Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 20:13:16 Player: celerysam Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1157) 1157 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 6496 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (13) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (5) ------ Targeting Computer System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Light Nuclear Core Advanced ECM Suite Grenade Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Compact Matter Pod Targeting Computer Core Shielding Propulsion Shielding System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Advanced ECM Suite Grenade Launcher Longsword +1 [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Structural Scanner Storage Compact Matter Pod Processor Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 3 | . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 83 | 6 14 27 . . 5 6 12 6 3 . 4 Power 12 | 1 1 4 . . 1 1 3 1 . . . Engine 6 | 1 . 3 . . . . 2 . . . . Core 6 | . 1 1 . . 1 1 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 4 8 . . . . 3 1 . . 2 Treads 5 | . . 4 . . . . 1 . . . . Leg 4 | . 4 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . 4 . . . . 2 1 . . 2 Utility 10 | 1 1 3 . . . 2 3 . . . . Device 3 | . . 1 . . . . 2 . . . . Storage 2 | 1 . . . . . 1 . . . . . Processor 1 | . 1 . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 3 | . . 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 8 12 . . 4 3 3 4 3 . 2 Energy Gun 13 | . 5 6 . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 2 2 2 . . 3 . 1 1 1 . 1 Ballistic Cannon 3 | . . 3 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . 1 1 . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 3 . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . . 1 . . Parts Lost 19 | . 3 1 . . 1 . . 3 . . 11 Power 4 | . 1 . . . . . . 1 . . 2 Propulsion 9 | . 2 1 . . . . . 1 . . 5 Utility 4 | . . . . . 1 . . . . . 3 Weapon 2 | . . . . . . . . 1 . . 1 Highest Loss Streak 9 | . 3 1 . . 1 . . 2 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 97 100 100 100 83 97 94 100 100 43 Engine 2 | . 2 5 . . . . 5 . . . . Core 8 | . 8 5 11 11 11 9 7 13 15 15 3 Treads 1 | . . 4 . . . . 1 . . . . Leg 5 | . 20 6 . . . . . . . . . Wheel 1 | . 4 . . . . . . . . . . Flight 21 | . . 20 33 33 33 27 28 28 30 30 11 Device 5 | . . 10 11 11 11 . 5 . . . . Storage 6 | . 14 4 . . . 9 7 7 7 7 . Processor 10 | . 13 11 11 11 11 9 7 7 7 7 7 Hackware 1 | . . . . . . . 1 7 7 7 7 Protection 8 | . . 6 11 11 11 14 15 15 15 15 4 Energy Gun 10 | . 20 11 11 11 11 9 5 . . . . Ballistic Gun 5 | . 5 4 11 11 8 1 1 . 7 7 1 Ballistic Cannon 1 | . . 5 . . . . . . . . . Slashing Weapon 2 | . . . . . 2 4 7 7 7 7 4 Peak Build Rating 48 | 6 10 20 21 21 27 29 37 37 48 39 39 Average Rating 21 | 3 8 15 20 21 22 24 34 34 37 39 19 On Entrance 22 | . 6 10 20 21 21 20 25 37 37 39 39 Naked Turns . | . . . . . . . . . . . . Heaviest Build 21 | 10 15 19 13 13 15 16 21 21 20 20 20 Greatest Support 60 | 26 26 60 15 15 15 15 31 22 21 21 21 Greatest Overweight (x) 3 | . 2 3 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 5 4 5 5 4 4 4 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 63% | Mutant 26% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1271 | 246 169 494 12 . 59 . 187 89 . . 15 Remotely . | . . . . . . . . . . . . Salvage Created 1451 | . 494 772 43 . 56 . 41 . . . 45 Parts 96 | . 34 41 9 . 5 . 4 . . . 3 Haulers Intercepted 3 | . . 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 36 | . 11 16 4 . 2 . 1 . . . 2 Melee 3 | . . . . . . . 1 . . . 2 Guns 26 | . 11 9 4 . 2 . . . . . . Cannons 7 | . . 7 . . . . . . . . . Classes Destroyed 11 | . 5 4 . . 1 . 1 . . . . Worker 1 | . . 1 . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 13 | . 