Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 17:33:14 Player: Musaab Result: Destroyed by HD-RQ3(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (224) 224 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 709 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 146/300 Energy 73/250 System Corruption 0% Temperature Cool (1) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Light Armor Plating Scrap Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 3 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 8 | 4 8 8 Power 1 | . 2 1 Propulsion 4 | 3 4 3 Utility . | . . 1 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 91 94 Engine 13 | . 14 13 Leg 27 | . 28 26 Storage 14 | . 14 14 Processor 7 | . 6 14 Ballistic Gun 27 | . 27 25 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 5 7 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 12 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 5 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 386 | 229 132 25 Remotely . | . . . Salvage Created 299 | 75 132 92 Parts 12 | . 10 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 5 . AOE 3 | . . 3 Classes Destroyed 4 | 1 2 1 Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 2 | . 2 . Subdweller 3 | . . 3 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 72 | . 29 43 Missed 21 | . 8 13 Hits 51 | . 21 30 Projectile 51 | . 21 30 Critical Strikes 1 | . . 1 Damage Taken 927 | . 194 733 Core 255 | . 36 219 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | 4 21 7 Largest 2 | 2 2 2 Hottest 70 | 40 40 70 Shots Fired 60 | 8 42 10 Gun 55 | 8 42 5 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 53 | 8 42 3 Thermal 2 | . . 2 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 9 | 2 5 9 Robot Miss Streak 5 | 5 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 2 23 9 Core Hits 16 | 2 9 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 742 | 25 296 421 Guns 351 | 25 288 38 Cannons . | . . . Explosions 383 | . . 383 Melee . | . . . Ramming 8 | . 8 . Kinetic 327 | 25 288 14 Thermal 24 | . . 24 Explosive 383 | . . 383 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 94 | . . 94 Shots 5 | . . 5 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 1 | . . 1 Average Temperature 1 | . . 1 Received Heat Transfer 156 | . 48 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 60 . Initial . | . . . Average 9 | . 11 . Influence Increases 130 | 5 125 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 20 | . 20 . Successful Hack 5 | . 5 . Influence Decreases 130 | 5 125 . Time Decay 130 | 5 125 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 11 6 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 6 | . 6 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 867 | 110 621 136 Spaces Moved 578 | 76 413 89 Core 10 | 10 . . Treads . | . . . Legs 568 | 66 413 89 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 110 120 125 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 72 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 692 | 91 496 105 Wait 43 | . 43 . Move 576 | 75 412 89 Hop . | . . . Pick Up 15 | 6 8 1 Fast Attach 9 | 6 3 . Attach 7 | . 1 6 Detach . | . . . Swap 1 | . 1 . Drop 7 | . 5 2 Fire 32 | 4 21 7 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 455 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 9) 732 | -10/Materials | Entered Subcaves 760 | -10/Subcaves | Learned Materials emergency access door positions 786 | -10/Subcaves | Ambushed by swarm of Subdwellers 852 | -10/Subcaves | Core integrity fell below 50% 861 | -10/Subcaves | Core integrity fell below 20% 868 | -10/Subcaves | Destroyed by HD-RQ3(R) with Subdweller Machine Gun Last Messages --------------- Data stored: Materials emergency access points. A mess of Twisted Machinery falls from the cavern ceiling. 00788_ 61-2BS(R) emerges from the Twisted Machinery. 00788_ RR-3F1(R) emerges from the Twisted Machinery. 00789_ 0F-A3Q(R) emerges from the Twisted Machinery. 00818_ Acquired 25 matter. 00832_ Aluminum Leg destroyed. 00846_ Assault Rifle destroyed. 00848_ RR-3F1(R) destroyed. 00848_ Assault Rifle destroyed. 00850_ Aluminum Leg destroyed. 00851_ 1I-486(R) destroyed. 00851_ 0F-A3Q(R) destroyed. 00857_ Destroyed Scrap Shield. 00857_ Grenade Launcher destroyed. 00857_ Destroyed Grenade Launcher. 00857_ Ion Engine destroyed. 00857_ Destroyed Ion Engine. 00859_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????## ????????????????????? | | ?????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????????????## #??#?????????????????? | | ????????????????????????# #? ##????????????????? | | ????????????????????????# # ##????????????????? | | ??????????????????????### ##???????????????? | | ??????????????????????# R #???????????????? | | ??????????????????????##"@ #???????????????? | | ??????????????????????##" & #???????????????? | | ?????????????????????##"" ] ##???????????????? | | ?????????????????????#"" [ #???????????????? | | ?????????????????????##""####R #???????????????? | | ??????????????????????###?#" ! #???????????????? | | ??????????????????????????# #???????????????? | | ?????????????????????????## ##???????????????? | | ???????????????????????###= = ##????????????????? | | ??????????????????????## [%!##?????????????????? | | ??????????????????????# !!##??????????????????? | | ??????????????????????# #####???????????????? | | ??????????????????????### #?####??????????? | | ????????????????????????## ### #??????????? | | ?????????????????????????# ## ## #??????????? | | ??????????????????????? ##### #??????????? | | ????????????????????# #???## #??????????? | | ????????????????????## #????### ##?????????? | | ?????????????????????#### #??????## #?????????? | | ????????????????????????# ???????## #######???? | | ????????????????????????####???????## ## #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #####???? | | ????????????????????????????#### # # ####????? | | ????????????????????????????# ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 245 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricStasisStatue Manual? 0 Play Time 00:16:09 Cumulative 21.5 hours Start 2026.02.02 @ 03:27:53 End 2026.02.02 @ 17:33:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd9676ed-1c91-464f-bace-b1a2a6d5672f