Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 00:11:54 Player: WayneKnight Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (143) 715 Value Destroyed (4672) 4672 Prototype IDs (59) 1180 Alien Tech Used (1) 200 Bonus (-140) -140 TOTAL SCORE: 12427 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 645 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1723 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 19/160 System Corruption 5% Temperature Cool (12) Movement Hovering (220) Ox2 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Phase Cannon Heavy Plasma Cannon Slug Cannon Guided EMP Blaster Makeshift Hammer Makeshift Axe Power Sword Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite System Shield Makeshift System Restoration Module > --- WEAPON ----------- Power Sword Longsword +1 > --- INVENTORY -------- Fission Core Combat Airjet Q-thruster Large Storage Unit Long-range Sensor Array Phase Cannon AWS/Gauss Proton Missile Launcher Guided EMP Blaster [Rating: 72] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Gravmag System Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . Utility 6 | . . . . . 3 . 1 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 3 12 2 3 18 23 19 35 . 27 8 19 2 . 23 . 51 5 14 3 Power 11 | . 1 . . 1 1 1 1 . 1 . . . . 1 . 3 . . 1 Engine 8 | . 1 . . 1 1 1 1 . . . . . . 1 . 2 . . . Core 2 | . . . . . . . . . 1 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 54 | 2 2 . . 4 6 4 9 . 3 1 . . . 9 . 9 2 3 . Treads 20 | 2 . . . 4 6 3 5 . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . 1 4 . 3 1 . . . 9 . 9 2 3 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 3 . 2 . 4 2 11 . 5 7 3 2 . 13 . 10 1 3 . Device 36 | . . . . . . 1 5 . 3 6 2 2 . 9 . 6 1 1 . Storage 14 | 1 3 . 2 . 1 . . . 1 . 1 . . 1 . 3 . 1 . Processor 5 | . . . . . . . 3 . . . . . . 2 . . . . . Hackware 5 | . . . . . . . 1 . 1 1 . . . 1 . 1 . . . Protection 7 | . . . . . 3 1 2 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 135 | . 6 2 1 13 12 12 14 . 18 . 16 . . . . 29 2 8 2 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . . . . . . . . . 13 . 3 . Ballistic Gun 34 | . 1 2 . 10 7 7 7 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 3 . 1 2 2 . 2 . . . 8 . . . . 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 60 | . . . . 1 3 4 5 . 18 . 8 . . . . 15 1 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 2 3 . 1 . . 1 . . . 2 1 . . Parts Lost 23 | . 3 . . 2 1 . 1 . . . . . . 3 . 2 . 4 7 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . 1 . . . . . . . . . . . . 1 . 1 . 1 3 Utility 9 | . . . . . . . 1 . . . . . . 2 . 1 . 3 2 Weapon 6 | . 2 . . 2 1 . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 2 . . 2 1 . 1 . . . . . . 1 . 1 . 3 7 Average Slot Usage (%) 95 | . 99 100 100 99 98 99 96 92 88 92 92 92 92 87 86 93 92 81 75 Engine 7 | . 14 14 14 14 9 9 7 7 5 . . . . 4 6 5 6 6 5 Treads 10 | . 15 . . 22 26 26 17 . . . . . . . . . . . . Leg 3 | . 12 28 28 5 . . . . . . . . . . . . . . . Hover 13 | . . . . . . . 12 30 30 30 30 30 30 24 26 26 26 24 22 Device 5 | . . . . . . 2 6 7 6 7 7 7 7 9 13 14 12 8 5 Storage 17 | . 28 28 28 28 27 27 16 7 7 7 7 7 7 6 6 6 6 9 12 Processor 9 | . . . . . . . 16 23 18 15 15 15 15 19 20 20 20 14 12 Hackware 5 | . . . . . . . 2 7 11 15 15 15 15 14 6 11 13 8 6 Protection 4 | . . . . . 17 15 2 . . . . . . . . . . 2 5 Ballistic Gun 9 | . 14 27 27 25 17 16 8 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 3 7 3 7 6 7 7 6 6 6 5 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 17 42 41 73 76 128 128 117 45 45 45 49 45 45 54 54 68 58 70 70 Greatest Support 95 | 40 40 20 20 43 67 67 95 44 46 46 46 46 46 64 56 64 66 66 63 Greatest Overweight (x) 3 | . 2 2 3 3 2 1 2 1 1 . 1 . . 1 . 1 . 1 2 Average Overweight (x) . | . . 