Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 13:45:28 Player: Zaros426 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1362) 1362 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 4545 Bonus ------- Follower Combat Kills 112 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 235/550 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Huge Storage Unit Medium Battery (150) High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Beam Rifle Field Laser Rocket Launcher Field Lobotomy Kit (5) Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Huge Storage Unit Medium Battery High-capacity Matter Pod Structural Scanner Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Targeting Computer Rocket Launcher Field Lobotomy Kit Mace [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 66 | 7 19 2 7 9 22 Power 7 | 1 3 . . 1 2 Engine 6 | 1 3 . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 7 . 5 1 5 Treads 15 | 2 2 . 5 1 5 Leg 3 | . 3 . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 7 . 2 3 7 Device 6 | 1 . . . 2 3 Storage 8 | 1 4 . 2 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 3 . . 1 2 Artifact . | . . . . . . Weapon 18 | 2 2 2 . 4 8 Energy Gun 8 | . . 1 . 3 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . 1 . . 1 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . 8 . . . 13 Power 5 | . 3 . . . 2 Propulsion 7 | . 2 . . . 5 Utility 4 | . 1 . . . 3 Weapon 5 | . 2 . . . 3 Highest Loss Streak 7 | . 4 . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 87 100 60 96 76 Engine 11 | . 9 14 14 14 7 Treads 22 | . 12 28 28 28 26 Leg 4 | . 12 . . . . Device 5 | . 1 . . 12 8 Storage 13 | . 14 14 14 14 9 Protection 4 | . 7 14 1 . 4 Energy Gun 10 | . . 11 1 24 17 Ballistic Gun 7 | . 18 4 . . . Impact Weapon 4 | . 8 2 . 1 1 Peak Build Rating 23 | 7 9 11 11 14 23 Average Rating 10 | 5 7 10 7 13 18 On Entrance 8 | . 7 9 11 8 14 Naked Turns . | . . . . . . Heaviest Build 89 | 15 89 53 83 56 64 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 8 | . 8 1 2 1 1 Average Overweight (x) 1 | . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 20 25 20 25 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 21 | 2 17 18 21 20 19 Average Carried 13 | . 7 17 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 17 17 19 20 15 Class Distribution -------------------- 95% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1614 | 330 570 69 400 125 120 Remotely . | . . . . . . Salvage Created 1559 | 134 684 18 . 256 467 Parts 89 | 11 44 . . 12 22 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 15 5 . 4 15 Melee 7 | . 5 . . . 2 Guns 18 | . 8 1 . 3 6 AOE 10 | . . 4 . . 6 Classes Destroyed 13 | 2 7 1 . 1 2 Worker 4 | . 2 . . 1 1 Builder 6 | . 3 . . 1 2 Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 7 | . 3 . . . 4 Grunt 25 | . 12 . . 4 9 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Assembled 5 | . . 5 . . . Best Kill Streak 7 | 1 4 2 . 2 7 Combat Bots Only 6 | . 4 2 . 2 6 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 273 | . 117 10 . 8 138 Missed 48 | . 21 . . 1 26 Damage Taken 3220 | . 1121 273 . 175 1651 Core 557 | . 159 33 . 50 315 Absorbed by Shields . | . . . . . . Redirected to Shielding 46 | . 46 . . . . Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 133 | 10 46 8 . 14 55 Largest 3 | 2 2 2 . 2 3 Hottest 193 | 40 40 98 . 130 193 Shots Fired 231 | 20 83 9 . 23 96 Gun 215 | 20 83 2 . 23 87 Cannon . | . . . . . . Launcher 16 | . . 7 . . 9 Special . | . . . . . . Kinetic 103 | 20 83 . . . . Thermal 112 | . . 2 . 23 87 Explosive 16 | . . 7 . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 13 6 . 7 10 Robot Miss Streak 3 | 2 3 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 192 | 10 89 5 . 