Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 19:18:04 Player: Gyred Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (2493) 2493 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2014) 2014 TOTAL SCORE: 9867 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 191 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 23/100 System Corruption 5% Temperature Cool (17) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Large Storage Unit Heavy Laser Improved Heavy Laser Gauss Cannon Missile Launcher Remote Datajack Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Reaction Control System Hardened Medium Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Gatling Laser Power Sword > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Biometal Medium Treads Armored Huge Wheel Large Storage Unit Improved Medium Armor Plating Gauss Cannon Missile Launcher Remote Datajack Remote Datajack Power Sword [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Flying Fortress v7 Utility Improved Light Armor Plating Device Structural Scanner Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . Utility 5 | . . 1 . . . 1 2 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 115 | 8 11 16 1 1 5 25 2 . 16 8 10 12 Power 10 | 1 2 2 . . . 3 . . . . 1 1 Engine 8 | 1 2 2 . . . 2 . . . . 1 . Core 2 | . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 3 2 7 . . 2 2 . . 2 6 2 4 Treads 14 | 2 1 2 . . . . . . . 5 1 3 Leg 4 | . . 2 . . 1 . . . . . . 1 Wheel 9 | 1 1 3 . . 1 1 . . . 1 1 . Hover 1 | . . . . . . . . . 1 . . . Flight 2 | . . . . . . 1 . . 1 . . . Utility 42 | 2 3 4 1 . 2 11 2 . 6 1 6 4 Device 9 | 1 2 . . . 1 . . . 2 . 2 1 Storage 5 | 1 1 . . . . 1 . . . . 2 . Processor 7 | . . . . . 1 1 . . 2 . 2 1 Hackware 3 | . . . . . . 1 1 . 1 . . . Protection 18 | . . 4 1 . . 8 1 . 1 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 4 3 . 1 1 9 . . 8 1 1 3 Energy Gun 10 | . 1 2 . . . 3 . . 2 . 1 1 Energy Cannon 2 | . . . . . . 2 . . . . . . Ballistic Gun 5 | 2 2 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . 1 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . 1 1 . 1 . 2 . . . . . . Slashing Weapon 5 | . . . . . . . . . 3 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 1 1 Parts Lost 56 | . 4 7 1 . 1 12 . . . 16 . 15 Power 7 | . 1 1 . . . 2 . . . 1 . 2 Propulsion 22 | . 1 3 . . 1 2 . . . 8 . 7 Utility 19 | . . 2 1 . . 5 . . . 6 . 5 Weapon 8 | . 2 1 . . . 3 . . . 1 . 1 Highest Loss Streak 8 | . 2 6 1 . 1 6 . . . 8 . 8 To Critical Strikes 3 | . . . . . . . . . . 3 . . Average Slot Usage (%) 84 | . 98 94 99 88 98 58 50 53 74 65 62 76 Engine 7 | . 13 10 11 11 11 2 . . . . 5 2 Core 1 | . . . . . . 1 7 7 6 3 . 3 Treads 11 | . 14 10 22 22 12 1 . . . 7 6 9 Leg 2 | . . 6 . . 9 1 . . . . . 3 Wheel 8 | . 13 13 11 11 11 3 . . . 2 3 2 Flight 1 | . . . . . . 6 7 7 7 7 . . Device 4 | . 13 4 . . 4 1 . . 3 3 8 5 Storage 9 | . 14 11 11 11 11 7 7 7 6 6 5 6 Processor 3 | . . . . . 4 6 . . 6 3 6 11 Hackware 3 | . . . . . . 1 12 15 18 13 6 6 Protection 11 | . . 16 21 22 12 8 11 15 8 5 . 8 Energy Gun 4 | . 2 8 11 . . . . . 4 3 4 6 Ballistic Gun 3 | . 21 1 . . . 4 3 . . . . . Impact Weapon 6 | . 3 11 11 11 11 7 . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 6 6 5 Peak Build Rating 78 | 9 9 21 20 19 25 52 56 57 77 78 52 56 Average Rating 29 | 5 7 18 19 18 23 40 51 55 73 57 38 45 On Entrance 31 | . 