Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.25 @ 11:49:04 Player: Yosh Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (216) 1080 Value Destroyed (9635) 9635 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3384) 3384 TOTAL SCORE: 20859 Bonus ------- High Alert Combat Kills 1526 Follower Combat Kills 1119 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1300 Matter 218/300 Energy 67/100 System Corruption 8% Temperature Cool (4) Movement Hovering (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Linear Gravjet > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (5) ---- Improved Shock Absorption System Linear Accelerator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Particle Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Fusion Compressor Experimental Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Melee Analysis Suite Experimental Focal Shield Experimental Focal Shield Experimental Focal Shield Advanced Shield Generator > --- WEAPON ----------- Thunder Hammer Phasing Sabre Vibroblade Makeshift Spear > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Compact Wheel Gyrokinetic Inverter Small Matter Pod Improved Matter Neutralizer Coil Gun Heavy Machine Gun Linear Accelerator Improved Remote Datajack [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Precision Matter Filter Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 Utility 8 | . . . . . . . 4 . . . . 2 1 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 281 | 6 8 2 9 3 6 17 53 5 6 . 3 25 71 67 Power 38 | 1 . . 2 . 1 2 4 1 1 . . 2 10 14 Engine 11 | 1 . . 2 . 1 2 1 . 1 . . 1 2 . Core 11 | . . . . . . . 3 1 . . . 1 4 2 Reactor 16 | . . . . . . . . . . . . . 4 12 Propulsion 71 | 2 3 . 6 . 1 8 6 2 3 . 2 6 14 18 Treads 46 | 2 1 . 6 . 1 8 6 2 3 . 2 6 9 . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 9 | . 2 . . . . . . . . . . . 4 3 Hover 8 | . . . . . . . . . . . . . . 8 Flight 7 | . . . . . . . . . . . . . . 7 Utility 86 | 1 3 . . . 2 1 22 . 2 . 1 13 21 20 Device 48 | . . . . . 1 . 6 . 1 . . 8 17 15 Storage 4 | 1 1 . . . . . . . . . . . 1 1 Processor 11 | . 1 . . . . . 4 . . . . 2 2 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 22 | . 1 . . . 1 1 12 . 1 . 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 86 | 2 2 2 1 3 2 6 21 2 . . . 4 26 15 Energy Gun 6 | 2 . . . . . . 1 . . . . . 3 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 55 | . 2 1 1 1 2 5 15 2 . . . 4 21 1 Ballistic Cannon 2 | . . . . . . . 1 . . . . . . 1 Launcher 5 | . . 1 . 2 . 1 . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 13 | . . . . . . . 4 . . . . . 1 8 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . 1 . . 1 . 9 Corrupted Parts 4 | . . . . . . 3 . . . . . . 1 . System Corruption 26 | . . . . . . 25 . . . . . . 1 . Parts Lost 141 | . . . . . . 3 20 . 1 . 2 7 62 46 Power 21 | . . . . . . 1 3 . . . . . 9 8 Propulsion 34 | . . . . . . 1 4 . 1 . 1 3 14 10 Utility 51 | . . . . . . 1 7 . . . 1 2 19 21 Weapon 35 | . . . . . . . 6 . . . . 2 20 7 Highest Loss Streak 25 | . . . . . . 3 7 . 1 . 2 3 24 25 Average Slot Usage (%) 96 | . 99 100 100 100 100 98 99 100 99 100 100 98 94 51 Engine 6 | . 14 14 11 11 11 9 2 . 5 6 6 4 2 . Core 1 | . . . . . . . 3 6 . . . . 4 1 Treads 23 | . 21 14 33 33 33 32 26 26 25 26 26 22 16 . Wheel 1 | . 6 14 . . . . . . . . . . 2 . Device 5 | . . . . . . . 9 6 6 6 6 13 14 7 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 2 Processor 8 | . 4 . . . . . 