1 2 1 1 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 28 | 8 16 16 20 20 28 28 28 12 18 12 18 12 12 18 12 18 12 18 18 Average Capacity 17 | 6 10 16 19 20 28 28 21 12 12 12 12 12 12 12 12 12 12 14 18 Most Carried 28 | 6 14 16 20 20 28 28 28 12 12 12 12 12 12 12 12 12 12 12 10 Average Carried 17 | 6 8 14 18 19 25 27 20 12 11 11 12 11 12 11 11 11 12 10 9 Final Capacity 28 | 8 16 16 20 20 28 28 12 12 12 12 12 12 12 12 12 12 12 18 18 Final Carried 28 | 6 14 16 20 20 28 28 12 12 12 12 12 12 12 11 12 12 12 9 8 Class Distribution -------------------- 30% | Hacker-Scout 30% | Hauler-Mutant 16% | Mutant 10% | Scout 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scout | -7/Factory Assassin | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Matter Collected 4159 | 200 370 28 . 357 559 321 639 . 141 235 310 20 . 200 . 534 163 82 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5115 | 91 592 25 . 452 855 205 712 . 332 192 365 . . 355 . 620 137 182 . Parts 334 | 3 44 2 . 35 54 14 52 . 22 10 14 . . 29 . 47 6 2 . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 10 1 . . . . . . 1 . Prevented 12 | . . . . . . . . . . . 12 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Combat Hostiles Destroyed 104 | . 14 . . 19 19 5 14 . 6 4 8 . . 4 . 8 3 . . Melee 29 | . . . . 3 2 . 1 . 6 4 1 . . 4 . 8 . . . Guns 41 | . 8 . . 4 11 5 13 . . . . . . . . . . . . AOE 32 | . 6 . . 12 6 . . . . . 7 . . . . . 1 . . Classes Destroyed 16 | 1 7 1 . 2 1 . 2 . . 1 . . . . . . 1 . . Worker 7 | . 1 . . 2 . 2 1 . . . . . . . . 1 . . . Builder 4 | . 1 . . 1 . . . . . . . . . 1 . 1 . . . Tunneler 2 | . . 1 . . . . . . . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . Watcher 17 | . 2 . . . 1 . 2 . 2 . . . . 3 . 7 . . . Swarmer 30 | . 3 . . 8 4 3 4 . . 3 5 . . . . . . . . Grunt 31 | . 11 . . 8 6 1 3 . 2 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . 2 . . . . . . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . . 9 1 2 . . 1 1 . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . 1 . . . . . Programmer 19 | . . . . . . . 4 . 4 . . . . 3 . 8 . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 9 | 1 4 1 . 9 5 4 3 . 3 3 3 . . 2 . 2 3 . . Combat Bots Only 9 | . 3 . . 9 4 3 3 . 2 3 3 . . 1 . 1 3 . . Max Kills in Single Turn 4 | 1 2 1 . 4 2 1 1 . 1 1 2 . . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 4 2 . . . . . 2 . . . . . 1 . . Melee 1 | . . . . 1 1 . 1 . 1 1 1 . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Damage Taken 6408 | . 563 . . 641 634 211 1127 . 185 203 132 . 36 496 . 644 19 399 1118 Core 1353 | . 62 . . 78 56 26 155 . 31 30 18 . 18 59 . 180 . 46 594 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 44 . 85 . . . . . . 64 . . . . . . Volleys Fired 301 | 3 55 1 . 34 54 25 49 . . . 12 . . . . 42 1 24 1 Largest 2 | 2 2 2 . 2 2 2 2 . . . 1 . . . . 1 1 1 1 Hottest 90 | 60 60 40 . 43 46 50 50 . . . 39 . . . . 90 39 90 39 Shots Fired 501 | 6 102 2 . 61 101 50 98 . . . 12 . . . . 42 1 24 2 Gun 399 | 6 95 2 . 54 94 50 98 . . . . . . . . . . . . Cannon 65 | . . . . . . . . . . . . . . . . 42 . 23 . Launcher 37 | . 7 . . 7 7 . . . . . 12 . . . . . 1 1 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 358 | 3 57 2 . 54 94 50 98 . . . . . . . . . . . . Thermal 65 | . . . . . . . . . . . . . . . . 42 . 23 . Explosive 21 | . 7 . . 7 7 . . . . . . . . . . . . . . Electromagnetic 57 | 3 38 . . . . . . . . . 12 . . . . . 1 1 2 Robot Hit Streak 14 | 2 6 5 . 8 14 9 14 . . . 1 . . . . . . . 2 Robot Miss Streak 7 | 2 7 . . 4 3 4 3 . . . 2 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 396 | 3 49 1 . 47 78 32 81 . 14 9 2 . . 27 . 44 1 6 2 Core Hits 230 | 2 30 1 . 38 47 12 36 . 8 5 18 . . 10 . 16 2 4 1 Critical Hits 6 | . 1 . . . 1 . . . 1 . . . . . . 2 . 1 . Critical Kills 2 | . . . . . . . . . 1 . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . 1 . . . . . . . . . . 2 . . . Melee Attacks 361 | . . . . 17 5 9 27 . 37 34 16 . 2 64 . 141 3 6 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 361 | . . . . 17 5 9 27 . 37 34 16 . 2 64 . 141 3 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . 1 . . 2 . . . 2 . 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14397 | 39 1187 12 . 