Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 21:50:57 Player: mephiles96 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (2428) 2428 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14233 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1545/1600 Matter 111/300 Energy 99/230 System Corruption 2% Temperature Warning (317) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive > --- UTILITY (13) ----- Improved Coolant Injector Advanced Transmission Jammer Cloak of Protection Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Micro Nuclear Core Fusion Compressor Compact Wheel Impulse Thruster Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Structural Scanner Machine Analyzer Advanced Transmission Jammer Cloak of Protection Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Micro Nuclear Core Fusion Compressor Compact Wheel Impulse Thruster Layered Light Armor Plating [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . 1 1 1 . 1 . 1 Utility 11 | . . . 1 . . . 2 1 1 . 2 1 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 73 | 8 4 3 13 . 1 . 15 7 6 3 4 3 3 3 Power 8 | 1 1 1 . . 1 . 1 . 1 1 . 1 . . Engine 4 | 1 1 . . . . . 1 . . 1 . . . . Core 3 | . . 1 . . 1 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 24 | 2 1 1 7 . . . 4 3 1 1 . 2 1 1 Treads 14 | 2 1 1 7 . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 1 3 1 1 . 2 1 1 Utility 29 | 3 1 . 4 . . . 7 3 2 1 4 . 2 2 Device 10 | 2 . . 1 . . . 1 2 . 1 2 . . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 8 | . . . . . . . 1 1 2 . 1 . 2 1 Protection 7 | . . . 2 . . . 5 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 2 1 1 2 . . . 3 1 2 . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 1 1 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 . . Parts Lost 13 | . . . . . . . 8 . 1 . 1 . . 3 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 3 . . . . . . 1 Utility 5 | . . . . . . . 2 . 1 . . . . 2 Weapon 3 | . . . . . . . 2 . . . 1 . . . Highest Loss Streak 8 | . . . . . . . 8 . 1 . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 4 11 15 14 15 14 15 14 8 7 5 7 7 6 5 Power . | . 1 1 1 1 1 1 1 . 1 . . . 1 2 Propulsion 6 | 1 5 7 7 8 7 7 6 3 2 3 3 2 2 2 Utility 3 | . 2 3 4 4 4 5 3 3 2 2 4 4 3 1 Weapon 1 | 1 2 3 2 2 2 2 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | 1 2 1 5 . . . 5 3 1 . 2 1 . 3 Power 4 | . . . . . . . . 2 1 . . . . 1 Propulsion 14 | . 1 1 3 . . . 4 . . . 2 1 . 2 Utility 2 | . 1 . . . . . . 1 . . . . . . Weapon 4 | 1 . . 2 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 100 100 95 96 98 98 94 94 93 92 Engine 3 | . 14 13 . . . . 2 . . 4 5 4 4 4 Core 6 | . . . 10 11 11 11 5 6 6 5 5 3 . . Treads 23 | . 28 28 32 33 33 33 25 . . . . . . . Flight 6 | . . . . . . . . 28 33 34 30 33 30 31 Device 11 | . 14 14 4 10 11 11 15 14 13 11 12 18 17 18 Storage 12 | . 14 14 17 11 11 11 9 7 6 5 5 4 4 . Hackware 4 | . . . . . . . 9 14 19 17 15 14 19 23 Protection 7 | . . . 10 11 11 11 10 7 6 5 5 4 4 4 Ballistic Gun 17 | . 28 28 21 19 21 22 12 5 4 . . . . . Slashing Weapon 1 | . . . . . . . 4 5 3 5 5 4 4 4 Peak Build Rating 127 | 7 8 15 25 24 25 25 31 47 54 66 77 98 111 127 Average Rating 29 | 5 7 8 22 24 24 25 27 45 52 62 71 90 109 124 On Entrance 40 | . 7 8 15 24 24 25 25 29 47 53 66 75 98 111 Avg Prop Armor Cover (%) 17 | . . . . . . . 17 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 12 29 30 43 43 39 39 42 20 22 29 30 38 38 46 Greatest Support 60 | 40 40 40 60 60 60 60 60 20 33 38 38 39 41 59 Greatest Overweight (x) 7 | . . . 1 . . . 