9 13 13 13 13 14 22 8 Protection 10 | . 8 14 11 11 11 11 12 13 13 13 13 9 1 . Ballistic Gun 24 | . 24 27 33 23 27 32 22 26 26 26 26 22 19 . Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 106 | 14 56 56 61 59 61 65 84 80 86 86 86 92 106 61 Greatest Support 111 | 40 40 10 69 69 69 74 94 111 111 101 101 110 111 61 Greatest Overweight (x) 17 | 3 5 5 1 . 1 1 . . 1 . . 1 17 4 Average Overweight (x) . | . 2 5 . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 20 20 20 20 19 7 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 19 20 20 20 10 Average Carried 18 | 3 11 19 19 20 19 19 18 19 19 19 19 19 17 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 19 20 20 20 20 20 20 20 19 19 20 20 4 3 Class Distribution -------------------- 42% | Scavenger-Gunner 22% | Mutant 20% | Tank 9% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 7387 | 171 205 44 406 5 129 320 1422 406 271 . 108 872 2399 629 Remotely 1796 | . . . . . . . 544 . . . . 872 344 36 Salvage Created 11395 | . 306 22 514 15 . 284 1341 635 835 . 307 1513 4617 1006 Parts 581 | . 23 4 38 5 . 19 62 20 33 . 14 79 235 49 Haulers Intercepted 9 | . 1 . 4 . . . . . 1 . . 2 1 . Recyclers Shooed 7 | . . . . . . . 1 . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . 2 22 . 26 30 . 15 . . . Prevented 3 | . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 175 | . 9 3 9 3 . 8 24 11 13 . 5 18 56 16 Melee 14 | . . . . . . 2 . . . . . . . 12 Guns 145 | . 9 . 9 . . 5 20 11 13 . 5 18 53 2 Cannons 5 | . . . . . . . 3 . . . . . . 2 AOE 10 | . . 3 . 3 . 1 . . . . . . 3 . Classes Destroyed 18 | . 4 . 1 . . 1 6 . 1 . . 2 2 1 Worker 15 | . . . . . . . 2 . . . . 4 9 . Builder 8 | . . . . . . . . . . . . 1 7 . Hauler 9 | . 1 . 4 . . . . . 1 . . 2 1 . Recycler 5 | . . . . . . . . . . . . 1 2 2 Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 5 | . 1 . 1 . . . . . . . . 1 1 1 Swarmer 28 | . 3 3 . 3 . 3 . 1 2 . . 2 . 11 Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 81 | . 6 . 7 . . 4 11 7 8 . 5 8 24 1 Brawler 3 | . . . . . . . 1 . 1 . . . 1 . Duelist 6 | . . . . . . . 1 1 . . . 1 2 1 Protector 3 | . . . . . . . . . . . . . 3 . Sentry 9 | . . . 2 . . . 3 . 1 . . 1 2 . Specialist 8 | . . . . . . . 2 . . . . . 6 . Hunter 14 | . . . . . . 1 2 2 . . . 3 4 2 Programmer 18 | . . . . . . . 3 . . . . 2 13 . Heavy 3 | . . . . . . . 1 . . . . 1 1 . Z-Courier 1 | . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 17 | . 4 3 5 4 . 4 5 5 7 . 4 12 17 6 Combat Bots Only 11 | . 4 3 2 3 . 4 5 5 7 . 4 5 11 6 Max Kills in Single Turn 3 | . 1 2 1 2 . 1 2 2 2 . 2 2 3 1 Gunslinging 1 | . . . . . . . . 1 1 . 1 . 1 . Exploded 2 | . . 2 . 2 . 1 . . . . . . 2 . Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Damage Taken 22102 | . 247 36 208 26 . 932 3478 548 580 . 265 2058 9580 4144 Core 2643 | . 50 9 12 . . 73 130 51 19 . 30 58 889 1322 Absorbed by Shields 747 | . . . . . . . . . . . . . 499 248 Core Remaining (%) 73 | 100 . 76 . . . 78 . . . . 72 94 22 . Volleys Fired 385 | . 25 2 30 2 . 15 67 16 17 . 11 41 135 24 Largest 4 | . 2 1 3 1 . 3 4 4 4 . 4 4 4 1 Hottest 185 | . 46 30 69 30 . 74 150 120 120 . 120 120 185 113 Shots Fired 1296 | . 50 2 90 2 . 44 239 64 68 . 44 163 506 24 Gun 1257 | . 50 . 90 . . 43 227 64 68 . 44 163 503 5 Cannon 31 | . . . . . . . 12 . . . . . . 19 Launcher 8 | . . 2 . 2 . 1 . . . . . . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 1258 | . 50 . 90 . . 43 231 64 68 . 44 163 500 5 Thermal 30 | . . . . . . . 8 . . . . . 3 19 Explosive 8 | . . 