Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 23:59:46 Player: MooMoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1315) 1315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4230 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Filter Transmission Jammer Makeshift Sword Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Xenon Bombardment Thruster > --- UTILITY ---------- Cryofiber Web Improved Sensor Array Core Analyzer Hardlight Generator > --- WEAPON ----------- Field Laser Ion Cannon Enhanced Autogun > --- INVENTORY -------- Transmission Jammer Improved Medium Armor Plating EM Pulse Cannon Minigun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . 1 . . Propulsion 1 | . . . . . 1 . Utility 2 | . . 1 . . 1 . Weapon 1 | . . . . 1 . . Parts Attached 51 | 6 2 3 . 21 9 10 Power 11 | 1 . 1 . 5 2 2 Engine 7 | 1 . 1 . 4 1 . Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 13 | 2 . . . 4 3 4 Treads 8 | 2 . . . 4 2 . Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 1 3 Utility 14 | 1 2 2 . 4 4 1 Device 6 | . . 1 . 3 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection 4 | . 1 1 . . 1 1 Artifact . | . . . . . . . Weapon 13 | 2 . . . 8 . 3 Energy Gun 5 | 1 . . . 4 . . Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 5 | 1 . . . 2 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 40 | . . 1 . 17 1 21 Power 9 | . . . . 4 . 5 Propulsion 9 | . . . . 3 . 6 Utility 10 | . . 1 . 4 1 4 Weapon 12 | . . . . 6 . 6 Highest Loss Streak 17 | . . 1 . 5 1 17 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 3 7 7 9 9 7 3 Power 1 | . 1 . 1 1 1 . Propulsion 2 | 2 3 2 4 2 1 . Utility 1 | . . . 1 1 1 1 Weapon 2 | . 2 3 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 5 . 3 3 4 3 Power 3 | . . . 1 1 1 . Propulsion 8 | . 4 . 1 2 1 . Utility 3 | . 1 . . . . 2 Weapon 3 | . . . 1 . 1 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 93 | . 95 96 100 96 92 62 Engine 14 | . 14 21 22 18 7 3 Core 7 | . . . . 7 15 9 Treads 17 | . 28 22 22 17 15 8 Flight 1 | . . . . . 1 8 Device 11 | . . 5 11 10 16 12 Storage 7 | . 14 11 11 9 5 . Processor 1 | . . . . . 3 3 Hackware 1 | . . . . 4 . . Protection 4 | . 10 14 11 1 3 . Energy Gun 10 | . 14 11 11 13 7 3 Energy Cannon 4 | . . . . 5 6 4 Ballistic Gun 8 | . 14 11 11 8 6 5 Peak Build Rating 39 | 6 7 11 11 25 39 39 Average Rating 21 | 4 6 9 10 20 32 24 On Entrance 12 | . 6 7 11 11 11 39 Avg Prop Armor Cover (%) 1 | . . . . . 1 1 Naked Turns 1 | . . . . . . 1 Heaviest Build 52 | 13 19 27 26 46 52 40 Greatest Support 60 | 40 40 40 40 40 60 40 Greatest Overweight (x) 5 | . . . . 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 8 5 Most Carried 10 | 6 8 10 10 10 10 5 Average Carried 8 | 3 7 7 9 9 7 3 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 6 8 10 10 10 5 3 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Gunner 21% | Gunner 17% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 963 | 217 43 152 17 288 159 87 Remotely . | . . . . . . . Salvage Created 1459 | . 43 200 74 760 165 217 Parts 85 | . 1 8 5 50 7 14 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 30 | . 1 3 2 16 2 6 Melee 1 | . . . . 1 . . Guns 22 | . 1 3 2 10 2 4 Cannons 5 | . . . . 3 . 2 AOE 1 | . . . . 1 . . Classes Destroyed 10 | . 1 2 . 5 2 . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Watcher 4 | . . 2 . 1 1 . Swarmer 7 | . . . . 4 . 3 Grunt 11 | . 1 1 2 4 . 3 Sentry 9 | . . 2 . 6 1 . Specialist 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 1 3 2 6 2 3 Combat Bots Only 4 | . 1 2 2 4 1 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 411 | . 4 37 15 119 35 201 Missed 104 | . 2 5 3 21 13 60 Hits 307 | . 2 32 12 98 22 141 Projectile 307 | . 2 32 12 98 22 141 Critical Strikes 12 | . . . 1 5 . 6 Actively Blocked 1 | . . . 1 . . . Damage Taken 4510 | . 20 451 117 1725 116 2081 Core 1152 | . 10 102 18 320 1 701 Absorbed by Shields 333 | . . 15 45 65 72 136 Redirected to Shielding 52 | . 