3 3 4 . 1 . . . . . 2 Grunt 16 | . 8 8 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | . 4 6 3 . 1 . 1 . . . 2 Combat Bots Only 4 | . 3 4 3 . 1 . 1 . . . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 . 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 405 | . 95 73 6 . 14 . 52 46 6 . 113 Missed 183 | . 35 25 2 . 3 . 37 21 4 . 56 Damage Taken 2964 | . 581 641 33 . 127 . 155 405 32 . 990 Core 1044 | . 123 170 8 . 36 . 31 124 16 . 536 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 127 | . . 19 . . 3 . 10 45 3 . 47 Core Remaining (%) 74 | 100 50 . . . 46 100 . . . . . Volleys Fired 127 | . 45 63 3 . 7 . 1 5 1 1 1 Largest 2 | . 2 2 2 . 2 . 1 1 1 1 1 Hottest 115 | . 115 115 86 . 86 . 25 50 33 33 33 Shots Fired 236 | . 88 119 6 . 13 . 2 5 1 1 1 Gun 192 | . 86 81 6 . 13 . 2 1 1 1 1 Cannon 33 | . . 33 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 11 | . 2 5 . . . . . 4 . . . Kinetic 95 | . 30 52 3 . 6 . 1 . 1 1 1 Thermal 123 | . 58 55 3 . 7 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 14 | . . 12 . . . . 1 1 . . . Robot Hit Streak 10 | . 10 8 3 . 4 . 1 3 . . 2 Robot Miss Streak 5 | . 5 5 1 . 2 . 1 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 3 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 156 | . 54 71 4 . 8 . 4 10 . . 5 Core Hits 70 | . 27 32 4 . 3 . 1 . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 5 4 . . . . . 3 . . . Burn 8 | . 5 3 . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . Melee Attacks 54 | . . . . . 3 10 17 8 5 3 8 Impact . | . . . . . . . . . . . . Slashing 54 | . . . . . 3 10 17 8 5 3 8 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2568 | . 655 1182 64 . 126 . 105 242 . . 194 Guns 1690 | . 655 801 64 . 126 . 13 14 . . 17 Cannons 381 | . . 381 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 497 | . . . . . . . 92 228 . . 177 Ramming . | . . . . . . . . . . . . Kinetic 723 | . 119 486 30 . 58 . 13 . . . 17 Thermal 1166 | . 536 528 34 . 68 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 182 | . . 168 . . . . . 14 . . . Impact . | . . . . . . . . . . . . Slashing 497 | . . . . . . . 92 228 . . 177 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 4 4 4 4 Average Corruption 3 | . . . . . . . 2 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . 4 5 5 1 4 Message Errors 4 | . . . . . . . 1 . 3 . . Matter Fused 4 | . . . . . . . 2 1 1 . . Heat Flow Errors 3 | . . . . . . . . 2 . 1 . Energy Discharges 4 | . . . . . . . . 2 1 . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . 23 . . 15 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 38 | . . . . . . . . 23 . . 15 Knockbacks 5 | . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 411 | . 402 411 51 . 81 . 48 259 11 178 17 Average Temperature 87 | . 115 117 22 . 38 . 8 84 1 59 8 Received Heat Transfer 681 | . 162 258 . . 27 . 18 81 . . 135 Effects 11 | . 1 7 . . . . . 3 . . . Shutdowns 2 | . . 2 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 5 | . . 2 . . . . . 3 . . . Matter Decay 1 | . . 1 . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 4 2 . . . . . . . . . Heat Transferred 3626 | . 1887 1517 74 . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 563 | . 166 563 300 . 113 56 121 . . . . Initial 135 | . . 32 135 . . 39 25 . . . . Average 116 | . 57 311 265 . 27 44 43 . . . . Maximum Alert Level 2 | . . 2 1 . . . . . . . . Low Security (%) 77 | 100 100 22 1 . 100 100 100 . . . . Level 1 14 | . . 46 98 . . . . . . . . Level 2 7 | . . 30 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . 1 3 . . . . Investigation 3 | . 1 . . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 24 21 5 . 8 . 5 25 1 . 13 Peak Tracking Total 13 | . 5 3 4 . 4 . 3 13 1 . 7 Tactical Retreats 17 | . 1 3 1 . 1 . 