2 . 2 . 1 . . . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 16 2 7 1 . 7 32 24 22 . 8 33 34 21 Robot Miss Streak 6 | . 6 1 3 1 . 3 4 3 1 . 2 2 4 1 Penetration Max 2 | . . . . . . 1 1 1 1 . 1 1 2 1 Secondary Targets 34 | . . . . . . 1 4 3 6 . 2 2 16 . Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 . 1 1 2 . Shots Hit Robots 1057 | . 40 1 60 1 . 32 195 50 56 . 25 119 402 76 Core Hits 509 | . 20 3 31 3 . 25 94 24 27 . 9 55 185 33 Critical Kills 22 | . . . . . . 1 3 1 2 . 2 4 9 . Critical Parts Destroyed 17 | . 1 . . . . 1 . 2 . . 2 3 8 . Critical Strikes 48 | . 1 . . . . 2 4 3 2 . 5 8 17 6 Destroy 41 | . 1 . . . . 2 3 3 2 . 5 8 17 . Blast 1 | . . . . . . . 1 . . . . . . . Sever 6 | . . . . . . . . . . . . . . 6 Melee Attacks 124 | . . . . . . . 15 . . . . . 3 106 Impact 6 | . . . . . . . . . . . . . . 6 Slashing 96 | . . . . . . . 15 . . . . . 3 78 Piercing 22 | . . . . . . . . . . . . . . 22 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . 17 Damage Inflicted 28860 | . 629 119 935 92 . 609 4056 1329 1321 . 669 3110 12642 3349 Guns 23733 | . 629 . 935 . . 568 3618 1329 1321 . 669 3110 11433 121 Cannons 882 | . . . . . . . 293 . . . . . . 589 Explosions 1575 | . . 119 . 92 . 27 138 . . . . . 1199 . Melee 2639 | . . . . . . . . . . . . . . 2639 Ramming 31 | . . . . . . 14 7 . . . . . 10 . Kinetic 23821 | . 629 . 935 . . 568 3773 1329 1321 . 669 3110 11366 121 Thermal 794 | . . . . . . . 138 . . . . . 67 589 Explosive 1575 | . . 119 . 92 . 27 138 . . . . . 1199 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 160 | . . . . . . . . . . . . . . 160 Slashing 2238 | . . . . . . . . . . . . . . 2238 Piercing 241 | . . . . . . . . . . . . . . 241 Highest Corruption 25 | . . . . . . 25 1 1 1 1 1 2 24 8 Average Corruption 3 | . . . . . . 10 1 1 1 1 1 1 11 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 106 | . . . . . . 21 8 2 5 1 4 2 52 11 Message Errors 26 | . . . . . . 2 3 1 1 . 3 1 14 1 Matter Fused 14 | . . . . . . 3 . . . . . . 8 3 Heat Flow Errors 13 | . . . . . . 5 . . . . . 1 5 2 Energy Discharges 20 | . . . . . . 3 3 . 3 1 1 . 6 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 5 . 1 1 . . . 2 2 Data Loss (major) 4 | . . . . . . 2 . . . . . . 2 . Misfires 2 | . . . . . . 1 . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 14 | . . . . . . . 2 . . . . . 12 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 391 | . . . . . . . 2 . . . . . 43 346 Projectiles 36 | . . . . . . . . . . . . . . 36 Explosions 43 | . . . . . . . . . . . . . 43 . Melee 312 | . . . . . . . 2 . . . . . . 310 Knockbacks 3 | . . . . . . . 1 . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . 1 1 Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . 3 . . 40 . . . . . 230 . Shots 6 | . . . . 1 . . 1 . . . . . 4 . Rammed 4 | . . . . . . 1 2 . . . . . 1 . Targets Rammed 6 | . . . . . . 3 2 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . Highest Temperature 412 | . 30 . 99 . . 297 327 18 307 . 294 302 412 194 Average Temperature 83 | . 11 . 26 . . 121 116 8 122 . 130 88 81 45 Received Heat Transfer 3083 | . 99 . 111 . . 309 567 123 228 . 87 369 1073 117 Effects 6 | . . . . . . . 3 . . . . 1 2 . Energy Bleed 3 | . . . . . . . 1 . . . . 1 1 . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 1 Heat Transferred 964 | . . . . . . . 259 . . . . . 150 555 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Peak Influence 1079 | . 278 78 187 104 . . 577 . . . . 563 1079 1005 Initial 523 | . . 