1817 2090 673 1784 . 654 641 596 . . 1408 . 2466 247 741 42 Guns 3878 | 39 629 10 . 366 1050 621 1163 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 3014 | . 551 . . 913 824 . . . . . 548 . . . . . 69 67 42 Melee 7278 | . . . . 499 129 . 594 . 654 641 48 . . 1408 . 2466 178 661 . Ramming 227 | . 7 2 . 39 87 52 27 . . . . . . . . . . 13 . Kinetic 3509 | 12 287 10 . 366 1050 621 1163 . . . . . . . . . . . . Thermal 35 | . . . . . . . . . . . 35 . . . . . . . . Explosive 2288 | . 551 . . 913 824 . . . . . . . . . . . . . . Electromagnetic 1060 | 27 342 . . . . . . . . . 513 . . . . . 69 67 42 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 7278 | . . . . 499 129 . 594 . 654 641 48 . . 1408 . 2466 178 661 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 3 3 3 3 . 1 17 16 . 5 5 Average Corruption 4 | . . . . . . . . . 2 3 3 3 . 1 8 6 . 5 5 Corruption Purged 30 | . . . . . . . . . . . . . . 2 2 26 . . . Effects 128 | . . . . . . . . . 18 14 13 1 . 1 4 58 . 16 3 Message Errors 34 | . . . . . . . . . 7 7 1 1 . . . 12 . 6 . Matter Fused 31 | . . . . . . . . . 1 2 7 . . . 4 12 . 5 . Heat Flow Errors 11 | . . . . . . . . . 4 1 1 . . . . 5 . . . Energy Discharges 13 | . . . . . . . . . 3 2 . . . . . 7 . 1 . Data Loss (minor) 19 | . . . . . . . . . 2 1 4 . . 1 . 8 . 2 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 5 . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 . . . Targeting Errors 6 | . . . . . . . . . 1 1 . . . . . 2 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1289 | . 21 . . 85 101 . 202 . 47 142 10 . . 113 . 362 16 190 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 156 | . 21 . . . 101 . . . . . 10 . . . . . 16 8 . Melee 1133 | . . . . 85 . . 202 . 47 142 . . . 113 . 362 . 182 . Knockbacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . 36 . . . . . . . . . . . . . 30 . Shots 3 | . . . . 2 . . . . . . . . . . . . . 1 . Rammed 15 | . 3 . . 2 5 4 . . . . . . . . . . . 1 . Targets Rammed 22 | . 4 2 . 4 6 4 1 . . . . . . . . . . 1 . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . 2 1 . 1 . . . . . . . . . . . . Highest Temperature 272 | . 57 . . 42 30 115 18 . 272 224 249 . . . . 270 . 190 . Average Temperature 48 | . 25 . . 8 8 49 8 . 116 114 128 . . . . 68 . 55 . Received Heat Transfer 1139 | . 219 . . 147 261 93 99 . 18 24 . . 18 44 . 72 . . 144 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Fried 5 | . . . . . . . . . . . 4 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . . 4 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Peak Influence 882 | 5 167 40 . 225 419 552 341 65 149 . . . . 117 34 882 . . . Initial 247 | . 3 40 . . 41 61 247 5 45 . . . . 28 34 20 . . . Average 121 | 3 53 6 . 111 78 192 192 28 34 . . . . 54 22 197 . . . Maximum Alert Level 3 | . . . . 1 2 2 1 . . . . . . . . 3 . . . Low Security (%) 77 | 100 100 100 . 73 93 71 46 100 100 . . . . 100 100 54 . . . Level 1 18 | . . . . 26 3 22 53 . . . . . . . . 34 . . . Level 2 3 | . . . . . 3 6 . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 4 . . . 4 4 9 . 6 . . . . 5 . 9 . . . Investigation 7 | . 3 . . . . . 2 . 1 . . . . 1 . . . . . Extermination 19 | . . . . . . . 4 . 4 . . . . 3 . 8 . . . Reinforcement 9 | . 1 . . . 2 1 3 . 1 . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison 5 | . . . . . 2 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Distress Signals 9 | . . . . . 4 1 1 . 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 21 . . 21 33 23 29 6 11 4 20 . 3 27 6 25 3 5 4 Peak Tracking Total 11 | . 4 . . 11 5 3 4 6 3 3 4 . 3 3 6 6 3 4 4 Tactical Retreats 32 | . 1 . . . 6 2 2 . . . 9 . 3 6 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Traps Triggered 16 | . 3 . . . . . 2 . 2 . . . . 3 . 6 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 83 | . . . . . . 83 . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Machines Disabled 16 | . 2 . . 1 5 7 . . . . . . . . . . . . 1 Max in Single Turn 2 | . 1 . . 1 2 1 . . . . . . . . . . . . 