9 8 20 20 19 25 49 54 57 77 16 52 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 14 90 99 99 96 100 100 49 49 49 44 47 50 Greatest Support 91 | 40 10 20 10 10 12 50 50 50 56 91 20 60 Greatest Overweight (x) 9 | 1 8 9 9 9 9 4 . . . 8 4 7 Average Overweight (x) 3 | . 5 7 9 9 7 . . . . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 20 | 7 21 25 25 25 25 15 15 15 15 15 14 15 Most Carried 25 | 4 16 24 24 25 25 24 10 15 15 15 11 12 Average Carried 15 | 2 8 19 24 22 23 7 7 13 14 11 6 10 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 Final Carried 24 | 3 16 24 24 22 24 5 10 15 15 6 11 10 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Mutant 11% | Hacker-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Matter Collected 1611 | 210 293 178 120 . 103 183 106 . 146 81 27 164 Remotely . | . . . . . . . . . . . . . Salvage Created 2528 | 34 341 567 122 . 100 141 . . 446 349 27 401 Parts 122 | 2 26 26 4 . 4 14 . . 28 8 2 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 69 | . 14 17 5 . 3 7 . . 10 7 . 6 Melee 27 | . . 7 3 . . 2 . . 4 7 . 4 Guns 27 | . 14 4 1 . . 3 . . 3 . . 2 AOE 7 | . . . . . 3 1 . . 3 . . . Classes Destroyed 9 | 1 2 2 1 . . 1 . . 2 . . . Worker 2 | . . . . . . . . . 2 . . . Tunneler 3 | 2 . . . . . . . . . . 1 . Recycler 2 | . . 1 . . . . . . 1 . . . Swarmer 30 | . 9 10 2 . . 3 . . 4 2 . . Cutter 5 | . . . . . . 2 . . 3 . . . Grunt 19 | . 5 2 2 . 3 . . . 2 3 . 2 Brawler 4 | . . . 1 . . . . . . 2 . 1 Sentry 10 | . . 5 . . . 2 . . . . . 3 Programmer 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 7 2 . 3 3 . . 5 4 1 2 Combat Bots Only 7 | . 3 7 2 . 3 3 . . 3 4 . 2 Max Kills in Single Turn 4 | 1 1 1 1 . 1 1 . . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . . 3 . . . Melee 1 | . . 1 1 . . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Hostile Shots Fired 1010 | . 95 171 26 . 7 142 . 21 37 300 . 211 Missed 350 | . 23 43 10 . 2 63 . 15 14 119 . 61 Damage Taken 9602 | . 667 1409 259 . 106 1882 . 96 442 2671 . 2070 Core 1506 | . 122 226 . . . 307 . . 63 437 . 351 Absorbed by Shields 52 | . . . . . . . . 7 . 16 . 29 Redirected to Shielding 90 | . . 18 22 . . 50 . . . . . . Regen/Repaired (Parts) 145 | . 68 18 . . . . . . 59 . . . Core Remaining (%) 67 | 100 51 . . . 43 44 . 100 . . . . Volleys Fired 114 | 10 44 15 5 . 3 16 . . 13 . . 8 Largest 2 | 2 2 1 1 . 1 2 . . 2 . . 2 Hottest 134 | 40 60 63 63 . 33 131 . . 116 . . 134 Shots Fired 171 | 20 84 15 5 . 3 18 . . 15 . . 11 Gun 161 | 20 84 15 5 . . 14 . . 13 . . 10 Cannon 3 | . . . . . . 3 . . . . . . Launcher 7 | . . . . . 3 1 . . 2 . . 1 Special . | . . . . . . . . . . . . . Kinetic 110 | 20 78 . . . . 12 . . . . . . Thermal 54 | . 6 15 5 . . 5 . . 13 . . 10 Explosive 6 | . . . . . 3 1 . . 2 . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 7 | 5 7 5 4 . 2 3 . . 5 . . 3 Robot Miss Streak 6 | 4 5 3 1 . 1 6 . . 4 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 220 | 11 45 35 12 . 2 27 . . 24 23 1 40 Core Hits 109 | 5 22 9 5 . 6 9 . . 25 13 1 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 5 . . . 2 . . . . . . Critical Strikes 23 | . 1 6 1 . . 3 . . . 4 . 8 Burn 2 | . . 1 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Smash 8 | . . 5 . . . 3 . . . . . . Sever 12 | . . . . . . . . . . 4 . 8 Melee Attacks 230 | . 1 40 14 . 3 27 . . 26 57 1 61 Impact 85 | . 1 40 14 . 3 27 . . . . . . Slashing 142 | . . . . . . . . . 23 57 1 61 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 . . . . . . 4 3 1 . Combat Hostiles 4 | . . . . . . . . . 1 3 . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . Damage Inflicted 7101 | 144 478 1305 489 . 267 874 . . 904 981 95 1564 Guns 1435 | 144 478 204 70 . . 145 . . 229 . . 165 Cannons . | . . . . . . . . . . . . . Explosions 873 | . . . 84 . 267 129 . . 303 . . 90 Melee 4750 | . . 1101 335 . . 576 . . 372 965 95 1306 Ramming 43 | . . . . . . 24 . . . 16 . 3 Kinetic 707 | 144 434 . . . . 129 . . . . . . Thermal 812 | . 44 204 154 . . 16 . . 229 . . 165 Explosive 699 | . . . . . 267 129 . . 303 . . . Electromagnetic 90 | . . . . . . . . . . . . 90 Impact 2012 | . . 1101 335 . . 576 . . . . . . Slashing 2738 | . . . . . . . . . 372 965 95 1306 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 4 . . 1 2 5 5 Average Corruption 2 | . . . 2 2 2 4 . . 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . 4 8 10 2 . . 1 2 7 5 Message Errors 11 | . . . 2 2 5 1 . . . . 1 . Matter Fused 8 | . . . 1 2 . . . . . 2 2 1 Heat Flow Errors 6 | . . . . 1 3 . . . . . 2 . Energy Discharges 7 | . . . . 1 2 1 . . . . 1 2 Data Loss (minor) 5 | . . . 1 1 . . . . 1 . . 2 Data Loss (major) 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 507 | . . 372 30 . . 95 . . . . . 10 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 507 | . . 372 30 . . 95 . . . . . 10 Knockbacks 6 | . . 5 . . . 1 . . . . . . Impact 6 | . . 5 . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 38 . 29 80 . . 44 . . . Shots 7 | . . . 1 . 3 2 . . 1 . . . Rammed 6 | . . . . . . . . . . 5 . 1 Targets Rammed 6 | . . . . . . . . . . 5 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . 64 108 112 186 260 89 . . 273 14 208 143 Average Temperature 69 | . 18 45 54 101 101 37 . . 96 8 107 48 Received Heat Transfer 2572 | . 192 351 57 . 45 342 . . 90 513 . 982 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . 7 1 . . 1 . . . . . . Combat Hostiles 8 | . . 6 1 . . 1 . . . . . . Parts Fried 12 | . . 10 . . . 2 . . . . . . Impact Corruptions 22 | . . 14 3 . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . . . . . 2 Heat Transferred 1761 | . 100 518 322 . . 37 . . 525 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Peak Influence 1157 | 10 238 386 141 . 80 367 119 113 349 1157 631 633 Initial 581 | . 6 2 130 . . . 119 83 58 244 581 196 Average 212 | 3 126 178 115 . 42 126 119 96 175 588 518 375 Maximum Alert Level 4 | . 1 1 . . . 1 . . 1 4 2 2 Low Security (%) 59 | 100 89 44 100 . 100 67 100 100 69 . . 4 Level 1 25 | . 10 55 . . . 32 . . 30 39 24 42 Level 2 12 | . . . . . . . . . . 22 75 53 Level 3 1 | . . . . . . . . . . 24 . . Level 4 . | . . . . . . . . . . 12 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 3 2 . . . 3 . . 3 . . . Investigation 2 | . 2 . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 8 | . 1 2 . . . 3 . . 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Distress Signals 9 | . 1 4 . . . 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 207 | . 21 37 8 . 3 28 . 2 21 61 . 26 Peak Tracking Total 32 | . 7 7 3 . 3 8 . 2 9 32 . 11 Tactical Retreats 39 | . 1 6 2 . . 8 . 2 3 9 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Traps Triggered 11 | . 1 3 . . . . . 1 1 2 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . 8 . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Machines Disabled 7 | . . . 1 . . 3 . . 1 1 . 1 Max in Single Turn 2 | . . . 1 . . 2 . . 1 1 . 1 Garrison Relay 2 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Machines Accessed 38 | . 8 9 . 1 . 5 1 . 8 2 3 1 Terminals 30 | . 7 7 . . . 5 1 . 