8 . 34 . . . . . . . 30 223 523 Average 275 | . 109 27 71 103 . . 226 . . . . 250 562 641 Maximum Alert Level 3 | . 1 . . . . . 2 . . . . 2 3 3 Low Security (%) 53 | 100 87 100 100 100 . . 57 . . . . 44 1 . Level 1 13 | . 12 . . . . . 7 . . . . 24 41 . Level 2 22 | . . . . . . . 34 . . . . 30 13 69 Level 3 10 | . . . . . . . . . . . . . 43 30 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 2 . . . 8 . 1 . . 6 20 9 Investigation 8 | . 1 . 1 . . . 2 . . . . 1 1 2 Extermination 10 | . . . . . . . 2 . . . . 2 5 1 Reinforcement 23 | . 1 . 1 . . . 4 . . . . 3 8 6 Assault 7 | . . . . . . . . . 1 . . . 6 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 16 | . 1 1 1 . . . 2 . . . . 2 3 6 Communications Jammed 12 | . . . . . . . . . . . . . 4 8 Distress Signals 11 | . . . . . . . . . . . . . 4 7 Times Spotted 311 | . 23 3 19 3 . 8 28 12 17 . 7 32 85 74 Peak Tracking Total 19 | . 6 3 4 3 . 4 5 6 12 . 5 7 13 19 Tactical Retreats 22 | . . . . . . . 1 . 2 . 1 1 5 12 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 8 | . 1 . 1 . . . 3 . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 16 | . . . . . . . 2 2 1 . 1 2 8 . Max in Single Turn 2 | . . . . . . . 2 1 1 . 1 1 2 . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 28 | . 7 . 2 . . . 7 1 . 4 1 3 1 2 Terminals 10 | . 6 . 2 . . . . . . . 1 1 . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . . . . . 2 . . . . . 1 1 Recycling Units 2 | . 1 . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 Total Hacks 78 | . 15 . 5 . . . 18 1 . 28 1 4 2 4 Successful 57 | . 10 . . . . . 12 1 . 28 1 2 2 1 Failed 21 | . 5 . 5 . . . 6 . . . . 2 . 3 Catastrophic 5 | . 2 . . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 3 . 4 . . . 6 . . . . 4 9 16 Terminals 19 | . 12 . 5 . . . . . . . 1 1 . . Fabricators 5 | . . . . . . . 3 . . . . 2 . . Repair Stations 6 | . . . . . . . 2 . . . . . 2 2 Recycling Units 6 | . 3 . . . . . 3 . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . 1 . 2 Terminal Hacks 36 | . 5 . . . . . . 1 . 28 1 1 . . Record 12 | . . . . . . . . . . 11 1 . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 3 . . . . . 3 . . . . . . . Process 2 | . 1 . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . Retrieve Matter 2 | . 1 . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . . . . . 1 . . . . . . 1 Terminals 2 | . 2 . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Jam 2 | . . . . . . . 1 . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 2 . . . 7 . . . . 1 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 2 . . . . 5 . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . Total Robot Build Rating 15 | . . . . . . . 15 . . . . . . . Part Schematics Acquired 27 | . . . . . 15 . 3 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 424 | . 241 . . . . . 183 . . . . . . . Retrieved Matter 740 | . 342 . . . . . 398 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 25 | . . 3 . . 4 . 3 . . . 1 2 3 9 Largest Group 4 | . . 3 3 . 4 4 3 3 . . 1 3 3 4 Highest-Rated Group 265 | . . 40 40 . 148 148 87 87 . . 95 265 177 206 Highest-Rated Ally 103 | . . 16 16 . 39 39 29 29 . . 95 95 75 103 Zionite Dispatches 7 | . . . . . . . . . . . . 1 1 5 Heavy 2 | . . . . . . . . . . . . 1 . 1 Fire 1 | . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . 3 . Ally Attacks 135 | . . . 20 . . 9 . 34 . . 14 23 7 28 Total Damage 4945 | . . . 160 . . 96 . 536 . . 433 1472 369 1879 Kills 33 | . . . 3 . . 1 . 3 . . 