7 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 15 15 8 8 8 8 8 8 Average Capacity 12 | 7 12 15 15 15 15 15 15 8 8 8 8 8 8 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 8 8 8 8 8 7 Average Carried 12 | 4 11 14 14 15 14 15 14 8 7 5 7 7 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 5 Final Carried 15 | 6 15 15 15 15 15 15 15 8 7 8 8 8 8 5 Class Distribution -------------------- 58% | Mutant 13% | Scavenger-Mutant 11% | Hacker-Sprinter 5% | Skirmisher 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2432 | 300 325 132 852 161 30 . 303 165 26 77 61 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3310 | 111 507 243 1506 202 . . 552 25 26 77 61 . . . Parts 236 | 11 35 12 109 17 . . 35 3 . 7 7 . . . Haulers Intercepted 6 | . 2 . 3 . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 10 3 30 9 . . 13 . . 1 . . . . Melee 3 | . . . . . . . 2 . . 1 . . . . Guns 57 | . 10 3 30 8 . . 6 . . . . . . . AOE 6 | . . . . 1 . . 5 . . . . . . . Classes Destroyed 14 | 2 5 . 4 1 . . 2 . . . . . . . Worker 5 | . . . 3 1 . . 1 . . . . . . . Builder 9 | . . . 2 2 . . 3 . . 1 1 . . . Tunneler 5 | 2 . 2 . . . . . . . . 1 . . . Hauler 6 | . 2 . 3 . . . 1 . . . . . . . Recycler 6 | 1 1 1 1 1 . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 6 | . 1 . 3 . . . . . 1 . 1 . . . Watcher 7 | . 2 . 3 . . . . 1 . 1 . . . . Swarmer 20 | . 6 . 3 7 . . 3 . . 1 . . . . Grunt 29 | . 4 3 18 . . . 4 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 12 | . . . 9 . . . 3 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 12 | 3 4 3 6 7 . . 12 1 1 1 1 . . . Combat Bots Only 7 | . 3 2 4 4 . . 7 . . 1 . . . . Max Kills in Single Turn 4 | 1 1 2 2 2 . . 4 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 356 | . 35 11 99 28 . . 104 2 24 8 5 . . 40 Missed 102 | . 7 4 21 6 . . 24 1 13 3 1 . . 22 Hits 254 | . 28 7 78 22 . . 80 1 11 5 4 . . 18 Projectile 254 | . 28 7 78 22 . . 80 1 11 5 4 . . 18 Critical Strikes 9 | . 2 . 1 . . . 4 . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . 1 . . . . . . . . . . Damage Taken 3663 | . 323 110 1110 209 . . 1193 14 127 74 75 . . 428 Core 485 | . 16 65 138 22 . . 166 . 23 . . . . 55 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . 71 . . . . . . . . . . . Regen/Repaired (Parts) 200 | . . . 138 . . . . 23 . . 39 . . . Core Remaining (%) 89 | 100 . 67 . . . 60 69 100 97 100 100 100 100 96 Volleys Fired 220 | 5 50 21 97 19 . . 27 . . 1 . . . . Largest 2 | 2 2 2 2 2 . . 2 . . 1 . . . . Hottest 55 | 40 40 40 48 55 . . 53 . . 30 . . . . Shots Fired 432 | 10 101 42 191 38 . . 49 . . 1 . . . . Gun 421 | 10 101 42 188 36 . . 44 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . 3 2 . . 5 . . 1 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 421 | 10 101 42 188 36 . . 44 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 11 | . . . 3 2 . . 5 . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 13 5 21 4 . . 11 . . . . . . . Robot Miss Streak 6 | 1 5 2 6 4 . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . Shots Hit Robots 299 | 7 61 25 134 22 . . 37 3 1 3 4 . . 2 Core Hits 173 | 5 24 13 73 16 . . 36 1 . 3 1 . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 2 | . . . 1 . . . 1 . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . Melee Attacks 110 | . . . . . . . 6 21 19 18 21 3 1 21 Impact 16 | . . . . . . . . 8 8 . . . . . Slashing 94 | . . . . . . . 6 13 11 18 21 3 1 21 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 1 1 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5829 | 76 656 275 2206 427 . . 1432 172 84 151 271 . . 79 Guns 4044 | 76 656 275 2185 354 . . 