1 Garrison Access 9 | . . . . . 1 1 1 . 2 . . . . 2 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Machines Accessed 99 | . 6 . 2 . 9 7 14 . 12 2 . 1 . 19 . 22 . 1 4 Terminals 61 | . 5 . . . 5 5 10 . 9 . . . . 14 . 13 . . . Fabricators 4 | . . . . . . . 1 . . . . . . 1 . 2 . . . Repair Stations 4 | . . . . . 2 1 . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . . . . . . . . . 1 . 3 . . . Scanalyzers 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . Garrison Access 11 | . . . . . 1 1 3 . 2 . . . . 2 . 2 . . . Total Hacks 337 | . 29 . 2 . 49 21 35 . 39 2 . 5 . 52 . 71 . 4 28 Successful 221 | . 15 . 2 . 39 15 17 . 23 2 . 5 . 30 . 41 . 4 28 Failed 115 | . 14 . . . 10 5 18 . 16 . . . . 22 . 30 . . . Catastrophic 9 | . . . . . 2 1 1 . 1 . . . . 2 . 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 164 | . 23 . 1 . 20 12 22 . 25 . . 1 . 27 . 33 . . . Terminals 217 | . 27 . . . 24 18 27 . 34 . . . . 42 . 45 . . . Fabricators 12 | . . . . . . . 2 . . . . . . 1 . 9 . . . Repair Stations 20 | . . . . . 14 2 . . . . . . . . . 4 . . . Recycling Units 10 | . 2 . . . . . . . . . . . . 4 . 4 . . . Scanalyzers 20 | . . . . . 10 . . . 2 . . . . 2 . 6 . . . Garrison Access 17 | . . . . . 1 1 6 . 3 . . . . 3 . 3 . . . Terminal Hacks 116 | . 7 . 2 . 12 7 10 . 11 2 . 5 . 16 . 12 . 4 28 Record 16 | . . . 1 . . . . . . . . . . . . . . 4 11 Part Schematic 21 | . . . . . 1 . 2 . 1 . . 5 . 2 . 2 . . 8 Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 Robot Analysis 5 | . 2 . . . 1 2 . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . . . 5 . . . 2 . . . . . . 1 . . 3 Open Door 2 | . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 6 | . . . . . 1 1 1 . 1 . . . . 1 . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . . 1 . . . . 2 . . . . . Unreport Threat 5 | . . . . . 2 . 2 . . . . . . 1 . . . . . Locate Traps 17 | . 3 . . . . 1 2 . 2 . . . . 4 . 5 . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 12 | . . . . . 1 2 1 . 3 . . . . 3 . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 16 | . . . . . 11 2 . . . . . . . . . 3 . . . Scan Component 9 | . . . . . 6 1 . . . . . . . . . 2 . . . Repair 7 | . . . . . 5 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . Report Inventory 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . Scanalyzer 20 | . . . . . 10 . . . 2 . . . . 2 . 6 . . . Insert Component 9 | . . . . . 4 . . . 1 . . . . 1 . 3 . . . Analyze 11 | . . . . . 6 . . . 1 . . . . 1 . 3 . . . Garrison Access Hacks 9 | . . . . . 1 1 1 . 2 . . . . 2 . 2 . . . Seal Access 9 | . . . . . 1 1 1 . 2 . . . . 2 . 2 . . . Unauthorized Hacks 54 | . 7 . . . 5 5 6 . 8 . . . . 9 . 14 . . . Terminals 49 | . 6 . . . 5 5 6 . 8 . . . . 8 . 11 . . . Track 12 | . 2 . . . 2 1 1 . 2 . . . . 1 . 3 . . . Assimilate 8 | . . . . . . 2 1 . 2 . . . . 1 . 2 . . . Botnet 28 | . 3 . . . 3 2 4 . 4 . . . . 6 . 6 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Siphon 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . Recyclers 2 | . . . . . . . . . . . . . . 1 . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . 1 2 . . . . . . 1 . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . . . 6 5 13 . 10 . . . . 17 . 19 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 5 . 2 . 1 . . 5 . 3 . 5 . . 8 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Matter 213 | . . . . . . . . . . . . . . . . 213 . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . Parts Repaired 7 | . . . . . 5 1 . . . . . . . . . 1 . . . Time 211 | . . . . . 142 19 . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 4 . . . 1 . . . . 1 . 3 . . . Part Schematics Acquired 9 | . . . . . 4 . . . 1 . . . . 1 . 3 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Total Allies 11 | . . 2 . . . 2 . . 1 . . . . 1 1 2 . 2 . Largest Group 2 | . . 2 1 . . 2 2 . 1 1 . . . 1 1 2 . 2 . Highest-Rated Group 109 | . . 41 31 . . 109 104 . 10 10 . . . 26 31 52 . 62 . Highest-Rated Ally 99 | . . 31 31 . . 99 94 . 10 10 . . . 26 31 26 . 31 . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 57 | . . . . . . 49 . . . . . . . . 8 . . . . Total Damage 2098 | . . . . . . 1930 . . . . . . . . 168 . . . . Kills 24 | . . . . . . 24 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Robot Analysis Total 5 | . 2 . . . 1 2 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 2 1 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 164 | . . . . . . . . . . . . . . 42 1 121 . . . Traps 22 | . . . . . . . . . . . . . . 3 . 19 . . . Emergency Access 15 | . . . . . . . . . . . . . . 4 . 11 . . . Items 97 | . . . . . . . . . . . . . . 26 1 70 . . . Machines 8 | . . . . . . . . . . . . . . . . 8 . . . Patrols 8 | . . . . . . . . . . . . . . 1 . 7 . . . Guards 14 | . . . . . . . . . . . . . . 8 . 6 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Turns Passed 33715 | 28 2086 2732 693 1471 3613 4907 3260 110 2602 627 822 463 298 2246 123 5972 585 951 126 Spaces Moved 23077 | 12 876 564 333 622 1060 1205 2074 108 2137 875 1245 1049 692 3004 178 5257 899 781 106 Core . | . . . . . . . . . . . . . . . . . . . . Treads 4023 | 4 395 . . 493 1060 1205 866 . . . . . . . . . . . . Legs 1515 | 8 481 564 333 129 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 17539 | . . . . . . . 1208 108 2137 875 1245 1049 692 3004 178 5257 899 781 106 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 150 150 180 170 170 40 100 40 40 40 40 40 40 48 48 53 53 53 Average Speed 78 | 133 162 150 196 186 172 170 96 100 51 40 41 40 40 47 48 49 53 70 109 Slowest Speed 220 | 160 180 180 210 210 200 170 176 100 100 40 100 40 40 115 48 114 53 126 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 8 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 76 | 2 97 98 65 90 57 90 55 79 60 85 85 88 85 70 85 79 93 89 74 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 9 | . 1 . 1 1 . . . . . . . 3 . . . . . 2 1 Known Exits Taken 9 | . . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . 2 . . . . . 2 2 4 2 . . . 3 . . Spaces Dug 245 | . . . . . 2 2 16 . 18 19 15 . 2 32 . 129 2 8 . Terrain Destroyed 436 | . 70 . . 54 44 2 16 . 18 19 25 . 2 32 . 129 2 23 . Melee 196 | . . . . . 2 2 16 . 18 19 15 . 2 32 . 88 2 . . Projectile 64 | . . . . . . . . . . . . . . . . 41 . 23 . AOE 176 | . 70 . . 54 42 . . . . . 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Total 37942 | 17 1437 2442 374 858 2739 4026 3261 110 3615 1105 1508 1092 710 3762 215 8408 1002 1144 117 Wait 13566 | . 470 1870 32 150 1567 2652 1018 3 1386 195 217 36 17 653 37 2853 91 314 5 Move 23042 | 11 875 563 332 621 1059 1204 2074 107 2136 858 1244 1048 691 3004 177 5255 898 779 106 Hop 8 | . . . . . . . . . . 8 . . . . . . . . . Pick Up 97 | . 14 3 4 4 16 13 17 . 4 1 . 2 . 6 1 8 . 4 . Fast Attach 34 | 1 . . . 4 4 1 4 . 1 . . 2 . 5 . 9 2 1 . Attach 49 | . 3 . . 2 3 . 9 . 18 . . . . 5 . 2 . 4 3 Detach 28 | . . . . 1 . . 2 . 19 . . . . 2 . 1 . 1 2 Swap 185 | 2 9 2 3 12 16 18 22 . 8 8 19 . . 13 . 40 4 9 . Drop 125 | . 7 1 3 9 9 17 38 . 6 1 . 4 . 10 . 17 3 . . Fire 301 | 3 55 1 . 34 54 25 49 . . . 12 . . . . 42 1 24 1 Melee 361 | . . . . 17 5 9 27 . 37 34 16 . 2 64 . 141 3 6 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . Crush 19 | . 4 . . 4 6 4 1 . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . 40 . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 83 | . . . . . . 83 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 10) 1132 | -10/Materials | Discovered new exit (range 8) 1436 | -10/Materials | Discovered new exit (range 6) 1489 | -10/Materials | Discovered new exit (range 12) 2115 | -10/Materials | Entered Mines 2131 | -10/Mines | Assembled infested the area 4111 | -10/Mines | Discovered new exit (range 6) 4280 | -10/Mines | Discovered new exit (range 5) 4427 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4604 | -10/Mines | Discovered new exit (range 6) 4658 | -10/Mines | Found a hidden stash of uninstalled traps 4847 | -10/Mines | Entered Exiles 4847 | -10/Exiles | Accompanied by 1 ally 