2 14 1 9 Allies Corrupted 5 | . . . . . . 3 . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 3 . . 1 . 2 . . . Drone Launches 11 | . . . . . . . . . . . . . 11 . Drone Recoveries 6 | . . . . . . . . . . . . . 6 . Zionite Intel Received 3 | . . . . . . . 1 . . . . . 2 . Main Access 1 | . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 15671 | 84 794 1087 895 355 1659 886 2219 1209 1338 151 1075 1368 1595 956 Spaces Moved 8520 | 47 401 580 436 214 1002 487 1054 707 779 95 635 674 606 803 Core 23 | 8 . . . . . . . . . . . . 3 12 Treads 6641 | 39 196 . 436 214 1002 487 1054 707 779 95 635 674 323 . Legs 106 | . . . . . . . . . . . . . 13 93 Wheels 1059 | . 205 580 . . . . . . . . . . 267 7 Hover 521 | . . . . . . . . . . . . . . 521 Flight 170 | . . . . . . . . . . . . . . 170 Fastest Speed 29 | 50 155 155 160 160 160 160 160 160 160 160 160 158 90 29 Average Speed 151 | 150 163 155 162 160 160 160 161 160 161 160 160 160 164 65 Slowest Speed 900 | 200 240 155 240 160 240 245 165 160 240 160 162 240 900 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 49 82 45 37 90 62 23 82 79 74 82 25 15 26 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . . . . . 1 1 5 . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 18 | . . 1 . . 3 5 . 4 2 . 3 . . . Spaces Dug 64 | . . . . . . . 16 . . . . . 25 23 Terrain Destroyed 276 | . . 13 . 14 . 6 28 2 4 . 3 5 174 27 Melee 41 | . . . . . . . 15 . . . . . 3 23 Projectile 97 | . . . . . . 1 6 1 4 . 3 4 74 4 AOE 131 | . . 13 . 14 . 5 7 . . . . . 92 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res Total 10329 | 58 492 767 569 223 1062 556 1407 748 818 94 662 873 930 1070 Wait 688 | . 29 181 58 5 38 24 150 10 6 . 3 85 64 35 Move 8505 | 46 400 579 435 213 1001 486 1053 706 778 94 634 673 604 803 Hop . | . . . . . . . . . . . . . . . Pick Up 206 | 6 22 2 17 . 8 5 40 4 5 . 6 23 39 29 Fast Attach 79 | 5 1 . . . . 3 5 2 . . . 10 13 40 Attach 119 | 1 2 . 2 . 1 3 25 1 3 . 2 9 46 24 Detach 12 | . . . . . . . 1 . 1 . . 2 . 8 Swap 84 | . 5 2 7 3 5 11 23 2 3 . 1 6 12 4 Drop 143 | . 8 1 20 . 9 6 26 7 5 . 4 24 10 23 Fire 385 | . 25 2 30 2 . 15 67 16 17 . 11 41 135 24 Melee 98 | . . . . . . . 15 . . . . . 3 80 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . . . . . 3 2 . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Entered Mines 1031 | -10/Mines | Assembled infested the area 1590 | -10/Mines | Discovered new exit (range 13) 1639 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Accompanied by 3 allies 1966 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2271 | -9/Materials | Build established: Tank 2318 | -9/Materials | Discovered new exit (range 8) 2762 | -9/Materials | Discovered new exit (range 15) 2861 | -9/Materials | Entered Mines 2904 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3079 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3192 | -9/Mines | Build established: Mutant 3216 | -9/Mines | Entered Zion 3561 | -7/Zion | Learned location of 1 exit from Factory 3853 | -7/Zion | Learned location of Data Miner (-6) 3881 | -7/Zion | Received a visual enhancement algorithm 4365 | -7/Zion | Imprinted 4368 | -7/Zion | Build established: Tank 4368 | -7/Zion | Declared Zion's savior 4799 | -7/Zion | Given the Hacking Drone Bay 4804 | -7/Zion | Found Prototype Device 4805 | -7/Zion | Identified Hacking Drone Bay 4811 | -7/Zion | Discovered new exit (range 9) 4875 | -7/Zion | Entered Proximity Caves 4875 | -6/Proximity Caves | Accompanied by 4 allies 