18 70 Core Hits 79 | 5 30 7 . 7 30 Critical Kills 2 | 1 1 . . . . Critical Parts Destroyed 5 | . 5 . . . . Critical Strikes 13 | 1 6 . . 1 5 Burn 6 | . . . . 1 5 Destroy 3 | 1 2 . . . . Smash 4 | . 4 . . . . Melee Attacks 73 | . 54 . . 15 4 Impact 70 | . 54 . . 15 1 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 4 | . 3 . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4345 | 127 1611 260 . 328 2019 Guns 2079 | 127 665 17 . 267 1003 Cannons . | . . . . . . Explosions 1189 | . . 243 . . 946 Melee 1077 | . 946 . . 61 70 Ramming . | . . . . . . Kinetic 792 | 127 665 . . . . Thermal 1287 | . . 17 . 267 1003 Explosive 1189 | . . 243 . . 946 Electromagnetic . | . . . . . . Impact 1045 | . 946 . . 61 38 Slashing 32 | . . . . . 32 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 3 4 6 9 . Message Errors 8 | . . 2 2 4 . Matter Fused 3 | . 1 . . 2 . Energy Discharges 4 | . . 1 1 2 . Data Loss (minor) 4 | . 1 1 2 . . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 250 | . 177 15 . 21 37 Projectiles . | . . . . . . Explosions 52 | . . 15 . . 37 Melee 198 | . 177 . . 21 . Knockbacks 2 | . 2 . . . . Impact 2 | . 2 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 217 | . . 94 . . 123 Shots 10 | . . 4 . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 9 45 . 168 315 Average Temperature 82 | . 2 21 . 64 107 Received Heat Transfer 1246 | . 561 40 . 51 594 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 3 | . 3 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 6 | . 3 . . 3 . Impact Corruptions 10 | . 9 . . 1 . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 8 | . . . . 2 6 Heat Transferred 3441 | . . 37 . 703 2701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 298 | 20 298 82 . 152 243 Initial 18 | . 13 18 . . . Average 65 | 7 89 51 . 29 129 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 95 | 100 96 100 . 100 76 Level 1 4 | . 3 . . . 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . . 1 2 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 4 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 24 5 . 11 21 Peak Tracking Total 7 | . 6 2 . 4 7 Tactical Retreats 6 | . 2 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 1 1 . . 2 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 8 . 2 . 1 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 19 . 2 . 3 Successful 14 | . 11 . 2 . 1 Failed 10 | . 8 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 19 | . 15 . 1 . 3 Terminals 20 | . 17 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Record 2 | . 1 . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 7 . . . 1 Terminals 6 | . 5 . . . 1 Operators 1 | . 1 . . . . Skim 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 . Highest-Rated Group 45 | . . . . 45 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 24 | . . . . 24 . Total Damage 357 | . . . . 357 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5367 | 237 1914 355 711 1656 494 Spaces Moved 2012 | 123 714 140 286 621 128 Core 7 | 6 1 . . . . Treads 1675 | 117 383 140 286 621 128 Legs 214 | . 214 . . . . Wheels 116 | . 116 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 240 240 240 160 Average Speed 222 | 154 218 240 240 240 170 Slowest Speed 680 | 160 680 240 320 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 7 98 30 61 96 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 24 | . 2 8 . 12 2 Terrain Destroyed 118 | . 2 66 . 12 38 Melee 16 | . 2 . . 12 2 Projectile . | . . . . . . AOE 102 | . . 66 . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2551 | 146 893 151 318 741 302 Wait 184 | 5 33 . . 67 79 Move 2007 | 122 713 139 285 620 128 Hop . | . . . . . . Pick Up 47 | 2 19 1 10 8 7 Fast Attach 27 | 7 14 . 