Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.10 @ 19:14:19 Player: cromly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (772) 772 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3520 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Salvage Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Experimental Sensor Array Improved Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Laser Particle Cannon Light Assault Rifle Plasma Cutter [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . . . . 1 Parts Attached 38 | 6 1 1 13 11 6 Power 4 | 1 . . . 3 . Engine 4 | 1 . . . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 4 3 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . 4 3 2 Utility 9 | 1 1 1 4 1 1 Device 6 | . 1 1 3 . 1 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . . 5 4 3 Energy Gun 1 | . . . . 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 8 | 2 . . 3 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 16 | . . . . 11 5 Power 2 | . . . . 2 . Propulsion 5 | . . . . 4 1 Utility 3 | . . . . 2 1 Weapon 6 | . . . . 3 3 Highest Loss Streak 11 | . . . . 11 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 95 100 83 82 11 Engine 8 | . 14 14 11 8 . Leg 12 | . 28 28 17 . . Flight 9 | . . . 6 30 4 Device 12 | . 9 14 14 16 2 Storage 6 | . 14 14 10 . . Processor 2 | . . . . 8 . Ballistic Gun 17 | . 28 28 21 16 . Naked Turns 42 | . . . . . 42 Heaviest Build 16 | 11 12 12 13 16 10 Greatest Support 20 | 20 20 20 20 16 4 Greatest Overweight (x) 3 | 3 . . . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 2 3 5 8 5 4 Average Carried 3 | . 2 4 5 4 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 2 3 5 4 2 3 Class Distribution -------------------- 76% | Mutant 8% | Scavenger-Mutant 7% | Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 818 | 202 . 58 148 274 136 Remotely 175 | . . 58 117 . . Salvage Created 862 | . . 42 194 391 235 Parts 56 | . . 5 11 30 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 26 | . . 3 5 11 7 Guns 21 | . . 3 5 11 2 Cannons 2 | . . . . . 2 AOE 3 | . . . . . 3 Classes Destroyed 6 | . . 1 2 2 1 Worker 2 | . . . . . 2 Recycler 1 | . . . 1 . . Swarmer 13 | . . 3 3 5 2 Grunt 10 | . . . 2 3 5 Brawler 1 | . . . . 1 . Sentry 2 | . . . . 2 . Best Kill Streak 4 | . . 3 4 4 4 Combat Bots Only 4 | . . 3 3 4 4 Max Kills in Single Turn 3 | . . 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2365 | . . 15 155 1038 1157 Core 1036 | . . . 36 288 712 Absorbed by Shields 149 | . . . . 149 . Regen/Repaired (Parts) 17 | . . . . . 17 Core Remaining (%) 84 | 100 . 100 91 47 . Volleys Fired 109 | . . 9 22 43 35 Largest 2 | . . 2 2 2 2 Hottest 118 | . . 40 40 118 84 Shots Fired 183 | . . 18 44 82 39 Gun 166 | . . 18 44 80 24 Cannon 14 | . . . . 2 12 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 174 | . . 18 44 78 34 Thermal 6 | . . . . 4 2 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . . 4 4 14 13 Robot Miss Streak 3 | . . 2 2 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 116 | . . 10 21 56 29 Core Hits 57 | . . 5 11 20 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1734 | . . 99 216 746 673 Guns 1226 | . . 99 216 746 165 Cannons 206 | . . . . . 206 Explosions 272 | . . . . . 272 Melee . | . . . . . . Ramming 30 | . . . . . 30 Kinetic 1395 | . . 99 216 734 346 Thermal 37 | . . . . 12 25 Explosive 272 | . . . . . 272 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Matter Fused 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . . . 34 Projectiles 6 | . . . . . 6 Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 68 | . . . . . 68 Shots 3 | . . . . . 3 Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 75 | . . . 3 75 27 Average Temperature 17 | . . . 3 22 13 Received Heat Transfer 713 | . . . 30 341 342 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 111 | . . . . 37 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 557 | . 