Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 23:08:36 Player: exo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (423) 423 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1448 Bonus ------- None Cogmind --------- Core Integrity 308/400 Matter 16/300 Energy 79/100 System Corruption 0% Temperature Critical (585) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Core Shielding Core Shielding > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Treads Terrain Scanner Seismic Detector Targeting Computer Core Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer Core Shielding > --- WEAPON ----------- Improved Medium Laser Particle Cannon > --- INVENTORY -------- Terrain Scanner Targeting Computer Core Shielding Core Shielding Particle Cannon Particle Cannon Particle Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 6 2 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 1 6 Device 2 | . 1 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | 2 . 1 Energy Cannon 4 | . . 4 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 5 | . 4 6 Power . | . . . Propulsion . | . . . Utility 3 | . 3 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 12 | . 14 9 Treads 25 | . 28 22 Device 11 | . 13 8 Storage 12 | . 14 11 Processor 4 | . . 10 Protection 5 | . . 12 Energy Gun 10 | . 16 1 Energy Cannon 8 | . . 19 Launcher 6 | . 11 . Peak Build Rating 13 | 6 7 13 Average Rating 8 | 3 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 12 14 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | . 4 6 Final Capacity 8 | 8 8 8 Final Carried 8 | . 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 198 | 50 92 56 Remotely . | . . . Salvage Created 556 | . 130 426 Parts 49 | . 18 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 5 11 Guns 2 | . 2 . Cannons 11 | . . 11 AOE 3 | . 3 . Classes Destroyed 6 | . 4 2 Builder 1 | . 1 . Tunneler 1 | . 1 . Watcher 3 | . . 3 Swarmer 9 | . 3 6 Grunt 5 | . 2 3 Sentry 2 | . . 2 Best Kill Streak 7 | . 5 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 83 | . 24 59 Missed 18 | . 8 10 Hits 65 | . 16 49 Projectile 65 | . 16 49 Critical Strikes 2 | . 1 1 Damage Taken 663 | . 126 537 Core 108 | . 16 92 Absorbed by Shields . | . . . Redirected to Shielding 6 | . . 6 Core Remaining (%) 96 | 100 93 . Volleys Fired 28 | . 5 23 Largest 2 | . 2 2 Hottest 136 | . 70 136 Shots Fired 56 | . 10 46 Gun 5 | . 5 . Cannon 46 | . . 46 Launcher 5 | . 5 . Special . | . . . Kinetic . | . . . Thermal 46 | . . 46 Explosive 5 | . 5 . Electromagnetic 5 | . 5 . Robot Hit Streak 5 | . 5 4 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | . 5 20 Core Hits 25 | . 10 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 756 | . 328 428 Guns 52 | . 52 . Cannons 428 | . . 428 Explosions 276 | . 276 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 428 | . . 428 Explosive 276 | . 276 . Electromagnetic 52 | . 52 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 585 | . 30 585 Average Temperature 164 | . 13 182 Received Heat Transfer 174 | . 18 156 Effects 11 | . . 11 Shutdowns 3 | . . 3 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Matter Decay 1 | . . 1 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 777 | . . 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 96 Level 1 1 | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 201 | . 94 201 Initial . | . . . Average 36 | . 44 33 Influence Increases 456 | . 164 292 Destroy 0b10 Robot/C 320 | . 100 220 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 76 | . 20 56 Destroy Structure 35 | . 34 1 Influence Decreases 255 | . 164 91 Time Decay 235 | . 164 71 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 5 18 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 596 | . 401 195 Terrain 401 | . 401 . Seismic 195 | . . 195 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 829 | 67 420 342 Spaces Moved 411 | 39 229 143 Core 6 | 6 . . Treads 405 | 33 229 143 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 143 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 35 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile . | . . . AOE 35 | . 35 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 530 | 50 272 208 Wait 34 | . 28 6 Move 409 | 38 228 143 Hop . | . . . Pick Up 26 | 6 9 11 Fast Attach . | . . . Attach 11 | 6 1 4 Detach . | . . . Swap 13 | . 1 12 Drop 9 | . . 9 Fire 28 | . 5 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 14) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x2 830 | -9/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. Flight Unit melted. S-10 Pest destroyed. S-10 Pest suffers critical hit (Burn). Lgt. Ion Engine melted. S-10 Pest destroyed. W-16 Scout destroyed. G-34 Mercenary destroyed. Power failure, Lgt. Ion Engine shutdown. G-47 Trooper destroyed. Overheating: Core damaged (-56). Overheating: Energy bleed (-13). Power failure, Lgt. Ion Engine shutdown. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Imp. Heat Sink. Overheating: Sml. Storage Unit damaged (-34). Overheating: Imp. Targeting Computer damaged (-6). Overheating: Matter decay (-2). 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