Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 11:59:23 Player: sick0r Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (5135) 5135 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 9269 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 564 Friendly Fire -267 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 76/100 System Corruption 17% Temperature Cool (0) Movement Core (2000) Ox39 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Scatter Rocket Array > --- INVENTORY (25) --- High-capacity Storage Unit Melee Analysis Suite Melee Analysis Suite Particle Charger Weapon Cycler ECM Suite System Shield Sensor Drone Bay (20/20) Gatling Laser Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Layered Light Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod Melee Analysis Suite Energy Filter Particle Charger Microactuators Core Shielding Hardened Heavy Armor Plating Layered Light Armor Plating Hardlight Generator Sensor Drone Bay Heavy Rocket Launcher Heavy Rocket Launcher Scatter Rocket Array Katana [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 161 | 6 22 37 7 9 19 61 Power 28 | 1 3 6 . 3 4 11 Engine 21 | 1 3 6 . 3 2 6 Core 7 | . . . . . 2 5 Reactor . | . . . . . . . Propulsion 39 | 2 6 14 1 1 5 10 Treads 4 | 2 2 . . . . . Leg . | . . . . . . . Wheel 35 | . 4 14 1 1 5 10 Hover . | . . . . . . . Flight . | . . . . . . . Utility 42 | 1 6 7 4 4 1 19 Device 15 | . 1 . 2 3 . 9 Storage 8 | 1 3 1 . . . 3 Processor 1 | . . 1 . . . . Hackware 3 | . . 1 . . 1 1 Protection 15 | . 2 4 2 1 . 6 Artifact . | . . . . . . . Weapon 52 | 2 7 10 2 1 9 21 Energy Gun 7 | 2 1 1 . . . 3 Energy Cannon 11 | . 4 6 . 1 . . Ballistic Gun 16 | . . 3 2 . 7 4 Ballistic Cannon 7 | . . . . . . 7 Launcher 6 | . 2 . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . . 4 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 1 1 . 2 3 Parts Lost 37 | . 7 7 1 . 2 20 Power 7 | . 2 1 . . 1 3 Propulsion 10 | . 2 2 . . 1 5 Utility 10 | . . 3 . . . 7 Weapon 10 | . 3 1 1 . . 5 Highest Loss Streak 6 | . 3 4 1 . 1 6 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 95 | . 97 97 97 97 98 91 Engine 11 | . 13 10 11 17 10 9 Core 2 | . . . . . 7 3 Treads 2 | . 12 . . . . . Wheel 23 | . 14 32 33 27 26 19 Device 3 | . . . 3 10 1 6 Storage 10 | . 14 11 11 9 9 8 Processor 4 | . . 3 11 9 9 5 Hackware 4 | . . 7 . . 7 6 Protection 9 | . 12 11 5 6 9 6 Energy Gun 2 | . 11 . . . . . Energy Cannon 6 | . 13 13 11 9 . . Ballistic Gun 6 | . . 7 11 9 14 6 Ballistic Cannon 4 | . . . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 130 | 11 94 101 99 124 113 130 Greatest Support 40 | 40 40 40 36 36 36 40 Greatest Overweight (x) 39 | . 30 4 2 3 4 39 Average Overweight (x) 2 | . 2 2 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 Most Carried 25 | 6 20 25 25 25 25 25 Average Carried 22 | 4 13 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 18 25 24 25 25 13 Class Distribution -------------------- 60% | Mutant 20% | Gunner 8% | Tank 4% | Commander-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 4633 | 245 591 846 162 154 576 2059 Remotely . | . . . . . . . Salvage Created 5335 | . 767 1770 191 192 564 1851 Parts 289 | . 43 97 15 11 25 98 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 111 | . 15 33 6 6 9 42 Melee 6 | . . . . . . 6 Guns 38 | . 4 10 2 4 8 10 Cannons 51 | . 8 21 4 2 1 15 AOE 10 | . 3 . . . . 7 Classes Destroyed 13 | . 5 3 . . 1 4 Worker 9 | . 1 . . . . 8 Builder 5 | . . . . . . 