Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 20:34:16 Player: Hemlokk Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1335) 1335 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 3725 Bonus ------- High Alert Combat Kills 10 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Wheel Sensor Array Experimental Sensor Array Transport Network Coupler Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating PSU Rigger EM Pulse Gun Particle Gun Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Large Storage Unit Sensor Array Transport Network Coupler Propulsion Shielding Light Armor Plating Light Armor Plating EM Pulse Gun EM Pulse Gun Particle Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 65 | 6 19 6 24 5 3 2 Power 9 | 1 5 . 2 . . 1 Engine 9 | 1 5 . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 3 2 4 2 . 1 Treads 8 | . . 2 4 2 . . Leg . | . . . . . . . Wheel 6 | 2 3 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 4 13 2 3 . Device 9 | . . 2 5 1 1 . Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 10 | . . 2 5 1 2 . Artifact . | . . . . . . . Weapon 17 | 2 9 . 5 1 . . Energy Gun 8 | 2 4 . 2 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 6 | . 5 . . 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . Parts Lost 20 | . 6 . 3 2 . 9 Power 1 | . . . . . . 1 Propulsion 9 | . 3 . 1 1 . 4 Utility 3 | . . . 1 . . 2 Weapon 7 | . 3 . 1 1 . 2 Highest Loss Streak 8 | . 2 . 2 2 . 8 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 97 | . 93 100 98 99 100 93 Engine 11 | . 14 14 11 11 11 9 Treads 25 | . . 28 32 32 33 26 Wheel 4 | . 25 . . . . 4 Device 5 | . . 11 5 9 2 . Storage 12 | . 14 14 11 11 11 11 Processor 9 | . 12 . 11 11 11 10 Protection 4 | . . 2 5 1 8 10 Energy Gun 9 | . 12 28 8 . . . Energy Cannon 6 | . . . 5 16 11 10 Ballistic Gun 5 | . 13 . . 5 11 10 Ballistic Cannon 2 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 55 | 14 29 32 54 55 55 55 Greatest Support 60 | 26 26 40 60 60 60 60 Greatest Overweight (x) 13 | . 2 . 1 . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 13 15 18 20 20 20 Most Carried 20 | 3 15 15 20 20 20 20 Average Carried 16 | 2 11 14 17 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 3 15 15 20 19 20 19 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1182 | 202 313 50 479 93 . 45 Remotely . | . . . . . . . Salvage Created 1833 | . 670 60 887 148 . 68 Parts 131 | . 46 3 77 . . 5 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | . 17 1 23 10 . 3 Guns 29 | . 16 . 10 2 . 1 Cannons 23 | . . . 13 8 . 2 AOE 1 | . 1 . . . . . Classes Destroyed 7 | . 5 . 1 1 . . Worker 2 | . 1 . 1 . . . Hauler 2 | . 1 . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 15 | . 6 . 7 . . 2 Grunt 25 | . 11 1 12 . . 1 Sentry 4 | . . . 4 . . . Assembled 10 | . . . . 10 . . Best Kill Streak 6 | . 4 1 6 5 . 2 Combat Bots Only 6 | . 3 1 6 5 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3386 | . 895 61 1035 595 . 800 Core 636 | . 210 14 137 79 . 196 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 10 . . . . Volleys Fired 165 | . 67 4 62 19 . 13 Largest 2 | . 2 2 2 2 . 2 Hottest 124 | . 80 80 124 124 . 91 Shots Fired 320 | . 128 8 124 34 . 26 Gun 226 | . 128 8 61 16 . 13 Cannon 94 | . . . 63 18 . 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 179 | . 89 . 61 16 . 13 Thermal 29 | . . . 1 15 . 13 Explosive . | . . . . . . . Electromagnetic 112 | . 39 8 62 3 . . Robot Hit Streak 19 | . 10 12 19 6 . 8 Robot Miss Streak 5 | . 4 . 5 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 204 | . 87 8 74 19 . 16 Core Hits 101 | . 40 1 40 14 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 . 2 . . . Destroy 1 | . 1 . . . . . Blast 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3036 | . 