3 30 10 9 . . Core Remaining (%) 76 | 100 96 . 70 41 . . Volleys Fired 121 | . 3 17 7 58 11 25 Largest 3 | . 2 2 2 3 3 3 Hottest 203 | . 70 70 70 203 148 151 Shots Fired 289 | . 6 34 14 162 33 40 Gun 243 | . 6 34 14 136 22 31 Cannon 46 | . . . . 26 11 9 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 105 | . 3 17 7 43 11 24 Thermal 153 | . 3 17 7 91 22 13 Explosive . | . . . . . . . Electromagnetic 31 | . . . . 28 . 3 Robot Hit Streak 12 | . 5 8 8 12 6 4 Robot Miss Streak 4 | . 1 1 1 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 182 | . 5 26 10 101 19 21 Core Hits 64 | . 2 10 5 31 7 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 4 . 1 Burn 4 | . . . . 3 . 1 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3086 | . 50 300 95 1764 426 451 Guns 2212 | . 50 300 95 1238 200 329 Cannons 727 | . . . . 379 226 122 Explosions 147 | . . . . 147 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 865 | . 24 112 46 316 107 260 Thermal 1931 | . 26 188 49 1211 319 138 Explosive . | . . . . . . . Electromagnetic 290 | . . . . 237 . 53 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . 41 . . Projectiles . | . . . . . . . Explosions 41 | . . . . 41 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 51 | . . . . 51 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 718 | . 62 435 212 564 357 718 Average Temperature 185 | . 32 177 107 168 153 381 Received Heat Transfer 1053 | . 12 137 64 375 19 446 Effects 41 | . . 5 . 20 3 13 Shutdowns 6 | . . 1 . 4 . 1 Energy Bleed 8 | . . 2 . 2 2 2 Interference 11 | . . . . 7 1 3 Matter Decay 3 | . . 2 . 1 . . Short Circuit 2 | . . . . 1 . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 5 | . . . . 4 . 1 Damage (core) 3 | . . . . 1 . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 15 | . . 4 . 7 3 1 Heat Transferred 4294 | . 74 555 148 2666 518 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 108 | . 30 60 40 108 39 . Initial . | . . . . . . . Average 13 | . 4 18 5 24 4 . Influence Increases 892 | . 30 94 50 481 87 150 Destroy 0b10 Robot/C 600 | . 20 60 40 320 40 120 Destroy 0b10 Robot/NC 45 | . . 10 . 25 10 . Destroy Leader 160 | . 10 24 10 94 22 . Disable Machine 45 | . . . . 30 15 . Destroy Structure 12 | . . . . 12 . . Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 887 | . 30 94 50 481 87 145 Time Decay 677 | . 30 94 50 346 87 70 Lost Part 210 | . . . . 135 . 75 Squads Dispatched 8 | . 2 . . 4 2 . Investigation 1 | . . . . 1 . . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 2 . . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 3 8 2 28 3 13 Peak Tracking Total 7 | . 1 3 2 7 1 7 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 3 | . . . . 2 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 4 | . 1 . . 3 . . Terminals 4 | . 1 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . . 6 . . Successful 5 | . 1 . . 4 . . Failed 3 | . 1 . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 8 | . 2 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . 4 . . Record 2 | . 1 . . 1 . . Branch Access Points 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 378 | . . . . . 225 153 Sensors 378 | . . . . . 225 153 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3644 | 75 212 261 359 1400 1076 261 Spaces Moved 1734 | 40 120 128 210 522 471 243 Core 7 | 3 . . . . . 4 Treads 1560 | 37 120 128 210 522 471 72 Legs 6 | . . . . . . 6 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 161 | . . . . . . 161 Fastest Speed 34 | 50 160 160 160 160 160 34 Average Speed 170 | 151 160 160 160 185 215 77 Slowest Speed 300 | 160 160 160 160 240 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 30 15 47 50 13 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . 9 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 6 | . . . . 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2201 | 52 137 153 222 841 514 282 Wait 222 | . . 1 . 