498 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 904 | . . . . 67 . . 837 . . . . . . . Melee 854 | . . . . . . . 97 172 84 151 271 . . 79 Ramming 27 | . . . 21 6 . . . . . . . . . . Kinetic 4044 | 76 656 275 2185 354 . . 498 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 904 | . . . . 67 . . 837 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 131 | . . . . . . . . 47 84 . . . . . Slashing 723 | . . . . . . . 97 125 . 151 271 . . 79 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . . . . . . 2 Average Corruption 3 | . 3 4 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . 29 8 . . . . . . . . . . . 1 Message Errors 7 | . 6 1 . . . . . . . . . . . . Matter Fused 10 | . 8 2 . . . . . . . . . . . . Heat Flow Errors 6 | . 3 2 . . . . . . . . . . . 1 Energy Discharges 3 | . 3 . . . . . . . . . . . . . Data Loss (minor) 4 | . 3 1 . . . . . . . . . . . . Data Loss (major) 4 | . 3 1 . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 3 | . 2 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 261 | . . . . 27 . . 5 . 69 . 160 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 32 | . . . . 27 . . 5 . . . . . . . Melee 229 | . . . . . . . . . 69 . 160 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . 24 26 . . . . . . . . . . Shots 2 | . . . 1 1 . . . . . . . . . . Rammed 5 | . . . 3 2 . . . . . . . . . . Targets Rammed 5 | . . . 3 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 454 | . 226 209 22 32 . . 74 . 171 454 198 198 196 352 Average Temperature 82 | . 63 85 4 22 . . 20 . 28 98 68 124 134 122 Received Heat Transfer 1196 | . 171 63 402 80 . . 423 . 48 . 9 . . . Effects 5 | . . . . . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . 1 Low Security (%) 82 | 100 100 100 52 100 . 100 70 100 100 100 100 100 100 92 Level 1 17 | . . . 47 . . . 29 . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 373 | 10 132 46 373 147 . . 251 89 87 82 62 43 6 330 Initial 129 | . . 16 . 129 . . . 89 14 38 32 27 6 1 Average 88 | . 40 9 191 102 . . 80 27 23 50 25 31 2 52 Influence Increases 3112 | 15 329 85 942 216 . . 471 53 218 129 182 46 3 423 Destroy 0b10 Robot/C 1280 | . 200 60 600 140 . . 260 . . 20 . . . . Destroy 0b10 Robot/NC 225 | 15 30 15 80 20 . . 30 5 5 10 15 . . . Destroy Leader 336 | . 48 10 182 20 . . 72 2 . 2 . . . . Successful Hack 166 | . 5 . 19 . . . 7 . 31 12 28 25 . 39 Disable Machine 15 | . . . . 15 . . . . . . . . . . Destroy Structure 250 | . 1 . 31 21 . . 27 16 17 40 34 6 3 54 Partial Spotted 135 | . . . 15 . . . 15 15 30 . 45 15 . . Lose Combat Pursuer 705 | . 45 . 15 . . . 60 15 135 45 60 . . 330 Influence Decreases 2782 | 15 287 127 611 456 91 . 274 220 169 141 195 87 13 96 Entered New Map 555 | . . 26 . 202 91 . . 108 16 41 35 27 7 2 Time Decay 2085 | 15 287 101 611 254 . . 194 112 121 100 160 60 6 64 Lost Part 120 | . . . . . . . 80 . 10 . . . . 30 Purge Threat 22 | . . . . . . . . . 22 . . . . . Squads Dispatched 17 | . 1 1 3 . . . 1 1 3 . 4 . . 3 Investigation 5 | . . 1 . . . . . . 1 . 2 . . 1 Extermination 3 | . . . . . . . . . 1 . 1 . . 1 Reinforcement 8 | . 1 . 3 . . . 1 . 1 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . 1 . 6 . . . 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 167 | . 23 4 55 9 . . 20 6 10 5 6 . . 29 Peak Tracking Total 14 | . 4 2 5 4 . . 12 3 4 3 5 . . 14 Tactical Retreats 19 | . 3 . 1 . . . 4 1 3 2 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 3 . 3 . . . . . 3 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 57 | . 5 1 8 . 2 . 4 6 8 3 8 3 3 6 Terminals 37 | . 5 . 7 . . . 3 3 5 2 2 2 3 5 Fabricators 3 | . . . . . . . . . 