1 7 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 22 | . 4 7 . 3 . 1 3 . . 4 . Terminals 14 | . 4 6 . . . 1 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 66 | . 8 14 . 4 . 3 6 . . 31 . Successful 51 | . 5 7 . 4 . 3 1 . . 31 . Failed 15 | . 3 7 . . . . 5 . . . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 7 8 . 1 . 1 4 . 1 . . Terminals 28 | . 8 11 . . . 3 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 40 | . 1 2 . 4 . 2 . . . 31 . Record 14 | . . . . 3 . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 3 . . . 1 1 . . . . Terminals 9 | . 4 3 . . . 1 1 . . . . Botnet 9 | . 4 3 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 4 . . . . 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 7 Total Damage 195 | . . . . . . . . . . . 195 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3102 | 52 671 597 82 156 395 124 518 166 173 66 102 Spaces Moved 5152 | 46 438 702 207 456 671 258 1122 400 473 181 198 Core 39 | 16 23 . . . . . . . . . . Treads 45 | . . 45 . . . . . . . . . Legs 377 | . 325 52 . . . . . . . . . Wheels 120 | 30 90 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4571 | . . 605 207 456 671 258 1122 400 473 181 198 Fastest Speed 31 | 50 90 34 34 34 34 34 31 31 31 31 31 Average Speed 42 | 76 115 49 34 34 34 34 32 31 31 31 37 Slowest Speed 270 | 90 150 270 34 34 34 104 54 34 31 31 104 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . 4 . . 5 1 2 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 67 60 40 88 92 20 33 62 59 76 18 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 3 | . . 1 . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 . 1 . Scrap Searched 5 | . . . 1 . 1 . . 3 . . . Spaces Dug 37 | . 1 5 . . 3 10 9 . 5 3 1 Terrain Destroyed 38 | . 2 5 . . 3 10 9 . 5 3 1 Melee 31 | . . . . . 3 10 9 . 5 3 1 Projectile 7 | . 2 5 . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5722 | 62 519 826 212 457 816 279 1242 423 491 184 211 Wait 225 | . 4 4 . . 133 . 80 . 4 . . Move 5111 | 45 437 693 206 455 660 255 1117 399 472 180 192 Hop 14 | . . 4 . . 5 1 2 . . . 2 Pick Up 45 | 11 8 10 2 1 . 3 4 3 1 . 2 Fast Attach 33 | 1 5 13 . . 1 1 6 2 2 . 2 Attach 21 | 5 2 4 . . . 3 1 3 1 . 2 Detach 4 | . . 1 . . . 2 . . 1 . . Swap 29 | . 7 10 . . 4 2 5 1 . . . Drop 59 | . 11 24 1 1 3 2 9 2 4 . 2 Fire 127 | . 45 63 3 . 7 . 1 5 1 1 1 Melee 54 | . . . . . 3 10 17 8 5 3 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 12) 207 | -10/Materials | Lost 3 parts (1p2n) 259 | -10/Materials | Discovered new exit (range 15) 345 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Discovered new exit (range 12) 1209 | -9/Materials | Discovered new exit (range 5) 1239 | -9/Materials | Identified exit to Mines 1321 | -9/Materials | Entered Mines 1355 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1401 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -9/Mines | Discovered new exit (range 6) 1403 | -9/Mines | Entered Exiles 1413 | -9/Exiles | Met 8R-AWN 1417 | -9/Exiles | Met EX-HEX 1428 | -9/Exiles | Met EX-BIN 1435 | -9/Exiles | Aligned with FarCom system 1435 | -9/Exiles | Given EX-Vault access code 1443 | -9/Exiles | Opened EX-Vault 1463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1476 | -9/Exiles | Found Longsword +1 1493 | -9/Exiles | Met EX-DEC 1509 | -9/Exiles | Visited The Gauntlet 1554 | -9/Exiles | Discovered new exit (range 14) 1559 | -9/Exiles | Left Exiles lab with Longsword +1 1559 | -9/Exiles | Entered Mines 1938 | -8/Mines | Core integrity fell below 50% 1953 | -8/Mines | Discovered new exit (range 4) 1954 | -8/Mines | Entered Materials 1954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2509 | -7/Factory | Build established: Sprinter 2592 | -7/Factory | Discovered new exit (range 12) 2596 | -7/Factory | Entered Lower Caves 2612 | -7/Lower