4877 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4882 | -10/Exiles | Met 8R-AWN 4910 | -10/Exiles | Met EX-HEX 5053 | -10/Exiles | Met EX-BIN 5124 | -10/Exiles | Met EX-DEC 5135 | -10/Exiles | Learned location of Zion (-7) 5204 | -10/Exiles | Aligned with FarCom system 5206 | -10/Exiles | Given EX-Vault access code 5255 | -10/Exiles | Build established: Hauler-Mutant 5256 | -10/Exiles | Opened EX-Vault 5275 | -10/Exiles | Found Longsword +1 5285 | -10/Exiles | Found AWS/Gauss 5297 | -10/Exiles | Found Supersonic Drone Bay 5340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5481 | -10/Exiles | Discovered new exit (range 14) 5540 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Gauss, Longsword +1 5540 | -10/Exiles | Entered Mines 5569 | -9/Mines | Destroyed 9 combat bots 5637 | -9/Mines | Learned 2 Materials zone layouts 5757 | -9/Mines | Learned location of Storage (-8) 6053 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6256 | -9/Mines | Discovered new exit (range 7) 6837 | -9/Mines | Discovered new exit (range 5) 6873 | -9/Mines | Core integrity fell below 50% 7011 | -9/Mines | Entered Materials 7011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7356 | -8/Materials | Repaired Lgt. Treads 7389 | -8/Materials | Repaired Imp. Treads 7591 | -8/Materials | Discovered new exit (range 15) 7749 | -8/Materials | Repaired Lgt. Treads 7791 | -8/Materials | Repaired Hvy. Assault Rifle 7819 | -8/Materials | Repaired Lgt. Assault Rifle 8707 | -8/Materials | Discovered new exit (range 16) 8770 | -8/Materials | Identified exit to Storage 10624 | -8/Materials | Entered Storage 10657 | -8/Storage | Met 01-MTF 11692 | -8/Storage | Central database locked down 11986 | -8/Storage | Found Prototype Launcher 12408 | -8/Storage | Identified exit to Recycling 12491 | -8/Storage | Garrison activated, responded to threat 12680 | -8/Storage | Build established: Hauler-Skirmisher 14206 | -8/Storage | Build established: Hauler-Mutant 14363 | -8/Storage | Repaired Adv. Treads 15348 | -8/Storage | Discovered new exit (range 15) 15531 | -8/Storage | Entered Factory 15531 | -7/Factory | Accompanied by 2 allies (01-MTF) 15531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15533 | -7/Factory | FarCom data flow suspended 15536 | -7/Factory | 01-MTF left 15597 | -7/Factory | Discovered new exit (range 15) 15627 | -7/Factory | Identified exit to Factory 16157 | -7/Factory | Discovered exit to Factory (range 9) 16521 | -7/Factory | Build established: Hauler-Skirmisher 17420 | -7/Factory | Identified Scatter Rocket Array 17463 | -7/Factory | Discovered exit to Factory (range 9) 17685 | -7/Factory | Identified exit to Lower Caves 18208 | -7/Factory | Build established: Scout 18791 | -7/Factory | Sucked down chute 18791 | -7/Factory | Entered Waste 18793 | -7/Waste | Spotted C-40 Crusher 18809 | -7/Waste | Spotted C-40 Crusher 18827 | -7/Waste | Spotted C-40 Crusher 18843 | -7/Waste | Spotted C-40 Crusher 18864 | -7/Waste | Spotted C-40 Crusher 18880 | -7/Waste | Spotted C-40 Crusher 18883 | -7/Waste | Discovered new exit (range 14) 18900 | -7/Waste | Identified exit to Factory 18901 | -7/Waste | Entered Factory 19089 | -7/Factory | Build established: Assassin 19343 | -7/Factory | Discovered exit to Factory (range 3) 19855 | -7/Factory | Discovered exit to Factory (range 5) 20344 | -7/Factory | Discovered exit to Factory (range 21) 21441 | -7/Factory | Build established: Hacker-Scout 21503 | -7/Factory | Entered Lower Caves 21503 | -7/Lower Caves | Accompanied by 1 ally 21656 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21713 | -7/Lower Caves | Learned Factory terminal intel 22117 | -7/Lower Caves | Learned Factory stockpile data 22124 | -7/Lower Caves | Discovered new exit (range 6) 22126 | -7/Lower Caves | Identified exit to Lower Caves 22130 | -7/Lower Caves | Entered another Lower Caves area 22175 | -7/Lower Caves | Learned Factory garrison access intel 22195 | -7/Lower Caves | Discovered exit to