918 109 1335 375 . 299 Guns 1684 | . 818 109 537 113 . 107 Cannons 1243 | . . . 798 262 . 183 Explosions 100 | . 100 . . . . . Melee . | . . . . . . . Ramming 9 | . . . . . . 9 Kinetic 1519 | . 540 . 759 113 . 107 Thermal 509 | . 100 . 21 205 . 183 Explosive . | . . . . . . . Electromagnetic 999 | . 278 109 555 57 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . 13 . 11 6 . . Projectiles 17 | . . . 11 6 . . Explosions 13 | . 13 . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . 9 . . . Impact . | . . . . . . . Kinetic 9 | . . . 9 . . . Secondary . | . . . . . . . Self-Inflicted Damage 74 | . 74 . . . . . Shots 2 | . 2 . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 349 | . 162 108 339 349 . 312 Average Temperature 90 | . 46 47 75 179 . 125 Received Heat Transfer 1362 | . 339 54 339 360 . 270 Effects 6 | . . . 3 3 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . 1 1 . . Interference 2 | . . . 2 . . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 840 | . 100 . 37 370 . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 441 | . 276 60 441 87 . 50 Initial 87 | . . 60 . 87 . . Average 103 | . 139 35 190 44 . 14 Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 81 | 100 81 100 51 100 . 100 Level 1 16 | . 18 . 40 . . . Level 2 2 | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 4 . 2 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 31 3 33 12 . 10 Peak Tracking Total 7 | . 4 2 7 6 . 6 Tactical Retreats 6 | . 1 1 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 15 | . 8 . 7 . . . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 24 . 19 . . . Successful 27 | . 17 . 10 . . . Failed 16 | . 7 . 9 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 17 | . 8 . 8 . 1 . Terminals 39 | . 21 . 18 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 11 . 6 . . . Record 7 | . 3 . 4 . . . Prototype ID Bank 2 | . 2 . . . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 3 | . 2 . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Track 3 | . 2 . 1 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . 6 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5381 | 60 949 968 1487 771 628 518 Spaces Moved 3016 | 54 703 583 605 442 390 239 Core 2 | 1 . . . . . 1 Treads 2258 | . . 583 605 442 390 238 Legs . | . . . . . . . Wheels 756 | 53 703 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 Average Speed 147 | 90 98 160 160 160 160 193 Slowest Speed 700 | 100 115 160 240 160 160 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 3 94 86 56 91 89 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . 9 . 3 . . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 9 | . 9 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3650 | 62 847 610 999 471 393 268 Wait 314 | . 21 3 275 3 . 12 Move 3010 | 53 702 582 604 441 389 239 Hop . | . . . . . . . Pick Up 52 | 3 24 5 17 2 1 . Fast Attach 18 | 6 6 . 5 . . 1 Attach 19 | . 7 2 7 2 . 1 Detach 8 | . 2 . 6 . . . Swap 28 | . 6 4 12 3 3 . Drop 28 | . 12 3 11 1 . 1 Fire 165 | . 67 4 62 19 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 7 | . . 7 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Core integrity fell below 20% 1010 | -10/Materials | Entered Mines 1053 | -10/Mines | Discovered new exit (range 8) 1114 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1117 | -10/Mines | Found Prototype Device 1157 | -10/Mines | Identified Exp. Sensor Array 1313 | -10/Mines | Found a hidden stash of uninstalled traps 1461 | -10/Mines | Learned location of 2 exits from Materials 1641 | -10/Mines | Learned Materials garrison access intel 1659 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1978 | -10/Mines | Entered Materials 