1 . 2 . . . Repair Stations 4 | . . . 1 . . . . 1 . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 1 . 1 . . . Garrison Access 6 | . . . . . . . . 1 1 . 2 1 . 1 Total Hacks 159 | . 11 1 20 . 2 . 20 15 38 5 19 7 8 13 Successful 79 | . 3 1 9 . 2 . 14 7 22 3 7 3 4 4 Failed 78 | . 7 . 11 . . . 6 7 16 2 12 4 4 9 Catastrophic 18 | . 2 . 2 . . . 3 . 6 . 1 . 1 3 Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . Manual 81 | . 12 . 14 . 1 . 8 6 20 2 2 5 5 6 Terminals 101 | . 11 . 16 . . . 8 7 27 3 4 5 8 12 Fabricators 9 | . . . . . . . . . 2 . 7 . . . Repair Stations 10 | . . . 4 . . . . 2 . 2 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . . 12 2 6 . 1 . . . Garrison Access 15 | . . . . . . . . 4 3 . 5 2 . 1 Terminal Hacks 42 | . 3 1 5 . 2 . 2 3 13 3 1 2 4 3 Record 4 | . . . . . 1 . . . 1 . . . 2 . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . . . 1 . . Open Door 2 | . . 1 . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . . Level Access Points 8 | . . . . . . . . 1 2 1 1 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . 1 . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . 3 . . . Load Schematic 3 | . . . . . . . . . 1 . 2 . . . Build 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 8 | . . . 4 . . . . 2 . . 2 . . . Scan Component 4 | . . . 2 . . . . 1 . . 1 . . . Repair 4 | . . . 2 . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 12 1 6 . 1 . . . Insert Component 7 | . . . . . . . 4 . 2 . 1 . . . Analyze 8 | . . . . . . . 6 . 2 . . . . . Retrieve Study 5 | . . . . . . . 2 1 2 . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . 1 . 1 Seal Access 4 | . . . . . . . . 1 1 . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 44 | . 5 . 7 . . . 4 6 5 2 6 1 3 5 Full Trace Events 4 | . . . . . . . . . 1 . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 4 . 3 . . . . . Parts Built 2 | . . . . . . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . 47 . 31 . . . Total Part Build Rating 7 | . . . . . . . . . 5 . 2 . . . Part Studies Acquired 5 | . . . . . . . 2 1 2 . . . . . Parts Repaired 4 | . . . 2 . . . . 1 . . 1 . . . Time 130 | . . . 76 . . . . 19 . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 4 . 2 . . . . . Part Schematics Acquired 6 | . . . . . . . 4 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6860 | 75 1424 443 980 536 401 300 969 342 468 209 376 120 56 161 Terrain 675 | . . . . . . . 675 . . . . . . . Structural 3933 | . . . 51 536 401 300 969 342 468 209 376 120 56 105 Seismic 2922 | 75 1424 443 980 . . . . . . . . . . . Machine Analysis 670 | . . . . . . . . . . . 376 120 56 118 Cloaking 62 | . . . . . . . . . . . . . . 62 Jamming 263 | . . . . . . . . 66 3 121 54 1 . 18 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8346 | 173 1424 443 2354 543 401 300 969 342 468 209 376 120 56 168 Spaces Moved 8079 | 89 758 233 1093 280 233 176 472 697 1266 462 919 504 239 658 Core 7 | 4 . . . . . . 3 . . . . . . . Treads 3327 | 85 758 233 1093 280 233 176 469 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4745 | . . . . . . . . 697 1266 462 919 504 239 658 Fastest Speed 5 | 50 160 160 163 170 170 170 160 26 11 6 6 19 19 5 Average Speed 80 | 155 160 160 166 170 170 170 170 26 23 19 20 19 19 16 Slowest Speed 400 | 160 160 165 250 170 170 170 400 26 27 24 21 19 19 20 Overloaded Moves 177 | . . . . . . . . . 26 45 50 . . 56 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 5 . . 2 . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 94 46 90 45 59 55 40 21 27 17 31 9 6 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 112 | . . . 