5 Tunneler 1 | . . . . . . 1 Recycler 7 | . 2 3 . . . 2 Operator 5 | . 1 3 . . 1 . Watcher 11 | . 2 5 . 1 . 3 Swarmer 15 | . . 4 3 4 . 4 Grunt 60 | . 15 19 2 2 6 16 Brawler 1 | . . . . . . 1 Duelist 3 | . . 1 1 . . 1 Sentry 14 | . . 9 . . 3 2 Hunter 6 | . . . . . 1 5 Programmer 13 | . . . . . . 13 Thug 1 | . . . . . 1 . Best Kill Streak 8 | . 4 4 2 5 3 8 Combat Bots Only 5 | . 3 4 2 4 3 5 Max Kills in Single Turn 5 | . 2 1 1 1 1 5 Gunslinging . | . . . . . . . Exploded 4 | . 1 . . . . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 872 | . 66 193 26 44 50 493 Missed 213 | . 13 38 7 15 8 132 Damage Taken 8873 | . 804 1890 278 328 726 4847 Core 1100 | . 150 148 43 15 44 700 Absorbed by Shields 102 | . . . 26 4 . 72 Redirected to Shielding 75 | . 24 . . . . 51 Regen/Repaired (Parts) 985 | . . 417 . . 381 187 Core Remaining (%) 70 | 100 40 . 52 . 89 . Volleys Fired 429 | . 55 148 17 31 43 135 Largest 3 | . 2 2 2 2 2 3 Hottest 178 | . 136 136 91 91 93 178 Shots Fired 873 | . 99 252 35 56 86 345 Gun 479 | . 56 112 18 25 75 193 Cannon 377 | . 35 140 17 31 4 150 Launcher 17 | . 8 . . . 7 2 Special . | . . . . . . . Kinetic 537 | . . 112 18 25 75 307 Thermal 283 | . 70 140 17 31 4 21 Explosive 17 | . 8 . . . 7 2 Electromagnetic 36 | . 21 . . . . 15 Robot Hit Streak 23 | . 7 23 4 5 12 11 Robot Miss Streak 8 | . 4 5 2 3 3 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 556 | . 56 154 21 33 46 246 Core Hits 224 | . 31 53 8 10 20 102 Critical Kills 4 | . . 2 . . 1 1 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 16 | . 1 2 . . 1 12 Meltdown 2 | . . 2 . . . . Destroy 1 | . . . . . 1 . Blast 4 | . . . . . . 4 Corrupt 1 | . 1 . . . . . Smash 8 | . . . . . . 8 Melee Attacks 58 | . . . . . . 58 Impact 51 | . . . . . . 51 Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 12950 | . 1237 2850 363 626 885 6989 Guns 4844 | . 405 1082 155 259 769 2174 Cannons 5256 | . 432 1740 208 367 63 2446 Explosions 1126 | . 400 . . . 39 687 Melee 1682 | . . . . . . 1682 Ramming 42 | . . 28 . . 14 . Kinetic 6474 | . . 1082 155 259 769 4209 Thermal 3421 | . 684 1740 208 367 63 359 Explosive 1063 | . 337 . . . 39 687 Electromagnetic 268 | . 216 . . . . 52 Impact 1517 | . . . . . . 1517 Slashing 165 | . . . . . . 165 Piercing . | . . . . . . . Highest Corruption 17 | . 3 1 1 . . 17 Average Corruption 5 | . 2 1 1 . . 10 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 177 | . 18 16 10 . . 133 Message Errors 44 | . 6 6 . . . 32 Matter Fused 42 | . 6 5 4 . . 27 Heat Flow Errors 22 | . 1 2 1 . . 18 Energy Discharges 13 | . 2 2 1 . . 8 Parts Rejected 6 | . . . 1 . . 5 Parts Fused 3 | . . . . . . 3 Data Loss (minor) 18 | . 2 . . . . 16 Data Loss (major) 13 | . 1 . . . . 12 Misfires 6 | . . . 2 . . 4 Alerts 5 | . . 1 . . . 4 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . 1 . . 3 Overload Shots . | . . . . . . . Overflow Damage 500 | . 41 34 1 1 . 423 Projectiles 85 | . . 34 1 1 . 49 Explosions 64 | . 41 . . . . 23 Melee 351 | . . . . . . 351 Knockbacks 37 | . . . . . . 37 Impact 4 | . . . . . . 4 Kinetic 32 | . . . . . . 32 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 403 | . 135 14 . . 103 151 Shots 16 | . 5 . . . 3 8 Rammed 2 | . . 1 . . 1 . Targets Rammed 2 | . . 1 . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . 417 435 224 321 93 418 Average Temperature 108 | . 97 148 51 155 25 91 Received Heat Transfer 2502 | . 393 765 54 78 216 996 Effects 26 | . 1 11 . . . 14 Shutdowns 5 | . . 