1978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1979 | -9/Materials | Identified exit to Materials 1979 | -9/Materials | Identified exit to Mines 3164 | -9/Materials | Discovered exit to Materials (range 12) 3375 | -9/Materials | Build established: Scavenger-Mutant 3465 | -9/Materials | Entered Mines 3484 | -9/Mines | Met a Derelict bent on vengeance 3544 | -9/Mines | Discovered exit to Materials (range 15) 3801 | -9/Mines | Assembled infested the area 3805 | -9/Mines | Learned location of Zion (-7) 3893 | -9/Mines | Core integrity fell below 50% 4153 | -9/Mines | Escorted by a lone wolf Derelict 4226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4228 | -9/Mines | Discovered new exit (range 5) 4234 | -9/Mines | Identified exit to Exiles 4236 | -9/Mines | Entered Exiles 4236 | -9/Exiles | Accompanied by 1 ally 4280 | -9/Exiles | Met 8R-AWN 4305 | -9/Exiles | Met EX-HEX 4353 | -9/Exiles | Met EX-BIN 4371 | -9/Exiles | Aligned with FarCom system 4372 | -9/Exiles | Given EX-Vault access code 4419 | -9/Exiles | Opened EX-Vault 4425 | -9/Exiles | Found Prototype Device 4426 | -9/Exiles | Identified PSU Rigger 4463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4509 | -9/Exiles | Met EX-DEC 4566 | -9/Exiles | Visited The Gauntlet 4850 | -9/Exiles | Discovered new exit (range 11) 4863 | -9/Exiles | Identified exit to Mines 4864 | -9/Exiles | Left Exiles lab with PSU Rigger 4864 | -9/Exiles | Entered Mines 5361 | -8/Mines | System corruption reached 10% 5380 | -8/Mines | Core integrity fell below 20% 5382 | -8/Mines | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05325_ Lgt. Treads destroyed. 05325_ System corrupted by crushing effect (+5). 05338_ Ion Engine destroyed. 05338_ Critical hit (Burn: +37). 05346_ Adv. Beam Cannon destroyed. 05347_ Lgt. Armor Plating destroyed. 05349_ Hvy. Assault Rifle destroyed. 05349_ Signal Interpreter destroyed. 05349_ System corrupted by crushing effect (+1). 05360_ Wheel destroyed. 05360_ System corrupted by crushing effect (+4). 05374_ Searching scrap... 05374_ Found Adv. Treads. 05374_ Found Axe. 05374_ Found Weight Redist. System. 05374_ Found 36 Matter. 05375_ Acquired 9 matter. 05375_ Penetrated by Slug. 05375_ Lgt. Treads destroyed. 05379_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ## ##### ????????????????? | | # ????????????????? | | #????????????????? | | ## ####????# #????????????????? | | #### #???????# #????????????????? | | " #???# ##???????# #????????????????? | | "%" #????###????????# #######??????????? | | " #???????????????# %[ #??????????? | | ##???????????????# ##### #??????????? | | #????????????????# #???# #??????????? | | ##???????????????# #???# #??????????? | | #????#####??????# #???# #??????????? | | ###### ####???# #???# #??????????? | | ##??# #???# #??????????? | | ##?#g #???# #??????????? | | % ### ### #???# #??????????? | | #?## ## #???# #??????????? | | ## ##??## ## #???# #??????????? | | ?####????## #???# #??????????? | | ??????????## #???# #??????????? | | ???????????# #####???# #??????????? | | ???????????## #???????# #??????????? | | # ????????????## #???????# ??????????? | | ## ?????????????### ######??###??????????? | | ?###???????????????# gbbg%#???????????????? | | ???????????????????######@#???????????????? | | ????????????????????????#=#???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#h#???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ???????????????? | | ????????????????????????###???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSubatomicReactor Manual? 0 Play Time 00:52:42 Cumulative 15.8 hours Start 2022.09.01 @ 19:43:52 End 2022.09.01 @ 20:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea52c611-13b4-4a40-8bd0-b8980b60f1f0