15 . . . 2 16 17 23 17 3 1 18 Terrain Destroyed 188 | . . . 38 25 . . 30 16 17 23 17 3 1 18 Melee 89 | . . . . . . . 2 16 17 15 17 3 1 18 Projectile . | . . . . . . . . . . . . . . . AOE 99 | . . . 38 25 . . 28 . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9295 | 112 882 267 1440 307 237 177 579 817 1400 551 1075 523 246 682 Wait 655 | 2 53 6 201 5 . 2 37 73 84 63 125 . 2 2 Move 8042 | 88 757 232 1092 279 232 175 471 686 1265 461 914 503 238 649 Hop 10 | . . . . . . . . 5 . . 2 . . 3 Pick Up 65 | 7 12 1 9 . 1 . 8 6 4 4 4 5 2 2 Fast Attach 33 | 7 . . 6 . . . 9 4 5 . 1 1 . . Attach 28 | . . . 3 . . . 4 6 3 3 2 3 2 2 Detach 2 | . . . . . . . 1 . . . . 1 . . Swap 45 | 1 4 3 12 2 3 . 7 3 1 1 3 3 1 1 Drop 66 | 2 6 4 17 . 1 . 9 13 5 . 3 4 . 2 Fire 220 | 5 50 21 97 19 . . 27 . . 1 . . . . Melee 110 | . . . . . . . 6 21 19 18 21 3 1 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . 3 2 . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 14 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Sto / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 16) 1183 | -10/Materials | Discovered new exit (range 16) 1214 | -10/Materials | Central database locked down 1286 | -10/Materials | Discovered new exit (range 14) 1598 | -10/Materials | Entered Mines 1965 | -10/Mines | Discovered new exit (range 6) 1988 | -10/Mines | Met a Derelict shopkeep closing up shop 2041 | -10/Mines | Entered Materials 2041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -9/Materials | Build established: Scavenger-Mutant 2779 | -9/Materials | Discovered new exit (range 13) 3211 | -9/Materials | Discovered new exit (range 15) 3315 | -9/Materials | Build established: Mutant 3324 | -9/Materials | Repaired Hpw. Shotgun 3363 | -9/Materials | Repaired Lgt. Nuclear Core 3853 | -9/Materials | Identified exit to Mines 3881 | -9/Materials | Discovered new exit (range 10) 4395 | -9/Materials | Entered Mines 4487 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4668 | -9/Mines | Learned location of Storage (-7) 4773 | -9/Mines | Assembled infested the area 4778 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4930 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4930 | -9/Mines | Discovered new exit (range 6) 4938 | -9/Mines | Entered Exiles 4982 | -9/Exiles | Met 8R-AWN 5013 | -9/Exiles | Met EX-HEX 5059 | -9/Exiles | Met EX-BIN 5079 | -9/Exiles | Aligned with FarCom system 5081 | -9/Exiles | Given EX-Vault access code 5123 | -9/Exiles | Opened EX-Vault 5137 | -9/Exiles | Found Cloak of Protection 5169 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5220 | -9/Exiles | Met EX-DEC 5228 | -9/Exiles | Learned location of Zion (-7) 5322 | -9/Exiles | Discovered new exit (range 12) 5339 | -9/Exiles | Left Exiles lab with Cloak of Protection 5339 | -9/Exiles | Entered Mines 5630 | -8/Mines | Discovered new exit (range 6) 5639 | -8/Mines | Entered Materials 5639 | -8/Materials | Evolved 2 slots: Utility x2 6057 | -8/Materials | Build established: Skirmisher 6310 | -8/Materials | Destroyed 7 combat bots 6355 | -8/Materials | Lost 8 parts (1p3n2u2w) 6601 | -8/Materials | Discovered new exit (range 5) 6608 | -8/Materials | Entered Factory 6608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6609 | -7/Factory | Identified exit to Storage 6718 | -7/Factory | Repaired Lgt. Nuclear Core 6785 | -7/Factory | Garrison activated, responded to threat 6795 | -7/Factory | Identified exit to DSF 6886 | -7/Factory | Identified exit to Factory 6886 | -7/Factory | Central database locked down 6913 | -7/Factory | Discovered new exit (range 15) 6915 | -7/Factory | Build established: Hacker-Sprinter 6950 | -7/Factory | Entered another Factory area 6950 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6968 | -6/Factory | Identified exit to Factory 7274 | -6/Factory | Fabricated Imp. Hacking Suite? 