2 . . . 3 Energy Bleed 6 | . . 2 . . . 4 Interference 10 | . . 5 . . . 5 Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 3 | . 1 . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . 2 . . . . 7 Impact Corruptions 16 | . . . . . . 16 Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 12 | . 1 8 1 1 1 . Heat Transferred 6294 | . 1202 3145 370 666 111 800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 713 | . 151 426 335 268 378 713 Initial 150 | . . 43 150 17 28 120 Average 212 | . 51 247 130 177 242 284 Maximum Alert Level 3 | . . 2 1 1 1 3 Low Security (%) 50 | 100 100 48 87 50 25 24 Level 1 41 | . . 41 12 49 74 59 Level 2 7 | . . 9 . . . 13 Level 3 . | . . . . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 3 6 . 1 3 21 Investigation 10 | . 2 4 . . 1 3 Extermination 12 | . . . . . . 12 Reinforcement 11 | . 1 2 . 1 2 5 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 1 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 13 | . 1 6 . 1 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 199 | . 28 50 12 13 23 73 Peak Tracking Total 6 | . 4 6 4 6 3 5 Tactical Retreats 7 | . 2 2 . . 1 2 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 8 | . 4 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . 5 . . . . . Reprogrammed 1 | . . 1 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 19 | . 2 3 . 1 7 6 Max in Single Turn 2 | . 1 1 . 1 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 39 | . 3 12 1 . 9 14 Terminals 25 | . 2 8 . . 6 9 Fabricators 2 | . . . . . . 2 Repair Stations 8 | . 1 2 . . 2 3 Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 129 | . 11 53 1 . 31 33 Successful 83 | . 5 40 1 . 19 18 Failed 46 | . 6 13 . . 12 15 Catastrophic 9 | . 2 1 . . 1 5 Database Lockouts . | . . . . . . . Manual 3 | . . . . . 2 1 Terminals 66 | . 8 32 . . 13 13 Fabricators 6 | . . . . . . 6 Repair Stations 46 | . 3 14 . . 15 14 Recycling Units . | . . . . . . . Scanalyzers 7 | . . 7 . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 37 | . 4 20 1 . 6 6 Prototype ID Bank 1 | . . 1 . . . . Open Door 3 | . . . 1 . 2 . Open DSF 4 | . . . . . . 4 Emergency Access Points 5 | . . 5 . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 5 | . . 3 . . 2 . Locate Traps 7 | . 2 4 . . . 1 Disarm Traps 2 | . 2 . . . . . Reprogram Traps 1 | . . 1 . . . . Investigation Status 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . Zone Layout 5 | . . 4 . . 1 . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 36 | . 1 14 . . 12 9 Scan Component 19 | . 1 7 . . 6 5 Repair 17 | . . 7 . . 6 4 Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used . | . . . . . . . Hacking Detections 35 | . 3 11 . . 9 12 Full Trace Events 9 | . 1 4 . . 2 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 62 | . . . . . . 62 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 17 | . . 7 . . 6 4 Time 612 | . . 256 . . 216 140 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 15 | . . . 5 . 10 . Largest Group 10 | . . . 3 2 10 . Highest-Rated Group 173 | . . . 45 45 173 . Highest-Rated Ally 31 | . . . 31 31 31 . Total Orders 3 | . . . . 3 . . EXPLORE 3 | . . . . 3 . . Ally Attacks 187 | . . . 34 15 138 . Total Damage 2156 | . . . 302 212 1642 . Kills 28 | . . . 6 4 18 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 3 | . . . . 3 . . Drone Recoveries 3 | . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 13729 | 69 2436 3082 1168 431 1487 5056 Spaces Moved 7033 | 45 1059 1766 698 201 833 2431 Core 37 | 16 3 . . . . 