24 79 213 441 557 Initial 182 | . . 9 30 89 182 Average 153 | . 8 76 91 221 298 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 70 | 100 100 100 85 60 17 Level 1 24 | . . . 14 26 74 Level 2 4 | . . . . 13 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . 2 7 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . . 3 12 25 20 Peak Tracking Total 13 | . . 3 6 13 7 Tactical Retreats 7 | . . . . 3 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 1 . 3 1 3 Terminals 5 | . 1 . 1 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 2 . 6 1 7 Successful 9 | . 2 . 4 . 3 Failed 7 | . . . 2 1 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 2 1 4 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 . 3 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 . 1 Record 3 | . 2 . 1 . . Open DSF 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 1 . 2 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 1 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 108 | . . . . . 108 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1545 | 65 61 396 348 352 323 Spaces Moved 1663 | 43 49 298 288 629 356 Core 274 | 7 . . . 10 257 Treads . | . . . . . . Legs 554 | 36 49 298 171 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 835 | . . . 117 619 99 Fastest Speed 28 | 50 120 120 34 28 40 Average Speed 69 | 127 120 120 85 32 65 Slowest Speed 200 | 200 120 120 120 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 20 | . . . 3 17 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 18 84 29 43 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . . . . 22 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1860 | 50 50 319 346 683 412 Wait 37 | . . 10 12 9 6 Move 1619 | 42 48 297 281 595 356 Hop 19 | . . . 3 16 . Pick Up 17 | 2 1 2 7 2 3 Fast Attach 12 | 6 1 . . 1 4 Attach 9 | . . . 3 4 2 Detach 1 | . . . . 1 . Swap 17 | . . 1 10 6 . Drop 14 | . . . 8 6 . Fire 109 | . . 9 22 43 35 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Entered Mines 161 | -10/Mines | Discovered new exit (range 6) 192 | -10/Mines | Learned location of Storage (-9) 317 | -10/Mines | Build established: Mutant 379 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 381 | -10/Mines | Found Prototype Device 382 | -10/Mines | Identified Exp. Sensor Array 446 | -10/Mines | Discovered new exit (range 15) 485 | -10/Mines | Learned location of Mines (-8) 523 | -10/Mines | Entered Materials 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Discovered new exit (range 13) 840 | -9/Materials | Discovered new exit (range 10) 865 | -9/Materials | Identified exit to Materials 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -8/Materials | Discovered new exit (range 15) 1217 | -8/Materials | Core integrity fell below 50% 1223 | -8/Materials | Entered Factory 1223 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1253 | -7/Factory | Lost 11 parts (2p4n2u3w) 1294 | -7/Factory | Garrison activated, responded to threat 1372 | -7/Factory | Repaired Exp. Sensor Array? 1402 | -7/Factory | Core integrity fell below 50% 1508 | -7/Factory | Core integrity fell below 20% 1546 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01531_ Repair Station disabled. 01531_ Destroyed Aluminum Leg. 01533_ Imp. Grenade Launcher destroyed. 01534_ R-06 Scavenger collects Aluminum Leg. 01534_ G-47 Trooper destroyed. 01534_ U-05 Engineer lays Concrete. 01538_ The unstable cave ceiling collapses. 01538_ U-05 Engineer lays Concrete. 01538_ R-06 Scavenger collects Lgt. Nuclear Core. 01538_ U-05 Engineer lays Concrete. 01539_ U-05 Engineer builds a Wall. 01540_ Acquired 13 matter. 01541_ U-05 Engineer lays Concrete. 01542_ K-01 Serf collects debris. 01543_ U-05 Engineer lays Concrete. 01543_ Acquired 2 matter. 01545_ U-05 Engineer builds a Door. 01545_ U-05 Engineer builds a Wall. 01545_ Acquired 4 matter. 01545_ K-01 Serf collects debris. 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