5149 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5225 | -6/Proximity Caves | System corruption reached 10% 5374 | -6/Proximity Caves | Learned Factory interactive machine intel 5679 | -6/Proximity Caves | Learned Factory stockpile data 5689 | -6/Proximity Caves | Discovered new exit (range 13) 5761 | -6/Proximity Caves | Entered Factory 5761 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 5762 | -6/Factory | Identified exit to Extension 5764 | -6/Factory | Loaded intel: 52 interactive machine locations 5940 | -6/Factory | Found Powered Armor 5943 | -6/Factory | Found Powered Armor 6387 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6629 | -6/Factory | Lost 6 parts (1p2u3w) 6758 | -6/Factory | Lost 7 parts (3n2u2w) 6997 | -6/Factory | Build established: Scavenger-Gunner 7001 | -6/Factory | Discovered new exit (range 9) 7068 | -6/Factory | Lost 4 parts (1p2u1w) 7108 | -6/Factory | Terminal network hard line cut 7120 | -6/Factory | Spotted B-75 Beast 7267 | -6/Factory | Lost 3 parts (1p1n1u) 7431 | -6/Factory | Discovered new exit (range 8) 7589 | -6/Factory | Discovered new exit (range 15) 7618 | -6/Factory | Fabricated G-50 Soldier (x3) 7980 | -6/Factory | Entered Lower Caves 7980 | -6/Lower Caves | Accompanied by 3 allies 8148 | -6/Lower Caves | Build established: Gunner 8205 | -6/Lower Caves | Encountered a Warlord checkpoint 8297 | -6/Lower Caves | Spotted B-75 Beast 8309 | -6/Lower Caves | Allies destroyed B-75 Beast 8566 | -6/Lower Caves | Discovered new exit (range 16) 8621 | -6/Lower Caves | Attracted the attention of an 0b10 base 9189 | -6/Lower Caves | Entered another Lower Caves area 9193 | -6/Lower Caves | Discovered new exit (range 14) 9581 | -6/Lower Caves | Build established: Scavenger-Gunner 9626 | -6/Lower Caves | Spotted B-75 Beast 9711 | -6/Lower Caves | Imp. Medium Treads stolen by Master Thief 9954 | -6/Lower Caves | Encountered a Warlord checkpoint 10190 | -6/Lower Caves | Discovered new exit (range 8) 10351 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10403 | -6/Lower Caves | Destroyed 7 combat bots 10527 | -6/Lower Caves | Entered Data Miner 10527 | -6/Data Miner | Discovered new exit (range 6) 10558 | -6/Data Miner | Met Data Miner 10615 | -6/Data Miner | Learned location of Section 7 (-2) 10615 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10641 | -6/Data Miner | Received God Mode back door access code from Data Miner 10678 | -6/Data Miner | Entered Proximity Caves 10798 | -5/Proximity Caves | Learned Factory emergency access door positions 11051 | -5/Proximity Caves | Learned Factory stockpile data 11091 | -5/Proximity Caves | Spotted B-75 Beast 11095 | -5/Proximity Caves | Escorted by Enhanced Grunt 11201 | -5/Proximity Caves | Allies destroyed B-75 Beast 11665 | -5/Proximity Caves | Discovered new exit (range 5) 11753 | -5/Proximity Caves | Entered Factory 11753 | -5/Factory | Accompanied by 1 ally 11753 | -5/Factory | Evolved 2 slots: Utility x2 11754 | -5/Factory | Identified exit to Upper Caves 12206 | -5/Factory | Zion Heavy squad teleported in 12451 | -5/Factory | Lost 3 parts (1n1u1w) 13038 | -5/Factory | Discovered new exit (range 17) 13121 | -5/Factory | Entered another Factory area 13121 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13149 | -4/Factory | Discovered new exit (range 10) 13170 | -4/Factory | Identified exit to Research 13556 | -4/Factory | Lost 13 parts (1p3n5u4w) 13596 | -4/Factory | Crushed by falling debris 13643 | -4/Factory | Lost 3 parts (1p2u) 13677 | -4/Factory | Discovered exit to Research (range 67) 13871 | -4/Factory | First assault squad dispatched 13881 | -4/Factory | Cargo convoy interrupted 13886 | -4/Factory | System corruption reached 10% 13898 | -4/Factory | Incoming assault squad redirected 13988 | -4/Factory | Lost 8 parts (4n2u2w) 13995 | -4/Factory | Destroyed 11 combat bots 14100 | -4/Factory | Retrieved Zion intel report: Main Access 14207 | -4/Factory | Retrieved Zion intel report: Trap Installations 14266 | -4/Factory | Zion Hacker squad teleported in 14286 | -4/Factory | Repaired Arm. Medium Treads 14423 | -4/Factory | Destroyed 8 combat bots 14426 | -4/Factory | Lost 11 parts (3p2u6w) 14528 | -4/Factory | Terminal network hard line cut 14596 | -4/Factory | Incoming assault squad redirected 14666 | -4/Factory | Core integrity fell below 50% 14716 | -4/Factory | Entered Research 14716 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14757 | -3/Research | Lost 25 parts (3p8n6u8w) 14814 | -3/Research | Zion Hover Resupply teleported in 14919 | -3/Research | Lost 4 parts (1p2u1w) 15114 | -3/Research | Zion Melee Resupply teleported in 15125 | -3/Research | Found Prototype Slashing Weapon 15125 | -3/Research | Identified Vibroblade 15185 | -3/Research | Found Prototype Device 15185 | -3/Research | Identified Exp. Focal Shield 15187 | -3/Research | Found Exp. Focal Shield 15189 | -3/Research | Found Exp. Focal Shield 15242 | -3/Research | Build established: Scavenger-Mutant 15327 | -3/Research | Zion Heavy squad teleported in 15352 | -3/Research | Lost 13 parts (4p1n7u1w) 15376 | -3/Research | Found Prototype Protection 15400 | -3/Research | Lost 3 parts (1u2w) 15402 | -3/Research | Identified Zio. Weapon Casing 15476 | -3/Research | Core integrity fell below 50% 15549 | -3/Research | Found Enh. Force Lance 15574 | -3/Research | Cargo convoy interrupted 15574 | -3/Research | Lost 15 parts (1p4n8u2w) 15598 | -3/Research | Incoming investigation squad redirected 15607 | -3/Research | Core integrity fell below 20% 15617 | -3/Research | Spotted B-86 Titan 15620 | -3/Research | Zion Fire squad teleported in 15652 | -3/Research | Discovered new exit (range 14) 15662 | -3/Research | Lost 7 parts (1p3n2u1w) 15665 | -3/Research | Zion Explosive Resupply teleported in 15672 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Explosive Resupply ] [ 2 : Melee Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Terminals ] [ 2 : Depthwide Sectors/0 ] [ 3 : Unaware Analyses ] [ 4 : Prototype Stockpiles ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 15664_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15666_ C-35 Carver sneak attacks. 15669_ NS-3TM(A) destroyed. 15670_ Knocked back. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????????????????# # # | | ??????????????????????????????## ###+#### | | ????????????????????########### ## #??? | | ???????????????????? ## #??? | | ??????????????????? #??? | | ???????????????????? ####??? | | ????????????????????????####### #?????? | | ????????????????????????????#### ####???? | | ????????????????????????????# ##??? | | ????????????????????????????# ???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# ] #???? | | ????????????????????????????# | #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????########+##???? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ????????????????????????????######## #????? | | ?????????????????????