18 Treads 350 | 29 321 . . . . . Legs . | . . . . . . . Wheels 6646 | . 735 1766 698 201 833 2413 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 125 120 120 120 120 120 Average Speed 140 | 120 186 121 120 132 125 146 Slowest Speed 2000 | 160 1550 150 120 135 150 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 95 94 84 22 95 42 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 13 | . . . . . 13 . Terrain Destroyed 183 | . 65 . . . 65 53 Melee . | . . . . . . . Projectile 26 | . 1 . . . 2 23 AOE 156 | . 64 . . . 63 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 10066 | 58 1417 2483 998 311 1205 3594 Wait 2158 | . 241 458 267 55 292 845 Move 7027 | 44 1058 1765 697 200 832 2431 Hop . | . . . . . . . Pick Up 140 | 8 32 41 6 8 7 38 Fast Attach 27 | 4 . 5 . 3 6 9 Attach 59 | 2 13 14 4 1 2 23 Detach 1 | . . . . . . 1 Swap 75 | . 9 18 3 5 11 29 Drop 97 | . 9 33 4 8 11 32 Fire 429 | . 55 148 17 31 43 135 Melee 51 | . . . . . . 51 Ram 2 | . . 1 . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 562 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 7) 879 | -10/Materials | Lost 3 parts (2n1w) 1409 | -10/Materials | Discovered new exit (range 6) 1852 | -10/Materials | Discovered new exit (range 8) 2403 | -10/Materials | Core integrity fell below 50% 2506 | -10/Materials | Entered another Materials area 2506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2727 | -9/Materials | Discovered new exit (range 17) 3053 | -9/Materials | Discovered new exit (range 13) 3319 | -9/Materials | Discovered new exit (range 7) 3535 | -9/Materials | Discovered new exit (range 10) 4199 | -9/Materials | Repaired Adv. Beam Cannon? 4246 | -9/Materials | Repaired Arm. Wheel 4279 | -9/Materials | Repaired Autogun 4331 | -9/Materials | Discovered new exit (range 12) 4466 | -9/Materials | Repaired Arm. Wheel 4518 | -9/Materials | Repaired Adv. Beam Cannon 4546 | -9/Materials | Repaired Core Shielding 4579 | -9/Materials | Repaired Imp. Ion Engine 4710 | -9/Materials | Lost 4 parts (1p1n2u) 5588 | -9/Materials | Entered Mines 5661 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5815 | -9/Mines | Learned location of Zion (-6) 5835 | -9/Mines | Discovered new exit (range 16) 5906 | -9/Mines | Found the Drone Emporium 5914 | -9/Mines | Found Prototype Device 5915 | -9/Mines | Identified Sensor Drone Bay 6130 | -9/Mines | Discovered new exit (range 9) 6194 | -9/Mines | Lost 3 allies 6284 | -9/Mines | Learned location of Storage (-8) 6756 | -9/Mines | Entered Materials 6756 | -8/Materials | Accompanied by 2 allies 6756 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6761 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6764 | -8/Materials | Discovered new exit (range 15) 7187 | -8/Materials | Entered Storage 7187 | -8/Storage | Accompanied by 1 ally 7368 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7448 | -8/Storage | Found Prototype Launcher 7449 | -8/Storage | Identified Scatter Rocket Array 7527 | -8/Storage | Repaired Arm. Wheel 7561 | -8/Storage | Repaired Arm. Wheel 7594 | -8/Storage | Repaired Cooling System 7664 | -8/Storage | Build established: Commander-Mutant 7887 | -8/Storage | Repaired Arm. Wheel 7933 | -8/Storage | Repaired Imp. Deuterium Engine 7987 | -8/Storage | Discovered new exit (range 8) 8314 | -8/Storage | Build established: Mutant 8443 | -8/Storage | Repaired Gauss Rifle 8595 | -8/Storage | Discovered