Caves | Spotted B-75 Beast 2739 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2758 | -7/Lower Caves | Discovered new exit (range 15) 2762 | -7/Lower Caves | Entered another Lower Caves area 2802 | -7/Lower Caves | Identified exit to Data Miner 2809 | -7/Lower Caves | Discovered new exit (range 15) 2878 | -7/Lower Caves | Encountered a Warlord checkpoint 2907 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2914 | -7/Lower Caves | Found Prototype Special Weapon 2915 | -7/Lower Caves | Identified Molecular Deconstructor 2935 | -7/Lower Caves | Entered Data Miner 2935 | -7/Data Miner | Discovered new exit (range 6) 2941 | -7/Data Miner | Met Data Miner 2951 | -7/Data Miner | Learned location of Section 7 (-2) 2951 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2956 | -7/Data Miner | Received God Mode back door access code from Data Miner 3001 | -7/Data Miner | Entered Proximity Caves 3012 | -6/Proximity Caves | Spotted B-75 Beast 3038 | -6/Proximity Caves | Core integrity fell below 50% 3066 | -6/Proximity Caves | Lost 9 parts (2p3n3u1w) 3071 | -6/Proximity Caves | Escorted by Enhanced Grunt 3077 | -6/Proximity Caves | Core integrity fell below 20% 3103 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03073_ VTOL Module destroyed. 03073_ Knocked back. 03073_ Acquired 5 matter. 03075_ Autogun fries itself beyond repair. 03076_ S-27 Virus destroyed. 03082_ Enhanced Grunt suffers critical hit (Burn). 03083_ G-67 Veteran destroyed. 03084_ Acquired Lgt. Nuclear Core. 03085_ System corrupted: Energy discharge (-37). 03085_ Enhanced Grunt overheating. 03085_ Knocked back. 03086_ Autogun fries itself beyond repair. 03086_ Acquired VTOL Module. 03086_ Enhanced Grunt overheating. 03088_ VTOL Module destroyed. 03088_ Knocked back. 03089_ Flexi-carbon Leg fries itself beyond repair. 03089_ Enhanced Grunt overheating. 03090_ Enhanced Grunt heat short circuits Adv. Heat Sink. 03090_ Enhanced Grunt critical meltdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###?????#####??????????? | | ##????????????????????????# ####??# #####??????? | | #????????????????????????# #??# ####???? | | #????????????????????????# #??## ????? | | #??####?????????????????## #### #???????? | | #?## #????????#####????# #?????????? | | ### ##?####### ###### #####??????? | | ### ### ###"#??????? | | ###### ## ##?????? | | ## ## ## ##??## ##????? | | ### ## #### ##### ### ##???? | | ### #### #??## ##?## #???? | | ###### ##??# #???#### [ ##??## #??? | | ###### ##???# ??????# #### ###?# ###??? | | ## #????# ?????# ##??## ### ##????? | | ##???## ?????#@ ##????## #####?????? | | #????# ??? ##??????## #?????????? | | ###????? ;????????### #?????????? | | ## ##??????? ???????????##?????????? | | ?## #??????? g ?????????????????????? | | ??# #?????? ## ?????????????????????? | | ??## #?????# ### #????????????????????? | | ???# ##??? #?# #????????????????????? | | #### ###" B #?# ????????????????????? | | B% ## ????????????????????? | | ! ##????# ????????????????????? | | # % !%!"" ""#?????# ???????????????????? | | # !""" ###?????## ???????????????????? | | ## #" #????????## ???????????????????? | | ?#### % #####??????????# ???????????????????? | | ?###% #???????????????###?????????????????????? | | ## % ##???????????????????????????????????????? | | # #????????????????????????????????????????? | | #????????????????????????????????????????? | | #"## #????????????????????????????????????????? | | ###?## ##????????????????????????????????????????? | | #????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticTeleporterInitializer Manual? 0 Play Time 01:13:04 Cumulative 157.3 hours Start 2024.09.06 @ 18:22:58 End 2024.09.06 @ 20:13:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af1b7578-05ea-4325-8332-8b70f7e3b055