Factory (range 19) 22216 | -7/Lower Caves | Encountered a Warlord checkpoint 22657 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22939 | -7/Lower Caves | Discovered new exit (range 5) 22945 | -7/Lower Caves | Identified exit to Zion 22952 | -7/Lower Caves | Entered Zion 22968 | -7/Zion | System corruption cleaned by Quarantine Array 22999 | -7/Zion | Discovered new exit (range 8) 23002 | -7/Zion | Identified exit to Proximity Caves 23017 | -7/Zion | Given A8's code to call for help 23058 | -7/Zion | Learned location of Armory (-3) 23077 | -7/Zion | Received a hallucinogenic algorithm 23101 | -7/Zion | Given the Hacking Drone Bay 23103 | -7/Zion | Found Prototype Device 23103 | -7/Zion | Identified Hacking Drone Bay 23118 | -7/Zion | Learned Factory garrison access intel 23129 | -7/Zion | Learned location of Warlord (-5) 23210 | -7/Zion | Learned location of Data Miner (-6) 23415 | -7/Zion | Entered Proximity Caves 23456 | -6/Proximity Caves | Spotted B-75 Beast 23695 | -6/Proximity Caves | Discovered exit to Factory (range 4) 23713 | -6/Proximity Caves | Entered Factory 23713 | -6/Factory | Evolved 2 slots: Utility x2 23715 | -6/Factory | Loaded intel: 20 terminal locations 23716 | -6/Factory | Loaded intel: 4 garrison access locations 23915 | -6/Factory | Spotted B-75 Beast 24333 | -6/Factory | Discovered new exit (range 17) 24442 | -6/Factory | Identified exit to Factory 25107 | -6/Factory | Discovered exit to Factory (range 18) 25112 | -6/Factory | Identified exit to Lower Caves 25434 | -6/Factory | Assembled infested ambush trap array 25746 | -6/Factory | Build established: Scout 25959 | -6/Factory | Sucked down chute 25959 | -6/Factory | Entered Waste 25960 | -6/Waste | Met a frightened Derelict 25960 | -6/Waste | Spotted C-40 Crusher 25968 | -6/Waste | Spotted C-40 Crusher 25974 | -6/Waste | EMP discharged 25995 | -6/Waste | Spotted C-40 Crusher 26028 | -6/Waste | Spotted C-40 Crusher 26029 | -6/Waste | Spotted C-40 Crusher 26061 | -6/Waste | Spotted C-40 Crusher 26072 | -6/Waste | Discovered new exit (range 22) 26074 | -6/Waste | EMP discharged 26074 | -6/Waste | System corruption reached 10% 26082 | -6/Waste | Identified exit to Factory 26082 | -6/Waste | Entered Factory 26083 | -6/Factory | Loaded intel: 3 garrison access locations 26249 | -6/Factory | Discovered exit to Lower Caves (range 21) 27117 | -6/Factory | Spotted B-75 Beast 27786 | -6/Factory | Build established: Hacker-Scout 28760 | -6/Factory | Discovered exit to Factory (range 4) 29237 | -6/Factory | Discovered exit to Lower Caves (range 5) 29415 | -6/Factory | Discovered exit to Factory (range 22) 30045 | -6/Factory | Crushed by falling debris 30163 | -6/Factory | Repaired Broken F-cell Engine 30176 | -6/Factory | Discovered exit to Factory (range 4) 31682 | -6/Factory | First assault squad dispatched 31796 | -6/Factory | Fabricated Exp. Sensor Array? 31853 | -6/Factory | Local fabrication network quarantined 32054 | -6/Factory | Entered Lower Caves 32236 | -6/Lower Caves | Encountered a Warlord checkpoint 32350 | -6/Lower Caves | Learned Factory interactive machine intel 32432 | -6/Lower Caves | Ambushed by wild Derelicts 32538 | -6/Lower Caves | Discovered new exit (range 7) 32542 | -6/Lower Caves | Identified exit to Lower Caves 32630 | -6/Lower Caves | Found Alien Artifact 32630 | -6/Lower Caves | Identified Core Expander 32630 | -6/Lower Caves | Installed Core Expander, added new Utility slot 32639 | -6/Lower Caves | Entered another Lower Caves area 32669 | -6/Lower Caves | Discovered exit to Factory (range 21) 33006 | -6/Lower Caves | Crushed by falling debris 33037 | -6/Lower Caves | Lost 3 parts (3u) 33292 | -6/Lower Caves | Build established: Mutant 33308 | -6/Lower Caves | Spotted VS-RU1(f) 33309 | -6/Lower Caves | Encountered a Master Thief 33310 | -6/Lower Caves | Spotted 3S-R62(f) 33310 | -6/Lower Caves | Spotted BL-FG9(f) 33311 | -6/Lower Caves | Encountered a Master Thief 33311 | -6/Lower Caves | Encountered a Master