new exit (range 16) 8674 | -8/Storage | Entered Factory 8674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8680 | -7/Factory | Identified exit to DSF 8815 | -7/Factory | Repaired Arm. Wheel 8861 | -7/Factory | Repaired Arm. Wheel 9131 | -7/Factory | Build established: Tank 9478 | -7/Factory | Repaired Arm. Wheel 9523 | -7/Factory | Repaired Lyr. Light Armor Plating 9663 | -7/Factory | Cargo convoy interrupted 10061 | -7/Factory | Lost 6 parts (1p2n1u2w) 10345 | -7/Factory | Build established: Gunner 11255 | -7/Factory | System corruption reached 10% 12662 | -7/Factory | Fabricated Arm. Wheel (x2) 12763 | -7/Factory | Lost 3 parts (1n1u1w) 12937 | -7/Factory | Core integrity fell below 50% 13002 | -7/Factory | Build established: Gladiator 13381 | -7/Factory | Lost 6 parts (2n2u2w) 13474 | -7/Factory | First assault squad dispatched 13513 | -7/Factory | Core integrity fell below 20% 13730 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Factory Zone 3H. Slug penetrates Wall. Identified Flak Gun. Slug penetrates Wall. System corrupted: Imp. Light Armor Plating rejected. Slug penetrates Wall. System corrupted: Mni. Assault Cannon jammed. Slug penetrates Wall. Acquired 35 matter. M-13 Machinist repairs H-55 Commando. Penetrated by Slug. H-55 Commando knocked back. Penetrated by Slug. ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. H-55 Commando knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????#????????????????? | | ????????????????????????? ????? #????????????????? | | ????????????????????????? ????? #????????????????? | | ????????????????????????? ???? #????????????????? | | ?????????################;#??? #????????????????? | | ?????????# #?? #????????????????? | | ?????????# [ #?? #????????????????? | | ?????????# #? #????????????????? | | ?????????# !!] """ "" #? #????????????????? | | ????????## !/ % """ "" # #????????????????? | | ????????# !] """% T"%#% ?????????????????? | | ????????## " ""%+ ?????????????????? | | ?????????#! % ""@# #????????????????? | | ?????????# %% p!# #????????????????? | | ???????###########+######## ??????????? | | ???????# # ! ## ??????????? | | ???????# """""" #####??? ??????????????? | | ???????# """""" "" #?????????? ???????????????? | | ???????# """""" "F"" #???????????????????????????? | | ???????# """""" """" #???????????????????????????? | | ???????# #???????????????????????????? | | ???????##/####+#######???????????????????????????? | | ??????### ## #???????????????????????????????? | | ##### #######?????????????????????????? | | ???????????????????? | | ####### #######?????????????????????????? | | ??????###/## #???????????????????????????????? | | ??????? ?### ###???????????????????????????????? | | ????? ????# #?????????????????????????????????? | | ???? ?????# #?????????????????????????????????? | | ??? ??????# #?????????????????????????????????? | | ??? ???????# #?????????????????????????????????? | | ??? ????????# #?????????????????????????????????? | | ?????????????# #?????###########?????????????????? | | ?############# #?????# #?????????????????? | | ? # #?????# [#?????????????????? | | # "" # #?????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 390 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemInertialFalx Manual? 0 Play Time 02:39:50 Cumulative 22.7 hours Start 2024.04.18 @ 09:15:40 End 2024.04.18 @ 11:59:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e818054e-6a8d-4075-8ea9-e17e3ecbf356