Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.11 @ 18:04:25 Player: ASTN2by4 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1607) 1607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 4735 Bonus ------- High Alert Combat Kills 98 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Targeting Computer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Targeting Computer Improved Shield Generator Gauss Cannon Grenade Launcher Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Shield Generator Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon 1 | . . . 1 . . Parts Attached 50 | 4 19 10 16 . 1 Power 7 | 2 1 2 2 . . Engine 5 | 2 1 1 1 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 12 | 1 4 3 4 . . Treads . | . . . . . . Leg 4 | . . 2 2 . . Wheel 8 | 1 4 1 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 5 2 7 . . Device 1 | . . . 1 . . Storage 4 | . 4 . . . . Processor 4 | . 1 2 1 . . Hackware 1 | . . . 1 . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 17 | 1 9 3 3 . 1 Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 11 | . 6 1 3 . 1 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . 2 . 8 Power 3 | . . . 2 . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 86 96 83 69 40 Engine 7 | . 14 8 2 . . Core 2 | . . 1 7 7 2 Leg 6 | . . 2 15 15 7 Wheel 13 | . 26 18 2 . . Device 1 | . . . 3 7 2 Storage 7 | . 9 11 5 . . Processor 15 | . 9 32 12 7 7 Hackware 2 | . . . 5 7 7 Protection 3 | . . . 8 7 4 Ballistic Gun 3 | . 10 . . . . Ballistic Cannon 14 | . 11 19 17 15 7 Launcher 1 | . 1 1 1 . . Naked Turns . | . . . . . . Heaviest Build 39 | 7 16 18 39 31 31 Greatest Support 36 | 10 32 32 36 36 36 Greatest Overweight (x) 2 | . . . 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 5 30 8 8 5 5 Average Capacity 6 | 5 5 8 6 5 5 Most Carried 8 | 3 7 8 8 4 4 Average Carried 4 | 1 3 5 4 4 3 Final Capacity 8 | 5 8 8 5 5 5 Final Carried 6 | 3 5 6 4 4 3 Class Distribution -------------------- 63% | Mutant 30% | Hacker-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1629 | 255 231 358 452 . 333 Remotely . | . . . . . . Salvage Created 1314 | 46 237 411 371 . 249 Parts 94 | 2 19 31 27 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 47 | 1 8 16 12 . 10 Guns 7 | 1 6 . . . . Cannons 40 | . 2 16 12 . 10 Classes Destroyed 5 | 1 2 1 1 . . Builder 4 | . . 1 3 . . Watcher 3 | . 1 . 2 . . Swarmer 19 | . 3 6 4 . 6 Grunt 25 | 1 5 10 6 . 3 Sentry 3 | . . . 2 . 1 Best Kill Streak 7 | 1 3 7 5 . 6 Combat Bots Only 6 | 1 3 6 5 . 6 Max Kills in Single Turn 2 | 1 1 2 2 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 369 | 3 29 68 64 . 205 Missed 111 | . 7 30 13 . 61 Damage Taken 2613 | 24 169 292 633 . 1495 Core 950 | . 20 76 152 . 702 Absorbed by Shields 76 | . . . 6 . 70 Ignored by Resistances 785 | 8 58 91 159 . 469 Regen/Repaired (Parts) 21 | . 21 . . . . Core Remaining (%) 86 | 100 92 81 72 . . Volleys Fired 108 | 5 20 29 31 . 23 Largest 2 | 1 2 2 2 . 2 Hottest 96 | 20 80 70 96 . 96 Shots Fired 199 | 5 40 57 63 . 34 Gun 25 | 5 20 . . . . Cannon 172 | . 20 55 63 . 34 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 195 | 5 38 55 63 . 34 Thermal 2 | . 2 . . . . Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 5 15 18 20 . 14 Robot Miss Streak 3 | . 1 2 3 . 1 Penetration Max 1 | . . . 1 . 1 Secondary Targets . | . . . . . . Shots Hit Robots 143 | 5 25 41 43 . 29 Core Hits 71 | 2 14 21 19 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 3 6 . 4 Blast 13 | . . 3 6 . 4 Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3297 | 60 360 735 1278 . 864 Guns 259 | 60 199 . . . . Cannons 2997 | . 161 694 1278 . 864 Explosions 41 | . . 41 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3256 | 60 360 694 1278 . 864 Thermal . | . . . . . . Explosive 41 | . . 