6 2 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 1 . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Total Hacks 107 | . 28 24 . 1 . 13 4 . 27 2 6 2 Successful 55 | . 17 12 . 1 . 6 1 . 11 2 4 1 Failed 52 | . 11 12 . . . 7 3 . 16 . 2 1 Catastrophic 7 | . 2 2 . . . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 16 10 . 1 . 6 . . 12 . 2 . Terminals 84 | . 20 20 . . . 13 4 . 20 2 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 17 | . 8 2 . . . . . . 5 . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . Terminal Hacks 28 | . 7 6 . 1 . 5 1 . 4 2 1 1 Part Schematic 1 | . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . Emergency Access Points 3 | . . 1 . . . . . . 1 1 . . Alert Level 2 | . 1 . . . . . . . 1 . . . Unreport Threat 4 | . 2 1 . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 7 | . 2 1 . . . 2 . . 1 . 1 . Security Stations 1 | . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . 6 2 . . . . . . 2 . 1 . Scan Component 5 | . 3 1 . . . . . . 1 . . . Repair 5 | . 3 1 . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 12 | . 4 2 . . . 1 . . 4 . 1 . Terminals 12 | . 4 2 . . . 1 . . 4 . 1 . Assimilate 2 | . 1 . . . . . . . 1 . . . Botnet 10 | . 3 2 . . . 1 . . 3 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 7 9 . . . 4 1 . 7 . 2 1 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 3 1 . . . . . . 1 . . . Time 122 | . 90 13 . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . no_distress 1 | . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . 1 . . . Relay Couplers Released 6 | . . . . . . . . . . 3 . 3 Machine Destruction 6 | . . . . . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Total Allies 5 | . . . 3 . . . . . 1 . . 1 Largest Group 3 | . . . 3 . . . . . 1 . . 1 Highest-Rated Group 51 | . . . 40 . . . . . 20 . . 51 Highest-Rated Ally 51 | . . . 16 . . . . . 20 . . 51 Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . 18 . . . . . . . . 12 Total Damage 447 | . . . 132 . . . . . . . . 315 Kills 5 | . . . 1 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Turns Passed 7484 | 204 996 1144 768 979 622 431 90 74 593 410 531 642 Spaces Moved 4491 | 107 457 489 334 453 254 419 167 98 893 320 290 210 Core 15 | 4 . . . . . . . . . 1 9 1 Treads 312 | 91 . . . . . . . . . 14 100 107 Legs 21 | . . . . . . . . . . . . 21 Wheels 2363 | 12 457 489 334 453 254 47 . . . 55 181 81 Hover . | . . . . . . . . . . . . . Flight 1780 | . . . . . . 372 167 98 893 250 . . Fastest Speed 42 | 50 95 140 215 215 195 50 50 50 42 42 50 125 Average Speed 133 | 148 164 189 215 215 204 60 50 50 47 61 171 201 Slowest Speed 450 | 160 200 215 215 215 215 145 50 50 50 450 250 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 11 . . 15 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 88 52 79 90 41 44 4 89 33 63 8 29 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . . Scrap Searched 4 | . . . 2 . 2 . . . . . . . Spaces Dug 49 | . 1 3 . . 3 3 . . 11 18 . 10 Terrain Destroyed 108 | . 1 3 10 . 30 9 . . 27 18 . 10 Melee 49 | . 1 3 . . 3 3 . . 11 18 . 10 Projectile . | . . . . . . . . . . . . . AOE 58 | . . . 10 . 27 5 . . 16 . . . Terrain Rammed 1 | . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Total 5430 | 130 622 630 358 462 347 519 172 123 987 439 320 321 Wait 382 | 1 95 46 5 . 79 33 . . 33 58 8 24 Move 4413 | 106 456 488 333 452 253 397 166 97 864 302 289 210 Hop 29 | . . . . . . 10 . . 13 6 . . Pick Up 68 | 4 13 19 . 1 4 4 3 7 5 1 6 1 Fast Attach 58 | 7 7 3 1 . . 