3 1 2 Attach 19 | . 1 1 2 3 12 Detach 6 | . . . 2 1 3 Swap 20 | . 4 1 2 5 8 Drop 35 | . 9 1 14 7 4 Fire 133 | 10 46 8 . 14 55 Melee 73 | . 54 . . 15 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 238 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 4) 758 | -10/Materials | Discovered new exit (range 16) 1092 | -10/Materials | Lost 4 parts (1p2n1w) 1412 | -10/Materials | Core integrity fell below 50% 1426 | -10/Materials | Discovered new exit (range 5) 1984 | -10/Materials | Discovered new exit (range 16) 2152 | -10/Materials | Entered Mines 2191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2228 | -10/Mines | Assembled infested the area 2233 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2497 | -10/Mines | Discovered new exit (range 5) 2507 | -10/Mines | Entered Exiles 2565 | -10/Exiles | Met 8R-AWN 2657 | -10/Exiles | Met EX-HEX 2729 | -10/Exiles | Met EX-BIN 2755 | -10/Exiles | Aligned with FarCom system 2758 | -10/Exiles | Given EX-Vault access code 2813 | -10/Exiles | Opened EX-Vault 2828 | -10/Exiles | Found Field Lobotomy Kit 2918 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2980 | -10/Exiles | Met EX-DEC 2997 | -10/Exiles | Learned location of Zion (-6) 3199 | -10/Exiles | Discovered new exit (range 10) 3218 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3218 | -10/Exiles | Entered Mines 3219 | -9/Mines | Met a Derelict testing a Signal Generator 3350 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3354 | -9/Mines | Found Prototype Device 3359 | -9/Mines | Core integrity fell below 20% 3659 | -9/Mines | Discovered new exit (range 6) 3719 | -9/Mines | Discovered new exit (range 15) 4874 | -9/Mines | Entered Materials 4874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4875 | -8/Materials | Identified Exp. Sensor Array 5080 | -8/Materials | Lost 5 parts (2n2u1w) 5333 | -8/Materials | Core integrity fell below 50% 5359 | -8/Materials | Lost 7 parts (1p3n1u2w) 5368 | -8/Materials | Self-destructed Last Messages --------------- 05332_ Destroyed Lgt. Nuclear Core. 05332_ G-47 Trooper destroyed. 05333_ U-05 Engineer lays Concrete. 05335_ The unstable cave ceiling collapses. 05335_ U-05 Engineer builds a Wall. 05336_ Destroyed Aluminum Leg. 05336_ G-47 Trooper destroyed. 05340_ U-05 Engineer lays Concrete. 05340_ G-47 Trooper destroyed. 05341_ The unstable cave ceiling collapses. 05341_ U-05 Engineer lays Concrete. 05342_ The unstable cave ceiling collapses. 05342_ U-05 Engineer lays Concrete. 05344_ U-05 Engineer builds a Wall. 05348_ U-05 Engineer lays Concrete. 05349_ The unstable cave ceiling collapses. 05349_ U-05 Engineer lays Concrete. 05351_ The unstable cave ceiling collapses. 05351_ U-05 Engineer lays Concrete. 05360_ U-05 Engineer builds a Wall. 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""" # # ###???????? | | ?????????? # # # # # #???????? | | ?????????? + / ! ######## ##???????? | | ?????????? # ??# ##^^ # */= ##???????? | | ?????????? # # ##=^"" # # = ##???????? | | ?????????? # ####+###%*T + %+! ##???????? | | ?????????? # /% % # # ##???????? | | ??????????## %# # #= ##???????? | | ??????????## # # #########????????? | | ??????????######### =# # ##???????????????? | | ??????????######### *%####### # ???????????????? | | ????????????????### % ####### # ???????????????? | | ?????????########## ###??## # ???????????????? | | ?????????######### ###### # ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineInsulationFlightbrick Manual? 0 Play Time 00:27:36 Cumulative 207.6 hours Start 2025.04.25 @ 22:03:24 End 2025.04.26 @ 13:45:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 86878881-5ebc-47db-b63e-f2c1ff5fcbe1