Thief 33312 | -6/Lower Caves | Spotted TO-NJ0(f) 33313 | -6/Lower Caves | Encountered a Master Thief 33313 | -6/Lower Caves | Longsword +1 stolen by Master Thief 33319 | -6/Lower Caves | AWS/Gauss stolen by Master Thief 33319 | -6/Lower Caves | Q-thruster stolen by Master Thief 33331 | -6/Lower Caves | Antigrav System stolen by Master Thief 33349 | -6/Lower Caves | Discovered new exit (range 11) 33359 | -6/Lower Caves | Identified exit to Data Miner 33439 | -6/Lower Caves | Learned location of Extension (-4) 33439 | -6/Lower Caves | Learned Research garrison access intel 33439 | -6/Lower Caves | A Commander dispatched an escort 33590 | -6/Lower Caves | Entered Data Miner 33590 | -6/Data Miner | Accompanied by 2 allies 33590 | -6/Data Miner | Discovered new exit (range 6) 33591 | -6/Data Miner | Commander's escort returned to base 33591 | -6/Data Miner | Commander's escort returned to base 33597 | -6/Data Miner | Identified exit to Proximity Caves 33613 | -6/Data Miner | Met Data Miner 33638 | -6/Data Miner | Learned location of Section 7 (-2) 33638 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33662 | -6/Data Miner | Received God Mode back door access code from Data Miner 33672 | -6/Data Miner | Data Conduit disabled 33701 | -6/Data Miner | Core integrity fell below 50% 33709 | -6/Data Miner | Core integrity fell below 20% 33716 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 33648_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\6HKP to gain control via the back door I've installed. Now off with you. 33672_ System corrupted: FCS attempts to trigger Proton Missile Launcher. 33672_ System corrupted: Proton Missile Launcher targeting data glitched. 33672_ System corrupted: Proton Missile Launcher misfires. 33672_ ORACLE Interface goes dark. 33672_ Data Miner disappears through a trap door. 33672_ ORACLE Interface goes dark. 33672_ Data Conduit disabled. 33698_ Gravmag System destroyed. 33698_ Core Shielding destroyed. 33700_ F-cell Engine destroyed. 33701_ Lrn. Sensor Array destroyed. 33703_ Imp. Gravmag System destroyed. 33703_ Antigrav System destroyed. 33716_ Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????####?????? | | ??????????###########?????##???????### #?????? | | ?????"""""""""""""""###### #?#????## #?????? | | ?????"""""""" """ "; # # # ## > ##?????? | | ????"" ######? | | ????"" #? | | ????"" @ #? | | ????"" g #? | | ????"" ##? | | ????"" """"""""""""""""#####?? | | ????""" g """"###############?????? | | ?????"""""" gg """###???????????????????? | | ???????""""" #####?????????????????????? | | ???????#####"## #?????????????????????????? | | ???????????#"?## "#?????????????????????????? | | ???????????#??## "#?????????????????????????? | | ??????????????# "#?????????????????????????? | | ?????????????## "#?????????????????????????? | | ?????????????# "#?????????????????????????? | | ?????????????##; "#?????????????????????????? | | ??????????????## "##????????????????????????? | | ??????????????## ""#????????????????????????? | | ?????????????## ""#????????????????????????? | | ??????????##"#"X ""#????????????????????????? | | ??????????""""" "####?????????????????????? | | ??????????""""" X"""""?????????????????????? | | ??????????##"#"X "##"#?????????????????????? | | ???????????#?## X""""#?????????????????????? | | ??????????????## "##"#?????????????????????? | | ???????????????#######????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Mak. Sword | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Greatsword | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Mak. System Restoration Module | -6/Factory | Scanalyzed Power Sword | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Q-thruster | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed FissionSpectralField Manual? 0 Play Time 03:43:23 Cumulative 224.6 hours Start 2021.01.18 @ 19:14:48 End 2021.01.19 @ 00:11:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f956f3a-bcc1-4f52-ab08-cf6bfc3e37bc