14 2 . 8 . 8 8 Attach 31 | . 1 8 . . 2 6 . . 2 8 1 3 Detach 11 | . 1 . . 1 . 2 1 . 2 . 2 2 Swap 26 | 1 3 5 . 1 3 5 . . 6 . 1 1 Drop 35 | 1 1 6 . 7 . 4 . 2 7 1 4 2 Fire 114 | 10 44 15 5 . 3 16 . . 13 . . 8 Melee 229 | . 1 40 14 . 3 27 . . 26 56 1 61 Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . 5 . 1 Escape Stasis 19 | . . . . . . . . 17 . 2 . . Rewire . | . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 8 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 12) 512 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Discovered new exit (range 8) 1023 | -10/Materials | Repaired Wheel 1062 | -10/Materials | Repaired Imp. Terrain Scanner 1089 | -10/Materials | Repaired Ion Engine 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -9/Materials | Lost 6 parts (1p3n2u) 1665 | -9/Materials | Destroyed 7 combat bots 1769 | -9/Materials | Core integrity fell below 50% 1848 | -9/Materials | Discovered new exit (range 15) 2063 | -9/Materials | Identified exit to Mines 2084 | -9/Materials | Identified exit to Materials 2129 | -9/Materials | Repaired Wheel 2345 | -9/Materials | Entered Mines 2485 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2586 | -9/Mines | Found a hidden stash of uninstalled traps 2700 | -9/Mines | Discovered exit to Materials (range 9) 2772 | -9/Mines | Lost 3 allies 2825 | -9/Mines | Learned location of Storage (-7) 3081 | -9/Mines | Discovered exit to Materials (range 3) 3102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3104 | -9/Mines | Discovered new exit (range 5) 3113 | -9/Mines | Entered Exiles 3163 | -9/Exiles | Met 8R-AWN 3204 | -9/Exiles | Met EX-HEX 3210 | -9/Exiles | Build established: Scavenger-Mutant 3260 | -9/Exiles | Met EX-BIN 3290 | -9/Exiles | Aligned with FarCom system 3292 | -9/Exiles | Given EX-Vault access code 3344 | -9/Exiles | Opened EX-Vault 3366 | -9/Exiles | Found Flying Fortress v7 3412 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3479 | -9/Exiles | Met EX-DEC 3667 | -9/Exiles | Visited The Gauntlet 4064 | -9/Exiles | Discovered new exit (range 14) 4092 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4092 | -9/Exiles | Entered Mines 4704 | -8/Mines | Discovered exit to Materials (range 5) 4714 | -8/Mines | Entered Materials 4714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4735 | -8/Materials | Build established: Assassin 4839 | -8/Materials | Lost 5 parts (1p2n1u1w) 4864 | -8/Materials | Core integrity fell below 50% 4897 | -8/Materials | Lost 6 parts (1p4u1w) 5061 | -8/Materials | Build established: Mutant 5139 | -8/Materials | Discovered new exit (range 10) 5145 | -8/Materials | Entered Factory 5145 | -7/Factory | Evolved 2 slots: Utility x2 5235 | -7/Factory | Identified exit to DSF 5235 | -7/Factory | Entered DSF 5262 | -7/DSF | Additional patrols routed to DSF 5276 | -7/DSF | Discovered new exit (range 16) 5309 | -7/DSF | Entered Factory 5309 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5735 | -6/Factory | Build established: Hacker-Mutant 5839 | -6/Factory | Repaired Missile Launcher 5901 | -6/Factory | Identified exit to Garrison 5902 | -6/Factory | Entered Garrison 5942 | -6/Garrison | Learned Factory security intel 5944 | -6/Garrison | Triggered checkpoint 6042 | -6/Garrison | Garrison Relay disabled 6068 | -6/Garrison | Triggered checkpoint 6068 | -6/Garrison | Triggered checkpoint 6087 | -6/Garrison | Discovered new exit (range 8) 6096 | -6/Garrison | Triggered checkpoint 6164 | -6/Garrison | Lost 8 parts (2n5u1w) 6243 | -6/Garrison | Installed Relay Interface Framework 6305 | -6/Garrison | Core integrity fell below 50% 6305 | -6/Garrison | Discovered new exit (range 4) 6312 | -6/Garrison | Entered Factory 6341 | -6/Factory | Lost 5 parts (4n1u) 6424 | -6/Factory | Build established: Mutant 6662 | -6/Factory | Search patrols dispatched 6841 | -6/Factory | Identified exit to Garrison 6843 | -6/Factory | Entered Garrison 7019 | -6/Garrison | Triggered checkpoint 7095 | -6/Garrison | Lost 5 parts (1p2n1u1w) 7109 | -6/Garrison | Garrison Relay disabled 7233 | -6/Garrison | Rescued a captive Derelict 7413 | -6/Garrison | Triggered checkpoint 7421 | -6/Garrison | Triggered checkpoint 7483 | -6/Garrison | Core integrity fell below 20% 7485 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07428_ G-50 Soldier suffers critical hit (Destroy). 07428_ G-50 Soldier destroyed. 07429_ Hyb. Fission Core destroyed. 07431_ HV Slug penetrates G-50 Soldier. 07431_ G-50 Soldier suffers critical hit (Destroy). 07442_ Imp. Light Armor Plating destroyed. 07457_ Critical hit (Burn: +50). 07461_ Lgt. Treads destroyed. 07463_ Arm. Treads destroyed. 07464_ G-50 Soldier Carbon-fiber Leg severed. 07466_ Carbon-fiber Leg destroyed. 07466_ Critical hit (Burn: +50). 07470_ Identified Gui. EMP Blaster. 07474_ Slammed into G-50 Soldier. 07478_ Lgt. Treads destroyed. 07481_ Dropped Gui. EMP Blaster. 07481_ Imp. Heat Sink destroyed. 07482_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ????????????????????????????? ? #??????????? | | ???????????????????????????? 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" %% =% | | ???????????????????????# g %" %[ =####"##### | | ????????????????????????# b## %=*###"##??# #???# | | ????????????????????????# ## *%!#?#%#???# #???# | | ???????????????????????##gY###Y#%#?#[#???# #??## | | ????????????????????????Y #?# # ### #???# ####" | | ????????????????????????# #?# # #???# # | | ?????????YY?????????????# g#?# ##### #???#"#"### | | ?????????????# #####+### ###g#???# #???#####?# | | ?????????? ggg =#???# #?????????# | | ?????????? ^ @]#####???# #??###????# | | ?????????????# ######T#####???????# ####[###### | | ????????sss????????????????????????# " ^ | | ???????????????????????????????????# ###### # ###" | | ???????????????????????????????????# #???#"!"##?# | | ???????????????????????????????????# #???## ###?# | | ?????????????????????????????????##########!* ### | | ?????????????????????????????????# [%* " | | ????????????????????????????????## ######## ### | | ????????????????????????????????#! #?????# ###?# | | ????????????????????????????????#! !#?????# #???# | | ????????????????????????????????#! !#?????# #???# | | ????????????????????????????????#! !#?????# #??## | | ????????????????????????????????#####???### #??# | | ????????????????????????????????????????#"# #??### | | ????????????????????????????????????????#"!%#????# | | ????????????????????????????????????????# ! #????? | | ????????????????????????????????????????#"! #????? | | ????????????????????????????????????????#"#[#????? | | ????????????????????????????????????????###%#????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 71 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMissileCompressor Manual? 0 Play Time 01:30:22 Cumulative 74.0 hours Start 2025.02.09 @ 17:39:44 End 2025.02.09 @ 19:18:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23b7e9c3-9a12-4840-8d61-c1f1fedb0ba3