Materials | Garrison activated, responded to threat 5144 | -8/Materials | Learned location of Zion (-7) 5160 | -8/Materials | Identified exit to Garrison 5160 | -8/Materials | Entered Garrison 5226 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Core integrity fell below 50% 5296 | -8/Garrison | Garrison Relay disabled 5406 | -8/Garrison | Installed Relay Interface Framework 5436 | -8/Garrison | Triggered checkpoint 5601 | -8/Garrison | Discovered new exit (range 10) 5634 | -8/Garrison | Triggered checkpoint 6022 | -8/Garrison | Discovered new exit (range 11) 6075 | -8/Garrison | Discovered new exit (range 73) 6075 | -8/Garrison | Discovered new exit (range 59) 6075 | -8/Garrison | Discovered new exit (range 15) 6130 | -8/Garrison | Entered Materials 7159 | -8/Materials | Discovered exit to Factory (range 17) 7256 | -8/Materials | Learned location of 1 exit from Storage 7309 | -8/Materials | Learned location of 1 exit from Lower Caves 7321 | -8/Materials | Learned location of 2 exits from Lower Caves 7330 | -8/Materials | Learned location of 1 exit from Storage 7348 | -8/Materials | Learned location of 2 exits from Lower Caves 7527 | -8/Materials | Repaired Minigun+ 7566 | -8/Materials | Repaired Adv. Treads 7726 | -8/Materials | Build established: Scavenger-Mutant 7925 | -8/Materials | Central database locked down 8246 | -8/Materials | Identified exit to Garrison 8247 | -8/Materials | Entered Garrison 8371 | -8/Garrison | Triggered checkpoint 8493 | -8/Garrison | Triggered checkpoint 8516 | -8/Garrison | Core integrity fell below 20% 8552 | -8/Garrison | Destroyed 7 combat bots 8626 | -8/Garrison | Destroyed 9 combat bots 8635 | -8/Garrison | Lost 6 parts (1p3n1u1w) 8677 | -8/Garrison | Triggered checkpoint 8901 | -8/Garrison | Triggered checkpoint 8959 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08913_ Critical hit (Destroy). 08913_ Arm. Treads destroyed. 08915_ Y-45 Defender destroyed. 08915_ Switching to secondary target: G-47 Trooper. 08920_ G-47 Trooper destroyed. 08922_ Minigun+ destroyed. 08929_ P-60 Hacker knocked back. 08932_ Acquired 60 matter. 08935_ P-60 Hacker knocked back. 08937_ Imp. Light Armor Plating destroyed. 08938_ P-60 Hacker knocked back. 08943_ Destroyed Shock Rifle. 08943_ P-60 Hacker knocked back. 08946_ Destroyed Gravmag System. 08946_ Destroyed Shock Rifle. 08947_ Lgt. Armor Plating destroyed. 08952_ P-60 Hacker destroyed. 08957_ Critical hit (Burn: +37). 08958_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????## =########????????????????????? | | ??????????# [[%!%!@!;#????????????????????? | | ????????????????#####+####g##????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ######???????????????????# #???"?"???????????????? | | #???????????????????# #???"?"???????????????? | | #???????????????????# #???"?"???????????????? | | #???????????????????# #???"""???????????????? | | # #???????????????????# #?????????????????????? | | ## #???????????????????# #???###???????????????? | | ?# #???????????????????# #???#"###?????????????? | | ## #???????????????????# #???# #?????????????? | | #?????????????????### ##### < #?????????????? | | ## #???????###???????# #?????????????? | | ?# #???????# ???????# #?????????????? | | ?# ##??????# #???????# ##########?????????????? | | ## ######## #???????# #??????????????????????? | | # / # # # ####????# #??????????????????????? | | # # # ##???# #??????????????????????? | | # ## ##### #??????????????????????? | | [ = #??????????????????????? | | # #??????????????????????? | | = # ## ## ########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -8/Materials Hvy. Assault Rifle | 6% | -8/Materials Minigun | 5% | -8/Materials Adv. Treads | 4% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreSkeletonActivator Manual? 0 Play Time 00:41:59 Cumulative 142.3 hours Start 2026.03.15 @ 03:24:17 End 2026.03.15 @ 04:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8981253f-9be9-4818-bd71-844e946be22e