216 5 . Move 1728 | 39 119 127 209 521 470 243 Hop . | . . . . . . . Pick Up 49 | 7 7 4 3 14 11 3 Fast Attach 19 | 5 1 2 . 4 2 5 Attach 28 | 1 . 2 . 10 10 5 Detach . | . . . . . . . Swap 9 | . 1 . . 8 . . Drop 24 | . 6 . 3 9 5 1 Fire 121 | . 3 17 7 58 11 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 3) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 480 | -9/Materials | Discovered new exit (range 14) 549 | -9/Materials | Entered Mines 889 | -9/Mines | Discovered new exit (range 10) 903 | -9/Mines | Learned location of Storage (-7) 908 | -9/Mines | Entered Materials 908 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1204 | -8/Materials | Lost 5 parts (2p2u1w) 1833 | -8/Materials | Build established: Scavenger-Gunner 2282 | -8/Materials | Discovered new exit (range 10) 2307 | -8/Materials | Core integrity fell below 50% 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -7/Factory | Lost 5 parts (1p1n1u2w) 2620 | -7/Factory | Build established: Scavenger-Tank 3089 | -7/Factory | Discovered new exit (range 16) 3206 | -7/Factory | Build established: Gunner 3384 | -7/Factory | Entered Lower Caves 3491 | -7/Lower Caves | Attracted the attention of an 0b10 base 3522 | -7/Lower Caves | Core integrity fell below 50% 3561 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3601 | -7/Lower Caves | Lost 17 parts (4p4n4u5w) 3601 | -7/Lower Caves | Core integrity fell below 20% 3607 | -7/Lower Caves | Spotted B-75 Beast 3645 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03572_ S-27 Virus destroyed. 03580_ Acquired VTOL Module. 03585_ Autogun fries itself beyond repair. 03586_ S-27 Virus destroyed. 03588_ Acquired 23 matter. 03589_ Acquired Lgt. Nuclear Core. 03619_ Searching scrap... 03619_ Found Imp. Titanium Leg. 03619_ Found Energy Filter. 03619_ Found Mak. Sword. 03619_ Found 44 Matter. 03620_ Acquired 26 matter. 03620_ Acquired Mak. Sword. 03621_ Acquired Energy Filter. 03623_ Acquired Imp. Titanium Leg. 03632_ Lgt. Nuclear Core destroyed. 03634_ Hvy. Battle Rifle destroyed. 03634_ Critical hit (Destroy). 03634_ VTOL Module destroyed. 03636_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ####### ###??????? ### ??????????? ???????? | | #???????? ??## ?????????? ???????? | | ###### ##??????? ????## ???????????????????? | | ######& ##??????? ???????# ???????????????????? | | & ##??????? ????????# ??????????????????? | | ##### #######????????????# ??????????????????? | | #???# #?????????????##?????????????????? | | #??# #####%#?????????##?# #????????????????? | | #?# #???# #???????? ## #????????????????? | | #?# ##???# #???????? #????????????????? | | ## #????# ####????? #????????????????? | | # #????# #????# ????????????????? | | ## #???#### #?### ??????????????????? | | ?# ????# #?# #????????????????????? | | ?# ??# ### #????????????????????? | | ?## ### ## ## #?????????????????????? | | ??#### #??# #?????????????????????? | | ?????# ??# ##????????????????????? | | ?????## ??# ####### #????????????????????? | | ??????## ??????????# ## #????????????????????? | | ???????? ??????????### #?? #????????????????????? | | ???????????????????### #??? #????????????????????? | | ??????????????????## s##?? ##???????????????????? | | ??????????????????# s ## #???????????????????? | | ??????????????????# # #####???????????????? | | ??????????????????# @ #???????????????? | | ??????????????????# ## #???????????????? | | ??????????????????## % #? #???????????????? | | ???????????????????## ##?? #???????????????? | | ????????????????????####??? #???????????????? | | ???????????????????????????? ###???????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? ##????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed ThrowingRecoilTriangulator Manual? 0 Play Time 00:57:03 Cumulative 14.6 hours Start 2026.06.02 @ 22:44:10 End 2026.06.02 @ 23:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbd8bf30-cd33-4015-93c6-ba4c747abd34