7418 | -6/Factory | Entered another Factory area 7418 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7620 | -5/Factory | Discovered new exit (range 12) 7621 | -5/Factory | Identified exit to Factory 7627 | -5/Factory | Entered another Factory area 7627 | -4/Factory | Evolved 2 slots: Utility x2 7738 | -4/Factory | Repaired Cld. VTOL Module 7882 | -4/Factory | Fabricated Mni. Grenade Launcher? 7984 | -4/Factory | Identified exit to Research 8003 | -4/Factory | Entered Research 8003 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8012 | -3/Research | Identified exit to Research 8015 | -3/Research | Discovered new exit (range 11) 8042 | -3/Research | Identified exit to Testing 8123 | -3/Research | Entered another Research area 8123 | -2/Research | Evolved 2 slots: Utility x2 8129 | -2/Research | Discovered new exit (range 11) 8169 | -2/Research | Identified exit to Access 8179 | -2/Research | Entered Access 8179 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8237 | -1/Access | Identified exit to Surface 8312 | -1/Access | Spotted B-99 Colossus 8347 | *** | Escaped! Last Messages --------------- 08290_ Fabricator x2 08297_ Machine Analyzer destroyed. 08312_ Slug penetrates Wall. 08312_ Penetrated by Slug. 08312_ Slug penetrates Wall. 08312_ W-44 Eye sends out distress signal. 08313_ Triggered Gamma Bomb Trap. 08313_ A bubble of electromagnetic force engulfs the area. 08313_ Door malfunctions. 08324_ Cld. VTOL Module destroyed. 08345_ System corrupted: Heat flow error (+295). 08346_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 08346_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08346_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ??????????????######################+######## #?? | | ????????????? k #?? | | ????????????? #?? | | ????????????????????# ""############+###### | | ????????????????????# ""#?????????# | | ????????????????????# ""#????????#" | | ????????????????????# T#????????## | | ????????????????????# ""#?????????# " | | ????????????????????# ""#?????????# """" | | ???????????????????## ""##????????#""""" | | ???????????????????# #????????# """"" | | ???????????????????## ##????????# """" | | ????????????????????# #?????????# ????? | | ????????????????????# #?????????# ????? | | ????????????????????# #?????????# ?????? | | ????????????????????# @" #?????????# ?????? | | ????????????????????# "" #??????????##?????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 36 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Armor Coverage 300 Core Shielding 20 Power Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Lyr. Light Armor Plating | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Mni. Grenade Launcher | x1 | -4/Factory Repaired ---------- Hpw. Shotgun | 19% | -9/Materials Lgt. Nuclear Core | 26% | -9/Materials Lgt. Nuclear Core | 54% | -7/Factory Cld. VTOL Module | 35% | -4/Factory Studied --------- VTOL Module | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Axe | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Prolific Hacker Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed StormStealthHoverbase Manual? 0 Play Time 01:54:46 Cumulative 56.1 hours Start 2026.04.19 @ 23:49:52 End 2026.04.20 @ 21:50:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e56defb0-0042-4692-91ea-9982336bdad1