41 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 . . Average Corruption 5 | . . . 5 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 19 . . Message Errors 5 | . . . 5 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 44 | . 3 14 14 . 13 Projectiles 44 | . 3 14 14 . 13 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 37 | . 3 10 12 . 12 Impact . | . . . . . . Kinetic 33 | . 3 9 11 . 10 Secondary 4 | . . 1 1 . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 596 | . 59 47 596 . 346 Average Temperature 127 | . 27 17 184 . 125 Received Heat Transfer 1724 | 18 108 99 306 . 1193 Effects 17 | . . . 12 . 5 Shutdowns 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 7 | . . . 3 . 4 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . 2 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 570 | 20 218 465 570 161 303 Initial 161 | . 11 48 158 161 98 Average 215 | 3 80 238 368 161 232 Maximum Alert Level 2 | . 1 2 2 . 1 Low Security (%) 52 | 100 97 40 16 100 22 Level 1 25 | . 2 44 18 . 77 Level 2 22 | . . 14 64 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 2 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . 1 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | 1 15 25 19 . 15 Peak Tracking Total 11 | 1 4 8 5 . 11 Tactical Retreats 8 | . . 3 2 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 7 | . 2 2 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . 1 2 2 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 21 | . 8 7 4 1 1 Terminals 16 | . 7 6 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 66 | . 29 17 18 1 1 Successful 40 | . 14 11 13 1 1 Failed 25 | . 14 6 5 . . Catastrophic 5 | . 3 2 . . . Database Lockouts 1 | . 1 . . . . Manual 1 | . 1 . . . . Terminals 48 | . 25 14 8 . 1 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 13 | . . 3 10 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 24 | . 12 8 3 . 1 Record 6 | . 5 1 . . . Prototype ID Bank 1 | . 1 . . . . Repair Station Index 1 | . . . 1 . . Alert Level 4 | . 1 2 1 . . Locate Traps 4 | . 3 . 1 . . Dispatch Records 1 | . . 1 . . . Security Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 13 | . . 3 10 . . Insert Component 6 | . . 1 5 . . Analyze 7 | . . 2 5 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 7 3 . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 1 5 . . Part Schematics Acquired 6 | . . 1 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2543 | 99 799 549 742 39 315 Spaces Moved 1993 | 104 780 435 494 32 148 Core 80 | 46 . . . . 34 Treads . | . . . . . . Legs 598 | . . 54 398 32 114 Wheels 1315 | 58 780 381 96 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 100 120 50 Average Speed 98 | 66 87 99 119 120 105 Slowest Speed 260 | 80 100 120 260 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 6 95 52 41 1 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 14 14 . . Melee . | . . . . . . Projectile 14 | . . . 14 . . AOE 14 | . . 14 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2375 | 128 863 492 587 32 273 Wait 148 | 6 14 11 15 . 102 Move 1988 | 103 779 434 493 32 147 Hop . | . . . . . . Pick Up 47 | 8 17 6 16 . . Fast Attach 6 | . 6 . . . . Attach 29 | 3 12 5 8 . 1 Detach 3 | . 2 . 1 . . Swap 15 | 1 1 5 8 . . Drop 29 | 2 12 . 15 . . Fire 108 | 5 20 29 31 . 23 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 4) 402 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Discovered exit to Materials (range 5) 623 | -10/Materials | Central database locked down 655 | -10/Materials | Discovered new exit (range 6) 660 | -10/Materials | Identified exit to Mines 726 | -10/Materials | Discovered exit to Materials (range 13) 764 | -10/Materials | Repaired Lrg. Matter Pod? 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Utility x2 1402 | -9/Materials | Discovered new exit (range 16) 1418 | -9/Materials | Identified exit to Materials 1448 | -9/Materials | Entered another Materials area 1448 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2060 | -8/Materials | Build established: Hacker-Mutant 2081 | -8/Materials | Discovered new exit (range 16) 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Utility x2 2229 | -7/Factory | Identified exit to Garrison 2229 | -7/Factory | Entered Garrison 2342 | -7/Garrison | Triggered checkpoint 2391 | -7/Garrison | Discovered new exit (range 10) 2402 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2403 | -7/Garrison | Lost 5 parts (1p1n1u2w) 2433 | -7/Garrison | Discovered new exit (range 17) 2433 | -7/Garrison | Discovered new exit (range 54) 2433 | -7/Garrison | Discovered new exit (range 56) 2455 | -7/Garrison | Lost 3 parts (1n1u1w) 2483 | -7/Garrison | Core integrity fell below 50% 2521 | -7/Garrison | Core integrity fell below 20% 2544 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. Gauss Cannon destroyed. Acquired 83 matter. Acquired 5 matter. Acquired 99 matter. Acquired 2 matter. Connecting with Garrison Terminal... EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. Garrison Terminal disabled. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????############????????????????????????????### | | ???????# [ #????????????????????????????# | | ???????# #???????????????????????????##"" | | ???????# #?????????????????????????### | | ???????# #?????????????????????????# + | | ???????# ! ! #######???????????????????# ### | | ???????#= [ ## #???????????????????# ##"" | | ???????# !## < #???????????????????# #### | | ???????# ## * #???????????????????# #??? | | ???????# [ ####!=#???????????????????# #??? | | ???????# #??#[=#???????????????????# #??? | | ???????######### ##??# !#???????????????????# #??? | | ??????###??????# #???# #???????????????????# #??? | | ???####T######## #####!%#???????????????????#+#### | | ???# " % *##############??????# | | ???# " ##### ##### % ^ #??????# | | ???# # #???# #???# ^ #??????# | | ???# # #???# #???#"## ###+##### #??????# ## | | ???# # #???# ##### ## #?# #???# #??????# #? | | ???##### ##?### + ## #?# #???# #??????# #? | | ???????####??# " ######## #?# #???# #??????# ## | | ?????????????# " #?????##g#?# #???# #??????# + | | ?????????????# " #?????#"g#?# #???# ######## ## | | ?????????????### #?????# @#?# #???# ## ## #? | | ???????????????# ###???#""#?# #??## ##""""## #? | | ???????????????# #"#???####?# #### ## | | ???????????????# "#????????# + + | | ???????????????# "#????????###### + | | ???????????????# "#?????????????# ## ## ## | | ???????????????# #"#???????????### ## ## ## | | ???????????????#####???????????# " | | ???????????????????????????????#% " | | ????########????????????????#### " | | ????# ## #######??????????# " % " | | ????# # ##]]]]###????????# #### ## ## ## | | ????# ^ #????????# #??# ## ## ## | | ????# ###!!!!# ########## #### | | ????############## + + | | ?????????????????# #### ########## ## | | ?????????????????# #??# #????????## ##""""##^^##? | | ?????????????????# #??#=#?????????# ## ## #?? | | ??????#######????# #??#[##????????# ######## #?? | | #?????#"""""#????# #??# %#??####### #??????# ### | | ######## ####### ####"##??# + #??????# + | | + [=*= #???# ##### #??????# ### | | ######### ####### ### #???# #???# #??????# #?? | | #????#### ##????# #?#*#???# #???# #??????# ### | | ?????# ##????##+##?#=#???# #???# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 319 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Challenges ------------ None Game ------ Seed HardlightFrostTearclaws Manual? 0 Play Time 01:04:20 Cumulative 2.4 hours Start 2024.04.11 @ 16:53:55 End 2024.04.11 @ 18:04:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 965b0826-eb5b-4c66-bd05-a6227c57084d